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ZOS broke my 'mersion...

Ace_of_Destiny
Ace_of_Destiny
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Optional Things they don't want because it will "break emmersion"...
(at least on consoles where we can't use addons)

1. Damage Numbers
2. Buff Indicators
3. XP Numbers
4. Mini-Map
5. Text-Box
6. Group Member Icons on Compass
7. Character Names instead of Account Names
8. Optional Floating Name Plates with Guild Name
9. M/HP/S Numbers over their Bars
10. Key Re-Mapping

However, they give us that stupid Quest List in the top right corner.
That thing distracts me more than anything when I am just gathering resources, or just exploring the contryside.

Who makes these decisions?
"We can't put in anything they want, no way! But, let's put a list up there that they can't get rid of, that will really **** with their heads!" *insert evil laugh*


Yeah, ZOS, the company that keeps on giving.

=======================================
EDIT:

I just listed the ones that I have seen asked for in these forums.
Not particularly ones I want, or would use.
I would only want/use 5, 6, 7, 9, and 10.



.
Edited by Ace_of_Destiny on July 13, 2015 8:54PM
EQUALIZE ALL PLATFORMS!
IF ONE HAS IT...ALL SHOULD HAVE IT!
!

)==================================================(
~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
)===================================================(
I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • ch.ris317b14_ESO
    ch.ris317b14_ESO
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    Not to mention bunch of dudes running around in wedding dresses
  • Pman85
    Pman85
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    Not to mention bunch of dudes running around in wedding dresses

    see something you like big boy?
    ccky.gif

    Edited by Pman85 on July 13, 2015 7:22PM
    Guildmaster - Order of Stendarr [XB1] - Apply today!

    Brought to you by Fishy Joe's....Ride the walrus!


  • Funkopotamus
    Funkopotamus
    ✭✭✭✭✭
    You know I was on the team of telling everyone that ESO was the superior console MMO and that Never Winter was a toddlers MMO.

    Now I after playing both to level caps I must say Never Winter offers A LOT more at end game as far as gearing and "Mersion"

    Now if you would have told me that ESO would seem like "Babies first MMO" 5 years ago I would have laughed in your face. :'(
    Edited by Funkopotamus on July 13, 2015 7:26PM
    Anything useful that players are wanting added into the game all fall under the category of "Yer ruinin my 'mersion!" Sallington
  • Xendyn
    Xendyn
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    ZOS apparently doesn't understand my favorite word...
    system-options.png

    There are 0 reasons to not have toggleable options to suit our needs in the game.
    The 'mershionists can have their "I like to wander around lost" game and the min'maxers can have their "numbers out the ying yang" game and no one has to tread on anyone else because...

    OPTIONS

    Lag is ruinin' my 'mershun!
    A society grows great when old men plant trees whose shade they know they shall never sit in.
    There is only one good, knowledge, and one evil, ignorance - Socrates
    Member of the Old Guard, keepers of the game's history

    PC/NA
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Neverwinter is a steaming pile of feces. I also played it to max level and unless your idea of a good time is getting kicked from groups and not seeing anything on screen because of constant pop ups then I can't see where you're coming from. At least it looks crappy and is hamster wheel repetitive too.

    Also none of those things you mentioned are necessary and I only agree with number 7.
  • Ace_of_Destiny
    Ace_of_Destiny
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    Also none of those things you mentioned are necessary and I only agree with number 7.

    Hence the word : "Optional"

    I am sure the big ole internet has a dictionary someplace that You, and ZOS, can use to look up the meaning.

    :smiley:


    Be well!

    .

    Edited by Ace_of_Destiny on July 13, 2015 7:39PM
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • Frantastick
    Frantastick
    ✭✭
    Xendyn wrote: »
    ZOS apparently doesn't understand my favorite word...
    system-options.png

    There are 0 reasons to not have toggleable options to suit our needs in the game.
    The 'mershionists can have their "I like to wander around lost" game and the min'maxers can have their "numbers out the ying yang" game and no one has to tread on anyone else because...

    OPTIONS

    I think the idea was that, with not allowing anyone have numbers, no one is at a disadvantage. Oddly enough, they allow mods to do that so their points are moot.

    I'd prefer ZOS make the dmg numbers and all that stuff so they make that UI look apart of the game's style.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    The option argument is flawed. It's not about you. It's about the other people you're playing with. Consoles are made to provide an equal environment. Providing you with the DPS and Buff info you want, gives you a huge advantage over those who wouldn't use it, therefore forcing the people who don't want this stuff to use it to keep up. Many thousands of gamers enjoy ESO as is. Some of us are even really good at it. I have no interest in providing people like you the tools to beat people like me.

    Anyone who swears that meters like these are necessary to be good at this game, aren't actually good at this game.

    On a side note: I know what options are. I must have been distracted by your amazing ability to capitalize improper nouns.
  • GreySix
    GreySix
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    Neverwinter is a steaming pile of feces

    Don't hold back your feelings now. Tell us all how you really feel.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Gulug-Ra
    Gulug-Ra
    Neverwinter is a steaming pile of feces. I also played it to max level and unless your idea of a good time is getting kicked from groups and not seeing anything on screen because of constant pop ups then I can't see where you're coming from. At least it looks crappy and is hamster wheel repetitive too.

    Also none of those things you mentioned are necessary and I only agree with number 7.

    im starting to feel eso is repetitive
  • Ace_of_Destiny
    Ace_of_Destiny
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    The option argument is flawed. It's not about you. It's about the other people you're playing with. Consoles are made to provide an equal environment. Providing you with the DPS and Buff info you want, gives you a huge advantage over those who wouldn't use it, therefore forcing the people who don't want this stuff to use it to keep up. Many thousands of gamers enjoy ESO as is. Some of us are even really good at it. I have no interest in providing people like you the tools to beat people like me.

    Anyone who swears that meters like these are necessary to be good at this game, aren't actually good at this game.

    On a side note: I know what options are. I must have been distracted by your amazing ability to capitalize improper nouns.

    So...two guys like to dragrace cars.

    One guy likes to work on his car, and get the most out of his engine by tweaking things and using instruments which give feedback....you know, numbers.

    The second guy just likes to get on the track and race his old beater.

    You're saying the "rules of the track" should be "no working on your cars" because it isn't fair to "Guy #2".

    No thanks.
    I like a little grease on my hands.

    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    It's got plenty of repetitive moments. No doubt, but there are so many different ways to play this game it stays pretty fresh. Tired of large group PVP? Run a dungeon. Tired of dungeons? Do some crafting. Tired of crafting? Do some fishing. Tired of fishing? Try small group PVP or PVE in Cyrodil. Tired of that? There is a whole world out there. Go frolic through it.
  • WebBull
    WebBull
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    Ace-2112 wrote: »
    Optional Things they don't want because it will "break emmersion"...
    (at least on consoles where we can't use addons)

    1. Damage Numbers
    2. Buff Indicators
    3. XP Numbers
    4. Mini-Map
    5. Text-Box
    6. Group Member Icons on Compass
    7. Character Names instead of Account Names
    8. Optional Floating Name Plates with Guild Name
    9. M/HP/S Numbers over their Bars
    10. Key Re-Mapping

    .

    Well, realistically, I doubt it has anything to do with immersion. That is simply their easy way out. It's about resource management and what they want to spend money on in development.
  • xoduspaladin
    xoduspaladin
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    Ace-2112 wrote: »
    The option argument is flawed. It's not about you. It's about the other people you're playing with. Consoles are made to provide an equal environment. Providing you with the DPS and Buff info you want, gives you a huge advantage over those who wouldn't use it, therefore forcing the people who don't want this stuff to use it to keep up. Many thousands of gamers enjoy ESO as is. Some of us are even really good at it. I have no interest in providing people like you the tools to beat people like me.

    Anyone who swears that meters like these are necessary to be good at this game, aren't actually good at this game.

    On a side note: I know what options are. I must have been distracted by your amazing ability to capitalize improper nouns.

    So...two guys like to dragrace cars.

    One guy likes to work on his car, and get the most out of his engine by tweaking things and using instruments which give feedback....you know, numbers.

    The second guy just likes to get on the track and race his old beater.

    You're saying the "rules of the track" should be "no working on your cars" because it isn't fair to "Guy #2".

    No thanks.
    I like a little grease on my hands.

    This was a horrible analogy...B for effort though, I suppose.
  • Ace_of_Destiny
    Ace_of_Destiny
    ✭✭✭✭✭
    Ace-2112 wrote: »
    The option argument is flawed. It's not about you. It's about the other people you're playing with. Consoles are made to provide an equal environment. Providing you with the DPS and Buff info you want, gives you a huge advantage over those who wouldn't use it, therefore forcing the people who don't want this stuff to use it to keep up. Many thousands of gamers enjoy ESO as is. Some of us are even really good at it. I have no interest in providing people like you the tools to beat people like me.

    Anyone who swears that meters like these are necessary to be good at this game, aren't actually good at this game.

    On a side note: I know what options are. I must have been distracted by your amazing ability to capitalize improper nouns.

    So...two guys like to dragrace cars.

    One guy likes to work on his car, and get the most out of his engine by tweaking things and using instruments which give feedback....you know, numbers.

    The second guy just likes to get on the track and race his old beater.

    You're saying the "rules of the track" should be "no working on your cars" because it isn't fair to "Guy #2".

    No thanks.
    I like a little grease on my hands.

    This was a horrible analogy...B for effort though, I suppose.
    I did a little re-write, and it sounds like a pretty good analogy to me...

    ==============================================
    So...two guys like to do Solo PvP.

    One guy likes to work on his character, and get the most out of his gear/skills by tweaking things and using ingame options which give feedback...you know, numbers.

    The second guy just likes to get in the game and use any old gear/skills he happens to have equiped.

    You're saying the "rules of the game" should be "no tweaking your character" because it isn't fair to "Guy #2".

    No thanks.
    I like to know exactly what my character is capable of.
    ===============================================


    Even without any ingame options to actually SEE the numbers people will still min/max their characters.
    The fact that there are numerous websites devoted to builds just proves that point.

    What many players want is the ability to do this "number-crunching" FOR THEMSELVES, and not have to rely on third-party websites made by PC Players that use add-ons that are not usuable on consoles.
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • illuzian
    illuzian
    ✭✭
    Ace-2112 wrote: »
    The option argument is flawed. It's not about you. It's about the other people you're playing with. Consoles are made to provide an equal environment. Providing you with the DPS and Buff info you want, gives you a huge advantage over those who wouldn't use it, therefore forcing the people who don't want this stuff to use it to keep up. Many thousands of gamers enjoy ESO as is. Some of us are even really good at it. I have no interest in providing people like you the tools to beat people like me.

    Anyone who swears that meters like these are necessary to be good at this game, aren't actually good at this game.

    On a side note: I know what options are. I must have been distracted by your amazing ability to capitalize improper nouns.

    So...two guys like to dragrace cars.

    One guy likes to work on his car, and get the most out of his engine by tweaking things and using instruments which give feedback....you know, numbers.

    The second guy just likes to get on the track and race his old beater.

    You're saying the "rules of the track" should be "no working on your cars" because it isn't fair to "Guy #2".

    No thanks.
    I like a little grease on my hands.

    This was a horrible analogy...B for effort though, I suppose.

    I totally agree with the OP, at least give us options, especially on console.

    Also I thought the analogy was fine, F- for pointless criticism that added nothing to the thread.
  • Minorem
    Minorem
    Consoles are made to provide an equal environment.

    That's certainly a selling point for them, at least. And it's something ZOS completely failed to respect when they allowed thousands of superhuman millionaires to transfer over from PC right off the bat and form an oligarchy.
    Edited by Minorem on July 13, 2015 8:42PM
  • Zorrashi
    Zorrashi
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    Ace-2112 wrote: »
    Optional Things they don't want because it will "break emmersion"...
    (at least on consoles where we can't use addons)

    1. Damage Numbers
    2. Buff Indicators
    3. XP Numbers
    4. Mini-Map
    5. Text-Box
    6. Group Member Icons on Compass
    7. Character Names instead of Account Names
    8. Optional Floating Name Plates with Guild Name
    9. M/HP/S Numbers over their Bars
    10. Key Re-Mapping

    However, they give us that stupid Quest List in the top right corner.
    That thing distracts me more than anything when I am just gathering resources, or just exploring the contryside.

    Who makes these decisions?
    "We can't put in anything they want, no way! But, let's put a list up there that they can't get rid of, that will really **** with their heads!" *insert evil laugh*


    Yeah, ZOS, the company that keeps on giving.


    .
    Ok first off, it was not JUST the so-called "immersionists". It was immersionists AND the people who didn't want to reinforce the 'WoW mentality' by making the player base feel like it needed floating numbers and DPS charts to play legitimately. Also it was part of ZOS's fabled "vision"--but the customer is always right as they say so whatevs.

    Second, I completely agree that those options should be in the game so long as things like DPS, gear score and the like cannot be calculated and linked to other players. It should be up to the player and player alone about how they want to play and no one should pressure them into doing otherwise.
  • Psychobunni
    Psychobunni
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    The option argument is flawed. It's not about you. It's about the other people you're playing with. Consoles are made to provide an equal environment. Providing you with the DPS and Buff info you want, gives you a huge advantage over those who wouldn't use it, therefore forcing the people who don't want this stuff to use it to keep up. Many thousands of gamers enjoy ESO as is. Some of us are even really good at it. I have no interest in providing people like you the tools to beat people like me.

    Anyone who swears that meters like these are necessary to be good at this game, aren't actually good at this game.

    On a side note: I know what options are. I must have been distracted by your amazing ability to capitalize improper nouns.


    The opposite side of that argument, is random Joe who isn't a numbers nerd and doesn't want to sit there working out all the math to figure out what comes easily to another player, or maybe random Joe simply has no idea how to go about it/ability to do it.(math is hard yo!) OPTIONS give Joe the same level playing field as as number nerd who had it figured out in minutes.

    So no, options aren't a flawed argument.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Do you honestly believe that analogy? Here's a better one ...

    Played A believes it's best to have exact numbers telling them their exact stats. Works for him.

    Played B just reads the info already provided to him and does the same thing. Works for him.

    I run a heavy armor Templar. I know the numbers that matter. If I have a helmet that has 1000 armor I know that one with 1100 armor is better. If I have a choice between a spell that does 1000 damage and one that does 1100 then I choose the second one unless there is a really good reason not to like casting time.
  • Psychobunni
    Psychobunni
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    I also believe the immersion cultists MMO experience is slim to none. All they can ever do is liken anything standard in MMO's to WoW.

    Standard in MMO's...
    Missing in ESO....
    Couldn't keep it's PC base of MMO players...wonder why
    Novelty will wear off for console too...
    F2P or bust

    Just watch
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Ace_of_Destiny
    Ace_of_Destiny
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    Do you honestly believe that analogy? Here's a better one ...

    Played A believes it's best to have exact numbers telling them their exact stats. Works for him.

    Played B just reads the info already provided to him and does the same thing. Works for him.

    I run a heavy armor Templar. I know the numbers that matter. If I have a helmet that has 1000 armor I know that one with 1100 armor is better. If I have a choice between a spell that does 1000 damage and one that does 1100 then I choose the second one unless there is a really good reason not to like casting time.

    Really?
    The ingame description of "Flurry" under dual-wield weapons makes it sound pretty darn good.
    However...it ain't.
    And, that is just one example of something I learned by watching a PC Player's video...a player that used an Add-On and had numbers to actually compare that ability to others under Dual-Wield.

    Game developers are notorious for not describing things very well...they seem to think that we were in their meetings when these things were developed, so we obviously know what those vague descriptions mean.
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • Psychobunni
    Psychobunni
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    Ace-2112 wrote: »
    Do you honestly believe that analogy? Here's a better one ...

    Played A believes it's best to have exact numbers telling them their exact stats. Works for him.

    Played B just reads the info already provided to him and does the same thing. Works for him.

    I run a heavy armor Templar. I know the numbers that matter. If I have a helmet that has 1000 armor I know that one with 1100 armor is better. If I have a choice between a spell that does 1000 damage and one that does 1100 then I choose the second one unless there is a really good reason not to like casting time.

    Really?
    The ingame description of "Flurry" under dual-wield weapons makes it sound pretty darn good.
    However...it ain't.
    And, that is just one example of something I learned by watching a PC Player's video...a player that used an Add-On and had numbers to actually compare that ability to others under Dual-Wield.

    Game developers are notorious for not describing things very well...they seem to think that we were in their meetings when these things were developed, so we obviously know what those vague descriptions mean.


    Could you imagine these forums if more players were aware of just how broke/misleading/comparable certain skills are? I truly believe it was another reason for taking the options that were already integrated in away.
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • traigusb14_ESO2
    traigusb14_ESO2
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    Ace-2112 wrote: »
    Ace-2112 wrote: »
    The option argument is flawed. It's not about you. It's about the other people you're playing with. Consoles are made to provide an equal environment. Providing you with the DPS and Buff info you want, gives you a huge advantage over those who wouldn't use it, therefore forcing the people who don't want this stuff to use it to keep up. Many thousands of gamers enjoy ESO as is. Some of us are even really good at it. I have no interest in providing people like you the tools to beat people like me.

    Anyone who swears that meters like these are necessary to be good at this game, aren't actually good at this game.

    On a side note: I know what options are. I must have been distracted by your amazing ability to capitalize improper nouns.

    So...two guys like to dragrace cars.

    One guy likes to work on his car, and get the most out of his engine by tweaking things and using instruments which give feedback....you know, numbers.

    The second guy just likes to get on the track and race his old beater.

    You're saying the "rules of the track" should be "no working on your cars" because it isn't fair to "Guy #2".

    No thanks.
    I like a little grease on my hands.

    This was a horrible analogy...B for effort though, I suppose.
    I did a little re-write, and it sounds like a pretty good analogy to me...

    ==============================================
    So...two guys like to do Solo PvP.

    One guy likes to work on his character, and get the most out of his gear/skills by tweaking things and using ingame options which give feedback...you know, numbers.

    The second guy just likes to get in the game and use any old gear/skills he happens to have equiped.

    You're saying the "rules of the game" should be "no tweaking your character" because it isn't fair to "Guy #2".

    No thanks.
    I like to know exactly what my character is capable of.
    ===============================================


    Even without any ingame options to actually SEE the numbers people will still min/max their characters.
    The fact that there are numerous websites devoted to builds just proves that point.

    What many players want is the ability to do this "number-crunching" FOR THEMSELVES, and not have to rely on third-party websites made by PC Players that use add-ons that are not usuable on consoles.


    The problem is, you automatically assume the guy without numbers is wearing "any old" random stuff... or driving a beater.

    Not even remotely true.

  • Enodoc
    Enodoc
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    Ace-2112 wrote: »
    Optional Things they don't want because it will "break emmersion"...
    (at least on consoles where we can't use addons)

    1. Damage Numbers
    2. Buff Indicators
    3. XP Numbers
    4. Mini-Map
    5. Text-Box
    6. Group Member Icons on Compass
    7. Character Names instead of Account Names
    8. Optional Floating Name Plates with Guild Name
    9. M/HP/S Numbers over their Bars
    10. Key Re-Mapping

    However, they give us that stupid Quest List in the top right corner.
    That thing distracts me more than anything when I am just gathering resources, or just exploring the contryside.

    Who makes these decisions?
    "We can't put in anything they want, no way! But, let's put a list up there that they can't get rid of, that will really **** with their heads!" *insert evil laugh*


    Yeah, ZOS, the company that keeps on giving.

    =======================================
    EDIT:

    I just listed the ones that I have seen asked for in these forums.
    Not particularly ones I want, or would use.
    I would only want/use 5, 6, 7, 9, and 10.



    .
    You've got your reasons a bit muddled. Immersion has nothing to do with most of them.

    1. Damage Numbers - Yes, that one was immersion
    2. Buff Indicators - This was because they didn't want to give people unfair advantages. However, this one is also likely to be changing in the future
    3. XP Numbers - Are unnecessary, as (on PC) you can see how much XP you have by hovering over the bar
    4. Mini-Map - Not appropriate for an Elder Scrolls game
    5. Text-Box - On console? Because text is hard to read on a TV screen, or otherwise takes up too much space
    6. Group Member Icons on Compass - Was tried, didn't work properly, put on the back-burner
    7. Character Names instead of Account Names - The excuse for this one was "first party policies" and not wanting to create confusion
    8. Optional Floating Name Plates with Guild Name - Unnecessary since nameplates appear when you look at a character
    9. M/HP/S Numbers over their Bars - Yes, this one was immersion
    10. Key Re-Mapping - Due to the combi-buttons, it's hard for them to make them remappable, as you could inadvertently unmap something while trying to set something else
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Ace_of_Destiny
    Ace_of_Destiny
    ✭✭✭✭✭
    Enodoc wrote: »
    Ace-2112 wrote: »
    Optional Things they don't want because it will "break emmersion"...
    (at least on consoles where we can't use addons)

    1. Damage Numbers
    2. Buff Indicators
    3. XP Numbers
    4. Mini-Map
    5. Text-Box
    6. Group Member Icons on Compass
    7. Character Names instead of Account Names
    8. Optional Floating Name Plates with Guild Name
    9. M/HP/S Numbers over their Bars
    10. Key Re-Mapping

    However, they give us that stupid Quest List in the top right corner.
    That thing distracts me more than anything when I am just gathering resources, or just exploring the contryside.

    Who makes these decisions?
    "We can't put in anything they want, no way! But, let's put a list up there that they can't get rid of, that will really **** with their heads!" *insert evil laugh*


    Yeah, ZOS, the company that keeps on giving.

    =======================================
    EDIT:

    I just listed the ones that I have seen asked for in these forums.
    Not particularly ones I want, or would use.
    I would only want/use 5, 6, 7, 9, and 10.



    .
    You've got your reasons a bit muddled. Immersion has nothing to do with most of them.

    1. Damage Numbers - Yes, that one was immersion
    2. Buff Indicators - This was because they didn't want to give people unfair advantages. However, this one is also likely to be changing in the future
    3. XP Numbers - Are unnecessary, as (on PC) you can see how much XP you have by hovering over the bar
    4. Mini-Map - Not appropriate for an Elder Scrolls game
    5. Text-Box - On console? Because text is hard to read on a TV screen, or otherwise takes up too much space
    6. Group Member Icons on Compass - Was tried, didn't work properly, put on the back-burner
    7. Character Names instead of Account Names - The excuse for this one was "first party policies" and not wanting to create confusion
    8. Optional Floating Name Plates with Guild Name - Unnecessary since nameplates appear when you look at a character
    9. M/HP/S Numbers over their Bars - Yes, this one was immersion
    10. Key Re-Mapping - Due to the combi-buttons, it's hard for them to make them remappable, as you could inadvertently unmap something while trying to set something else

    Very nice reply. :)
    I have grown to not expect that.

    On a couple of those though it just seems like ZOS didn't do any research before trying to market to an MMO/Console crowd.

    Like:

    3. XP Numbers: On PC you can hover over it...on console it could just be a toggle in the options menu.

    5. "Can't see text on a TV" as a reason for no text-chat.
    I have played, as many others have, MMOs with text-boxes on concole with no problem.
    I think they are just trying to be "trendy" like "Destiny"...which is like trying to be like Justin Beiber...just lame. (lol)

    7. Characters names are used in many/several other console multiplayer games...as well as the MMOs I have played on consoles....both Xbox360 & PS3/4.
    I think their "excuse" is rather lame...and yes I think it is an "excuse", not a "reason".

    10. Key Re-Mapping: If I can write a program/script for a "certain input device" to change keymapping (And I am an idiot.), then I think giving it as an option, and letting players help each other with teaching how to use it properly, seems like a better choice. It is just sad that some players are sort of forced to use an outside system to do what the game could do on it's own. I think they just don't/didn't realize how close-knit an MMO Community can become.
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • xoduspaladin
    xoduspaladin
    ✭✭✭
    illuzian wrote: »
    Ace-2112 wrote: »
    The option argument is flawed. It's not about you. It's about the other people you're playing with. Consoles are made to provide an equal environment. Providing you with the DPS and Buff info you want, gives you a huge advantage over those who wouldn't use it, therefore forcing the people who don't want this stuff to use it to keep up. Many thousands of gamers enjoy ESO as is. Some of us are even really good at it. I have no interest in providing people like you the tools to beat people like me.

    Anyone who swears that meters like these are necessary to be good at this game, aren't actually good at this game.

    On a side note: I know what options are. I must have been distracted by your amazing ability to capitalize improper nouns.

    So...two guys like to dragrace cars.

    One guy likes to work on his car, and get the most out of his engine by tweaking things and using instruments which give feedback....you know, numbers.

    The second guy just likes to get on the track and race his old beater.

    You're saying the "rules of the track" should be "no working on your cars" because it isn't fair to "Guy #2".

    No thanks.
    I like a little grease on my hands.

    This was a horrible analogy...B for effort though, I suppose.

    I totally agree with the OP, at least give us options, especially on console.

    Also I thought the analogy was fine, F- for pointless criticism that added nothing to the thread.

    Hm, and yet you continue the cycle of not adding to the conversation...
  • CFodder1977
    Pretty sure the absence of those items has more to do with server strain than a strive for more "mersion."
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