Anti-PvPrs, Tel Var stones and the Imperial City

TheBull
TheBull
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You people have already delayed the PvP portion of the justice system. LEAVE CYRODIIL ALONE!
  • algrife
    algrife
    its not that theyr anti PvP in fact they love this new DLC idea it feels like a real immersive world to kill other players but its just cuz they know theyr bad and they will be killed on sight and ill make sure that they die and take all the tel var stones i can
  • Slurg
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    I really don't think it's the user base's fault that ZOS is running a year behind in their development of new PVP content.

    That being said, I for one plan to leave you PVP-ers to enjoy your new city. I'll wait to pay for content I can enjoy.
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • Akavir_Sentinel
    Akavir_Sentinel
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    There's still plenty of PvE content to enjoy in Imperial City without ever having to PvP.
    Can't find the items you are looking for? Need a place to trade? We welcome ESO players of all platforms at ESO Trade, the home for trading of goods and services in the lands of Tamriel.
  • timidobserver
    timidobserver
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    As I understand it everything that you can purchase with these stones can be traded, so you can buy it on the guild stores.
    V16 Uriel Stormblessed EP Magicka Templar(main)
    V16 Derelict Vagabond EP Stamina DK
    V16 Redacted Ep Stam Sorc
    V16 Insolent EP Magicka Sorc(retired)
    V16 Jed I Nyte EP Stamina NB(retired)

  • Ketta
    Ketta
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    Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.

    I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.

    The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.

    From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.

    I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?

    I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?
  • CaptainObvious
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    TheBull wrote: »
    You people have already delayed the PvP portion of the justice system. LEAVE CYRODIIL ALONE!

    You do know that there is an independent team that works on PvE content. The PvP content was delayed starting with the removal of forward camps, all of the changes to keeps for people wall hopping, gate bypassing, etc.

    All of the MUST FIX NOW! shouts are what delayed this.
    Due to a typo in the system, the area was accosted by the Daedric Prince Moar Lag Brawls.
  • MikeB
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    I dont want to be forced to PvP and thats all they do when you hit Veteran. I hate questing knowing that any moment someone could kill me just because I'm not paying attention to them. If they want to force people into PvP zones there should be an option to toggle PvP on/off.
  • Korozenn
    Korozenn
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    TheBull wrote: »
    You people have already delayed the PvP portion of the justice system. LEAVE CYRODIIL ALONE!

    Agreed.

    I don't even understand the issue people have with PvP. It's not like you're forced into raids in this game. I've never bothered with things in games that I know aren't for me. But I do know that I love just joining and being part of a fight, assembling a group of gankers, and stealth 1v1. I just like that element of "surprise attacks" that this game has in PvP. It's a really fun distraction from the leveling experience to just go into Cyrodiil and have a fun time.

    Too many so-called Elder Scrolls fans that are really just fans of Skyrim and came into this game expecting Skyrim 2.0. It is fundamentally what caused this game to see delay after delay with new content.
    Edited by Korozenn on July 17, 2015 8:31PM
  • Pangnirtung
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    MikeB wrote: »
    If they want to force people into PvP zones there should be an option to toggle PvP on/off.

    This ONE THOUSAND TIMES!!!
  • King Bozo
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    Hopefully I can gank and steal your stones :)
  • xoduspaladin
    xoduspaladin
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    algrife wrote: »
    its not that theyr anti PvP in fact they love this new DLC idea it feels like a real immersive world to kill other players but its just cuz they know theyr bad and they will be killed on sight and ill make sure that they die and take all the tel var stones i can

    If you butcher players as bad as you butcher the use of grammar, may god have mercy on their souls...
  • Audigy
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    Ketta wrote: »
    Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.

    I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.

    The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.

    From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.

    I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?

    I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?

    ESO is a game with AVA focus, so its not a PVE game at all, quite the contrary actually. :)

    Since day one, ZOS released a lot of content that would be more typical for a raid or die game, than for the AVA genre. From this point, you as a PVE only player shouldn't complain as you were served content in a game, that originally had a different type of player in mind.

    The justice system, which was supposed to be the first update to the AVA system, was stripped of its actual PVP part, mostly because of the crying by some players and while I understood a few concerns, most of them were pretty hilarious, yet made the Devs consider them.

    Now the Imperial City is about to roll out, the first pvp update in 16 months! Don't you think that your claims are not just unjustified, but also a bit rude? Rude to the Developers, but also the gamers.

    Don't you think its about time, that the people who were once promised another Age of Camelot finally get a few new toys to play with and that you should at least test it out first, before you complain?

    The good thing about DLC´s always was, you only have to buy it if you like it. So as the Americans tend to say, either you love it or you leave it.
    While you should certainly not leave ESO because of a single non PVE focused DLC, you should probably leave this DLC aside if it doesn't appeal you on the PTS.

    Just wait for the next one which will surely have enough new raids or quests for you, where you will not fear any pvp skill checks to succeed.

    Needless to say, even this so called "PVP DLC", will offer new pve content as Gina & Jess already mentioned.

    The fears some people tend to have about games is beyond me. If not all goes their way, they start acting as the world will go down :(
  • TheBull
    TheBull
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    Audigy wrote: »
    Ketta wrote: »
    Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.

    I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.

    The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.

    From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.

    I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?

    I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?

    ESO is a game with AVA focus, so its not a PVE game at all, quite the contrary actually. :)

    Since day one, ZOS released a lot of content that would be more typical for a raid or die game, than for the AVA genre. From this point, you as a PVE only player shouldn't complain as you were served content in a game, that originally had a different type of player in mind.

    The justice system, which was supposed to be the first update to the AVA system, was stripped of its actual PVP part, mostly because of the crying by some players and while I understood a few concerns, most of them were pretty hilarious, yet made the Devs consider them.

    Now the Imperial City is about to roll out, the first pvp update in 16 months! Don't you think that your claims are not just unjustified, but also a bit rude? Rude to the Developers, but also the gamers.

    Don't you think its about time, that the people who were once promised another Age of Camelot finally get a few new toys to play with and that you should at least test it out first, before you complain?

    The good thing about DLC´s always was, you only have to buy it if you like it. So as the Americans tend to say, either you love it or you leave it.
    While you should certainly not leave ESO because of a single non PVE focused DLC, you should probably leave this DLC aside if it doesn't appeal you on the PTS.

    Just wait for the next one which will surely have enough new raids or quests for you, where you will not fear any pvp skill checks to succeed.

    Needless to say, even this so called "PVP DLC", will offer new pve content as Gina & Jess already mentioned.

    The fears some people tend to have about games is beyond me. If not all goes their way, they start acting as the world will go down :(
    Great post.
  • tpanisiakb16_ESO
    tpanisiakb16_ESO
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    algrife wrote: »
    its not that theyr anti PvP in fact they love this new DLC idea it feels like a real immersive world to kill other players but its just cuz they know theyr bad and they will be killed on sight and ill make sure that they die and take all the tel var stones i can

    Hey ZOS; this is the climate your awesome new DLC is creating.
  • Samadhi
    Samadhi
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    Ketta wrote: »
    ...
    I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.
    ...

    Bolded/italicized describes my issue with the Justice System at present not having a PvP portion.

    Not expecting super cruel consequences for killing and stealing in a game, where the killing and stealing is not real.
    However, the NPC guards are not sufficient to provide consequences within the context of the game. PvP in the Justice System would remedy this.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Appleblade
    Appleblade
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    *shrug* I'm strictly PvE because I'm an older gamer with limited gaming time, so I know I can't compete with the folks who have more time for it and (I sometimes imagine) break out the spreadsheets to hyperoptimize everything. i work 50 to 60 hour weeks as lead engineer on spacecraft communication systems. I just need to escape to adventure, exploring, crafting and occasionally introducing the heads of evil doers to my fire and lightning daggers. I deconstruct everything and only use equipment I crafted in the motif of the race I am playing. That's just how I RP.

    That being said, I don't really get the war between pvp and PvE people. I'm still on my first character at level 30, but if I do characters for the other two alliances, I'll have put in at least five times as many hours as any single player entry in the series. I'm pretty satisfied with my purchase already. I'm happy to see the pvp crowd get the death with consequences they want. Good for them.

    Also, enough with the casual/hardcore rhetoric. I've been gaming since the 70s and I have a hard time referring to anyone pouring hours into an online open world RPG as casual. Save that word for the Candy Crush crowd. ;-)

  • Halfwitte
    Halfwitte
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    King Bozo wrote: »
    Hopefully I can gank and steal your stones :)

    Law of the fishes... Always a bigger fish or in other words a bigger zerg or better player if you prefer.

  • tpanisiakb16_ESO
    tpanisiakb16_ESO
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    Audigy wrote: »
    Ketta wrote: »
    Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.

    I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.

    The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.

    From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.

    I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?

    I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?

    ESO is a game with AVA focus, so its not a PVE game at all, quite the contrary actually. :)

    Since day one, ZOS released a lot of content that would be more typical for a raid or die game, than for the AVA genre. From this point, you as a PVE only player shouldn't complain as you were served content in a game, that originally had a different type of player in mind.

    The justice system, which was supposed to be the first update to the AVA system, was stripped of its actual PVP part, mostly because of the crying by some players and while I understood a few concerns, most of them were pretty hilarious, yet made the Devs consider them.

    Now the Imperial City is about to roll out, the first pvp update in 16 months! Don't you think that your claims are not just unjustified, but also a bit rude? Rude to the Developers, but also the gamers.

    Don't you think its about time, that the people who were once promised another Age of Camelot finally get a few new toys to play with and that you should at least test it out first, before you complain?

    The good thing about DLC´s always was, you only have to buy it if you like it. So as the Americans tend to say, either you love it or you leave it.
    While you should certainly not leave ESO because of a single non PVE focused DLC, you should probably leave this DLC aside if it doesn't appeal you on the PTS.

    Just wait for the next one which will surely have enough new raids or quests for you, where you will not fear any pvp skill checks to succeed.

    Needless to say, even this so called "PVP DLC", will offer new pve content as Gina & Jess already mentioned.

    The fears some people tend to have about games is beyond me. If not all goes their way, they start acting as the world will go down :(

    It's a well known fact that the largest portion of any MMO is it's casual players, consider for a second that Carbine tried oh-so-hard to make a game with a major focus on PvE content and look how well that game did?

    A strict AvA game is not going to work, either. What MMO did work, however, was a little game called World of Warcraft that catered to both PvP and PvE. ZOS seems to want to bridge those two player-types together, and it's not working. For every egotistical PvP fanboy touting how they're going to demolish PvE Carebears and steal all our stones there's plenty of more people crying out against this system.

    So I mean we can see how long this *** lasts before people quit in droves I guess. At the end of the day that ZOS fanboy with the 9000% epeen is not going to souly pay the electricity bills over at ZOS offices.
  • phairdon
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    Slurg wrote: »
    I really don't think it's the user base's fault that ZOS is running a year behind in their development of new PVP content.

    That being said, I for one plan to leave you PVP-ers to enjoy your new city. I'll wait to pay for content I can enjoy.

    This. Not anti pvp/ pvp-ers, just does nothing for me.
    Your immersion is breaking my entitlement. Buff Sorc's. Darkshroud the cremator Death by furRubeus BlackFluffy knight BladesThe Fat PantherPsijic Fungal SausageFlesheater the VileCaspian Rafferty FernsbyArchfiend Warlock PiersThe Black BishopEvil Wizard Lizard (EU)Neberra Vestige Fajeon (EU)Salanis Deathstick (EU)Blood Mage Alchemist (EU)
  • Samadhi
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    ...
    A strict AvA game is not going to work, either. What MMO did work, however, was a little game called World of Warcraft that catered to both PvP and PvE. ZOS seems to want to bridge those two player-types together, and it's not working. For every egotistical PvP fanboy touting how they're going to demolish PvE Carebears and steal all our stones there's plenty of more people crying out against this system.
    ...

    This is true.

    For every egotistical PvP player touting how they are going to demolish PvE Carebears,
    There are several egotistical PvE players touting how they are morally superior to PvP Psychopaths, and are going to be demolished;
    And, on each side, the egos are being used to claim their own side has greater validity.

    It is too bad that ZOS does not have any way to get PvE players to sacrifice their egos and stop fearing PvP interactions and deaths.
    They already convinced PvP players to sacrifice their egos and farm boring PvE content in order to be competitive in PvP.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Tandor
    Tandor
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    Audigy wrote: »
    Ketta wrote: »
    Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.

    I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.

    The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.

    From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.

    I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?

    I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?

    ESO is a game with AVA focus, so its not a PVE game at all, quite the contrary actually. :)

    Since day one, ZOS released a lot of content that would be more typical for a raid or die game, than for the AVA genre. From this point, you as a PVE only player shouldn't complain as you were served content in a game, that originally had a different type of player in mind.

    The justice system, which was supposed to be the first update to the AVA system, was stripped of its actual PVP part, mostly because of the crying by some players and while I understood a few concerns, most of them were pretty hilarious, yet made the Devs consider them.

    Now the Imperial City is about to roll out, the first pvp update in 16 months! Don't you think that your claims are not just unjustified, but also a bit rude? Rude to the Developers, but also the gamers.

    Don't you think its about time, that the people who were once promised another Age of Camelot finally get a few new toys to play with and that you should at least test it out first, before you complain?

    The good thing about DLC´s always was, you only have to buy it if you like it. So as the Americans tend to say, either you love it or you leave it.
    While you should certainly not leave ESO because of a single non PVE focused DLC, you should probably leave this DLC aside if it doesn't appeal you on the PTS.

    Just wait for the next one which will surely have enough new raids or quests for you, where you will not fear any pvp skill checks to succeed.

    Needless to say, even this so called "PVP DLC", will offer new pve content as Gina & Jess already mentioned.

    The fears some people tend to have about games is beyond me. If not all goes their way, they start acting as the world will go down :(

    Too funny, coming from the PvP camp.
    Edited by Tandor on July 17, 2015 10:25PM
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    As I understand it everything that you can purchase with these stones can be traded, so you can buy it on the guild stores.

    With a 1000% mark-up.
    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2560+
  • The Uninvited
    The Uninvited
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    Come to the PVP side, we have cookies!

    But seriously..., I started out as a PVE player and still spend most of my time doing the PVE endgame content like trials and veteran dungeons. However, as I got a bit bored of running the same stuff over and over, I decided to try some pvp (since 2 months). And I liked it a lot!

    It's true, you will die a lot in the beginning. But your armor won't be damaged (so no repair costs) and once you get the hang of it and run with a group of 12 or more, it can be really fun. It's just a different way of playing.

    The only real problem I have with PVP is the long travels back to the fight after you die. But they are bringing back forward camps, so I'm looking forward to the new content.

    I really don't get the PVP / PVE war on the forum, can't we all just be happy that the PVP players finally got the content they were promised a long time ago? Us PVE players got veteran dungeons, Craglorn and trials, now it's their turn.

    Also, there will be 2 new PVE dungeons in Imperial City, both on normal and veteran so essentially 4 dungeons. And lots of other PVE related stuff. I don't really see the problem.
    Pandora's Promise (rip) | LND | Pactriotic | IKnowWhatUDidLastWinter's | The Uninvited |

    Ride the paranoia | All life is pain | Only the grave is real
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    I don't get how the stones are anti-pvp ? You get em sure from NPCs but you can get jackpots from players so it kinda encourages pvp cause you kill that one player hording the stones and it's a massive pay off.
  • Ahzek
    Ahzek
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    The imperial city will feature 2 dew complete dungeons wich are PvE exclusive and can be fast travelled to form outside of cyrodiil ! It will very likely be treated the very same way as fast travelling to the du geons of other allinaces is now. I am rather sure you can eran your TV stones just fine in there and then port out and enter IC through the sewers safe zone to bank them/spend them .

    By the way both dungeons have a normal and a veteran mode so inessence there will be 4! New dungeons for PvEers to enjoy, with the only PvP being to maybe walk once to the dungeon entrance to unlock it.
    Jo'Khaljor
  • Azurulia
    Azurulia
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    I only hope I can level up in time to get there around release of the place. I cannot wait to tackle these paper-thin skinned people who don't mind mobs killing them, but the moment a player does, all bets are off.

    My focus is pve, but I still enjoy pvp. To me as a player who enjoys both, IC looks amazingly fun.

    In the meantime, those more vested in the pve aspect should probably start praticing pvp instead of complaining about it, as you are only going to get your asses kciked by the pvp players, or the pve ones who either don't mind or enjoy pvp.

    The clock is ticking, Twilight. The clock. Is. Ticking!
    Edited by Azurulia on July 17, 2015 11:39PM
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  • MissBizz
    MissBizz
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    Ahzek wrote: »
    The imperial city will feature 2 dew complete dungeons wich are PvE exclusive and can be fast travelled to form outside of cyrodiil ! It will very likely be treated the very same way as fast travelling to the du geons of other allinaces is now. I am rather sure you can eran your TV stones just fine in there and then port out and enter IC through the sewers safe zone to bank them/spend them .

    By the way both dungeons have a normal and a veteran mode so inessence there will be 4! New dungeons for PvEers to enjoy, with the only PvP being to maybe walk once to the dungeon entrance to unlock it.

    @Ahzek just so you are aware, they stated you can not earn stones in the new dungeons. You are only able to earn stones in PvP flagged areas. There is no "PvE only" section from which you can earn stones. You can do quests IN the PvP section to earn boxes with stones in them - which can not be looted from you if you leave them in the box. They did not state how many stones would be in a box though. Could be 2, could be 1000. Who knows.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • firstdecan
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    I think the only real complaint PvErs have is that there is a new max level, new max level gear, new gear sets, and the ONLY way to progress characters into this next phase of ESO is through content they don't want to play. It's very similar to the longstanding complaints of PvPers, who have been forced to endure PvE content and grinding they do not enjoy. Instead of saying "Oh, I understand how you feel, ZoS has been screwing me for over a year and I can sympathize" PvPers seem to be saying "Screw you, I finally got mine and you have to suffer."

    Of course, maybe we should expect that from PvPers, they're the ones coming to the game looking for conflict.
  • Rev Rielle
    Rev Rielle
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    There's still plenty of PvE content to enjoy in Imperial City without ever having to PvP.
    Yes, I think a lot of people forget this, or don't know about it in the first place. Which I guess is understandable, after all the city is in the middle of the alliance war.
    If you can be anything, be kind.
  • Samadhi
    Samadhi
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    firstdecan wrote: »
    I think the only real complaint PvErs have is that there is a new max level, new max level gear, new gear sets, and the ONLY way to progress characters into this next phase of ESO is through content they don't want to play. It's very similar to the longstanding complaints of PvPers, who have been forced to endure PvE content and grinding they do not enjoy. Instead of saying "Oh, I understand how you feel, ZoS has been screwing me for over a year and I can sympathize" PvPers seem to be saying "Screw you, I finally got mine and you have to suffer."

    Of course, maybe we should expect that from PvPers, they're the ones coming to the game looking for conflict.

    Maybe if the PvE players had not been saying "screw you" to the PvP players for over a year, they would be willing to sympathize.

    Instead, PvPers are just seeing PvErs reveal their sense of entitlement.

    Get trash talked for a year for wanting to not have to deal with PvE.
    Get trash talked a year later when finally being able to feel thankful for receiving new content geared to them.
    Edited by Samadhi on July 18, 2015 12:06AM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
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