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Streamers vs. Addon authors: Player Psychology

Phinix1
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Something friends and I have long talked about is the fascinating phenomenon of game streamers basically making a decent living simply playing video games live for the public to observe. I understand that this is considered a valuable service to many, so I do understand why they might feel compelled to contribute to it financially through donations, and that is fine. Walkthrough videos and guides to boss encounters are also valuable, and though they gain far less revenue (and recognition) than streamers, I understand helping finance those efforts as well.

What I do not understand is how people constantly talk about how they couldn't game without addons how the addons add so much, how the consoles NEED addons, etc. Yet unlike the mighty streamers or even the guide-creators, no one ever donates to addon authors!

Why is that? It almost seems like it has become psychologically taboo to even DISCUSS funding addon authors (even through donations).

Maybe people assume that with the skills it takes to make addons these people are probably all bazillionaire programmers already. Or maybe they assume they all work for Zenimax. Of course neither is the case.

Personally I have made addons and mods for over 15 years and can't even make enough in donations to keep a website up to host them, leaving me no alternative but to post them on community sites which actually make more money off of them than I do (anything is more than nothing) by selling advertising space to investors. This makes me less inspired to take on larger projects.

The whole situation is really pretty unfair.
  • Gorthax
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    man you post a lot...... majority complaint threads lol if someone buys you that silly ice mount would you stop?

    Not trying to sound like an A hole, just asking a serious question :D Seems (to me) like it is all about money.......
    Edited by Gorthax on July 6, 2015 6:19PM
  • michaelb14a_ESO2
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    I agree actually. To be perfectly honest, I think ZOS should make give add-on devs the OPTION to obfuscate the Lua, at least opening the door for charging a fair price for well supported and developed addons. Going a step further, an official ZOS hosted addon site for developers would allow ZOS to get their piece.
    Edited by michaelb14a_ESO2 on July 6, 2015 6:23PM
  • demendred
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    You and your 'friends' have dull conversation's.
    All good Nords goto Sto'Vo'Kor.
  • Merlight
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    I agree actually. To be perfectly honest, I think ZOS should make give add-on devs the OPTION to obfuscate the Lua, at least opening the door for charging a fair price for well supported and developed addons.
    That's a terrible, terrible idea. Zero review -> malicious add-ons all over the place -> bad reputation for all add-ons.
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
    The offspring of the root of all evil in ESO by DeanTheCat
    Why ESO needs a monthly subscription
    When an MMO is designed around a revenue model rather than around fun, it doesn’t have a long-term future.Richard A. Bartle
    Their idea of transparent, at least when it comes to communication, bears a striking resemblance to a block of coal.lordrichter
    ... in the balance of power between the accountants and marketing types against the artists, developers and those who generally want to build and run a good game then that balance needs to always be in favour of the latter - because the former will drag the game into the ground for every last bean they can squeeze out of it.Santie Claws
  • Elsonso
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    My thought is that game mods and addons are hobbies, not jobs. The last thing I want is to start a new gaming related job.

    My personal opinion is that everything should be open and visible to everyone. I won't run a mod or addon that I cannot get into and see what they are doing. No encryption, no obfuscation, nothing hidden. That is the only way to keep things honest.







    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Gidorick
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    I'm curious if there is the possibility of building ads into a mod. Maybe a popup or a little window in the corner. Make it closeable with a prompt explaining that keeping it open will help provide you with revenue. Maybe even provide a version without ads for 'ethical' reasons.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Ahzek
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    OF course it is all about money.
    And I think the OP makes a fair point, it seems weird that addon authors get so much less recognition and revenue than streamers/youtubers.

    A reason i could see for that is that streaming especially and youtubers to a certain degree are much more personal. Often you see a face and hear a voice be it explaining a certain mechanic to you or just chatting with the viewers.
    Addon authors on the other hand have almost no "personal" contact with their audience. Most addon users simply press download without reading even the whole description (who ever reads the "credits" part ? ).
    Additionally donationg to a streamer more often than not gets you a direct individual response from the respective streamer with a popup and whatnot wich encourages support even more, an option that is not available to addon authors.

    Another point might be that streams and videos provide direct entertainment. you actively watch THAT very piece of content to keep you entertained. Mods however are a rather subtle form of entertainment often enchancing the experience the user gets but not being something they dedicate a very specific amount of time to. Instead the just let it run on the side of their usual experience and grow acustomed to it without paying it much mind ( this is somewhat different for quest mods like in skyrim/oblivion, etc but still holds true to a certain extent).

    I agree it is unfair and i believe its rooted in the way the service is provided to the user and how he percieves it, but i dont really see a way to change that right now, maybe a plugin in the mod would help, but that would rather annoy most people and lead to a ravaging mob crying "SELLOUT" than provide any sort of income.

    tldr: live is unfair =/
    Edited by Ahzek on July 6, 2015 6:35PM
    Jo'Khaljor
  • MissBizz
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    Also keep in mind for every 10,000 streamers... only 1 of those actually makes a living off of it.

    The numbers are made up, but seriously, it's a rare thing.

    It may have something to do with a player feeling actively engaged while the personality is streaming, with an add-on, they are not actively engaged with the person doing the work, so they may not "connect" with the add-on author and feel the urge to donate.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Phinix1
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    Gorthax wrote: »
    man you post a lot...... majority complaint threads lol if someone buys you that silly ice mount would you stop?

    Not trying to sound like an A hole, just asking a serious question :D Seems (to me) like it is all about money.......
    demendred wrote: »
    You and your 'friends' have dull conversation's.

    Deltia posts a thread with a negative view of a ZOS system and gets nothing but praise, being a streamer. Addon author posts an observation of the disparity, gets hated on and trolled. Thank you for proving my point about the warped psychology of some gamers.
    My thought is that game mods and addons are hobbies, not jobs.

    So is streaming, or making guides. Doesn't stop them from monetizing and earning a side-stream for their time and effort. No reason addon authors shouldn't have the same opportunity.
    Merlight wrote: »
    That's a terrible, terrible idea. Zero review -> malicious add-ons all over the place -> bad reputation for all add-ons.

    There is no such thing as a "malicious" addon. That is a paranoid myth created by the ill-informed. Addons can only do things that are exposed to the API. It isn't possible to code them to do anything ZOS doesn't let them do.
    I agree actually. To be perfectly honest, I think ZOS should make give add-on devs the OPTION to obfuscate the Lua, at least opening the door for charging a fair price for well supported and developed addons. Going a step further, an official ZOS hosted addon site for developers would allow ZOS to get their piece.

    Bethesda had a great idea with the modding marketplace for Skyrim. However the community proved to be extremely selfish, greeding, and evil. They attacked the modders that attempted to support the system, openly bragged about pirating their intellectual property, and cried and whined about Bethesda taking away their free stuff they were clearly entitled to, so Bethesda figured it was more trouble than it was worth.

    However, in this declining economy, all this means is that there will be less quality mods and addons moving forward, and all the people that demand free quality stuff will have to deal with the result of their shortsighted greed.
  • Rosveen
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    Gidorick wrote: »
    I'm curious if there is the possibility of building ads into a mod. Maybe a popup or a little window in the corner. Make it closeable with a prompt explaining that keeping it open will help provide you with revenue. Maybe even provide a version without ads for 'ethical' reasons.
    That's a sure-fire way to discourage people from using your addons at all. Player psychology 101.
  • demendred
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    Gorthax wrote: »
    man you post a lot...... majority complaint threads lol if someone buys you that silly ice mount would you stop?

    Not trying to sound like an A hole, just asking a serious question :D Seems (to me) like it is all about money.......
    demendred wrote: »
    You and your 'friends' have dull conversation's.

    Deltia posts a thread with a negative view of a ZOS system and gets nothing but praise, being a streamer. Addon author posts an observation of the disparity, gets hated on and trolled. Thank you for proving my point about the warped psychology of some gamers.

    Only children use the term 'troll'. I'm an a-hole, get it right cupcake.

    And I am nice, just not to most people on here.
    Edited by demendred on July 6, 2015 7:03PM
    All good Nords goto Sto'Vo'Kor.
  • MissBizz
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    Gorthax wrote: »
    man you post a lot...... majority complaint threads lol if someone buys you that silly ice mount would you stop?

    Not trying to sound like an A hole, just asking a serious question :D Seems (to me) like it is all about money.......
    demendred wrote: »
    You and your 'friends' have dull conversation's.

    Deltia posts a thread with a negative view of a ZOS system and gets nothing but praise, being a streamer. Addon author posts an observation of the disparity, gets hated on and trolled. Thank you for proving my point about the warped psychology of some gamers.
    My thought is that game mods and addons are hobbies, not jobs.

    So is streaming, or making guides. Doesn't stop them from monetizing and earning a side-stream for their time and effort. No reason addon authors shouldn't have the same opportunity.
    Merlight wrote: »
    That's a terrible, terrible idea. Zero review -> malicious add-ons all over the place -> bad reputation for all add-ons.

    There is no such thing as a "malicious" addon. That is a paranoid myth created by the ill-informed. Addons can only do things that are exposed to the API. It isn't possible to code them to do anything ZOS doesn't let them do.
    I agree actually. To be perfectly honest, I think ZOS should make give add-on devs the OPTION to obfuscate the Lua, at least opening the door for charging a fair price for well supported and developed addons. Going a step further, an official ZOS hosted addon site for developers would allow ZOS to get their piece.

    Bethesda had a great idea with the modding marketplace for Skyrim. However the community proved to be extremely selfish, greeding, and evil. They attacked the modders that attempted to support the system, openly bragged about pirating their intellectual property, and cried and whined about Bethesda taking away their free stuff they were clearly entitled to, so Bethesda figured it was more trouble than it was worth.

    However, in this declining economy, all this means is that there will be less quality mods and addons moving forward, and all the people that demand free quality stuff will have to deal with the result of their shortsighted greed.

    It is not impossible to make a malicious add-on. Remember the add-on awhile back that sent everyone's gold to some account? That's malicious.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Contraptions
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    I understand the OP's POV about addon authors not getting support. I do agree donations could help authors. But when money is involved greed will always come, I hope that such a thing will not escalate into the whole "paying for mods" fiasco that Valve/Bethesda started earlier this year. And based on the reaction of the internet, it's safe to say the idea of paying for unofficial, user-made content is not very popular.

    As for streamers getting more money, I guess the monetisation on YT and general popularity of "let's players" gave people the idea that it is "acceptable" for video makers/streamers to ask for money for their content. I dunno. For your idea to kick off I suppose Bethesda or ZOS would have to take the first step and make it "ok". Maybe then will there be some change.
    Patroller and Editor at UESP
  • Tolmos
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    The odd truth of making money in an amateur fashion in entertainment is that it makes NO SENSE.

    Addons makers can spend hundreds or even thousands of hours coding and working to build an amazing add-on, and at best get a few "good job!" comments on their add-on page, followed by thousands of feature requests and angry bug reports. Ask folks to donate money to said add-on maker, and those folks would scoff. But tell them the add-on maker quit supporting the add-on, and their name is mud.

    On the other hand, people can play a video game and just record themselves doing it; they will make thousands of dollars.

    You see the same thing with mobile game apps. Devs can pour thousands of hours into really intricate and amazing applications, barely see any profit... and then "Yo" app comes along and the guy is set for retirement.

    Making add-ons is a generally thankless job. That's just how it is.
  • MissBizz
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    Tolmos wrote: »
    The odd truth of making money in an amateur fashion in entertainment is that it makes NO SENSE.

    Addons makers can spend hundreds or even thousands of hours coding and working to build an amazing add-on, and at best get a few "good job!" comments on their add-on page, followed by thousands of feature requests and angry bug reports. Ask folks to donate money to said add-on maker, and those folks would scoff. But tell them the add-on maker quit supporting the add-on, and their name is mud.

    On the other hand, people can play a video game and just record themselves doing it; they will make thousands of dollars.

    You see the same thing with mobile game apps. Devs can pour thousands of hours into really intricate and amazing applications, barely see any profit... and then "Yo" app comes along and the guy is set for retirement.

    Making add-ons is a generally thankless job. That's just how it is.

    Yeah, works kind of like life. What exactly made Kim kardashian rich and famous? You don't know? Neither do I. That's the point. lol People seem to be willing to pay well for entertainment, but not something of "utility".
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Psychobunni
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    Gorthax wrote: »
    man you post a lot...... majority complaint threads lol if someone buys you that silly ice mount would you stop?

    Not trying to sound like an A hole, just asking a serious question :D Seems (to me) like it is all about money.......



    Okay, I agree with the OP that addon creators deserve more recognition, especially the ones with massive downloads showing just how game breaking missing elements are for some.

    However, I have also seen the OP's complaints about this before (no, I'm not stalking to go find them) and if any criticism or opposite debate is to be taken as "being hated on" well Alien, you are going to stay in a world of hurt that is primarily self imposed.

    All I can say is that if you (Alien) feel that you should be monetarily compensated for your contributions to addons, so much as for you to keep at it....and aren't going to receive it. Stop making addons. Don't say "compensation doesn't matter, I do this for fun" in one thread and then make threads like this....and then complain about criticism...

    You can't have your cake and eat it too (unless you are rich)
    If options weren't necessary, and everyone played the same way, no one would use addons. Fix the UI!

  • Tolmos
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    Okay, I agree with the OP that addon creators deserve more recognition, especially the ones with massive downloads showing just how game breaking missing elements are for some.

    However, I have also seen the OP's complaints about this before (no, I'm not stalking to go find them) and if any criticism or opposite debate is to be taken as "being hated on" well Alien, you are going to stay in a world of hurt that is primarily self imposed.

    All I can say is that if you (Alien) feel that you should be monetarily compensated for your contributions to addons, so much as for you to keep at it....and aren't going to receive it. Stop making addons. Don't say "compensation doesn't matter, I do this for fun" in one thread and then make threads like this....and then complain about criticism...

    You can't have your cake and eat it too (unless you are rich)

    Doing something without the goal of monetary compensation means you will continue doing it even if you know no money is coming in. Seems to be what the OP is doing, if I understand correctly. But that willingness doesn't make them immune to the butthurt of seeing someone make lots of cash for something that requires a fraction of the time and is far more enjoyable.

    Can they swap over and start streaming? Sure, but then the ESO community loses its addons (which some of these very streamers may use) and everyone loses; most add-on makers aren't willing to do that to others.

    Soooooo... they complain. Cause it's all they can do. Too good to leave the community high and dry, but not so selfless as to be able to ignore the unfortunate circumstance of it all.
  • timidobserver
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    Streamers are a form of entertainment. People pay for entertainment. It is why actors and professional athletes are so wealthy.
    Edited by timidobserver on July 6, 2015 7:18PM
    V16 Uriel Stormblessed EP Magicka Templar(main)
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  • Personofsecrets
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    Yes AlienDiplomat, it is an odd cultural thing. Just like in the U.S you may tip the waiter of your lunch a few dollars in appreciation and they would be happy, but in other countries they may find it rude or strange.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Diggergig
    Diggergig
    Streamers are screamers.
  • Merlight
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    Gidorick wrote: »
    I'm curious if there is the possibility of building ads into a mod. Maybe a popup or a little window in the corner. Make it closeable with a prompt explaining that keeping it open will help provide you with revenue. Maybe even provide a version without ads for 'ethical' reasons.
    No, add-ons don't have any (direct) means of communication with the out-of-game world.
    There is no such thing as a "malicious" addon. That is a paranoid myth created by the ill-informed. Addons can only do things that are exposed to the API. It isn't possible to code them to do anything ZOS doesn't let them do.
    It has already happened. The malicious add-on was quickly withdrawn, and thanks to the code being transparent, the flawed API was identified and eventually patched by ZOS. Had it been obfuscated, who knows for how long it would spread?
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
    The offspring of the root of all evil in ESO by DeanTheCat
    Why ESO needs a monthly subscription
    When an MMO is designed around a revenue model rather than around fun, it doesn’t have a long-term future.Richard A. Bartle
    Their idea of transparent, at least when it comes to communication, bears a striking resemblance to a block of coal.lordrichter
    ... in the balance of power between the accountants and marketing types against the artists, developers and those who generally want to build and run a good game then that balance needs to always be in favour of the latter - because the former will drag the game into the ground for every last bean they can squeeze out of it.Santie Claws
  • Sacadon
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    I would be very interested to see what happened if a highly-desired addon was gated by $1.00.

    I do think that it is all too easy to download any addon and reverse-gen it and never go back to the original or to just never donate.

    It's been a while since I looked into the heavy mod community around Skyrim, but I do know it's vast and wonder how its setup at Nexus compares to that of ESOUI.

    You can always create an automatically enabled "donate" button like some addon authors do, but this may turn some people off.

    Also, Minion makes it so easy to take updates, there's just no prompt or reminder to even show gratitude for the devs. I would see if you could get some traction with ESOUI as that's the source.

    EDIT: Another issue with RL donations is the concern regarding anonymity. Unless you go to great lengths, PayPal doesn't allow for fully anonymous donations. This is a detractor for many.

    Edited by Sacadon on July 6, 2015 7:27PM
  • Amiculi
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    People don't really PAY streamers though. I mean, a few will spend the fiver to subscribe or something but the vast majority don't. The streamers/youtubers make ad revenue. They also do what they do day in day out like some other thing people do for money where they get paid indirectly by an employer that benefits from their labor... What do you call those? Jobs? Something like that.

    Addon developers may work quite awhile towards their addon but they often can complete it in their spare time and within only a few days. Not to say they all do this, many people put a lot more time into it but then there stands the point that the addon maker can drop support at any time, for no reason, and the following game update could break that addon rendering it utterly worthless.

    Sure glad I ponied up the dough for this addon... that stopped working 8 updates ago and yet is still there to be bought and paid for!...

    If you, as an addon maker, want to complain about your lack of funds for what you do: go after the sites you host your addons on.

    The majority of streamers are getting paid by twitch, not the viewers.

    The majority of video makers are getting paid by youtube, not the viewers.

    So why compare addon makers to video entertainers and demand the end-user pay more? Go after the hosts that are ACTUALLY benefiting for free from your work.

    Though, I highly doubt they'll be interested in paying you, most sites like NexusMods barely stay afloat on their ad revenue and premium subs because they are serving up dramatically huge amounts of data without continual add revenue throughout the download. So while like a video site they may be handing the average user 500+ megs of bandwidth over their visit, they're only seeing 6 or 8 banner ads worth of clicks ASSUMING the user doesn't have an adblocker. Meanwhile, a youtuber may deal with adblockers as well but those who aren't blocking or at least whtielisted them are getting hit with several video ads, which payout significantly more effectively.

    Anyway, point is they're not comparable situations. It sucks that addon makers aren't able to do it fulltime but they also don't have the marketspace for fulltime employment doing it like streamers do.

    That said, there are people who make addons who do so fulltime as a job: they're called game developers.
  • Tolmos
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    Merlight wrote: »
    It has already happened. The malicious add-on was quickly withdrawn, and thanks to the code being transparent, the flawed API was identified and eventually patched by ZOS. Had it been obfuscated, who knows for how long it would spread?

    Which addon was this? I've never heard of it.
  • Amiculi
    Amiculi
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    Tolmos wrote: »
    Merlight wrote: »
    It has already happened. The malicious add-on was quickly withdrawn, and thanks to the code being transparent, the flawed API was identified and eventually patched by ZOS. Had it been obfuscated, who knows for how long it would spread?

    Which addon was this? I've never heard of it.

    http://www.gameranx.com/updates/id/13568/article/skyrim-nexus-reportedly-compromised-by-malware-hack/
  • SirAndy
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    I spend 12 hours a day getting paid to write code. I write AddOns in my "spare" time for fun ...
    type.gif
    Edited by SirAndy on July 6, 2015 8:40PM
  • Merlight
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    Tolmos wrote: »
    Which addon was this? I've never heard of it.
    I don't remember the name. Its original author had quit, and the guy who took it over made it send all your gold to himself.
    EU ‣ Wabbajack nostalgic ‣ Blackwater Blade defender ‣ Kyne wanderer
    The offspring of the root of all evil in ESO by DeanTheCat
    Why ESO needs a monthly subscription
    When an MMO is designed around a revenue model rather than around fun, it doesn’t have a long-term future.Richard A. Bartle
    Their idea of transparent, at least when it comes to communication, bears a striking resemblance to a block of coal.lordrichter
    ... in the balance of power between the accountants and marketing types against the artists, developers and those who generally want to build and run a good game then that balance needs to always be in favour of the latter - because the former will drag the game into the ground for every last bean they can squeeze out of it.Santie Claws
  • Diggergig
    Diggergig
    Thanks for the link ^^


    One of the comments was hilarious:



    Who loves the TES Saga from Morrowind and further has hated since the principle the idea to bind Skyrim to steam!! And now they destroy the real free-mod community for allow to steam company to have much money from us.. I have no buoght the DLCs for avoid to put my money online: I bought Skyrim in a physic store,and now I can't buy the DLCs because are only online...NEVER I will put my money online! They must allow us an alternative!! But the Bethesda Softworks not the Valve Corporation that must be out. Steam is only a problem,not a resource!
  • Gidorick
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    Rosveen wrote: »
    Gidorick wrote: »
    I'm curious if there is the possibility of building ads into a mod. Maybe a popup or a little window in the corner. Make it closeable with a prompt explaining that keeping it open will help provide you with revenue. Maybe even provide a version without ads for 'ethical' reasons.
    That's a sure-fire way to discourage people from using your addons at all. Player psychology 101.

    Yea. I agree with you there.... just wondering if its technically feasible.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • Rosveen
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    Amiculi wrote: »
    Tolmos wrote: »
    Merlight wrote: »
    It has already happened. The malicious add-on was quickly withdrawn, and thanks to the code being transparent, the flawed API was identified and eventually patched by ZOS. Had it been obfuscated, who knows for how long it would spread?

    Which addon was this? I've never heard of it.

    http://www.gameranx.com/updates/id/13568/article/skyrim-nexus-reportedly-compromised-by-malware-hack/
    This has no relevance to ESO.
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