For me it's just not an Elder Scrolls game and so it fails, the single player games are basically better MMOs and I don't understand why they stripped out everything that was good with those games, then replaced them with the crap parts of MMOs. It's just a linear theme park MMO, nothing sandbox about it and all the quests are boring "kill ten rats" style of crap. I don't even see the point in it since none of the quests are made for you to do them in a group, you end up soloing and so they might as well have just made the single player game.
If the reviewer is tired of hearing stilted, cliched dialogue, he has probably picked the wrong profession in reviewing videogames. It's the VERY rare videogame that DOESN'T have stilted, cliched dialogue. Most of his other complaints are niggling too, and he even admits at the end that he still wants to keep playing it.
Ironically, the areas of the game most deserving of criticism (lack of communication options and poor guild support) aren't even mentioned.
While I do think that this review is slightly over the top (from the first sentenu can almost tell he's about to start a ****-storm), I believe that ESO gets judged as an MMO unfairly. Why? Because it's held to such a higher standard than FF14, WoW, or any of the other cookie cutter MMOs. That's all ESO was supposed to be: an Elder Scrolls themed cookie cutter MMO with slight variations here and there.
But, because it has "Elder Scrolls" in the title, people expect more of it. They expect it to be as great an experience as the single player counterpart, and it was never, ever going to be that. That's the reason people don't like ESO. It has its problems, sure, but I would argue that it has no more than any other MMO I've ever played. It doesn't get bad reviews because it's a bad game, but because it didn't live up to everyone else's unfair expectations.
I was reading through the comments of the people comparing it to Skyrim. Do people just have some sort of post-pregnancy nostalgia with that game? Personally, I don't find Skyrim that much fun without addons. It's the alteration of the game that makes it fun to many people, not the game itself.
Sallington wrote: »I was reading through the comments of the people comparing it to Skyrim. Do people just have some sort of post-pregnancy nostalgia with that game? Personally, I don't find Skyrim that much fun without addons. It's the alteration of the game that makes it fun to many people, not the game itself.
100% agree. Skyrim wasn't that great of a game. It's actually my least favorite of the series.... until you start messing with addons. Then the game becomes absolutely incredible.
I was reading through the comments of the people comparing it to Skyrim. Do people just have some sort of post-pregnancy nostalgia with that game? Personally, I don't find Skyrim that much fun without addons. It's the alteration of the game that makes it fun to many people, not the game itself.
With the exception of their views on the quests I agree with the review. This game could have been so much more but it was rushed to be completed so they could start making money. And when it "flopped" so to speak, they had to change the format to B2P and start putting in things that should have been there from the start. The layout of certain places as they mention are exactly the same and used over and over and over and over again. This is just unprofessional and probably a management decision to cut corners to get the game out sooner. Well, now those decisions are biting them in the a$$ and have been since launch.
The fact that the games been out for almost 18 months and we still have to use an addon to find out what we sold in a guild store pretty much says it all.....
I was reading through the comments of the people comparing it to Skyrim. Do people just have some sort of post-pregnancy nostalgia with that game? Personally, I don't find Skyrim that much fun without addons. It's the alteration of the game that makes it fun to many people, not the game itself.
Agreed. Skyrim needs addons. The base game (like oblivion) still has game-ending bugs that can tank a save file. Not to mention the dumbing down of the questing system in to "point face towards arrow ... walk towards arrow" that has sadly overtaken the series.
It's that so many people likely started with Skyrim that gives it weight in these discussions.
I was reading through the comments of the people comparing it to Skyrim. Do people just have some sort of post-pregnancy nostalgia with that game? Personally, I don't find Skyrim that much fun without addons. It's the alteration of the game that makes it fun to many people, not the game itself.
Sallington wrote: »I was reading through the comments of the people comparing it to Skyrim. Do people just have some sort of post-pregnancy nostalgia with that game? Personally, I don't find Skyrim that much fun without addons. It's the alteration of the game that makes it fun to many people, not the game itself.
Agreed. Skyrim needs addons. The base game (like oblivion) still has game-ending bugs that can tank a save file. Not to mention the dumbing down of the questing system in to "point face towards arrow ... walk towards arrow" that has sadly overtaken the series.
It's that so many people likely started with Skyrim that gives it weight in these discussions.
I wish playing Morrowind was a prereq for even installing Skyrim, just so people would see how lacking Skyrim is in just about every single RPG element. Even Oblivion introduced more hand holding, but still had a lot more of the "RPG feel" from Morrowind intact.
Sallington wrote: »I was reading through the comments of the people comparing it to Skyrim. Do people just have some sort of post-pregnancy nostalgia with that game? Personally, I don't find Skyrim that much fun without addons. It's the alteration of the game that makes it fun to many people, not the game itself.
Agreed. Skyrim needs addons. The base game (like oblivion) still has game-ending bugs that can tank a save file. Not to mention the dumbing down of the questing system in to "point face towards arrow ... walk towards arrow" that has sadly overtaken the series.
It's that so many people likely started with Skyrim that gives it weight in these discussions.
I wish playing Morrowind was a prereq for even installing Skyrim, just so people would see how lacking Skyrim is in just about every single RPG element. Even Oblivion introduced more hand holding, but still had a lot more of the "RPG feel" from Morrowind intact.
I've got a good friend who doesn't like any of the other Elder Scrolls game because he felt they lacked in comparison to Morrowind, and yet he plays with more than 300 addons. I begin to wonder if he's still actually playing Morrowind.
While I do think that this review is slightly over the top (from the first sentenu can almost tell he's about to start a ****-storm), I believe that ESO gets judged as an MMO unfairly. Why? Because it's held to such a higher standard than FF14, WoW, or any of the other cookie cutter MMOs. That's all ESO was supposed to be: an Elder Scrolls themed cookie cutter MMO with slight variations here and there.
But, because it has "Elder Scrolls" in the title, people expect more of it. They expect it to be as great an experience as the single player counterpart, and it was never, ever going to be that. That's the reason people don't like ESO. It has its problems, sure, but I would argue that it has no more than any other MMO I've ever played. It doesn't get bad reviews because it's a bad game, but because it didn't live up to everyone else's unfair expectations.
I'll agree with that. ESO does have a lot to live up to.
The problem people have with it, at least with the console version, is why would you release it knowing there are things from the PC version that are missing, lacking, or otherwise not functioning correctly? It would have made more sense to hold off and release a more compete version.Look at what happened to Assassin's Creed unity
Gamespot was probably just bitter because ESO didn't buy ad space.
ESO is cool to hate. People tend to hate big companies and extra critique them. Some smaller unknown company makes a games and its best thing since bread and butter.
ESO is cool to hate. People tend to hate big companies and extra critique them. Some smaller unknown company makes a games and its best thing since bread and butter.
Eh, WoW is "cool to hate". I would say ESO is still a moderate player in the MMO industry as opposed to a major one at the moment. As much as I enjoy ESO (though less of late) I don't think it has the staying power of a top MMO since the best part of the game is still the beginning/middle.