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$25 for IC DLC: Fair or Overpriced?

  • BigM
    BigM
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    Overpriced
    Only reason I voted overpriced because not knowing how many bugs are fixed that have been here forever. It shouldn't just be looked at as new content but also game fixing. IMHO!
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • lathbury
    lathbury
    ✭✭✭✭✭
    Fair
    I would say this expansion is worth closer to 15 dollars then the 25 bucks itll ultimately cost you. 20 bucks for the actual expansion and the extra 500 Crowns that will sit in your account until you either buy more Crowns or buy a useless pet.

    or you know you could save them for wrothgar
  • MCMancub
    MCMancub
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    Fair
    BigM wrote: »
    Only reason I voted overpriced because not knowing how many bugs are fixed that have been here forever. It shouldn't just be looked at as new content but also game fixing. IMHO!

    They talked about a lot of bug fixes in the most recent ESO Live. Check it out to see if some of your concerns are answered there.
  • Sallington
    Sallington
    ✭✭✭✭✭
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    Overpriced
    Sallington wrote: »
    25 would be really fair. I was expecting 50-75.

    Really? More than the cost of a normal full expansion, for a single-zone DLC?

    Considering the cost of other crown store items, 25 is not that bad. Particularly for anyone that has been smart enough to save up any accrued crowns from being a former subscriber.


    So if they charged $100 for a horse, and $90 for a zone of DLC, that makes it a good deal because it's priced less than a horse?
    Edited by Sallington on July 15, 2015 3:34PM
    Daggerfall Covenant
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  • Weesacs
    Weesacs
    ✭✭✭✭✭
    Fair
    I think the price is very reasonable and fair.

    I easily spend more than that most weekends out on the lash
    Breton Templar
    PS5 - EU - DC
  • Atlaz
    Atlaz
    ✭✭
    Overpriced
    Well I just got the game and 2 months membership which I still haven't received yet... so what do you think?
    "Bretons are renowned and talented craftsmen, shrewd merchants, gallant cavaliers, and inventive wizards. They can also be proud and quarrelsome."
  • ZakuBeta
    ZakuBeta
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    Overpriced
    Just shy of 1/2 the cost of the game for a single zone......How is that even considered a "fair" price? I'm all for them making money, but seriously, this is a bit much. $10-$15 at most is what it should cost.
  • OrangeTheCat
    OrangeTheCat
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    Overpriced
    I said 'overpriced' because this new content was something that was promised as part of the original subscription which I paid non-stop from release to B2P announcement. As far as I am concerned, ZOS stole some money from me in a sense. But hey, I don't play the game anymore since B2P so what do I care? I am only here to assess whether the game is worth installing again. Still, my point is still valid IMO.
  • theroyalestpythonnub18_ESO
    Fair
    Atlaz wrote: »
    Well I just got the game and 2 months membership which I still haven't received yet... so what do you think?

    If you have an ESO+ membership, you won't have to pay for the city until that membership runs out.
  • Korah_Eaglecry
    Korah_Eaglecry
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    ✭✭✭✭
    Overpriced
    lathbury wrote: »
    I would say this expansion is worth closer to 15 dollars then the 25 bucks itll ultimately cost you. 20 bucks for the actual expansion and the extra 500 Crowns that will sit in your account until you either buy more Crowns or buy a useless pet.

    or you know you could save them for wrothgar

    Oh yeah. Thats exactly what Im going to do. Pay for an overpriced DLC and save the extra money I had to spend to spend it on another overpriced DLC.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    Overpriced
    For an update that has the potential to destroy tanking and forces pve into pvp. Yea, nty.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    Fair
    Was paying $15 a month.

    Will re-evaluate my position if DLC releases that follow take 10 months....
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • ZigoSid
    ZigoSid
    ✭✭✭✭
    Overpriced
    2500 crowns for a normal zone is fair. But for a PVE/PVP zone in a game with such unbalanced PVP is overpriced. For that price I don't want to be killed by op builds each time I want to do something in the Imperial City ...
  • nine9six
    nine9six
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    Fair
    Subbed. Not worried about it. Will buy it with all of my crowns, should I ever decide to let my sub lapse.
    Wake up, we're here. Why are you shaking? Are you ok? Wake up...
  • BBSooner
    BBSooner
    ✭✭✭✭✭
    ZigoSid wrote: »
    2500 crowns for a normal zone is fair. But for a PVE/PVP zone in a game with such unbalanced PVP is overpriced. For that price I don't want to be killed by op builds each time I want to do something in the Imperial City ...

    Don't forget. The best way to ensure you don't lose access to the new content is to not provoke the other factions by taking keeps. So, ignore the only current avenue of PvP to make sure you have access to the new pvp/pve.
  • bowmanz607
    bowmanz607
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    Fair
    Considering they announced it last year and they said they will have 3-4 DLCs each year, it's a bit too much. Still have crowns from the ESO:TU change, though, so I don't have to pay for it :tongue:

    actually i am pretty sure they said that they would try to have new "content" every 4-6 weeks. Contrary to what many may think new content is, it is not simply new areas to explore. It can also be new gear or skill lines or dyes etc. That said, they have only done crown store stuff since 1.6 so im not sure if i would count that. But more to your point, lets look at the first year. Lower crag, Upper crag, vet dungeons, armor, dyes, update 6, daily quests, motifs, traits, and lets not forget time spent on console launch. but lets simplify it to your 3-4 a year and include only the largeer items. 1.)lower crag 2.)upper crag 3.)vet dungeons 4.)update 6.

    So why are you complaining if you got excatly what you stated. now imperial city will be the first content of this year. stop complaining and but the imperial city like you know you will.
  • Bloodfang
    Bloodfang
    ✭✭✭✭✭
    Fair
    BBSooner wrote: »
    Still deciding.

    Warlords of Draenor: $50
    - 8 zones
    - 10 level increase
    - 10+ instances/raids (11 now with a patch - for free)
    - New gameplay (Strongholds)

    Imperial City: $25
    - 1 zone split in to 6 districts
    - 2 level increase
    - 3 dungeons (1 pvp, 2 pve)

    Not including the crafting and stuff since, though WoD has more, I weigh it as equal since it's not something really "to do".

    - Firstly WoD was 60€.
    - Imperial City is 20€.

    Warlords of Draenor

    - 8 zones
    - 1 Ashran Crap
    - 2 Starting Faction Specific Zones, so you can play only 1
    - Tanaan Jungle came 8 months after launch
    - So basically 5 Zones at launch.


    Imperial City

    - A huge City with very big Sewers System, that seems bigger than 1 ESO normal Zone (Which equals to 3 WoW Draenor Zones anyway)
    - 4 new dungeons (Veteran versions have always been different from the Normal version so far, different bosses, different layout, continuation of the story etc.)

    You comparison is very lame indeed. But to be honest Imperial City has probably more than half the content of Warlords of Draenor. Besides we'll get about 4 DLCs per year now that Consoles launched. 2 are more than enough to equal WoW Expansions, but we'll probably see 8 every 2 years.
    Edited by Bloodfang on July 15, 2015 3:48PM
  • MCMancub
    MCMancub
    ✭✭✭✭
    Fair
    In USD,

    If you were to purchase 5500 crowns for $39.99 you would get the DLC for ~$18.18.

    If you were to purchase 3000 crowns for $24.99 you would get the DLC for ~$20.83.

    There is no situation in which you would pay $25 for this DLC.
    Edited by MCMancub on July 15, 2015 3:50PM
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    Fair
    BBSooner wrote: »
    ZigoSid wrote: »
    2500 crowns for a normal zone is fair. But for a PVE/PVP zone in a game with such unbalanced PVP is overpriced. For that price I don't want to be killed by op builds each time I want to do something in the Imperial City ...

    Don't forget. The best way to ensure you don't lose access to the new content is to not provoke the other factions by taking keeps. So, ignore the only current avenue of PvP to make sure you have access to the new pvp/pve.

    I dont see where people got the idea that we have to have certain keeps to access the imperial city. Where did this info come from. To my knowledge I have watched every last eso live and followed all the news and no where have i seen them actually say this. I am not saying it is wrong but would like to see a source on it. All i see is people continually saying it and spreading rumors, but not once have i seen or heard anything official. Can you point me in the right direction please?
  • Korah_Eaglecry
    Korah_Eaglecry
    ✭✭✭✭✭
    ✭✭✭✭
    Overpriced
    Bloodfang wrote: »
    BBSooner wrote: »
    Still deciding.

    Warlords of Draenor: $50
    - 8 zones
    - 10 level increase
    - 10+ instances/raids (11 now with a patch - for free)
    - New gameplay (Strongholds)

    Imperial City: $25
    - 1 zone split in to 6 districts
    - 2 level increase
    - 3 dungeons (1 pvp, 2 pve)

    Not including the crafting and stuff since, though WoD has more, I weigh it as equal since it's not something really "to do".

    - Firstly WoD was 60€.
    - Imperial City is 20€.

    Warlords of Draenor

    - 8 zones
    - 1 Ashran Crap
    - 2 Starting Faction Specific Zones, so you can play only 1
    - Tanaan Jungle came 8 months after launch
    - So basically 5 Zones at launch.


    Imperial City

    - A huge City with very big Sewers System, that seems bigger than 1 ESO normal Zone (Which equals to 3 WoW Draenor Zones anyway)
    - 4 new dungeons (Veteran versions have always been different from the Normal version so far, different bosses, different layout, continuation of the story etc.)

    You comparison is very lame indeed. But to be honest Imperial City has probably more than half the content of Warlords of Draenor. Besides we'll get about 4 DLCs per year now that Consoles launched. 2 are more than enough to equal WoW Expansions, but we'll probably see 8 every 2 years.

    Its 25. There is no 20 dollar Crown Package option. Anyone that wants this will have to spend the extra five bucks for it.

    How would you know the zone is bigger then a normal ESO Zone? Do you have secret access to the content already? No? Then what are you talking about? The Imperial City is far from the size of a normal zone.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • bowmanz607
    bowmanz607
    ✭✭✭✭✭
    Fair
    Bloodfang wrote: »
    BBSooner wrote: »
    Still deciding.

    Warlords of Draenor: $50
    - 8 zones
    - 10 level increase
    - 10+ instances/raids (11 now with a patch - for free)
    - New gameplay (Strongholds)

    Imperial City: $25
    - 1 zone split in to 6 districts
    - 2 level increase
    - 3 dungeons (1 pvp, 2 pve)

    Not including the crafting and stuff since, though WoD has more, I weigh it as equal since it's not something really "to do".

    - Firstly WoD was 60€.
    - Imperial City is 20€.

    Warlords of Draenor

    - 8 zones
    - 1 Ashran Crap
    - 2 Starting Faction Specific Zones, so you can play only 1
    - Tanaan Jungle came 8 months after launch
    - So basically 5 Zones at launch.


    Imperial City

    - A huge City with very big Sewers System, that seems bigger than 1 ESO normal Zone (Which equals to 3 WoW Draenor Zones anyway)
    - 4 new dungeons (Veteran versions have always been different from the Normal version so far, different bosses, different layout, continuation of the story etc.)

    You comparison is very lame indeed. But to be honest Imperial City has probably more than half the content of Warlords of Draenor. Besides we'll get about 4 DLCs per year now that Consoles launched. 2 are more than enough to equal WoW Expansions, but we'll probably see 8 every 2 years.

    Its 25. There is no 20 dollar Crown Package option. Anyone that wants this will have to spend the extra five bucks for it.

    How would you know the zone is bigger then a normal ESO Zone? Do you have secret access to the content already? No? Then what are you talking about? The Imperial City is far from the size of a normal zone.

    well if you want to get technical you would still only be paying $20 for the content cause you would have extra crowns left over so that money techinically is not spent on the DLC ;)
  • BBSooner
    BBSooner
    ✭✭✭✭✭
    Bloodfang wrote: »
    BBSooner wrote: »
    Still deciding.

    Warlords of Draenor: $50
    - 8 zones
    - 10 level increase
    - 10+ instances/raids (11 now with a patch - for free)
    - New gameplay (Strongholds)

    Imperial City: $25
    - 1 zone split in to 6 districts
    - 2 level increase
    - 3 dungeons (1 pvp, 2 pve)

    Not including the crafting and stuff since, though WoD has more, I weigh it as equal since it's not something really "to do".

    - Firstly WoD was 60€.
    - Imperial City is 20€.

    Warlords of Draenor

    - 8 zones
    - 1 Ashran Crap
    - 2 Starting Faction Specific Zones, so you can play only 1
    - Tanaan Jungle came 8 months after launch
    - So basically 5 Zones at launch.


    Imperial City

    - A huge City with very big Sewers System, which seems bigger than 1 ESO normal Zone (Which equal to 3 WoW Draenor Zones)
    - 4 new dungeons (Veteran versions have always been different from the Normal version so far, different bosses, different layout, continuation of the story etc.)

    You comparison is very lame indeed. But to be honest Imperial City has probably more than half the content of Warlords of Draenor. Besides we'll get about 4 DLCs per year now that Consoles launched. 2 are more than enough to equal WoW Expansions, but we'll probably see 8 every 2 years.

    You're subtracting zones because of complaints or your inability to access due to lack of characters. Tanaan is a valid point. So we'll agree on 7 zones.

    - "A huge city with very big sewers system" ... cough ... your inflation aside that counts as 1. Sorry.

    - Possibly have a point. If Vet version is indeed different than normal.

    I'm curious why you think the sewers of 1 city would be as large as, say, Deshaan. Do you not think the developers took scale in to account when they developed this content?

    Lastly, you truly believe we'll be getting 4 DLCs a year?
  • Bloodfang
    Bloodfang
    ✭✭✭✭✭
    Fair
    Bloodfang wrote: »
    BBSooner wrote: »
    Still deciding.

    Warlords of Draenor: $50
    - 8 zones
    - 10 level increase
    - 10+ instances/raids (11 now with a patch - for free)
    - New gameplay (Strongholds)

    Imperial City: $25
    - 1 zone split in to 6 districts
    - 2 level increase
    - 3 dungeons (1 pvp, 2 pve)

    Not including the crafting and stuff since, though WoD has more, I weigh it as equal since it's not something really "to do".

    - Firstly WoD was 60€.
    - Imperial City is 20€.

    Warlords of Draenor

    - 8 zones
    - 1 Ashran Crap
    - 2 Starting Faction Specific Zones, so you can play only 1
    - Tanaan Jungle came 8 months after launch
    - So basically 5 Zones at launch.


    Imperial City

    - A huge City with very big Sewers System, that seems bigger than 1 ESO normal Zone (Which equals to 3 WoW Draenor Zones anyway)
    - 4 new dungeons (Veteran versions have always been different from the Normal version so far, different bosses, different layout, continuation of the story etc.)

    You comparison is very lame indeed. But to be honest Imperial City has probably more than half the content of Warlords of Draenor. Besides we'll get about 4 DLCs per year now that Consoles launched. 2 are more than enough to equal WoW Expansions, but we'll probably see 8 every 2 years.

    Its 25. There is no 20 dollar Crown Package option. Anyone that wants this will have to spend the extra five bucks for it.

    How would you know the zone is bigger then a normal ESO Zone? Do you have secret access to the content already? No? Then what are you talking about? The Imperial City is far from the size of a normal zone.


    I'm talking about euro.
    Because enough has been datamined for me to see the whole picture.
    And by now you should know that DLCs will contain Zones as big as we have already ingame, or even bigger.
    Imperial City is not just a PvP Zone, it's a huge mix of PvE and PvP things to do.
    Read "Darkness Falls".
  • Teiji
    Teiji
    ✭✭✭✭✭
    Fair
    It's under-priced. It should be 4,500 Crowns minimum but whatever.

    The cheaper it is, the more monetisation they'll have to push Elsweyr.
    "Serving Boethiah is Freedom, embracing heroism is Liberty, existing solely for noxiphilic sanguivoria is truth." - Martin Luther King, Jr.

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  • Korah_Eaglecry
    Korah_Eaglecry
    ✭✭✭✭✭
    ✭✭✭✭
    Overpriced
    bowmanz607 wrote: »
    Bloodfang wrote: »
    BBSooner wrote: »
    Still deciding.

    Warlords of Draenor: $50
    - 8 zones
    - 10 level increase
    - 10+ instances/raids (11 now with a patch - for free)
    - New gameplay (Strongholds)

    Imperial City: $25
    - 1 zone split in to 6 districts
    - 2 level increase
    - 3 dungeons (1 pvp, 2 pve)

    Not including the crafting and stuff since, though WoD has more, I weigh it as equal since it's not something really "to do".

    - Firstly WoD was 60€.
    - Imperial City is 20€.

    Warlords of Draenor

    - 8 zones
    - 1 Ashran Crap
    - 2 Starting Faction Specific Zones, so you can play only 1
    - Tanaan Jungle came 8 months after launch
    - So basically 5 Zones at launch.


    Imperial City

    - A huge City with very big Sewers System, that seems bigger than 1 ESO normal Zone (Which equals to 3 WoW Draenor Zones anyway)
    - 4 new dungeons (Veteran versions have always been different from the Normal version so far, different bosses, different layout, continuation of the story etc.)

    You comparison is very lame indeed. But to be honest Imperial City has probably more than half the content of Warlords of Draenor. Besides we'll get about 4 DLCs per year now that Consoles launched. 2 are more than enough to equal WoW Expansions, but we'll probably see 8 every 2 years.

    Its 25. There is no 20 dollar Crown Package option. Anyone that wants this will have to spend the extra five bucks for it.

    How would you know the zone is bigger then a normal ESO Zone? Do you have secret access to the content already? No? Then what are you talking about? The Imperial City is far from the size of a normal zone.

    well if you want to get technical you would still only be paying $20 for the content cause you would have extra crowns left over so that money techinically is not spent on the DLC ;)

    Its not being 'technical'. Its the reality of the situation. There is no 20 dollar option so youre forced to purchase more crowns then needed.
    Penniless Sellsword Company
    Captain Paramount - Jorrhaq Vhent
    Korith Eaglecry * Enrerion Aedihle * Laerinel Rhaev * Caius Berilius * Seylina Ithvala * H'Vak the Grimjawl
    Tenarei Rhaev * Dazsh Ro Khar * Yynril Rothvani * Bathes-In-Coin * Anaelle Faerniil * Azjani Ma'Les
    Aban Shahid Bakr * Kheshna gra-Gharbuk * Gallisten Bondurant * Etain Maquier * Atsu Kalame * Faulpia Severinus
    What is better, to be born good, or to overcome your evil nature through great effort? - Paarthurnax
  • ADarklore
    ADarklore
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    ✭✭✭✭✭
    Fair
    I reserve the right to change my vote IF they end up deciding not to allow access to everyone. As someone who only PvE's, it is outrageous IMO to ask people to pay for content that has limited access and only through means that they don't play- as in PvP. If they are adding PvE content, then they should allow access to players who don't PvP.
    CP: 2105 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • Docmandu
    Docmandu
    ✭✭✭✭✭
    Fair
    bowmanz607 wrote: »
    BBSooner wrote: »
    ZigoSid wrote: »
    2500 crowns for a normal zone is fair. But for a PVE/PVP zone in a game with such unbalanced PVP is overpriced. For that price I don't want to be killed by op builds each time I want to do something in the Imperial City ...

    Don't forget. The best way to ensure you don't lose access to the new content is to not provoke the other factions by taking keeps. So, ignore the only current avenue of PvP to make sure you have access to the new pvp/pve.

    I dont see where people got the idea that we have to have certain keeps to access the imperial city. Where did this info come from. To my knowledge I have watched every last eso live and followed all the news and no where have i seen them actually say this. I am not saying it is wrong but would like to see a source on it. All i see is people continually saying it and spreading rumors, but not once have i seen or heard anything official. Can you point me in the right direction please?

    People assume it's like that because it's modelled after DAoC's Darkness Falls, which worked like this... and I think they also said that the loosing factions would have an easier time because the winning faction would loose players to people going to Imperial City... which sounds like it works how it does in DAoC.
  • Snit
    Snit
    ✭✭✭✭✭
    Fair
    You can quibble that the price could or should be five or six dollars cheaper, or even a bit more expensive. But it's certainly not a shocker.

    $ 49.99 would have been out of line.
    Snit AD Sorc
    Ratbag AD Warden Tank
    Goblins AD Stamblade

  • RedTalon
    RedTalon
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    Fair
    Cheaper then the ice horse so fair and have enough left over to buy a wedding dress I think
  • Banky71
    Banky71
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    RedTalon wrote: »
    Cheaper then the ice horse so fair and have enough left over to buy a wedding dress I think

    Awesome! Congrats on your future union!
    If you chase two rabbits, you will lose them both.

    gamertag - xbone Banky71
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