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Nightblade Cloak + Shades causes enemies to reset

Drazhar14
Drazhar14
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If you have shades out, and cast cloak, enemies sometimes reset themselves in the middle of combat. I'm not talking about spamming cloak over and over letting the shades do all the damage while you stay invisible. This can happen after just a couple seconds in cloak. For example, I cast shades, then want to follow up with a cloak + concealed weapon combo, but the enemy resets.
  • Magister_Aena
    Magister_Aena
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    THIS. I have a v2 nightblade and so many times I've been in the middle of a boss fight solo and used cloak to guarantee a crit only for the boss to reset. I'm standing right next to the boss, and all the other cloaks before that one didn't reset the boss except for this one. So frustrating to have to redo the fight over this.
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  • joshisanonymous
    joshisanonymous
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    Yeah I've been experiencing this for quite some time.
    Fedrals: PC / NA / EP / NB

  • Dixa
    Dixa
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    wait...why are you cloaking at all? are you in light armor or something?

    there have only been a couple of world bosses on my now vr5 nightblade that have given me some challenge as a 2h/bow nightblade. I only had cloak until about 15 when I bought a skill reset. now it's not even trained.

    it's not a needed skill for general pve/leveling. at all. since it is an aggro drop you should expect it to reset fights if you are alone.
  • C0pp3rhead
    C0pp3rhead
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    @Dixa, no, it's not "needed" by any means. But, I could understand wanting test out some abilities and engage in a different play style. Besides, it's always fun to work on a good combo move. And although the ability is an aggro drop, his shades were still active, and the boss should be attacking them.

    This thread is about a broken game mechanic, not How2NB.
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  • Dixa
    Dixa
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    C0pp3rhead wrote: »
    @Dixa, no, it's not "needed" by any means. But, I could understand wanting test out some abilities and engage in a different play style. Besides, it's always fun to work on a good combo move. And although the ability is an aggro drop, his shades were still active, and the boss should be attacking them.

    This thread is about a broken game mechanic, not How2NB.

    except I don't view it as broken unless those shades are supposed to be classified as pets and not just a debuff/dot with an unusual visual indicator.
  • Varicite
    Varicite
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    Dixa wrote: »
    C0pp3rhead wrote: »
    @Dixa, no, it's not "needed" by any means. But, I could understand wanting test out some abilities and engage in a different play style. Besides, it's always fun to work on a good combo move. And although the ability is an aggro drop, his shades were still active, and the boss should be attacking them.

    This thread is about a broken game mechanic, not How2NB.

    except I don't view it as broken unless those shades are supposed to be classified as pets and not just a debuff/dot with an unusual visual indicator.

    Shades are just a DoT / debuff. They aren't targetable, have a set duration, and require a target.

    They are definitely not a pet.
  • Dixa
    Dixa
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    Varicite wrote: »
    Dixa wrote: »
    C0pp3rhead wrote: »
    @Dixa, no, it's not "needed" by any means. But, I could understand wanting test out some abilities and engage in a different play style. Besides, it's always fun to work on a good combo move. And although the ability is an aggro drop, his shades were still active, and the boss should be attacking them.

    This thread is about a broken game mechanic, not How2NB.

    except I don't view it as broken unless those shades are supposed to be classified as pets and not just a debuff/dot with an unusual visual indicator.

    Shades are just a DoT / debuff. They aren't targetable, have a set duration, and require a target.

    They are definitely not a pet.

    then this situation is clearly working as intended.
  • Drazhar14
    Drazhar14
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    Dixa wrote: »
    Varicite wrote: »
    Dixa wrote: »
    C0pp3rhead wrote: »
    @Dixa, no, it's not "needed" by any means. But, I could understand wanting test out some abilities and engage in a different play style. Besides, it's always fun to work on a good combo move. And although the ability is an aggro drop, his shades were still active, and the boss should be attacking them.

    This thread is about a broken game mechanic, not How2NB.

    except I don't view it as broken unless those shades are supposed to be classified as pets and not just a debuff/dot with an unusual visual indicator.

    Shades are just a DoT / debuff. They aren't targetable, have a set duration, and require a target.

    They are definitely not a pet.

    then this situation is clearly working as intended.

    So what you are saying is, if you place a damage over time on an enemy, then enter cloak for even just a second, it's okay for the enemy to reset instantly? How are you supposed to do a cloak + concealed weapon combo like that? The timer should be changed to at least 5 seconds. Or better yet, remove the ability for enemies to instantly reset since it is an extremely stupid mechanic. It is understandable if you run outside the enemy's aggro range, but if you are still at it's spawn area it should never reset.

    And I think shades are classified as pets. I have an addon showing damage numbers and whenever shades attack it says pet damage.
  • joshisanonymous
    joshisanonymous
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    Dixa wrote: »
    wait...why are you cloaking at all? are you in light armor or something?

    there have only been a couple of world bosses on my now vr5 nightblade that have given me some challenge as a 2h/bow nightblade. I only had cloak until about 15 when I bought a skill reset. now it's not even trained.

    it's not a needed skill for general pve/leveling. at all. since it is an aggro drop you should expect it to reset fights if you are alone.

    That's not even true. Depending on your build, it can be very much a needed skill. I've used solo builds in PvE where cloak was my only defense, so having fights reset because I tried not to die is ridiculous. Your idea that DoTs shouldn't keep a fight going is equally ridiculous. Why would you even oppose fixes to cloak in the first place?
    Fedrals: PC / NA / EP / NB

  • helediron
    helediron
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    This is probably because of a fix of an exploit from last year. Nightblades were able to "tank" everything with taunt+cloak. NB had aggro but boss just stood still because it didn't see the NB. They fixed it so that cloak immediately released aggro.
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  • Drazhar14
    Drazhar14
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    helediron wrote: »
    This is probably because of a fix of an exploit from last year. Nightblades were able to "tank" everything with taunt+cloak. NB had aggro but boss just stood still because it didn't see the NB. They fixed it so that cloak immediately released aggro.

    They should have just made it just cancel taunts instead. Cloaking during combat is part of the nightblade playstyle. Enemies should not reset because of that. If a player is solo, the enemy should look around for a bit. If a player cloaks in a group, the enemy should just change targets.
  • Dixa
    Dixa
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    And I remember that exploit, which
    Drazhar14 wrote: »
    helediron wrote: »
    This is probably because of a fix of an exploit from last year. Nightblades were able to "tank" everything with taunt+cloak. NB had aggro but boss just stood still because it didn't see the NB. They fixed it so that cloak immediately released aggro.

    They should have just made it just cancel taunts instead. Cloaking during combat is part of the nightblade playstyle. Enemies should not reset because of that. If a player is solo, the enemy should look around for a bit. If a player cloaks in a group, the enemy should just change targets.

    it's fine as is. unless a cooldown was added to the stealth, what you are saying would lead to absurd cheesing.
  • Drazhar14
    Drazhar14
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    Dixa wrote: »
    And I remember that exploit, which
    Drazhar14 wrote: »
    helediron wrote: »
    This is probably because of a fix of an exploit from last year. Nightblades were able to "tank" everything with taunt+cloak. NB had aggro but boss just stood still because it didn't see the NB. They fixed it so that cloak immediately released aggro.

    They should have just made it just cancel taunts instead. Cloaking during combat is part of the nightblade playstyle. Enemies should not reset because of that. If a player is solo, the enemy should look around for a bit. If a player cloaks in a group, the enemy should just change targets.

    it's fine as is. unless a cooldown was added to the stealth, what you are saying would lead to absurd cheesing.

    Cloak lasts like 3 seconds. Make the enemy reset timer 5 seconds. That way, if you cast cloak once to follow up with concealed weapon, you'll be fine, but if you spam cloak twice in a row to abuse it, enemy will reset. Seems like a simple solution to relieve much frustration.
  • Drazhar14
    Drazhar14
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    I heard nightblade cloak is getting "fixed" in the next major update. I am wondering if the enemy resetting issue will be addressed? @ZOS_RichLambert
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