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How do people Get over 30k Magicka>

leepalmer95
leepalmer95
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I decided to restat to a Dest/s+b magicka Dk yesterday, currently im on 22.5k Magic (with food) , how are people getting 30k+ magicka?

Is it because i have terrible gear now i've reset? , or because im a Imperial?
PS4 EU DC

Current CP : 756+

I have every character level 50, both a magicka and stamina version.


RIP my effort to get 5x v16 characters...
  • r.jan_emailb16_ESO
    r.jan_emailb16_ESO
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    User gear sets with magicka, and put attribute points into magicka as well. All magicka enchants.
    Lairgren | DC Dragonknight - August Palatine
    playing for eXile


    I'm done, CU somewhere else.
  • Leandor
    Leandor
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    Wrong choice of equipment, stat distribution, enchants and skill loadout. Race does have an influence, but does not necessarily prevent you from reaching 30k.
  • iTzStevey
    iTzStevey
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    Also the mage mundus stone.
  • Septimus_Magna
    Septimus_Magna
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    My sorc gets 35k max magicka with a spell damage build, a guild mate even got to 44k max magicka with his max magicka build. The sources I get my max magicka from:
    -Altmer racial passive 10%
    -all 62 attribute points into magicka
    -all gold magicka enchants
    -Undaunted Mettle passive 6%
    -Bound Aegis 8% or Inner Light 7%

    All these percentages really add up, you can also use the Mage mundus for extra magicka but I use the Atronach mundus for magicka regen.

    Outside Cyrodiil my health is pretty low so I need at least 2k health from enchants/attribute points, you get this from the Imperial racial passives so you probably dont have to put much in health (18-19k health usually is enough).

    You should be able to reach at least 28-30k max magicka, what kind of sets are you using for your S&B/resto DK?
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • leepalmer95
    leepalmer95
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    Leandor wrote: »
    Wrong choice of equipment, stat distribution, enchants and skill loadout. Race does have an influence, but does not necessarily prevent you from reaching 30k.

    Currently i use:

    The apprentice Mundus

    Random training fire staff (just switched to dest is low)
    Random S+B

    Helm - Cyrodiil light
    Chest - Torugs pacts - medium
    Shoulders - random blue
    Waist - Random Waist
    hand - Cyrodiil light
    Legs - torug pact medium
    Boots - torug pact

    All are magicka enchanted.

    Necklace - random green with healthy. Reduce magicka cost
    2x cryodiils light ring, - Reduce magicka cost

    Skill bar 1:

    Destructive Reach
    Structured Entropy
    Dragon Fire Scale
    Molten Armamants
    Inferno

    Skill bar 2:

    Flame lash
    GDB
    Burning Talons
    Infero
    Retreating Manuever

    All class passives
    Destructive is lvl 29 at the moment
    S+B is lvl 9 (LOL)

    I just hit vet 6.
    Edited by leepalmer95 on July 16, 2015 9:03AM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Qyrk
    Qyrk
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    You're comparing yourself to people that are higher level than you with better equipments. Being vet6 , you still have 8 attribute points to consider (among other things)
    Edited by Qyrk on July 16, 2015 9:07AM
  • Leandor
    Leandor
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    Instead of inferno, use inner light from mages guild. it gives you the same crit boost (the difference is just a UI error) and the lost damage due to the fire balls is more than made up by the additional 7% magicka.

    Keep in mind that all percentage increases also increase the value you get from e.g. magicka enchants or set bonuses.

    Slotting meteor adds another 2% if you have the mages guild passive.

    At Vet6, you do not yet have access to the best enchants and sets. 21k at Vet6 is actually quite decent.

    Complete your sets. None of your items equipped at the moment adds max. magicka set bonus. At V14, a single max magicka set bonus is worth 900 magicka + whatever you have in regards to percentage based magicka increasing perks.
    Edited by Leandor on July 16, 2015 9:10AM
  • Paulington
    Paulington
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    It varies by class. Here is my Sorcerer:

    Screenshot_20150716_101008.png

    I do have the Emperorship Bonus at the moment, my Health is usually 17,000 on the dot, so imagine that instead of the 18.8k it shows. I get this Magicka from the Undaunted passives, all magicka enchants, I have all my Attribute Points in magicka, I use Inner Light and Bound Aegis and all of these stats are with VR10 Blue Health/Magicka food.

    To hit 40k+ you need to be using a Master Staff (I don't) and The Mage Apprentice (I don't), that or stack other sets that give lots of +magicka as a set bonus but that's not the best way to hit maximum DPS.

    As a DK you lack Bound Aegis but you should still be able to hit 30-35k magicka with VR10 Blue food and the right gear/attribute points.
  • leepalmer95
    leepalmer95
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    Leandor wrote: »
    Instead of inferno, use inner light from mages guild. it gives you the same crit boost (the difference is just a UI error) and the lost damage due to the fire balls is more than made up by the additional 7% magicka.

    Keep in mind that all percentage increases also increase the value you get from e.g. magicka enchants or set bonuses.

    Slotting meteor adds another 2% if you have the mages guild passive.

    At Vet6, you do not yet have access to the best enchants and sets. 21k at Vet6 is actually quite decent.

    Complete your sets. None of your items equipped at the moment adds max. magicka set bonus. At V14, a single max magicka set bonus is worth 900 magicka + whatever you have in regards to percentage based magicka increasing perks.

    inner light adds 7%, isn't it 2%?

    anyway as im on console it's kind of hard to level the mage guild line with add ons, any suggestions?
    Edited by leepalmer95 on July 16, 2015 9:30AM
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Leandor
    Leandor
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    The maximised (Rank IV) inner light morph adds 5% maximum magicka and approx. 10% spell crit, but does not reveal stealthed targets. Combine with the Mages Guild passive, slotting and activating it will net you 7%.

    Use maps for lore books found on the web. It is not as convenient as an addon, but workable. You need all of your first alliance and maybe half of the second alliance to get it to 10.
    Edited by Leandor on July 16, 2015 9:34AM
  • Septimus_Magna
    Septimus_Magna
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    Leandor wrote: »
    Instead of inferno, use inner light from mages guild. it gives you the same crit boost (the difference is just a UI error) and the lost damage due to the fire balls is more than made up by the additional 7% magicka.

    Keep in mind that all percentage increases also increase the value you get from e.g. magicka enchants or set bonuses.

    Slotting meteor adds another 2% if you have the mages guild passive.

    At Vet6, you do not yet have access to the best enchants and sets. 21k at Vet6 is actually quite decent.

    Complete your sets. None of your items equipped at the moment adds max. magicka set bonus. At V14, a single max magicka set bonus is worth 900 magicka + whatever you have in regards to percentage based magicka increasing perks.

    inner light adds 7%, isn't it 2%?

    anyway as im on console it's kind of hard to level the mage guild line with add ons, any suggestions?

    5% from active inner light and 2% from mages guild passive.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Septimus_Magna
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    Before you reach vr13-14 you could use the following sets:
    -4x Magnus (3x light and 1x medium) + 1x Magnus (destro/resto)
    -4x Eyes of Mara (2x light and s&b)
    -4x Soulshine (3x jewelry and 1x heavy chest)

    This will give you a decent amount of max magicka, spell damage and magicka regen, especially on your S&B bar.
    Once you reach vr13-14 you can reach 30k magicka with new gear and set bonus.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • Merlin13KAGL
    Merlin13KAGL
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    Didn't know if this was mentioned or not:
    • Necropotence with familiars active will also get you an insane amount of magicka, though your overall DPS is likely to go down. (Don't think there are as many people running this as there used to be.)
    • Use sets, as opposed to random drops, as mentioned. Upgrading the quality (wouldn't bother going higher than purple at VR6) will increase the set bonus, as well.
    • CP's , you get extra Attribute bonus every time you place a point in the appropriate constellation (Warrior = + health, Thief = + stamina, Mage = + magicka). This, along with the percentage bonuses add up quickly.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • leepalmer95
    leepalmer95
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    Leandor wrote: »
    Instead of inferno, use inner light from mages guild. it gives you the same crit boost (the difference is just a UI error) and the lost damage due to the fire balls is more than made up by the additional 7% magicka.

    Keep in mind that all percentage increases also increase the value you get from e.g. magicka enchants or set bonuses.

    Slotting meteor adds another 2% if you have the mages guild passive.

    At Vet6, you do not yet have access to the best enchants and sets. 21k at Vet6 is actually quite decent.

    Complete your sets. None of your items equipped at the moment adds max. magicka set bonus. At V14, a single max magicka set bonus is worth 900 magicka + whatever you have in regards to percentage based magicka increasing perks.

    inner light adds 7%, isn't it 2%?
    Paulington wrote: »
    It varies by class. Here is my Sorcerer:

    Screenshot_20150716_101008.png

    I do have the Emperorship Bonus at the moment, my Health is usually 17,000 on the dot, so imagine that instead of the 18.8k it shows. I get this Magicka from the Undaunted passives, all magicka enchants, I have all my Attribute Points in magicka, I use Inner Light and Bound Aegis and all of these stats are with VR10 Blue Health/Magicka food.

    To hit 40k+ you need to be using a Master Staff (I don't) and The Mage Apprentice (I don't), that or stack other sets that give lots of +magicka as a set bonus but that's not the best way to hit maximum DPS.

    As a DK you lack Bound Aegis but you should still be able to hit 30-35k magicka with VR10 Blue food and the right gear/attribute points.

    Is this in cyrodill? Just unlocked inner light, it's helped a bit, i now need to grind my staff and s+b somewhere i guess.
    PS4 EU DC

    Current CP : 756+

    I have every character level 50, both a magicka and stamina version.


    RIP my effort to get 5x v16 characters...
  • Shader_Shibes
    Shader_Shibes
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    My Dunmer dk has 37k magicka (master inferno staff) and 19.5k hp, more with emp buff. She uses the apprentice mundus also, so would be more with mage mundus^^. All enchants are magicka on legendary armours, undaunted passives and uses inner light and 330+ cp's.
  • Thelon
    Thelon
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    Pet build is 40k + rawr
  • Fasold666
    Fasold666
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    As a sorc you can can even get close to 50k magicka.
    But if it's still viable...that's another question.

    http://forums.elderscrollsonline.com/de/discussion/196306/stacking-magicka-is-opaf/p1
    Edited by Fasold666 on July 18, 2015 8:19PM
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    Kinda easy when you have to decide between stamina or magicka cause health doesn't have that many ..... positives so to speak. So dumping all your points in it is one way along with enchantment and so on cause again health doesn't much bonuses except the ovious one of not dieing.
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