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Real talk. Guild traders IS a terrible system for consoles.

  • snuspresten
    snuspresten
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    Sorry about the rant I removed it. I have a solution Zenimax. Enable a checkbox in settings which stops xp gains. It is that simple. Let people stay 49 if they so choose and pvp at that level. Other games has had it in the past. It works and it makes us happy without changing anything else. Please for heavens sake. Such a small tweak to make the game what we want. Not everyone has the time to get to VR14 and before you do... you can't compete with the rest. In any area of the game.
  • Cherryblossom
    Cherryblossom
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    You seem to forget ZOS loves Grind, so much so trading and buying is also a Grind.

    The only thing that is easy in the game is Killing things in PVE.

    I would love to see the Trades per hour for ESO versus any other game that has a sensible Central Trade hub!
  • QueenAyrenn
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    Yeah, there's only a handful of people (in comparison to the entire community) that actually like the current setup. It's a hassle, feels lacking of a real market, and personally, it makes me feel disconnected from the world.

    It's even worse because the guild system is still pretty flawed. There's no guild finder option in-game, and they only allow 500 members each, which isn't much when it's also serving as the auction house...
    "Except the story about the bear. That one's true."

    - Queen Ayrenn
  • mtwiggz
    mtwiggz
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    The system works the same on PC. Perhaps it's easier for us to try to find items with a keyboard and mouse, but the rest is the same.

    The real issue is that you're playing on a platform where the game has only been out for about a montHe. Many players have yet to aquire the skill level, items, etc. to make or mass produce the things you want to buy. This same issue existed on PC within the first few months.

    Guild Stores are a great idea. It gives players an opportunity to place things at a price due to the location of their vendor. If all items were in a global auction house the economy would plummet. Everyone would be placing items at bare minimum just to compete with other players. It would be a buyers market, not a sellers market - like it is now.

    It can be annoying at times, but once the players on console start reaching higher levels your guild traders will have plenty of items. You won't even need to leave your factions "trade hub" to buy things.
  • Elsonso
    Elsonso
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    I like the guild traders, and I doubt I am part of a handful, but the console version needs to have the functionality provided by some of the add-ons that are available on the PC.

    Both the PC and Console versions need to be able to remember the last few searches so that they can be easily recalled. Fortunately, on the PC side, add-ons can handle this.
    XBox EU/NA:@ElsonsoJannus
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  • Darkonflare15
    Darkonflare15
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    Hmm.... it is understandable on why you hate it but the system is so easy to work with. I find guild traders fun and interactive. I like finding a guild trader that has people selling their items for a low price buy it from them and then sale it to one of my guilds for a better price and making money. They could have an aution system but that not going to fun since everybody is goning to under cut everybody just like they do in guild traders anyway but it only confined to a guild trader instead of everybody, which I like. It so much easier to make gold with the guild traders.
  • snuspresten
    snuspresten
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    mtwiggz wrote: »
    The system works the same on PC. Perhaps it's easier for us to try to find items with a keyboard and mouse, but the rest is the same.

    The real issue is that you're playing on a platform where the game has only been out for about a montHe. Many players have yet to aquire the skill level, items, etc. to make or mass produce the things you want to buy. This same issue existed on PC within the first few months.

    Guild Stores are a great idea. It gives players an opportunity to place things at a price due to the location of their vendor. If all items were in a global auction house the economy would plummet. Everyone would be placing items at bare minimum just to compete with other players. It would be a buyers market, not a sellers market - like it is now.

    It can be annoying at times, but once the players on console start reaching higher levels your guild traders will have plenty of items. You won't even need to leave your factions "trade hub" to buy things.

    This is not exactly true. The market always balances out and if you know how to work the auction house you can always make money. Buy up low and resell etc. Tons of ways of making a profit then. Right now you can do the same by buying from other traders low and sell in your trading guilds for more... or the other way around. It is still a pretty bad system when you can only have 500 members in one trading guild. Not all 500 will be active and it is tedious. Don't try and defend a system that is so much worse than what other games has implemented. These other systems WORK, and well too. We are better off using forums as it will be quicker.

  • snuspresten
    snuspresten
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    I like the guild traders, and I doubt I am part of a handful, but the console version needs to have the functionality provided by some of the add-ons that are available on the PC.

    Both the PC and Console versions need to be able to remember the last few searches so that they can be easily recalled. Fortunately, on the PC side, add-ons can handle this.

    I agree with you on that point, and to add to it having a save search preset to a bank of 5 would eliminate the hassle. Then you could just save them and change one parameter rather than input all every time. Making it far less of a burden.
  • kupacmac
    kupacmac
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    Maybe I'm in the minority, but I'm glad there's no centralized auction house. It does more harm than good IMO. That being said though, the UI for the guild store does need some major improvements, and the 30 item limit needs to be raised which would increase the variety of items on a particular trader.
  • J2JMC
    J2JMC
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    Allow anyone to sell at a guild traders market. Let guild's tax items(max limit on tax to prevent abuse) being sold by non-guild members. Everybody is happy. Locking players out of the economy because we don't feel like donating 10k a week to people we are forced to associate with is ridiculous. I just want to sell my iron sabatons.
    Knee Jerk, L2P, Obtuse, Casual, Entitled, All The Best, unnecessary mention of CoD

    Battle leveling for pve content defeats the idea of progression. Remove CP

    "Apparently the players are more informed than we are"-Richard Lambert

  • AlnilamE
    AlnilamE
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    I like the guild traders. I think they are fun.

    But I agree that the search interface leaves a lot to be desired, particularly on consoles.

    On PC, we have an add on called AwesomeGuildStore, which remembers your last search from one trader to the next, remembers a history of your searches and lets you set favorites.

    Makes it very easy to zoom through all the traders in your home alliance in about 15 minutes if you are looking for something very specific (like the last two blue recipes your provisioner needs...)
    The Moot Councillor
  • Slurg
    Slurg
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    I'm a PC player and I can't and don't want to remember the bad old days of shopping the guild stores without my add on that allows me to save searches. They really need to add that feature (saving and renaming searches) to the standard UI for all platforms. It may not make the items you want magically appear on guild stores, but it would reduce your search time by a ton. And imagine, if people could only find the things they wanted to buy, the people selling them just might be inclined to sell more of them.
    Edited by Slurg on July 15, 2015 1:12PM
    Happy All the Holidays To You and Yours!
    Remembering better days of less RNG in all the things.
  • Lordklinger
    I have spent hours running around the world searching for items with the divines trait so I can finish some of my research. After doing this everyday it has really made me bitter toward the current system. As a seller I love it, because I made 150,000 last week, but as a buyer I rarely find what I want. If the idea of an AH is out of the question, then maybe some tweaks to the current system could happen? What if every major city had a central hub for trading? Guilds could still bid for a limited number of spots, but you could see all the areas guilds in one interface. This preserves their original idea of traveling around, but also gives us more of an auction house feel. You could even keep the random kiosks around the world as individual shops.
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