If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
It seems ZOS does not agree with you: Click me!eventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
eventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
I linked the screenshot from Twitch chat in the previous post. https://i.imgur.com/J92M812.pngeventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
@eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Lava_Croft wrote: »I linked the screenshot from Twitch chat in the previous post. https://i.imgur.com/J92M812.pngeventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
@eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
wraithguknub18_ESO wrote: »Zos does not want player skill. They want everyone equal to stop the whining and crying.
I have no problem with it. It was originally said by ZoS that animation cancelling was a designed mechanic in the game so IMO QQ if you cant do it.
Or dare I say it...PRACTICE...I spent 8 hours one day just practicing.
Oh I forgot we live in the "I want it now with no effort" age.
So if there's no animation cancelling there's no skill involved? All I have to do is learn to animation cancel and I'll be good? This is one of the poorest arguments I've ever seen for this mechanic.
I think you'll find that many of us who don't want it can do it perfectly fine. It just makes literally no sense to do. Pray tell, why would my character randomly block when trying to buff himself? What possible reason could he have?
She said NOT INTENDED the use of the word exploit is a matter of symantics. They should fix it. Sorry but it does't support your position.Lava_Croft wrote: »It seems ZOS does not agree with you: Click me!eventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
I genuinely believe they only begrudgingly accepted it because they couldn't fix it.eventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
@eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
...obviously those people wouldn't be following what ZOS said very closely then. One of the statements they have made about animation cancelling is that it is, as others have said, an unintended consequence of the way that blocking operates as an interrupt. They also said that they couldn't fix it without breaking other things.
On that basis it isn't exactly rocket science to conclude that they had to endorse it as the fault is theirs. They did make a comment that ran along the lines that it added an interesting layer of player interaction with the combat system... but I am not sure how they would be able to say anything else under the circumstances ("Sorry, we know it's broken but we are unable to currently fix this issue with one of the primary game systems because we don't know how" isn't likely to cut it).
Either way I would tend to favour other approaches to incorporating and encouraging player skill... rather than leaning on an unintentional result of a poorly considered mechanic in a primary game system that they should have tested in its totality, but that is probably just me.
Different strokes and all that!
wraithguknub18_ESO wrote: »its funny how many games have animation cancelling and "clipping" and how many people simply cant do it that whine all the time about it being a "exploit" or a "cheat" QQ already.
Im sorry im being insensitive to your needs.
GROUP HUG
eventide03b14a_ESO wrote: »I genuinely believe they only begrudgingly accepted it because they couldn't fix it.eventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
@eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
I don't know how much more clear they can be. It unintended and unexpected, but it's not considered an exploit. If it's not considered an exploit, there is nothing to fix.eventide03b14a_ESO wrote: »She said NOT INTENDED the use of the word exploit is a matter of symantics. They should fix it. Sorry but it does't support your position.Lava_Croft wrote: »It seems ZOS does not agree with you: Click me!eventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
Can you link where this was said?TequilaFire wrote: »Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
Well then Hello Kitty!
Have fun
Read the thread you are posting in. I have linked it twice.eventide03b14a_ESO wrote: »Can you link where this was said?TequilaFire wrote: »Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
Well then Hello Kitty!
Have fun
wraithguknub18_ESO wrote: »its funny how many games have animation cancelling and "clipping" and how many people simply cant do it that whine all the time about it being a "exploit" or a "cheat" QQ already.
Im sorry im being insensitive to your needs.
GROUP HUG
i can do it, and i think its a exploit. Do you really think in a game with their GCD is animation that you should be able to manipulate it?
Surely this thread doesnt think that your character should spaz out on the animations (you know, *** with the GCD) is the proper way they intended us to play.
dont get a dps rotation confused with literately changing the way the game does its GCD.
eventide03b14a_ESO wrote: »I genuinely believe they only begrudgingly accepted it because they couldn't fix it.eventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
@eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
So now we have resorted to personal attacks. I never said I can't do it, or that I don't do it. I just said it's tantamount to exploiting. If you can't manage to be good at the game if they fix an unintended mechanic then I feel far worse for you. It's clear they couldn't fix it without breaking other things. It seems like they might be trying to now. Sorry bruh.Lava_Croft wrote: »I don't know how much more clear they can be. It unintended and unexpected, but it's not considered an exploit. If it's not considered an exploit, there is nothing to fix.eventide03b14a_ESO wrote: »She said NOT INTENDED the use of the word exploit is a matter of symantics. They should fix it. Sorry but it does't support your position.Lava_Croft wrote: »It seems ZOS does not agree with you: Click me!eventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
It's probably easier to try and fix your manual dexterity.
Lava_Croft wrote: »I don't know how much more clear they can be. It unintended and unexpected, but it's not considered an exploit. If it's not considered an exploit, there is nothing to fix.eventide03b14a_ESO wrote: »She said NOT INTENDED the use of the word exploit is a matter of symantics. They should fix it. Sorry but it does't support your position.Lava_Croft wrote: »It seems ZOS does not agree with you: Click me!eventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
It's probably easier to try and fix your manual dexterity.
wraithguknub18_ESO wrote: »wraithguknub18_ESO wrote: »its funny how many games have animation cancelling and "clipping" and how many people simply cant do it that whine all the time about it being a "exploit" or a "cheat" QQ already.
Im sorry im being insensitive to your needs.
GROUP HUG
i can do it, and i think its a exploit. Do you really think in a game with their GCD is animation that you should be able to manipulate it?
Surely this thread doesnt think that your character should spaz out on the animations (you know, *** with the GCD) is the proper way they intended us to play.
dont get a dps rotation confused with literately changing the way the game does its GCD.
Once again. Zos stated before a very long time ago it was an intended mechanic in the game and hence NOT an exploit. If you think it is great. Thats simply your opinion.
Also if the Dev's get rid of it, you wont see me coming on the forums whining and crying about it. i will simply adjust my play style accordingly.
Have a nice day
eventide03b14a_ESO wrote: »I genuinely believe they only begrudgingly accepted it because they couldn't fix it.eventide03b14a_ESO wrote: »If you created a game with a broken mechanic that you were unable to fix or prevent people from using, would you say it was intended or would you just kindly ask them not to do it knowing you couldn't enforce it? Get real. It's an exploit of the combat mechanics and we all know it. Stop pretending otherwise.Lava_Croft wrote: »Same here! Anyone following ZOS statements will know that the only statements they made regarding animation cancelling is that it's not a bug, not an exploit and they like added layer of skill it brings to combat.Lava_Croft wrote: »Hello Skyrim players!
ZOS has stated that animation cancelling is not in any way an exploit or cheat.
Have fun in Skyrim!
Hello, @Lava_Croft!
ZOS has stated that it is a bug and they will be fixing them in the next major update.
Have fun, @Lava_Croft!
@MCMancub Could you please let me know where that was said/written? It's new to me and was just wondering.
Yes @Lava_Croft , I follow ZOS statements, BUT, they could have changed their minds, that's always possible. @Pman85 could you please link a source to where it was stated it is now considered a bug? I don't recall seeing anything new on it, so it'd be interesting for me to read/watch.
@eventide03b14a_ESO they have it's a side-effect of the action combat, although not intended, was being embraced, and not an exploit, I'll go try and find the exact ESO Live episode now and link it for you. I'm not trying to argue or anything, I'm just genuinely curious as to when they changed their stance on it
Yeah, actually, that is pretty much what was said. They couldn't take animation cancelling out without making the combat feel clunky and not fluid - so they have chose to embrace it. I will head out to find which ESO live and get a timestamp for you. It may take me a bit. Although, understand, we aren't saying from day 1 they were like "yeah we meant this - go do it!" It seriously was more like "We can't do anything to change it, and now we think about it, it adds a layer of skill - so yeah, animation cancel away" (not exact words in any way shape or form. let me go find that eso live now..
These two are so afraid their precious animation cancelling is going to be taken away they are resorting to personal attacks about it. I don't even feel that strongly about it and frankly if it's going to stop them from crying I would like to just drop the subject. Please stop mentioning me so that I don't see the comments you make anymore @MissBizz. Thank you.wraithguknub18_ESO wrote: »wraithguknub18_ESO wrote: »its funny how many games have animation cancelling and "clipping" and how many people simply cant do it that whine all the time about it being a "exploit" or a "cheat" QQ already.
Im sorry im being insensitive to your needs.
GROUP HUG
i can do it, and i think its a exploit. Do you really think in a game with their GCD is animation that you should be able to manipulate it?
Surely this thread doesnt think that your character should spaz out on the animations (you know, *** with the GCD) is the proper way they intended us to play.
dont get a dps rotation confused with literately changing the way the game does its GCD.
Once again. Zos stated before a very long time ago it was an intended mechanic in the game and hence NOT an exploit. If you think it is great. Thats simply your opinion.
Also if the Dev's get rid of it, you wont see me coming on the forums whining and crying about it. i will simply adjust my play style accordingly.
Have a nice day
I am not sure if you are thinking i am whining and crying about it. So i guess the next step would be to link where you see them saying it is working as intended. All the other posts from the greens have shown that they know about this and they don't label it an exploit because fixing it will cause more issues. Links in this thread destroy what you are trying to say my friend.
Click those links you see in this thread man!

https://youtu.be/KSjxZZTS1Uw