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Vampire or Werewolf?

Sammyp_94
Sammyp_94
Which is better? Explain your reasons for and against and also PVe or PVP.
Edited by Sammyp_94 on July 9, 2015 9:48AM

Vampire or Werewolf? 24 votes

Vampire
16%
1mirgTalongardabulls749165pippo 4 votes
Warewolf
75%
cauxiqlolo_01b16_ESOTurelusValvecjthibsSkiseronyFlameheartninjaguymandsalterLynx7386tplink3r1AerathnorResipsa131jybgessGideonxJuravarminterBwell9xLEGITxxCAMAPx 18 votes
None of the above
8%
DracaneHeardsTheWord 2 votes
  • lolo_01b16_ESO
    lolo_01b16_ESO
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    ✭✭
    Warewolf
    Werewolf as long as you don't use any active skill from it. Increased stamina recovery is always good, for PvP as well as PvE.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    Warewolf
    Werewolf.

    15% in combat stamina regeneration with no penalies unless you go into werewolf form.

    Vampire offers more abilities and passives which you can make use of however these come at the cost of the weakness to fire always being applied. Although the value of this weakness will be lowered in update 7.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • GideonxJura
    Warewolf
    Warewolf, to sell wares, obviously
  • tplink3r1
    tplink3r1
    ✭✭✭✭✭
    Warewolf
    15% regen bonus with 0 drawbacks...
    VR16 Templar
    VR3 Sorcerer
  • cjthibs
    cjthibs
    ✭✭✭✭✭
    Warewolf
    So sad...
    People love Werewolf...for the stamina regen.
  • dsalter
    dsalter
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    ✭✭
    Warewolf
    i'm a vamp but currently tupplewarewolf has the better passive due to not getting weaknesses for using stam regen, wouldnt bother using the form in pvp tho, risky as hell
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Flameheart
    Flameheart
    ✭✭✭✭✭
    Warewolf
    "Warewolf" as already said because of 15% stamina inc. reg without any drawbacks in human form.

    I play two magicka build classes (NB, Templar) but decided to "werewolf" them. It's mostly from an PvE point of view. Even as a magicka build class you need stamina for roll dodging and blocking.

    Vampires in masses and in an organized raid might be pretty powerful in PvP though. On the other side almost every player has at least the Fighter's Guild passive "Slayer" skilled and stamina build classes like to slot Evil Hunter. So it might hurt in your face being a vamp.

    I will further watch the fire vulneribility changes for vampires in the upcoming patches. As I skilled both lines (Vampire and Werewolf) and all their skills to the max, it's just a thing of a few thousand gold at a shrine.


    PS: This reminds me that we could really need the option to save "skillpoint setups" in game. I don't mind the gold to reskill, but I am annoyed by the time you waste by clicking "E" to relearn skills and it's morphs...
    Edited by Flameheart on July 17, 2015 1:56PM
    Sometimes the prey turns and nips us... it's a small thing.

    So let the snow flakes and unicorns dance alone until they melt or vanish from existence, we will finish up with those smart enough to stay in the glowing circle of love.

    Selissi - CP 1k+ Redguard Stamina Nightblade (Ebonheart Pact)
    Silmerel - CP 1k+ Breton Magicka Templar (Ebonheart Pact)
    Sunja - CP 1k+ Dunmer Magicka Nightblade (Ebonheart Pact)
    Suldreni - CP 1k+ Dunmer Magicka Dragonknight (Ebonheart Pact)
    Sulhelka - CP 1k+ Altmer Magicka Sorcerer (Ebonheart Pact)
    Sylundine - CP 1k+ Breton Magicka Warden (Ebonheart Pact)







  • Resipsa131
    Resipsa131
    ✭✭✭
    Warewolf
    I'm a Vamp, because Vamps are cool and have cool abilities but 15% stamina with no ramifications is a no brainer.
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