Just one question: Do you want to have PvP in IC or just PvDoor 2.0?
The Tel Var stone thing will make sure that Cyrodiil proper is empty anyways.
The problem with needing all 6 inner keeps is the underdog will never gain access. If IC was not money gated (like zos was saying before b2p) then 6 inner keeps would be fine. But imagine thousands of buyers who can never find an opportunity to get inside IC... That's a disaster.
Good luck with your post. Stop bumping it.
Well, since something as minor as former emperor buffs and 5% crit chance was enough to create buff campaigns, what do you think how "access to the whole end level content" will work as motivation for buff campaigns?bertenburnyb16_ESO wrote: »Just one question: Do you want to have PvP in IC or just PvDoor 2.0?
The Tel Var stone thing will make sure that Cyrodiil proper is empty anyways.
I like pvp, slaughtering emenys left and right while taking stuff, so I would want the best possible system for acces (thats why I said A and B => bad in my last post, but it will be the choise of the PvE solo heroes ofc)
I have posted on this topic before, sadly I do not find the post anymore (damn my post rate). Even the "6 home keeps required" option is bad. it is very easy to lock out a faction by just having one of their keeps (the outliers - drakelowe, dragonclaw or brindle - being the prime targets here) and defend it.I have a question and an opinion on something.
My question is whether or not you will be able to conquer parts (districts) of Imperial city as your alliances' territory? I mean, will it be marked on map similiar to ownership of Cyrodiil keeps?
And opinion, I read that you are thinking about either allow access to all alliances, to those who keep their 6 home keeps, 6+1 or majority. I think that you should allow access to those who have their 6 base keeps because if you let everyone in it doesn't make sense, because it's supposed to be connected to Alliance war, so... And if you let 6+1 it would be easy to create monopol on IC on each server, and I hope you're not seriously thinking about allowing access only to those who control majority of keeps because Alliance war should also take place in Imperial city. I mean, aren't Imperial City and White-Gold Tower what alliances are actually fight for?
I would rather have easy access to IC in order to actually have PvP inside IC than to have a severly limited access and have PvDoor 2.0 inside.
@ZOS_BrianWheeler please consider to add the option "You must have a direct port route from the faction's gate area to one of their emperor keeps" as access restriction. That way, two or three keeps, along with at least one of their respective resource nodes, is all a faction needs. This can be achieved even if outnumbered on a campaign.
Don't make buff campaigns a thing again after going to all that effort to stop it.
Well, since something as minor as former emperor buffs and 5% crit chance was enough to create buff campaigns, what do you think how "access to the whole end level content" will work as motivation for buff campaigns?bertenburnyb16_ESO wrote: »Just one question: Do you want to have PvP in IC or just PvDoor 2.0?
The Tel Var stone thing will make sure that Cyrodiil proper is empty anyways.
I like pvp, slaughtering emenys left and right while taking stuff, so I would want the best possible system for acces (thats why I said A and B => bad in my last post, but it will be the choise of the PvE solo heroes ofc)
I am a PvP only player. My opinion is that giving access to only the emperor faction will completely kill PvP. That means, your option C is actually the worst possible option of all three options. The only good options will be a system that will make it difficult to lock out another faction. Following shameless re-post of my earlier post:I have posted on this topic before, sadly I do not find the post anymore (damn my post rate). Even the "6 home keeps required" option is bad. it is very easy to lock out a faction by just having one of their keeps (the outliers - drakelowe, dragonclaw or brindle - being the prime targets here) and defend it.I have a question and an opinion on something.
My question is whether or not you will be able to conquer parts (districts) of Imperial city as your alliances' territory? I mean, will it be marked on map similiar to ownership of Cyrodiil keeps?
And opinion, I read that you are thinking about either allow access to all alliances, to those who keep their 6 home keeps, 6+1 or majority. I think that you should allow access to those who have their 6 base keeps because if you let everyone in it doesn't make sense, because it's supposed to be connected to Alliance war, so... And if you let 6+1 it would be easy to create monopol on IC on each server, and I hope you're not seriously thinking about allowing access only to those who control majority of keeps because Alliance war should also take place in Imperial city. I mean, aren't Imperial City and White-Gold Tower what alliances are actually fight for?
I would rather have easy access to IC in order to actually have PvP inside IC than to have a severly limited access and have PvDoor 2.0 inside.
@ZOS_BrianWheeler please consider to add the option "You must have a direct port route from the faction's gate area to one of their emperor keeps" as access restriction. That way, two or three keeps, along with at least one of their respective resource nodes, is all a faction needs. This can be achieved even if outnumbered on a campaign.
Don't make buff campaigns a thing again after going to all that effort to stop it.
Of course I have read what you have written. That does not change the fact that I think you are completely wrong with the bolded part. Since losing access to IC will mean losing the possibility for getting the new equipment, every faction will make sure that they retain access.bertenburnyb16_ESO wrote: »as I explained there wont be buff campains since
1. theres only max 800 people per campain (and thats pushing it) whi can get into Cyro anyways, months after release expect Q's to be horendous
2. if an alliance has acces by having the 6 inner keeps, most players will go to IC, and since populations is shared between Cyro and IC, they will be outnumbered, other aillaince, ... third alliance....
anybody read anything?
Of course I have read what you have written. That does not change the fact that I think you are completely wrong with the bolded part. Since losing access to IC will mean losing the possibility for getting the new equipment, every faction will make sure that they retain access.bertenburnyb16_ESO wrote: »as I explained there wont be buff campains since
1. theres only max 800 people per campain (and thats pushing it) whi can get into Cyro anyways, months after release expect Q's to be horendous
2. if an alliance has acces by having the 6 inner keeps, most players will go to IC, and since populations is shared between Cyro and IC, they will be outnumbered, other aillaince, ... third alliance....
anybody read anything?
Secondly, the only PvP happening in IC will then be the clearout of straglers after emperor flips. After that it will be pure PvE, since the other factions have no possibility to travel there.
No matter how often you restate your opinion, I will not share it. Same as vice versa, probably.
Option C as stated by Brian Wheeler is having the majority of keeps in Cyro, which is imo the best option.
Not all factions will have access at the same time, it ensures constant combat for the majority, so Cyrodil will never be empty and desolated.
Requiring control of the central keeps is too big of an effort imo, and you already get rewarded for that by crowning an emperor and getting your emperor buffs.
Having a majority of keeps is easy enough for PvErs so they don't have to cry about that big of a challenge, while still requiring a bit of faction coordination
Option C as stated by Brian Wheeler is having the majority of keeps in Cyro, which is imo the best option.
Not all factions will have access at the same time, it ensures constant combat for the majority, so Cyrodil will never be empty and desolated.
Requiring control of the central keeps is too big of an effort imo, and you already get rewarded for that by crowning an emperor and getting your emperor buffs.
Having a majority of keeps is easy enough for PvErs so they don't have to cry about that big of a challenge, while still requiring a bit of faction coordination
It also means there would never be large scale PvP in I.C. though, right?
bertenburnyb16_ESO wrote: »Option C as stated by Brian Wheeler is having the majority of keeps in Cyro, which is imo the best option.
Not all factions will have access at the same time, it ensures constant combat for the majority, so Cyrodil will never be empty and desolated.
Requiring control of the central keeps is too big of an effort imo, and you already get rewarded for that by crowning an emperor and getting your emperor buffs.
Having a majority of keeps is easy enough for PvErs so they don't have to cry about that big of a challenge, while still requiring a bit of faction coordination
It also means there would never be large scale PvP in I.C. though, right?
When a new alliance gets acces, they can fight all the players of the alliance wich just lost it in IC