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https://forums.elderscrollsonline.com/en/discussion/683901

Lose 100% of Tel Var Stones, WTF!! T_T

  • Pallmor
    Pallmor
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    TheBull wrote: »
    You are in Cyrodiil. Don't like it don't come.

    One of the things I like about Cyrodil is that there are no harsh consequences to dying. It makes it challenging but not frustrating. Everyone has a good time and the competition stays relatively good-natured.

    IC, by contrast, sounds like the kind of PvP that's designed to bring out the worst in people. That's not my definition of "fun." If I wanted that, I would go play EVE Online and deal with some of the sociopaths over there who think it's fun to really screw over other players.

    Call me a carebear if you like, but there is enough nastiness IRL to deal with without dealing with it in my gaming too.
  • Selique
    Selique
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    100% loss may be a bit much, but I personally want them to have some sort of risk. PvP as of now has 0 risk. You die, you respawn, run back to the fight. Zergging is perpetuated that way.

    Now, put some risk of loss into the mix, and tactics to avoid that loss will start coming out the ying-yang.
    Falls-With-Grace ~ Shadowscale (Argonian Night Blade)
    Selique Lasra ~ Captain, Smuggler, Swashbuckler (Redguard Templar)
    Chases-Comets ~ Shellback Warrior (Argonian Dragon Knight)
    Slissix-Kir ~ Swamp Shaman (Argonian Sorcerer)
    Hail Sithis..
  • technohic
    technohic
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    I personally think that changing the value that you can lose would be fairer at 50 to 75%.

    I think rather than a % that is safe, there is just a minimum that cannot be taken. I would put it at 50 so even if you get jumped right at the door to your safe zone you don't walk away empty handed but to go much over and hit the multipliers you risk as much as you gain.
  • Lylith
    Lylith
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    TheBull wrote: »
    You are in Cyrodiil. Don't like it don't come.

    I wish that PVP in Cyrodiil was like the old UO.

    Get ganked and you lose EVERYTHING. Now that's PVP'ing not the carebear IC style PVP.

    then cyrodil would be a dead zone populated only by slavering teabaggers and lonely gankers, locked in a never ending gear and grind exchange.

  • tplink3r1
    tplink3r1
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    Why people just keep blaming CP for every bad thing that happens to them in PvP? L2P.
    Edited by tplink3r1 on July 17, 2015 11:16PM
    VR16 Templar
    VR3 Sorcerer
  • Tyrusaran
    Tyrusaran
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    technohic wrote: »
    You can get a box from quests including dailies that cannot be looted until you open it, which you can do safely right by where you can bank them. Sounds reasonable to me to give someone no risk, guaranteed rewards, you got it and at the same time, you can go try to get more at a risk. This is meant to be a PvP currency after all.

    no it is actually NOT pvp currency, its PVE currency from PVE group instances!
  • Lnin0
    Lnin0
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    No worries for me. I suck at PVP so gankers will be getting little more than exposed if they choose to hit me.
  • Pirhana7_ESO
    Pirhana7_ESO
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    What. The. Hell. *facedesks repeatedly* I have been playing for probably nearly 4000 hours by now, but although competent, I'm not the sharpest, most alert individual by any means, the Imperial City may end up causing me to have a heart attack...

    They better revisit this, either that or the stuff you buy with it is crap that I wouldn't miss anyway. But if it does...sh*t needs to change... ;-; My God... *shudders* I have nearly 400 Champion Points, but that won't be enough when someone has over 1000...

    you have to also remember that chances are that ganker will die eventually because they are in enemies territory and either get found, pick the wrong fight or attack when others are coming bye. then they lose everything they have gotten. you might be that person who comes along and kills the ganker and gets a big stone reward
  • SahrotRein
    SahrotRein
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    I've already said it just now in another thread. I'd be good to lower the amount of lost stones to 50 - 75%.
    bye
    Today we make our stand. Today we take back the Ruby Throne, which is ours by ancient right and the blessings of the Divines.

    - A Dominion of peace. The fair and just rule of Tamriel
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    What you are basically saying is that we need to reduce the risk of dying in the imperial city because the game is unbalanced. People have too many CP, Nightblades are too OP, etc.

    Do you see the problem with this reasoning? People have 0 risk battles in cyrodiil right now, and they still rage about class balance and CP.

    Focus on the real problems (the utter failure of the champion system as a meaningless vertical progression treadmill) instead of trying to kill the first real high risk/high reward PvP this game has to offer.
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