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Unacknowledged & Irrelevant Vampirism

  • MornaBaine
    MornaBaine
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    GreySix wrote: »
    tmacdec wrote: »
    At stage 4 vamps should have mist coming off them during the day time.

    They should be smoking piles of ash in the daytime.

    It's one of the inconsistencies I've never liked in the TES games.

    Vampires are adversely affected by sunlight in Skyrim and, I believe, the other TES games also.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Dante_Ravenkin
    I'm neither a vampire or a werewolf yet, but I believe there needs to be some kind of downside to being one. The amount of people I see begging for bites, or camping out in Bangkorai is more than a little ridiculous. Weres should be attacked on sight by NPC guards when in wolf form. Vampires should be weak as kittens when the sun is shining. Maybe even a consequence where you get kicked out and lose access to all fighter's guild and mage's guild abilities for being one. Or every once in a while, out of nowhere, you get attacked by a super powerful group of hunters whose only mission is to eradicate vamps and weres. I think that would be pretty cool and add some tension to the game; being on a mission that's going swimmingly and suddenly you're being assaulted by monster hunters.
    'This throne is arguably the most uncomfortable piece of furniture in the Kingdom. And I get to use it.'
  • Ravarx
    Ravarx
    Soul Shriven
    I wasn't lucky enough to arrive at the vamp alter unscathed. I was promptly mauled and eaten by a skeever, which I spent a good 10 minutes laughing about. Although, once I got into the quest, it wasnt really horrible. I used venom arrow, soul trap and a flame enchanted bow, and it took me maybe 20-30 minutes in all to kill the Worm Assassins just running up and down the stairs in the first area. I'm L12. In a way, I'm glad I was able to get the quest early. I see now that it's going to take a while to actually level up the skill tree, though, but that's totally fine. I play both Skyrim and Oblivion as a vampire, so it's great to have it again here. But the complaint that NPCs don't notice reminds me of Vicente Valtiere from Oblivion, he tells you not to worry about his vampirism regardless of whether you're a mortal or otherwise. That killed me, like really? Still, there is time yet to add things in. MMOs constantly change and evolve. Odds are in the future we'll see an improvement. I still personlly find this game better than any other MMO I've ever played.
  • Tors
    Tors
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    Darned Role Players with their sandles and real ale.

    You should not be wasting your time trying to convince an NPC to change his view on you, you should be out scamming the n00bs WTB Vamp!!

    /me wonders off muttering something about beards and wearing socks with your jesus creepers
    Better late Than Pregnant....
    The shadow cabinet, a group of people who pretend to have jobs they do not actually have

    EU PC - Azura's Star
    Decimation Elite - Raid Jester
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    No offense, but there is nowhere else in the game where an L7 can realistically out-resource an L42.

    If they could, the 5th zones would be crawling with them for better gold and higher paying loot.

    I'm at least glad you used the vamp skills and actually fed. Most I've heard of simply run around like a scared schoolkid, plinking their arrows for 20 minutes per NPC.

    Regarding your OP, it does seem they missed the mark on several quests, if not on the passerby comments, regarding the gift. It's odd enough to work with a seasoned vampire slayer to kill vampires, all the while without him even noticing you're a bit different.

    [/quote]

    No offense taken, but know this.... I was killing level 42s in Riften when I was just lvl 12. At level 7 I could kill a level 38 as well, and was selling or deconstructing the armor/weapons. And no, no schoolkid running for me. I fought all enemies in melee with a two-handed sword, Mist-Form, Drain Essence, and Teleport Strike. I did die the first two times I tried, until I found my rhythm, then it was a wrap. Lastly, I can't agree that 5th zones would cluttered with low level players trying to get a quick buck, because like I said, what I did takes skill. Plus you'd be hard-pressed to see a lvl 7 vampire, let alone a lvl 3 that already has vampirism. I pride myself on being able to do the unexpected or near impossible. Nevertheless, thanks for the feed-back.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • OzJohnD
    OzJohnD
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    The justice system was supposed to make NPCs notice us at various stages and some get hostile when at stage 4. I assume, this is coming with phase 2 of the Justice System; if that still is a thing.

    This will be interesting with my Altmer vampire who refused to feed because no one else's blood is good enough.

    Everyone knows the phenomenon of trying to hold your breath underwater - how at first it's alright and you can handle it, and then as it gets closer and closer to the time when you must breathe, how urgent the need becomes, the lust and the hunger to breathe. And then the panic sets in when you begin to think that you won't be able to breathe - and finally, when you take in air and the anxiety subsides...that's what it's like to be a vampire and need blood.

    Francis Ford Coppola - BS Dracula: The Film and the Legend




  • Samadhi
    Samadhi
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    ...
    No offense taken, but know this.... I was killing level 42s in Riften when I was just lvl 12. At level 7 I could kill a level 38 as well, and was selling or deconstructing the armor/weapons. And no, no schoolkid running for me. I fought all enemies in melee with a two-handed sword, Mist-Form, Drain Essence, and Teleport Strike. I did die the first two times I tried, until I found my rhythm, then it was a wrap. Lastly, I can't agree that 5th zones would cluttered with low level players trying to get a quick buck, because like I said, what I did takes skill. Plus you'd be hard-pressed to see a lvl 7 vampire, let alone a lvl 3 that already has vampirism. I pride myself on being able to do the unexpected or near impossible. Nevertheless, thanks for the feed-back.

    More common than you think; lots of players like to start out alts as a vampire to level the skill line as early as possible.

    @AlienDiplomat was even kind enough to post a full video guide of the quest at level 3 a year ago

    http://forums.elderscrollsonline.com/en/discussion/119420/starting-the-game-as-a-vampire-at-level-3/p1

    Edited by Samadhi on June 30, 2015 11:41PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Azalin76
    Azalin76
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    I agree so much. I want people to notice. It would be great to add to the vampirism stages too. Like if you get to stage 4, merchants won't sell to you and people just scream when you try to talk to them. Give me a real reason to feed.

    Would be easy to do now that they have the justice system in place because if you have a high bounty on you the npc's won't talk to you and merchants won't sell to you. Just add that feature to stage 4 vamps and it would make it more realistic at least.
  • The_Sadist
    The_Sadist
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    While it would be interesting if they did add unique quest dialogue if you're a vampire or a werewolf, I feel it really shouldn't be a priority. When I was a vampire I found it odd that I was referred to as a mortal sort of thing, but ultimately it didn't bother me a great deal. Naturally the main quest line sort of thing will remain untouched, but adding dialogue to minor quests is totally an option. By the same token, a great deal of quests require you to use magic and I feel there should be a stamina counterpart sort of thing. Like, if an NPC told you to channel your magical energy into the crystals there should be an alternative where you break them or something.

    Anyways, while the main antagonist may be the father of vampires, bear in the mind the first vampire absolutely hates him sort of thing, so despite being a vampire it still makes sense you fight Molag Bal.

    Lastly, apparently the strain of vampirism in ESO is unique and awesome and somehow dies out before the events of the later games, so yay for that.
    Edited by The_Sadist on July 1, 2015 12:16AM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • DivinityDay
    DivinityDay
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    All of my chars are WW, but to be honest I wanted to be a Vamp when I started ESO. But with the debuffs and as shallow as it sounds.....the looks of a vamp char kept me away from it as well.

    I feel like if you are "fed" that you shouldnt look horrendous. Maybe after going a long while without feeding, ya.
    @AmariaNaria's chars:
    NA - PC
    Divinity Day Sorc DPS - AD
    Amaria Day DK TANK - AD WW
    Talia Shade NB BOW/DW - AD WW
    Amaria Naria NB 2H/DW - AD WW
    Kali Day Magplar - AD VAMP
    Dekaria Bombblade AD


  • Lokryn
    Lokryn
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    A lot of us vampire enthusiasts have been asking for meaningful changes to vampire immersion for months but have been completely ignored.

    I remember reading that vampires/werewolves were added later in development after the community pushed ZoS to add them in. It would certainly explain the afterthought of an implementation they became.
  • FriedEggSandwich
    FriedEggSandwich
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    My alt is an AD argonian and gets nothing but hostility from argonian npcs, no love for a lizard brother.
    PC | EU
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Samadhi wrote: »
    ...
    No offense taken, but know this.... I was killing level 42s in Riften when I was just lvl 12. At level 7 I could kill a level 38 as well, and was selling or deconstructing the armor/weapons. And no, no schoolkid running for me. I fought all enemies in melee with a two-handed sword, Mist-Form, Drain Essence, and Teleport Strike. I did die the first two times I tried, until I found my rhythm, then it was a wrap. Lastly, I can't agree that 5th zones would cluttered with low level players trying to get a quick buck, because like I said, what I did takes skill. Plus you'd be hard-pressed to see a lvl 7 vampire, let alone a lvl 3 that already has vampirism. I pride myself on being able to do the unexpected or near impossible. Nevertheless, thanks for the feed-back.

    More common than you think; lots of players like to start out alts as a vampire to level the skill line as early as possible.

    @AlienDiplomat was even kind enough to post a full video guide of the quest at level 3 a year ago

    http://forums.elderscrollsonline.com/en/discussion/119420/starting-the-game-as-a-vampire-at-level-3/p1

    I'm aware that it is done, but it is by no means common. An experienced player that has already gone through the game with a previous character may do it, but a new player seeking the bite will not be inclined to immediately go to a high level zone and attempt to take on a lvl 38 + enemy with their new level 3. So no, it is not a majority or common place attempt. And just because there is a video up about how to do it, doesn't mean anyone wants to attempt the tedious task, let alone watch it on video - I mean lets face it... It is boring as hell to watch someone run all over the place and take ten to fifteen minutes to kill one enemy, and then watch someone do the same thing 9 more times? No thanks.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • MornaBaine
    MornaBaine
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    Lokryn wrote: »
    A lot of us vampire enthusiasts have been asking for meaningful changes to vampire immersion for months but have been completely ignored.

    I remember reading that vampires/werewolves were added later in development after the community pushed ZoS to add them in. It would certainly explain the afterthought of an implementation they became.

    Yes, both were definitely a half-baked after thought and it really shows even after improvements were made to werewolves. Vampires have gotten no improvements and have been continually nerfed in all the wrong ways. Hopefully now that Paul Sage, who I truly believe hated vampires and didn't want them in the game, is gone now and we have a creative director who is actually familiar with vampires as they appeared in the TES games AND the precious console release is done we can revive a faint spark of hope for our beloved Undead. And while there is a whole host of things I'd LOVE to see for vampires, here are my top wishes that I feel may have SOME chance of being implemented.

    1. Switch the stage timers between Stage 1 and Stage 3. Right now Stage 1 lasts 30 minutes, Stage 2 lasts 60 minutes and Stage 3 lasts 90 minutes and Stage 4 is forever until you feed again. This is extremely illogical. The closer one gets to Stage 4 the shorter the Stages should be due to not feeding. In the TES games the Stages were of equal length and if they'd like to go that route and make Stage 1 through 3 each last 2 hours that would be great too.

    2. New Vamp Active Ability: Mortal Guise. This would be an active ability that would confer no bonuses but when activated (like Bound Armor) would return your vampire to the appearance they had before becoming a vampire. Stages would proceed as normal with their effects on mechanics and this ability would in no way interfere with the Fighters Guild abilities that allow those that possess them to spot out the vampires in Cyrodiil. Since it would be strictly cosmetic there would be no "need" to spend a skill point on it for those who don't care what their vampires look like.

    3. New Vamp Active Ability: Charm. This ability would allow your vampire to feed on townie NPCs WITHOUT raising an alarm and incurring a bounty. Like the current feeding mechanic, it would do no damage to the NPC. Again, this would not be an actual "need" to play a vampire effectively in combat and so would be completely optional.

    And for the love of the Divines PLEASE change the ridiculous feeding animation we've been stuck with since launch! I HATE that thing!
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • xoduspaladin
    xoduspaladin
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    I've had vampirism since level 7, and while I greatly enjoy the powers and passives it offers... It's really not cool that not one NPC in the game (so far) even suspects that I might be one - even at stage 4. It was even worse and extremely disappointing to finally have met an in-game vampire like Count Verandis Ravenwatch, and having him speak to me as though I were human. Every Daedra refers to my character as "mortal", Verandis asks me not to be appalled at him eating blood while I stand before him as a vampire. What??? I look forward to the moment in dialogue when I get to tell him something like 'No worries, I too am a creature of the night', but no, I get left with "Oh no, you're a vampire!?" or [Intimidate] "I must kill you, vampire."
    Really, Zenimax?

    Moments like this that lacked the relevant dialogue to make me feel like my character can be seen or at the very least mattered. In an RPG-MMO like this, the cosmetic approach was NOT the right move - It just leaves a role-player like myself wanting. This may not matter too much to most of the community, but there are those of us that was expecting more. It's hard to not feel like vampires don't really fit in the script of this world where the story revolves around that Daedric Prince Molag Bal that IS THE FATHER OF VAMPIRES. So how could you all not add depth to the storyline in that regard? Please fix this.

    I agree. I find ESO decent, but out of all the mmo rpgs I have played, this game is the most immersion killing I have ever played. Its like they don't even try at times.
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    The_Sadist wrote: »
    While it would be interesting if they did add unique quest dialogue if you're a vampire or a werewolf, I feel it really shouldn't be a priority. When I was a vampire I found it odd that I was referred to as a mortal sort of thing, but ultimately it didn't bother me a great deal. Naturally the main quest line sort of thing will remain untouched, but adding dialogue to minor quests is totally an option. By the same token, a great deal of quests require you to use magic and I feel there should be a stamina counterpart sort of thing. Like, if an NPC told you to channel your magical energy into the crystals there should be an alternative where you break them or something.

    Anyways, while the main antagonist may be the father of vampires, bear in the mind the first vampire absolutely hates him sort of thing, so despite being a vampire it still makes sense you fight Molag Bal.

    Lastly, apparently the strain of vampirism in ESO is unique and awesome and somehow dies out before the events of the later games, so yay for that.
    The Vampire disposition with Molag Bal does not reflect or impact the fact that Molag Bal himself does not rebuke vampires - He actually enjoys the terror it casts on humanity and how it annoys Azura. Through dialogue or other significant means, the game should "spotlight" vampires and the player that plays as ones impact on the denizens of Tamriel.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Samadhi
    Samadhi
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    Samadhi wrote: »
    ...
    No offense taken, but know this.... I was killing level 42s in Riften when I was just lvl 12. At level 7 I could kill a level 38 as well, and was selling or deconstructing the armor/weapons. And no, no schoolkid running for me. I fought all enemies in melee with a two-handed sword, Mist-Form, Drain Essence, and Teleport Strike. I did die the first two times I tried, until I found my rhythm, then it was a wrap. Lastly, I can't agree that 5th zones would cluttered with low level players trying to get a quick buck, because like I said, what I did takes skill. Plus you'd be hard-pressed to see a lvl 7 vampire, let alone a lvl 3 that already has vampirism. I pride myself on being able to do the unexpected or near impossible. Nevertheless, thanks for the feed-back.

    More common than you think; lots of players like to start out alts as a vampire to level the skill line as early as possible.

    @AlienDiplomat was even kind enough to post a full video guide of the quest at level 3 a year ago

    http://forums.elderscrollsonline.com/en/discussion/119420/starting-the-game-as-a-vampire-at-level-3/p1

    I'm aware that it is done, but it is by no means common. ...

    Have personally done it on multiple characters, and see pre-10 vampires on almost a daily basis while running through Daggerfall.
    However, if you would prefer to argue that virtually no one unlocks Vampire before the late 30s to early 40s range at the earliest, then that really just serves to reinforce that modifying quest dialogues would largely be a waste of time. By your description, the majority of players would not have the possibility to encounter the content unless they made an alt solely for that purpose.
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • RebornBeats
    RebornBeats
    Soul Shriven
    Anyone able to bite me ? Been trying for ages to get it but with no hope "/

    Gamertag: FMx ReCoNz

    Please haha
  • Milktray
    Milktray
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    If you want such immersion with your vampire, then i suggest those of us who stay hummie get immersion and all vamps/werewolves pvp flagged ;-)

    There's immersion for ya
    ZoS please understand everyone thinks and pronounces things differently, so please add to your 'rules' that things get removed if the Mod doesn't actually quite understand phrasing
  • Mivryna
    Mivryna
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    The narrative does fit with Molag Bal though. The entire ritual is about defying both Bal and Arkay for the curse that's taken their lives.

    Roleplayers can interpret things how they want, but the resources just don't exist to craft an entirely separate experience.

    I will agree regarding quests though. They need to update those big time.
  • LordBurl
    LordBurl
    Soul Shriven
    I feel your disgruntlement my friend. I love Orcs, so I rolled an Orc, but it doesn't feel right when I talk to another Orc, and either my dialogue makes it sound as if I know NOTHING about Orcs, or the NPC dialogue makes it sound like I know NOTHING about Orcs. Why can't the other Orcs in the game recognize that I too am an Orc, and treat me accordingly. I remember one NPC was talking to me, and was telling me how I wouldn't understand, because they were an Orc! Mersion people, we need more mersion!
  • GreySix
    GreySix
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    Anyone able to bite me ? Been trying for ages to get it but with no hope "/

    Gamertag: FMx ReCoNz

    Please haha

    Sure, stick your hand right in there.
    vicious-dogs-module-5ee95aa0e5064756.jpg
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Ethromelb14_ESO
    Ethromelb14_ESO
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    Samadhi wrote: »
    Samadhi wrote: »
    ...
    No offense taken, but know this.... I was killing level 42s in Riften when I was just lvl 12. At level 7 I could kill a level 38 as well, and was selling or deconstructing the armor/weapons. And no, no schoolkid running for me. I fought all enemies in melee with a two-handed sword, Mist-Form, Drain Essence, and Teleport Strike. I did die the first two times I tried, until I found my rhythm, then it was a wrap. Lastly, I can't agree that 5th zones would cluttered with low level players trying to get a quick buck, because like I said, what I did takes skill. Plus you'd be hard-pressed to see a lvl 7 vampire, let alone a lvl 3 that already has vampirism. I pride myself on being able to do the unexpected or near impossible. Nevertheless, thanks for the feed-back.

    More common than you think; lots of players like to start out alts as a vampire to level the skill line as early as possible.

    @AlienDiplomat was even kind enough to post a full video guide of the quest at level 3 a year ago

    http://forums.elderscrollsonline.com/en/discussion/119420/starting-the-game-as-a-vampire-at-level-3/p1

    I'm aware that it is done, but it is by no means common. ...

    Have personally done it on multiple characters, and see pre-10 vampires on almost a daily basis while running through Daggerfall.
    However, if you would prefer to argue that virtually no one unlocks Vampire before the late 30s to early 40s range at the earliest, then that really just serves to reinforce that modifying quest dialogues would largely be a waste of time. By your description, the majority of players would not have the possibility to encounter the content unless they made an alt solely for that purpose.
    You're misquoting me. I didn't say no one gets vampire before level 30 - so don't twist my words. I said that getting vampire at level 3 or even 7 is not common, and to answer your question - Yes, I have done it on multiple characters. There's no argument to be had.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • SedoUmbra
    SedoUmbra
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    I've had vampirism since level 7, and while I greatly enjoy the powers and passives it offers... It's really not cool that not one NPC in the game (so far) even suspects that I might be one - even at stage 4. It was even worse and extremely disappointing to finally have met an in-game vampire like Count Verandis Ravenwatch, and having him speak to me as though I were human. Every Daedra refers to my character as "mortal", Verandis asks me not to be appalled at him eating blood while I stand before him as a vampire. What??? I look forward to the moment in dialogue when I get to tell him something like 'No worries, I too am a creature of the night', but no, I get left with "Oh no, you're a vampire!?" or [Intimidate] "I must kill you, vampire."
    Really, Zenimax?

    Moments like this that lacked the relevant dialogue to make me feel like my character can be seen or at the very least mattered. In an RPG-MMO like this, the cosmetic approach was NOT the right move - It just leaves a role-player like myself wanting. This may not matter too much to most of the community, but there are those of us that was expecting more. It's hard to not feel like vampires don't really fit in the script of this world where the story revolves around that Daedric Prince Molag Bal that IS THE FATHER OF VAMPIRES. So how could you all not add depth to the storyline in that regard? Please fix this.


    YES! In Skyrim I LOVED it when guards said my eyes looked hungry as a starved Vampire, or that I smelled like a wet dog as a Werewolf, ESO lacks this and it takes the RP out of RPG.
  • Noomfy-Mop
    Noomfy-Mop
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    GreySix wrote: »
    3965721400_22e9f51657.jpg

    ROFLMFAO
    Absolutely yes lol.
    This is my signature.
    Original. Right ;p!
  • notimetocare
    notimetocare
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    ESO is first and foremost an MMO, games never have and never will put more effort into RP than gameplay and classes. I say this as an RPer, I don't care. We get what we need in our heads. Let the plays support our servers.
  • notimetocare
    notimetocare
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    MornaBaine wrote: »
    The justice system was supposed to make NPCs notice us at various stages and some get hostile when at stage 4. I assume, this is coming with phase 2 of the Justice System; if that still is a thing.

    I REALLY hope they haven't thrown that idea away. It was barely even hinted at by Paul Sage ONCE.

    This could possibly one of the most moronic changes they could make. You are an RPer, mechanics are pointless for you. As to people who actually play Vamps, this means they have to waste time and effort to screw with their stages and then wait to be back at peak performance all to make an RPer happy. RPers are a minority and the game is a business.
  • MornaBaine
    MornaBaine
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    MornaBaine wrote: »
    The justice system was supposed to make NPCs notice us at various stages and some get hostile when at stage 4. I assume, this is coming with phase 2 of the Justice System; if that still is a thing.

    I REALLY hope they haven't thrown that idea away. It was barely even hinted at by Paul Sage ONCE.

    This could possibly one of the most moronic changes they could make. You are an RPer, mechanics are pointless for you. As to people who actually play Vamps, this means they have to waste time and effort to screw with their stages and then wait to be back at peak performance all to make an RPer happy. RPers are a minority and the game is a business.

    I don't advocate for this just because I'm an RPer. I advocate for it because it is in line with the previous TES games. Vampires and Werewolves SHOULD be more challenging to play in order to offset their advantages. As it stands, they are not challenging to play, merely annoying, and there is no real meaningful pros and cons to them. There should be, and having guards and townies react negatively to vamps in Stage 4 and transformed werewolves should be among the consequences of this choice of playstyle.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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