You people have already delayed the PvP portion of the justice system. LEAVE CYRODIIL ALONE!
You people have already delayed the PvP portion of the justice system. LEAVE CYRODIIL ALONE!
its not that theyr anti PvP in fact they love this new DLC idea it feels like a real immersive world to kill other players but its just cuz they know theyr bad and they will be killed on sight and ill make sure that they die and take all the tel var stones i can
Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.
I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.
The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.
From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.
I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?
I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?
Great post.Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.
I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.
The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.
From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.
I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?
I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?
ESO is a game with AVA focus, so its not a PVE game at all, quite the contrary actually.
Since day one, ZOS released a lot of content that would be more typical for a raid or die game, than for the AVA genre. From this point, you as a PVE only player shouldn't complain as you were served content in a game, that originally had a different type of player in mind.
The justice system, which was supposed to be the first update to the AVA system, was stripped of its actual PVP part, mostly because of the crying by some players and while I understood a few concerns, most of them were pretty hilarious, yet made the Devs consider them.
Now the Imperial City is about to roll out, the first pvp update in 16 months! Don't you think that your claims are not just unjustified, but also a bit rude? Rude to the Developers, but also the gamers.
Don't you think its about time, that the people who were once promised another Age of Camelot finally get a few new toys to play with and that you should at least test it out first, before you complain?
The good thing about DLC´s always was, you only have to buy it if you like it. So as the Americans tend to say, either you love it or you leave it.
While you should certainly not leave ESO because of a single non PVE focused DLC, you should probably leave this DLC aside if it doesn't appeal you on the PTS.
Just wait for the next one which will surely have enough new raids or quests for you, where you will not fear any pvp skill checks to succeed.
Needless to say, even this so called "PVP DLC", will offer new pve content as Gina & Jess already mentioned.
The fears some people tend to have about games is beyond me. If not all goes their way, they start acting as the world will go down
its not that theyr anti PvP in fact they love this new DLC idea it feels like a real immersive world to kill other players but its just cuz they know theyr bad and they will be killed on sight and ill make sure that they die and take all the tel var stones i can
...
I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.
...
Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.
I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.
The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.
From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.
I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?
I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?
ESO is a game with AVA focus, so its not a PVE game at all, quite the contrary actually.
Since day one, ZOS released a lot of content that would be more typical for a raid or die game, than for the AVA genre. From this point, you as a PVE only player shouldn't complain as you were served content in a game, that originally had a different type of player in mind.
The justice system, which was supposed to be the first update to the AVA system, was stripped of its actual PVP part, mostly because of the crying by some players and while I understood a few concerns, most of them were pretty hilarious, yet made the Devs consider them.
Now the Imperial City is about to roll out, the first pvp update in 16 months! Don't you think that your claims are not just unjustified, but also a bit rude? Rude to the Developers, but also the gamers.
Don't you think its about time, that the people who were once promised another Age of Camelot finally get a few new toys to play with and that you should at least test it out first, before you complain?
The good thing about DLC´s always was, you only have to buy it if you like it. So as the Americans tend to say, either you love it or you leave it.
While you should certainly not leave ESO because of a single non PVE focused DLC, you should probably leave this DLC aside if it doesn't appeal you on the PTS.
Just wait for the next one which will surely have enough new raids or quests for you, where you will not fear any pvp skill checks to succeed.
Needless to say, even this so called "PVP DLC", will offer new pve content as Gina & Jess already mentioned.
The fears some people tend to have about games is beyond me. If not all goes their way, they start acting as the world will go down
I really don't think it's the user base's fault that ZOS is running a year behind in their development of new PVP content.
That being said, I for one plan to leave you PVP-ers to enjoy your new city. I'll wait to pay for content I can enjoy.
tpanisiakb16_ESO wrote: »...
A strict AvA game is not going to work, either. What MMO did work, however, was a little game called World of Warcraft that catered to both PvP and PvE. ZOS seems to want to bridge those two player-types together, and it's not working. For every egotistical PvP fanboy touting how they're going to demolish PvE Carebears and steal all our stones there's plenty of more people crying out against this system.
...
Oh please, give up the PvP whining. Whether you're trying to make a joke or not, even a half-decent PvPer can see how ridiculous this new DLC is if it's rolled out as-is.
I'm not anti-PvP. I simply don't like it and don't PvP. Ever. I do not enjoy immersing myself in a 12-year-old's fantasy world where there aren't true consequences for killing and stealing. To those of you who feel this is an insult, I apologize. It isn't meant as one, but PvP in nearly every game I've played devolves to this state.
The quickest way to send me to the door with the EXIT sign over it is to force PvE players in a solidly PvE game to PvP on some level, whether it's for a quest or, in this case, releasing content that is so skewed toward PvP and leaves PvE all but out of this new content.
From what I've read and heard so far, from players and ZoS, leaves PvE out almost entirely. It's also set up so that long-time players have a distinct and significant advantage over those who haven't played as long, with no way for newer players to catch up, whether they're PvE or PvPers.
I've played games where new content all but leaves PvPers in the dust, and if you tout your game as having PvP content and pull crap like that, you end up making a lot of players unhappy, angry, and looking for other entertainment. What the heck does ZoS going to think is going to happen by alienating the majority of their player base, which is PvE?
I'm actually still so surprised, disgusted, and confused as to why ZoS thinks this content as-is is a good idea that I just can't EVEN. Nope. I was really looking forward to playing with my husband today, after completing Coldharbor, making us both fairly new in VR levels. But now....I feel like, what's the point?
ESO is a game with AVA focus, so its not a PVE game at all, quite the contrary actually.
Since day one, ZOS released a lot of content that would be more typical for a raid or die game, than for the AVA genre. From this point, you as a PVE only player shouldn't complain as you were served content in a game, that originally had a different type of player in mind.
The justice system, which was supposed to be the first update to the AVA system, was stripped of its actual PVP part, mostly because of the crying by some players and while I understood a few concerns, most of them were pretty hilarious, yet made the Devs consider them.
Now the Imperial City is about to roll out, the first pvp update in 16 months! Don't you think that your claims are not just unjustified, but also a bit rude? Rude to the Developers, but also the gamers.
Don't you think its about time, that the people who were once promised another Age of Camelot finally get a few new toys to play with and that you should at least test it out first, before you complain?
The good thing about DLC´s always was, you only have to buy it if you like it. So as the Americans tend to say, either you love it or you leave it.
While you should certainly not leave ESO because of a single non PVE focused DLC, you should probably leave this DLC aside if it doesn't appeal you on the PTS.
Just wait for the next one which will surely have enough new raids or quests for you, where you will not fear any pvp skill checks to succeed.
Needless to say, even this so called "PVP DLC", will offer new pve content as Gina & Jess already mentioned.
The fears some people tend to have about games is beyond me. If not all goes their way, they start acting as the world will go down
timidobserver wrote: »As I understand it everything that you can purchase with these stones can be traded, so you can buy it on the guild stores.
The imperial city will feature 2 dew complete dungeons wich are PvE exclusive and can be fast travelled to form outside of cyrodiil ! It will very likely be treated the very same way as fast travelling to the du geons of other allinaces is now. I am rather sure you can eran your TV stones just fine in there and then port out and enter IC through the sewers safe zone to bank them/spend them .
By the way both dungeons have a normal and a veteran mode so inessence there will be 4! New dungeons for PvEers to enjoy, with the only PvP being to maybe walk once to the dungeon entrance to unlock it.
Yes, I think a lot of people forget this, or don't know about it in the first place. Which I guess is understandable, after all the city is in the middle of the alliance war.Akavir_Sentinel wrote: »There's still plenty of PvE content to enjoy in Imperial City without ever having to PvP.
firstdecan wrote: »I think the only real complaint PvErs have is that there is a new max level, new max level gear, new gear sets, and the ONLY way to progress characters into this next phase of ESO is through content they don't want to play. It's very similar to the longstanding complaints of PvPers, who have been forced to endure PvE content and grinding they do not enjoy. Instead of saying "Oh, I understand how you feel, ZoS has been screwing me for over a year and I can sympathize" PvPers seem to be saying "Screw you, I finally got mine and you have to suffer."
Of course, maybe we should expect that from PvPers, they're the ones coming to the game looking for conflict.