Aett_Thorn wrote: »It seems like the OP made the switch already to a more magika-focused build, so that should be helping a bit.
Aett_Thorn wrote: »It seems like the OP made the switch already to a more magika-focused build, so that should be helping a bit.
I would ask if the OP switched his attributes as well, so that he has few points, if any, into Stamina, and most into Health and Magika. Also, OP, are you using any set items that help with either +Max Magika or magika regen?
As a Nightblade healer, you are going to have to plan on having access to only HoTs and no burst heals. As such, you will need to be a bit more proactive with your heals. You want to make sure that you are applying most of your effects before your team takes damage, and then know that they have the effects on them. Funnel Health and Regeneration are long-duration skills, so you shouldn't need to spam those too often. I would say that mainly you should be spamming just Grand Healing (morphed into Healing Springs to get some magika back in teams).
Also, I would recommend Consuming Darkness as your Ultimate, since it will reduce the damage taken of your team by 30% if they are standing in it, which will help lower the need for heals.
Craft you a set of 5 Seducer and 3 Torug's Pact. Next, Make sure all 3 of your jewelry pieces are enchanted with spell cost reduction. This will get it to where funnel health costs less than 500 magicka meaning you can spam it forever.
A good starting set-up with duel resto is:
Bar 1: Funnel Health, Mutagen, Healing Ward, Siphoning Strikes, Inner Light, Veil Of Blades
This is your primary healing bar and will heal almost any situation. Cast mutagen twice every 20 sec then spam funnel health with light attack weaves. You will stay topped off with magicka and stamina due to siphoning strikes.
Bar 2: Sap Essence, Refreshing Path, Healing Springs, Siphoning Strikes, Inner Light, Soul Siphon
This your buff and burst heal bar. When needed, stack your group, cast sap and path for damage and mitigation buffs, then spam springs while block casting. Use Soul Siphon for large burst heal when needed.
This is not a complete end-game set-up, but it is good enough to heal any vet dungeon to get you used to the NB healing rotation. Once you get good with resource management, swap your gear for some 4 martial knowledge, 4 healer's habit, and 3 Torug's Pact. You can then also swap out siphoning strikes for things like combat prayer, purge, or other fight dependent skills.
This gear set-up will work very well for magicka dps as well.
A starter DPS rotation (you can do this with resto staves, but flame destro and duel wield is optimal):
Bar 1: Single Target --> Funnel Health, Crippling Grasp, Entropy, Merciless Resolve, Inner Light, Meteor
Bar 2: Execute and AOE --> Sap Essence, Refreshing Path, Impale, Siphoning Strikes, Inner Light, Soul Harvest (or Veil of Blades)
DPS Rotation --> Buff with Resolve every 20 seconds, use entropy then crippling grasp every 8-10 sec so it benefits from Might of the Guild passive. Spam funnel health + light attack weave in between...use meteor on cool down and swap and spam impale for execute. For AOE, trigger siphoning attacks as needed, cast refreshing path every 10 sec, spam sap essence for AOE damage and buff, use impale on low health targets. Running soul harvest will help boost ultimate regen from trash fights.
I have been running Argonian NB healer for about a year and its fun to be able to heal a dungeon while sometimes out dps'ing your dps group members. I have healed everything in game with no issue, even off-tanked 100% burn on VDSA final boss and solo'd bloodspawn with 10K+ dps using these set-ups.
I stopped using Sap Essence as it now just gives a 20% buff to weapon damage. Sure, every bit helps. But you may want to look instead at the Crowd Control skills like Refreshing Path, Fear, Shades etc.