Infinite12 wrote: »How else do you suggest an MMO operate on console? At least it's not ESO this time, this is a microsoft problem.
modemman11 wrote: »Infinite12 wrote: »How else do you suggest an MMO operate on console? At least it's not ESO this time, this is a microsoft problem.
Simple. Cache the offline play and re-sync and reconnect with the servers the next time a connection is available.
Infinite12 wrote: »modemman11 wrote: »Infinite12 wrote: »How else do you suggest an MMO operate on console? At least it's not ESO this time, this is a microsoft problem.
Simple. Cache the offline play and re-sync and reconnect with the servers the next time a connection is available.
So playing an MMO by yourself? With out any friends or anything? Defeats the purpose of playing an MMO. Maybe just go play one of your single player games until the xbox servers are back up?
modemman11 wrote: »Infinite12 wrote: »How else do you suggest an MMO operate on console? At least it's not ESO this time, this is a microsoft problem.
Simple. Cache the offline play and re-sync and reconnect with the servers the next time a connection is available.
modemman11 wrote: »Infinite12 wrote: »How else do you suggest an MMO operate on console? At least it's not ESO this time, this is a microsoft problem.
Simple. Cache the offline play and re-sync and reconnect with the servers the next time a connection is available.
That's a great way to open the game up to cheating. No thanks.
Infinite12 wrote: »Lol, that is SOOOOO much unnecessary work lol. Not to mention you'd have to allocate people to view this logs and see who's cheating, when they should/could be doing something more useful and/or productive like trying to fix server problems or bugs. Just play an offline game while you wait. Or better yet, go do something else until it comes back online. This topic is nonsensical. You do know that one of the M's in MMO stands for multiplayer, right? Single player/offline play doesn't even fit into the equation and it never should.