Just to be clear, Elderscrolls Online: Tamriel Unlimited no longer advertises itself as an MMORPG, it's now classed as a Themepark MMO.
Says it all really.......
Guild chat and group chat would be your best options. I don't expect anything from area chat other than "Yo! Anyone want to buy a Motif?" and random horrible music blaring over a kinect mic.
Just to be clear, Elderscrolls Online: Tamriel Unlimited no longer advertises itself as an MMORPG, it's now classed as a Themepark MMO.
Says it all really.......
NewBlacksmurf wrote: »Roleplaying with your voice is far more of role playing than text chat.
VoIP is like Comicon event compared to text chat being like a Comic book or comic article.
As far as side conversations over VoIP ...the same occurs if it were text only but ppl may turn off certain text or on certain text.
I left PC because RP via text is far less impressive to me.
Having experienced RP on Xbox One where a guy was literally signing a musical in town bouncing from one player to another. Impossible on PC.
That's my point of view tho.
I think it's important to keep text chat off console because of what it brings and keep it limited to PC. In the same stance VoIP isn't a must on PC
Metal10957 wrote: »I roleplay a hooker in Auridon... just to make the new players feel welcome.
lordrichter wrote: »NewBlacksmurf wrote: »Roleplaying with your voice is far more of role playing than text chat.
VoIP is like Comicon event compared to text chat being like a Comic book or comic article.
As far as side conversations over VoIP ...the same occurs if it were text only but ppl may turn off certain text or on certain text.
I left PC because RP via text is far less impressive to me.
Having experienced RP on Xbox One where a guy was literally signing a musical in town bouncing from one player to another. Impossible on PC.
That's my point of view tho.
I think it's important to keep text chat off console because of what it brings and keep it limited to PC. In the same stance VoIP isn't a must on PC
Yup.
The reason that text chat became the norm for online role playing in the first place is because voice chat was not a thing. No one knew how to do it in the bandwidth allowed.
traigusb14_ESO2 wrote: »lordrichter wrote: »NewBlacksmurf wrote: »Roleplaying with your voice is far more of role playing than text chat.
VoIP is like Comicon event compared to text chat being like a Comic book or comic article.
As far as side conversations over VoIP ...the same occurs if it were text only but ppl may turn off certain text or on certain text.
I left PC because RP via text is far less impressive to me.
Having experienced RP on Xbox One where a guy was literally signing a musical in town bouncing from one player to another. Impossible on PC.
That's my point of view tho.
I think it's important to keep text chat off console because of what it brings and keep it limited to PC. In the same stance VoIP isn't a must on PC
Yup.
The reason that text chat became the norm for online role playing in the first place is because voice chat was not a thing. No one knew how to do it in the bandwidth allowed.
Not true. Been using voice to RP since Everquest 1 came out. Had open Cantina rooms in Teamspeak in SW:G.
Typing just became more popular. Kind of a fanfic writer vs. LARPer kinda of devide.
Much like the separated and open world PVP people never get along.
Just to be clear, Elderscrolls Online: Tamriel Unlimited no longer advertises itself as an MMORPG, it's now classed as a Themepark MMO.
Says it all really.......
Again, senseless comments from people who prefer outdated technology for role playing. I am definitely trolling here, but my statements hold as much truth as all this garbage about "no text chat = no MMO and no RP". Voice chat is more than text, not less. It's only your own opinion that it's strange to describe your actions verbally but not strange to write them down.
Log in to a gods-damned computer and start a Hangouts or any other form of group text chat. You can even use a phone to do text communication these days, in case you didn't know.
D&D, the king-of-all RP games, is spoken, not written.
NewBlacksmurf wrote: »Roleplaying with your voice is far more of role playing than text chat.
VoIP is like Comicon event compared to text chat being like a Comic book or comic article.
As far as side conversations over VoIP ...the same occurs if it were text only but ppl may turn off certain text or on certain text.
I left PC because RP via text is far less impressive to me.
Having experienced RP on Xbox One where a guy was literally signing a musical in town bouncing from one player to another. Impossible on PC.
That's my point of view tho.
I think it's important to keep text chat off console because of what it brings and keep it limited to PC. In the same stance VoIP isn't a must on PC
ch.ris317b14_ESO wrote: »Guild chat and group chat would be your best options. I don't expect anything from area chat other than "Yo! Anyone want to buy a Motif?" and random horrible music blaring over a kinect mic.
I haven't had ONE experience where I could even tell what the other players were saying.
Its all static and breathing.