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ZOS, please stop slowing down combat! Weaving is NOT a bug/exploit!

  • eventide03b14a_ESO
    eventide03b14a_ESO
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    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.
    :trollin:
  • Lava_Croft
    Lava_Croft
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    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.
    It seems ZOS does not agree with you: Click me!
  • MissBizz
    MissBizz
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    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.

    @eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Lava_Croft
    Lava_Croft
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    MissBizz wrote: »
    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.

    @eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
    I linked the screenshot from Twitch chat in the previous post. https://i.imgur.com/J92M812.png
  • Iluvrien
    Iluvrien
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    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    ...obviously those people wouldn't be following what ZOS said very closely then. One of the statements they have made about animation cancelling is that it is, as others have said, an unintended consequence of the way that blocking operates as an interrupt. They also said that they couldn't fix it without breaking other things.

    On that basis it isn't exactly rocket science to conclude that they had to endorse it as the fault is theirs. They did make a comment that ran along the lines that it added an interesting layer of player interaction with the combat system... but I am not sure how they would be able to say anything else under the circumstances ("Sorry, we know it's broken but we are unable to currently fix this issue with one of the primary game systems because we don't know how" isn't likely to cut it).

    Either way I would tend to favour other approaches to incorporating and encouraging player skill... rather than leaning on an unintentional result of a poorly considered mechanic in a primary game system that they should have tested in its totality, but that is probably just me.

    Different strokes and all that!
  • Dracane
    Dracane
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    If you increase the damage of all weaveable attacks, I'm fine with it. Because not being able to weave in light attacks, would kill the DPS, especially for Sorcs or other people using force shock and similar abilites.
    Auri-El is my lord,
    Trinimac is my shield,
    Magnus is my mind.

    My debut album on YouTube: https://www.youtube.com/@Gleandra/videos
  • BuggeX
    BuggeX
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    Lava_Croft wrote: »
    MissBizz wrote: »
    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.

    @eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
    I linked the screenshot from Twitch chat in the previous post. https://i.imgur.com/J92M812.png

    This just mean that they dont rly have a idea wath to do now.
    Let it be or Change somthing in the Code?
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • TequilaFire
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    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    Well then Hello Kitty!

    Have fun

  • wraithguknub18_ESO
    wraithguknub18_ESO
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    MCMancub wrote: »
    Zos does not want player skill. They want everyone equal to stop the whining and crying.

    I have no problem with it. It was originally said by ZoS that animation cancelling was a designed mechanic in the game so IMO QQ if you cant do it.
    Or dare I say it...PRACTICE...I spent 8 hours one day just practicing.

    Oh I forgot we live in the "I want it now with no effort" age.

    So if there's no animation cancelling there's no skill involved? All I have to do is learn to animation cancel and I'll be good? This is one of the poorest arguments I've ever seen for this mechanic.

    I think you'll find that many of us who don't want it can do it perfectly fine. It just makes literally no sense to do. Pray tell, why would my character randomly block when trying to buff himself? What possible reason could he have?

    So it takes skills to press buttons in certain orders? iM sorry you cant do it. Really I am. However it does up DPS. Maybe you should just QQ
  • Turelus
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    Pretty sure it's not up to the players to decide if weaving/animation canceling is an exploit... :tongue:
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • wraithguknub18_ESO
    wraithguknub18_ESO
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    its funny how many games have animation cancelling and "clipping" and how many people simply cant do it that whine all the time about it being a "exploit" or a "cheat" QQ already.

    Im sorry im being insensitive to your needs.

    GROUP HUG
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Lava_Croft wrote: »
    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.
    It seems ZOS does not agree with you: Click me!
    She said NOT INTENDED the use of the word exploit is a matter of symantics. They should fix it. Sorry but it does't support your position.
    :trollin:
  • wraithguknub18_ESO
    wraithguknub18_ESO
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    Actually whining and complaining on the forums doesnt do any good. Lets just all agree to disagree and have a wonderful day?

    Ok?

    Remember Jesus (or whatever deity if any you follow) loves you all
    Edited by wraithguknub18_ESO on July 9, 2015 2:21PM
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    MissBizz wrote: »
    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.

    @eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
    I genuinely believe they only begrudgingly accepted it because they couldn't fix it.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    Iluvrien wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    ...obviously those people wouldn't be following what ZOS said very closely then. One of the statements they have made about animation cancelling is that it is, as others have said, an unintended consequence of the way that blocking operates as an interrupt. They also said that they couldn't fix it without breaking other things.

    On that basis it isn't exactly rocket science to conclude that they had to endorse it as the fault is theirs. They did make a comment that ran along the lines that it added an interesting layer of player interaction with the combat system... but I am not sure how they would be able to say anything else under the circumstances ("Sorry, we know it's broken but we are unable to currently fix this issue with one of the primary game systems because we don't know how" isn't likely to cut it).

    Either way I would tend to favour other approaches to incorporating and encouraging player skill... rather than leaning on an unintentional result of a poorly considered mechanic in a primary game system that they should have tested in its totality, but that is probably just me.

    Different strokes and all that!

    Exactly. I wouldn't exactly call that an endorsement of it.
    :trollin:
  • Pman85
    Pman85
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    its funny how many games have animation cancelling and "clipping" and how many people simply cant do it that whine all the time about it being a "exploit" or a "cheat" QQ already.

    Im sorry im being insensitive to your needs.

    GROUP HUG

    i can do it, and i think its a exploit. Do you really think in a game with their GCD is animation that you should be able to manipulate it?

    Surely this thread doesnt think that your character should spaz out on the animations (you know, *** with the GCD) is the proper way they intended us to play.

    dont get a dps rotation confused with literately changing the way the game does its GCD.
    Guildmaster - Order of Stendarr [XB1] - Apply today!

    Brought to you by Fishy Joe's....Ride the walrus!


  • wraithguknub18_ESO
    wraithguknub18_ESO
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    MissBizz wrote: »
    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.

    @eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
    I genuinely believe they only begrudgingly accepted it because they couldn't fix it.


    I genuinely believe they intended it as a more interactive combat system. But hey as I said before agree to disagree
  • Lava_Croft
    Lava_Croft
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    Lava_Croft wrote: »
    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.
    It seems ZOS does not agree with you: Click me!
    She said NOT INTENDED the use of the word exploit is a matter of symantics. They should fix it. Sorry but it does't support your position.
    I don't know how much more clear they can be. It unintended and unexpected, but it's not considered an exploit. If it's not considered an exploit, there is nothing to fix.

    It's probably easier to try and fix your manual dexterity.
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    Well then Hello Kitty!

    Have fun
    Can you link where this was said?
    :trollin:
  • Lava_Croft
    Lava_Croft
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    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    Well then Hello Kitty!

    Have fun
    Can you link where this was said?
    Read the thread you are posting in. I have linked it twice.
  • wraithguknub18_ESO
    wraithguknub18_ESO
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    Pman85 wrote: »
    its funny how many games have animation cancelling and "clipping" and how many people simply cant do it that whine all the time about it being a "exploit" or a "cheat" QQ already.

    Im sorry im being insensitive to your needs.

    GROUP HUG

    i can do it, and i think its a exploit. Do you really think in a game with their GCD is animation that you should be able to manipulate it?

    Surely this thread doesnt think that your character should spaz out on the animations (you know, *** with the GCD) is the proper way they intended us to play.

    dont get a dps rotation confused with literately changing the way the game does its GCD.

    Once again. Zos stated before a very long time ago it was an intended mechanic in the game and hence NOT an exploit. If you think it is great. Thats simply your opinion.

    Also if the Dev's get rid of it, you wont see me coming on the forums whining and crying about it. i will simply adjust my play style accordingly.

    Have a nice day
  • MissBizz
    MissBizz
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    MissBizz wrote: »
    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.

    @eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
    I genuinely believe they only begrudgingly accepted it because they couldn't fix it.

    Yeah, actually, that is pretty much what was said. They couldn't take animation cancelling out without making the combat feel clunky and not fluid - so they have chose to embrace it. I will head out to find which ESO live and get a timestamp for you. It may take me a bit. Although, understand, we aren't saying from day 1 they were like "yeah we meant this - go do it!" It seriously was more like "We can't do anything to change it, and now we think about it, it adds a layer of skill - so yeah, animation cancel away" (not exact words in any way shape or form. let me go find that eso live now..
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    ✭✭
    Lava_Croft wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.
    It seems ZOS does not agree with you: Click me!
    She said NOT INTENDED the use of the word exploit is a matter of symantics. They should fix it. Sorry but it does't support your position.
    I don't know how much more clear they can be. It unintended and unexpected, but it's not considered an exploit. If it's not considered an exploit, there is nothing to fix.

    It's probably easier to try and fix your manual dexterity.
    So now we have resorted to personal attacks. I never said I can't do it, or that I don't do it. I just said it's tantamount to exploiting. If you can't manage to be good at the game if they fix an unintended mechanic then I feel far worse for you. It's clear they couldn't fix it without breaking other things. It seems like they might be trying to now. Sorry bruh.
    :trollin:
  • BuggeX
    BuggeX
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    Lava_Croft wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.
    It seems ZOS does not agree with you: Click me!
    She said NOT INTENDED the use of the word exploit is a matter of symantics. They should fix it. Sorry but it does't support your position.
    I don't know how much more clear they can be. It unintended and unexpected, but it's not considered an exploit. If it's not considered an exploit, there is nothing to fix.

    It's probably easier to try and fix your manual dexterity.

    They call it not an exploit, becaus they know they cant fix it anytime soon.
    If they say its unintended and a exploit, how much flame do you think is on the Forum about.

    XY EXPLOIT AND WIN
    XY HACK
    XXYXYXXYX BANADNASDHiosdzgasuvdb

    So by short, they going to fix it, but as Long as it is ingame, its not a exploit or hack and will not cause any troublse for Player abuse this System.
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Pman85
    Pman85
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    Pman85 wrote: »
    its funny how many games have animation cancelling and "clipping" and how many people simply cant do it that whine all the time about it being a "exploit" or a "cheat" QQ already.

    Im sorry im being insensitive to your needs.

    GROUP HUG

    i can do it, and i think its a exploit. Do you really think in a game with their GCD is animation that you should be able to manipulate it?

    Surely this thread doesnt think that your character should spaz out on the animations (you know, *** with the GCD) is the proper way they intended us to play.

    dont get a dps rotation confused with literately changing the way the game does its GCD.

    Once again. Zos stated before a very long time ago it was an intended mechanic in the game and hence NOT an exploit. If you think it is great. Thats simply your opinion.

    Also if the Dev's get rid of it, you wont see me coming on the forums whining and crying about it. i will simply adjust my play style accordingly.

    Have a nice day

    I am not sure if you are thinking i am whining and crying about it. So i guess the next step would be to link where you see them saying it is working as intended. All the other posts from the greens have shown that they know about this and they don't label it an exploit because fixing it will cause more issues. Links in this thread destroy what you are trying to say my friend.

    Click those links you see in this thread man!
    Guildmaster - Order of Stendarr [XB1] - Apply today!

    Brought to you by Fishy Joe's....Ride the walrus!


  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    MissBizz wrote: »
    MissBizz wrote: »
    MissBizz wrote: »
    Lava_Croft wrote: »
    MissBizz wrote: »
    MCMancub wrote: »
    Lava_Croft wrote: »
    Hello Skyrim players!

    ZOS has stated that animation cancelling is not in any way an exploit or cheat.

    Have fun in Skyrim!

    Hello, @Lava_Croft!

    ZOS has stated that it is a bug and they will be fixing them in the next major update.

    Have fun, @Lava_Croft!

    @MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
    Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.

    Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
    If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.

    @eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
    I genuinely believe they only begrudgingly accepted it because they couldn't fix it.

    Yeah, actually, that is pretty much what was said. They couldn't take animation cancelling out without making the combat feel clunky and not fluid - so they have chose to embrace it. I will head out to find which ESO live and get a timestamp for you. It may take me a bit. Although, understand, we aren't saying from day 1 they were like "yeah we meant this - go do it!" It seriously was more like "We can't do anything to change it, and now we think about it, it adds a layer of skill - so yeah, animation cancel away" (not exact words in any way shape or form. let me go find that eso live now..

    I don't get why people are so vigorously defending this. If this is literally the only way you can be good at this game fine, do it. If they begrudgingly accepted it because they can't fix it, it's hardly an endorsement. This whole thing escalated simply because I called it what it was. Whatever word you choose to call it by doesn't change the facts. I can't stop you from using it and apparently neither can ZOS. You are not going to bully me into changing my opinion on the matter though. If you feel better sleeping at night calling cheating an unintended game mechanic then fine.
    :trollin:
  • eventide03b14a_ESO
    eventide03b14a_ESO
    ✭✭✭✭✭
    ✭✭
    Pman85 wrote: »
    Pman85 wrote: »
    its funny how many games have animation cancelling and "clipping" and how many people simply cant do it that whine all the time about it being a "exploit" or a "cheat" QQ already.

    Im sorry im being insensitive to your needs.

    GROUP HUG

    i can do it, and i think its a exploit. Do you really think in a game with their GCD is animation that you should be able to manipulate it?

    Surely this thread doesnt think that your character should spaz out on the animations (you know, *** with the GCD) is the proper way they intended us to play.

    dont get a dps rotation confused with literately changing the way the game does its GCD.

    Once again. Zos stated before a very long time ago it was an intended mechanic in the game and hence NOT an exploit. If you think it is great. Thats simply your opinion.

    Also if the Dev's get rid of it, you wont see me coming on the forums whining and crying about it. i will simply adjust my play style accordingly.

    Have a nice day

    I am not sure if you are thinking i am whining and crying about it. So i guess the next step would be to link where you see them saying it is working as intended. All the other posts from the greens have shown that they know about this and they don't label it an exploit because fixing it will cause more issues. Links in this thread destroy what you are trying to say my friend.

    Click those links you see in this thread man!
    These two are so afraid their precious animation cancelling is going to be taken away they are resorting to personal attacks about it. I don't even feel that strongly about it and frankly if it's going to stop them from crying I would like to just drop the subject. Please stop mentioning me so that I don't see the comments you make anymore @MissBizz. Thank you.
    :trollin:
  • Pman85
    Pman85
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    Shout out to all the players who think your character animations should look like this

    dancer.gif


    Edited by Pman85 on July 9, 2015 2:42PM
    Guildmaster - Order of Stendarr [XB1] - Apply today!

    Brought to you by Fishy Joe's....Ride the walrus!


  • MissBizz
    MissBizz
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    ✭✭✭✭✭
    https://youtu.be/KSjxZZTS1Uw

    44:10

    "Yeah so, with animation cancelling, we are embracing it..."

    It goes on - so just listen.

    I am not stating my opinion on this, it's just this is the last official word I have heard on it - and that is that ZOS has decided to embrace it and it's not an exploit. If anyone has any official news on this that is more recent, I'd love to see.

    PS - I don't animation cancel ;) I just don't get it. Oh, and I'm not defending animation cancelling - I'm just saying it's not considered an exploit, I never stated my thoughts on it. I was just asking for a source on when anything has changed, as I like to keep up on ESO news and hadn't heard it.
    Edited by MissBizz on July 9, 2015 2:49PM
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
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