Very nice vid, awesome qualitie for both graphisms and gameplay as always! But I gotta say, your DK is more badass and impressive to watch for me. Sad that dk turned to be crap
Btw Etaniel im really sorry that i didnt engage that heavyattack bow spammer when you died, i was busy bombarding
yeah weaponswap killed me 90% of the time on my magicka dk
yeah weaponswap killed me 90% of the time on my magicka dk
It feels as if the time where your block isn't up during weapon swap is higher than it used to be in 1.5.
yeah weaponswap killed me 90% of the time on my magicka dk
It feels as if the time where your block isn't up during weapon swap is higher than it used to be in 1.5.
Maybe you got this impression because the TTK is much lower, damages higher so 1 second is usually enough to get killed. I feel the same with cc break.
yeah weaponswap killed me 90% of the time on my magicka dk
It feels as if the time where your block isn't up during weapon swap is higher than it used to be in 1.5.
mike.gaziotisb16_ESO wrote: »Great stuff guys, thoroughly enjoyed this despite being on the receiving end a couple of times
I got a question Yuke. Why do you use Reverse Slice as an execute instead of Killer's Blade?
Cause the way I see it they have same range and similar cost, but Killer's Blade heals and restores Magicka while also increasing your critical strike chance and critical damage through the passives (though the last you probs get from Incapa on your bar). Am I missing something that makes Reverse Slice a better choice?
thats right, dirty kills are the most important part in vs. X fights imho.
Basically it means if anybody is running around with 50-60% hp i can kill him with one crit charge because he drops directly in execute range
I know, our grp m8 iya has released his video recently, but we had so much footage left, that i've decided to put another one together.
As always i first uploaded the movie on my private ftp-server. YT link will follow (could take a couple of days tho ill be busy next week).
ClickMe
I play with DSR@1620p
dropped shadowquality to high and viewing distance to 70. Otherwise all on Ultra-Settings.
The thing with fps drops in large fights is that the game engine becomes almost 100% CPU dependent (read out your cpu and gpu workload and you'll see for yourself).
You need to OC your CPU to compensate (im not kidding)
You will proably have the best performance with a CPU capable to reach a stable ~5ghz clock. My Ivy-Bridge runs @ 4.4Ghz. Im not willing to stress it more only because of a cheap cheap cheap (very cheap) game development.
I play with DSR@1620p
dropped shadowquality to high and viewing distance to 70. Otherwise all on Ultra-Settings.
The thing with fps drops in large fights is that the game engine becomes almost 100% CPU dependent (read out your cpu and gpu workload and you'll see for yourself).
You need to OC your CPU to compensate (im not kidding)
You will proably have the best performance with a CPU capable to reach a stable ~5ghz clock. My Ivy-Bridge runs @ 4.4Ghz. Im not willing to stress it more only because of a cheap cheap cheap (very cheap) game development.
my i7 ran on 4.3ghz so... :P
I play with DSR@1620p
dropped shadowquality to high and viewing distance to 70. Otherwise all on Ultra-Settings.
The thing with fps drops in large fights is that the game engine becomes almost 100% CPU dependent (read out your cpu and gpu workload and you'll see for yourself).
You need to OC your CPU to compensate (im not kidding)
You will proably have the best performance with a CPU capable to reach a stable ~5ghz clock. My Ivy-Bridge runs @ 4.4Ghz. Im not willing to stress it more only because of a cheap cheap cheap (very cheap) game development.
my i7 ran on 4.3ghz so... :P
yeah but 4,4ghz i5 is like 4,7-4,8ghz i7 OC
i7 only surpasses if hyperthreading is in use, which is not in teso. Its a clock race, nothing more. I know its hard to believe, but Derra can confirm it.