Believe *bump* is the word I am looking for ^_^
The dev might think it's working like it's intended, but then we need to convince him otherwise!
Joy_Division wrote: »Believe *bump* is the word I am looking for ^_^
The dev might think it's working like it's intended, but then we need to convince him otherwise!
He thinks wall of elements is a viable skill in 1.6 and sorcerers dual wield swords actually use melee attacks. Don't see that happening.
OakRaiders228 wrote: »Soooo basically I have been wondering is I should morph my ability to Whilrling Blades to get the Stam recovery or Steel Tornado for the Increased range.....I guess I'm going increased range seeing that people are complaining about it.....right? Lol
For me, it comes down to the fact that an instant cast wide range AoE move should not hit harder than most single target abilities. I've been hit for 11k steel tornados in 5 pieces of light armor.
The thing with proxy det is that it atleast has a cast time which gives you the ability to get out of the way.
There is a reason steel tornado is nicknamed "spin to win"
Well, fair should be fair.
Revert impulse and talons then, and uncap inhale again (or at least cap it at 6 like sap essence)
If it was as good as you are claiming it would be the FOTM and all we see in Cyrodiil. As it is I almost never get hit by ST whereas before the Impulse nerf It's all anyone with a staff was using, which was about 80% of the player base.
If it was as good as you are claiming it would be the FOTM and all we see in Cyrodiil. As it is I almost never get hit by ST whereas before the Impulse nerf It's all anyone with a staff was using, which was about 80% of the player base.
This is so much of a non-issue it's funny to see the qq. So much, "This Therefor That" mentality from the haters. It's called balancing the game. The synergy between impulse and other skills with large groups is what killed it and rightfully so. Steel Tornado simply isn't that, which is why it's not been a problem even after it was buffed.
I find that very hard to believe, unless you play on Console or Blackwater Blade or simliar where raids aren't maximizing and blobbing around.
I have 5+ Steel Tornado on my death recap every single *** day and I play on different EU/PC campaigns.
If you rarely see ST in cyrodiil, I suggest you actually go to cyrodiil for once
seriously: in every semi-organised group, roughly half the folks spam steel tornado (the other half spams proximity detonation). pretty much exactly like everyone used to spam impulse when THAT was the best AoE...
I find that very hard to believe, unless you play on Console or Blackwater Blade or simliar where raids aren't maximizing and blobbing around.
I have 5+ Steel Tornado on my death recap every single *** day and I play on different EU/PC campaigns.If you rarely see ST in cyrodiil, I suggest you actually go to cyrodiil for once
seriously: in every semi-organised group, roughly half the folks spam steel tornado (the other half spams proximity detonation). pretty much exactly like everyone used to spam impulse when THAT was the best AoE...
Shrug to both of you. About all I do is PvP. Sometimes I break it up leveling an alt in Cadwell's but since I really can't stand that my time is spent in Cyrodiil, both in vet and non-vet campaigns. Thing is I almost never see ST on my death recap. Maybe your just doing it wrong.(not sayin anythin..just sayin.) That said I don't get caught much by Zergs for that matter either, as my main is a pretty mobile NB. Thing is, while I don't get caught in the open by a Zerg or even a mini-Zerg often, I do observe them and my observation is ST simply isn't as prominent as Impulse was back in the day. But hey, that's just one man's voice.
The problem is, back with the impulse spam group you could counter them and wipe them easily with few people.I find that very hard to believe, unless you play on Console or Blackwater Blade or simliar where raids aren't maximizing and blobbing around.
I have 5+ Steel Tornado on my death recap every single *** day and I play on different EU/PC campaigns.If you rarely see ST in cyrodiil, I suggest you actually go to cyrodiil for once
seriously: in every semi-organised group, roughly half the folks spam steel tornado (the other half spams proximity detonation). pretty much exactly like everyone used to spam impulse when THAT was the best AoE...
Shrug to both of you. About all I do is PvP. Sometimes I break it up leveling an alt in Cadwell's but since I really can't stand that my time is spent in Cyrodiil, both in vet and non-vet campaigns. Thing is I almost never see ST on my death recap. Maybe your just doing it wrong.(not sayin anythin..just sayin.) That said I don't get caught much by Zergs for that matter either, as my main is a pretty mobile NB. Thing is, while I don't get caught in the open by a Zerg or even a mini-Zerg often, I do observe them and my observation is ST simply isn't as prominent as Impulse was back in the day. But hey, that's just one man's voice.
Many of you probably remember the impulse zergs back in the day, and subsequently the ability was nerfed multiple times until people stopped complaining about it.
In steel tornado, we now have an ability that has an even larger radius, does more damage, is cheaper AND has an execute.
Where's the logic, @Zenimax?
Can we expect a warranted change this ability too, anytime soon? The whirlwind zergs are out there, just like the impulse ones of old.