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Unacknowledged & Irrelevant Vampirism

Ethromelb14_ESO
Ethromelb14_ESO
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I've had vampirism since level 7, and while I greatly enjoy the powers and passives it offers... It's really not cool that not one NPC in the game (so far) even suspects that I might be one - even at stage 4. It was even worse and extremely disappointing to finally have met an in-game vampire like Count Verandis Ravenwatch, and having him speak to me as though I were human. Every Daedra refers to my character as "mortal", Verandis asks me not to be appalled at him eating blood while I stand before him as a vampire. What??? I look forward to the moment in dialogue when I get to tell him something like 'No worries, I too am a creature of the night', but no, I get left with "Oh no, you're a vampire!?" or [Intimidate] "I must kill you, vampire."
Really, Zenimax?

Moments like this that lacked the relevant dialogue to make me feel like my character can be seen or at the very least mattered. In an RPG-MMO like this, the cosmetic approach was NOT the right move - It just leaves a role-player like myself wanting. This may not matter too much to most of the community, but there are those of us that was expecting more. It's hard to not feel like vampires don't really fit in the script of this world where the story revolves around that Daedric Prince Molag Bal that IS THE FATHER OF VAMPIRES. So how could you all not add depth to the storyline in that regard? Please fix this.
Motto: Make deceivers believers.

Strength of character is not a physical thing. -E
Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

An accusation of elitism, is an indirect recognition of one's own inferiority. -E

The best way to prove someone wrong, is to do better yourself. -E

I keep forgetting to remember to get a photographic memory.
  • GreySix
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    3965721400_22e9f51657.jpg
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • CannibalTreeHippies
    I agree so much. I want people to notice. It would be great to add to the vampirism stages too. Like if you get to stage 4, merchants won't sell to you and people just scream when you try to talk to them. Give me a real reason to feed.
    "We, the Bosmer do hereby sign this treaty...for we are too full to eat another bite."
  • Ethromelb14_ESO
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    Exactly. They could have also made it so the character's fangs are bared when they're in stage 4 to look more fiend and feral; instead all we get are the eyes changing. Seems lazy to me.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • XwomackX
    XwomackX
    Soul Shriven
    I agree with GreySix assessment.
  • LadyDestiny
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    Can't remember what was said about vamp in skyrim, but I remember the guards asking "Is that fur coming out of your ears?" If you were a werewolf or "Hail Sithis" if you were in the Dark Brotherhood. Kind of miss some of the comments when you ran into an npc that just knew.....;)
  • Ethromelb14_ESO
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    I mean they could have thrown in lines every one in awhile like 'Please, don't bite me', 'Why would a vampire want to help me?', 'Do you serve Molag Bal?', Maybe even the canon-fodder could have at least uttered 'By the eight, a vampire' [then attack me] or sometimes they just run without putting up a fight. Instead not one individual in the entire Tamriel world is afraid of my character for what he is.

    Don't get me started on werewolves... NPCs should be trying to run up the walls to get away. Instead everybody is either brave or blind, and I'm sorry, but you're not going to come up to me look ASH white and call yourself blending-in. That's just dumb Zenimax.

    I do love the game, but they dropped the ball on this one.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • AlienSlof
    AlienSlof
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    I've had vampirism since level 7, and while I greatly enjoy the powers and passives it offers... It's really not cool that not one NPC in the game (so far) even suspects that I might be one - even at stage 4. It was even worse and extremely disappointing to finally have met an in-game vampire like Count Verandis Ravenwatch, and having him speak to me as though I were human. Every Daedra refers to my character as "mortal", Verandis asks me not to be appalled at him eating blood while I stand before him as a vampire. What??? I look forward to the moment in dialogue when I get to tell him something like 'No worries, I too am a creature of the night', but no, I get left with "Oh no, you're a vampire!?" or [Intimidate] "I must kill you, vampire."
    Really, Zenimax?

    Moments like this that lacked the relevant dialogue to make me feel like my character can be seen or at the very least mattered. In an RPG-MMO like this, the cosmetic approach was NOT the right move - It just leaves a role-player like myself wanting. This may not matter too much to most of the community, but there are those of us that was expecting more. It's hard to not feel like vampires don't really fit in the script of this world where the story revolves around that Daedric Prince Molag Bal that IS THE FATHER OF VAMPIRES. So how could you all not add depth to the storyline in that regard? Please fix this.

    ^ This. So this. ^

    RIP Atherton, my beautiful little gentle friend. I will miss you forever. Without you I am a hollow shell.
  • ElricFrancis
    ElricFrancis
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    I've had vampirism since level 7, and while I greatly enjoy the powers and passives it offers... It's really not cool that not one NPC in the game (so far) even suspects that I might be one - even at stage 4. It was even worse and extremely disappointing to finally have met an in-game vampire like Count Verandis Ravenwatch, and having him speak to me as though I were human. Every Daedra refers to my character as "mortal", Verandis asks me not to be appalled at him eating blood while I stand before him as a vampire. What??? I look forward to the moment in dialogue when I get to tell him something like 'No worries, I too am a creature of the night', but no, I get left with "Oh no, you're a vampire!?" or [Intimidate] "I must kill you, vampire."
    Really, Zenimax?

    Moments like this that lacked the relevant dialogue to make me feel like my character can be seen or at the very least mattered. In an RPG-MMO like this, the cosmetic approach was NOT the right move - It just leaves a role-player like myself wanting. This may not matter too much to most of the community, but there are those of us that was expecting more. It's hard to not feel like vampires don't really fit in the script of this world where the story revolves around that Daedric Prince Molag Bal that IS THE FATHER OF VAMPIRES. So how could you all not add depth to the storyline in that regard? Please fix this.

    I play a cat in ebonheart and in one dialogue I got called a dunmer. =P
    Previous MMOs: Everquest Fennin Ro 99-04 / Star Wars Galaxy Wanderhome 03-04
    World of Warcraft Whisperwind 04-12 / FF 14: ARR 14
    Named Usually: Realmreaver
  • Enodoc
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    Vampirism wasn't "supposed" to be available until Level 43, so no content below Level 43 is equipped with the dialogue to reflect it. No content above Level 43 is either, because reasons :stuck_out_tongue:
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Seafoam_hydra
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    Edited/deleted
    Edited by Seafoam_hydra on June 14, 2023 3:32AM
  • Merlin13KAGL
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    They're probably confused as to how you arrived unscathed in an L40 zone, let alone slaughtered 10 NPC's 35 levels higher than you when such level disparity in any other area of the game would crush an L7.

    RPG/Immersion breaking is a L42 respawning 10 times, never sprinting, never resetting (tether), never sounding the alarm to call reinforcements, having no regen, having no ranged attacks, having no CC's and dying every time to a L7.

    This is then followed by a suicide (last NPC doesn't run in a circle) and a reward for a 'job well done.'

    On second thought, they should definitely acknowledge what should be an impossible task.
    Edited by Merlin13KAGL on June 30, 2015 2:03PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • PoseidonEvil
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    I agree and disagree. I love eso lore and role play but if I was forced to feed like every 45mins-hour i would get frustrated. Especially since I have to wonder the world in search of human npcs..what if I wanna feed on rabbits or other animals that don't matter lol
    In-game ID: alchelvly
    Phixeon Maghi -- Breton Healer
    Harrow the Souleater -- Breton Necro Healer
    Krogyle dro-Smoketh -- Orc Stamdk
  • Ethromelb14_ESO
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    They're probably confused as to how you arrived unscathed in an L40 zone, let alone slaughtered 10 NPC's 35 levels higher than you when such level disparity in any other area of the game would crush an L7.

    RPG/Immersion breaking is a L42 respawning 10 times, never sprinting, never resetting (tether), never sounding the alarm to call reinforcements, having no regen, having no ranged attacks, having no CC's and dying every time to a L7.

    This is then followed by a suicide (last NPC doesn't run in a circle) and a reward for a 'job well done.'

    On second thought, they should definitely acknowledge what should be an impossible task.

    Honestly, I just play that well. I also recorded it so my friends could see it if they wanted to. I teleported to a friend in Bangkorai, he turned me at the shrine, and I proceed in to the mission. I fed and mist formed a lot then I would interrupt their moves for a brief opening- its really not that hard. If you choose, you can also just far one enemy in there and wait for them to re-spawn.
    Motto: Make deceivers believers.

    Strength of character is not a physical thing. -E
    Walking a mile in someone else's shoes, has nothing to do with the path taken. -E

    An accusation of elitism, is an indirect recognition of one's own inferiority. -E

    The best way to prove someone wrong, is to do better yourself. -E

    I keep forgetting to remember to get a photographic memory.
  • Platorian
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    I concur, having just become a vampire myself at level 32 but I noted that I haven't been noticed yet. I read about people wearing helms that concealed their eyes to hide that your a vampire, but I assume now that's for role players? I'd love recognition too
  • Bookwyrm
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    I play a cat in ebonheart and in one dialogue I got called a dunmer. =P

    I play a female and in one dialogue I got called a "him." I think it's in AD, in either Malabal Tor or Reaper's March...I want to say it was in reference to a prophecy, and they're talking about someone who was supposed to come along and fix things (maybe it's early in the quests in Reaper's March...the ones involving the Mane), and the prophecy references a "him" specifically, regardless of your gender. At first I thought maybe they weren't talking about your character, but I went back and looked at the dialogue again and it's unmistakably about your character.
    Don't talk to me! I'm a shrub. - Frozen Man
    Bookwyrm - The Thread Killer
  • RedTalon
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    Thats odd there are a number of quests where its picked up that your a werewolf even when not in werewolf mode guess vampires don't get staked out has much
  • Merlin13KAGL
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    They're probably confused as to how you arrived unscathed in an L40 zone, let alone slaughtered 10 NPC's 35 levels higher than you when such level disparity in any other area of the game would crush an L7.

    RPG/Immersion breaking is a L42 respawning 10 times, never sprinting, never resetting (tether), never sounding the alarm to call reinforcements, having no regen, having no ranged attacks, having no CC's and dying every time to a L7.

    This is then followed by a suicide (last NPC doesn't run in a circle) and a reward for a 'job well done.'

    On second thought, they should definitely acknowledge what should be an impossible task.

    Honestly, I just play that well. I also recorded it so my friends could see it if they wanted to. I teleported to a friend in Bangkorai, he turned me at the shrine, and I proceed in to the mission. I fed and mist formed a lot then I would interrupt their moves for a brief opening- its really not that hard. If you choose, you can also just far one enemy in there and wait for them to re-spawn.
    No offense, but there is nowhere else in the game where an L7 can realistically out-resource an L42.

    If they could, the 5th zones would be crawling with them for better gold and higher paying loot.

    I'm at least glad you used the vamp skills and actually fed. Most I've heard of simply run around like a scared schoolkid, plinking their arrows for 20 minutes per NPC.

    Regarding your OP, it does seem they missed the mark on several quests, if not on the passerby comments, regarding the gift. It's odd enough to work with a seasoned vampire slayer to kill vampires, all the while without him even noticing you're a bit different.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Samadhi
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    They're probably confused as to how you arrived unscathed in an L40 zone, let alone slaughtered 10 NPC's 35 levels higher than you when such level disparity in any other area of the game would crush an L7.

    RPG/Immersion breaking is a L42 respawning 10 times, never sprinting, never resetting (tether), never sounding the alarm to call reinforcements, having no regen, having no ranged attacks, having no CC's and dying every time to a L7.

    This is then followed by a suicide (last NPC doesn't run in a circle) and a reward for a 'job well done.'

    On second thought, they should definitely acknowledge what should be an impossible task.

    This is true. No idea why ZOS decided to go back and make these quests progressively more easy.
    Back at launch, it used to involve even a small degree of challenge. Now the task takes no skill of any kind and level 3 vampires and werewolves are quite common.

    As for lack of immersion in quests, it does not strike me as all that pertinent.
    Level 1-40 in all three alliances were not made with vampires in mind; Coldharbour being a vampire would not matter.
    Suppose that ZOS could have tailored a handful of quests in the higher ends of Bangkora/Reaper's March/Rift zones, but that seems more work than it warrants.
    Few citizens of Tamriel would have the capacity to recognize a vampire, rather than think it was someone with a severe skin condition; in a time of vast turmoil they would likely be less inclined to care so long as the fiend were not assaulting them.
    ZOS would have to pay writers and voice actors for additional dialogue that the majority of players would likely never encounter.
    Edited by Samadhi on June 30, 2015 4:49PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Ackwalan
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    There is a quest on the DC side where you are hunting a vampire. And at the end of the quest you can choose to kill them or let them escape, and if you are a vampire part of the dialog is, "I learned to live with being vampire, and so can you". There are probably other quest.
  • ForgottenHeretic
    RedTalon wrote: »
    Thats odd there are a number of quests where its picked up that your a werewolf even when not in werewolf mode guess vampires don't get staked out has much

    Its probably the lifting of the leg to urinate on guards legs that gives them away :D and staked out, nice haha.
    I used to love it in Skyrim when an NPC would say 'I don't like those eyes you've got' 'there's a hunger in them' and asking if I feel ill in the later stages
    Edited by ForgottenHeretic on June 30, 2015 4:44PM
  • Cdrew
    Cdrew
    I wish someone could bite me so I could complain about this too...
    GT: BillsMafia 585
    Xbox one
    EU Server
    Ebonheart Pact
  • Merlin13KAGL
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    RedTalon wrote: »
    Thats odd there are a number of quests where its picked up that your a werewolf even when not in werewolf mode guess vampires don't get staked out has much

    Its probably the lifting of the leg to urinate on guards legs that gives them away :D
    @ForgottenHeretic , I find it's also more notable when it rains, for some reason...
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • MissBizz
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    Ackwalan wrote: »
    There is a quest on the DC side where you are hunting a vampire. And at the end of the quest you can choose to kill them or let them escape, and if you are a vampire part of the dialog is, "I learned to live with being vampire, and so can you". There are probably other quest.

    Good call. As well, when the game was released, the vampire quests did not scale. It was intended that players would not become a vampire until they were in the appropriate zone - at the appropriate level. Therefore.. no one should have been a vampire at those early of quests.. that's my guess at least.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • MornaBaine
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    ZoS has done exactly the opposite of what they should have done regarding vampires. They'd made it so that every single PLAYER in the game knows your character is a vampire (which has disastrous consequences for roleplay) and yet NONE of the NPCs, INCLUDING OTHER VAMPIRES have a clue. I and MANY others have been bringing this issue to the forums since launch only to have it completely ignored. Welcome to our neglected and underserved club. :neutral:
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • MornaBaine
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    Ackwalan wrote: »
    There is a quest on the DC side where you are hunting a vampire. And at the end of the quest you can choose to kill them or let them escape, and if you are a vampire part of the dialog is, "I learned to live with being vampire, and so can you". There are probably other quest.

    I think you misremember this quest.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • tmacdec
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    At stage 4 vamps should have mist coming off them during the day time. This would allow NPC's to recognize them. They should be killed on sight. Werewolves in werewolf form should be killed on sight be guards. At night vamps should be free to roam cities as there would be no way to tell what they are. Vamps and werewolves should have settlements devoted to them, non vamps killed on sight. And finally why is the vigil of stendar not I the game. They should roam the world killing all abominations on sight including human form werewolves and level 1 vamps. Also Zos I want to become a Litch please add this when you eventually add necromancy
  • GreySix
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    tmacdec wrote: »
    At stage 4 vamps should have mist coming off them during the day time.

    They should be smoking piles of ash in the daytime.

    It's one of the inconsistencies I've never liked in the TES games.
    Crotchety Old Man Guild

    "Hey you, get off my lawn!"
  • Merlin13KAGL
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    MornaBaine wrote: »
    Ackwalan wrote: »
    There is a quest on the DC side where you are hunting a vampire. And at the end of the quest you can choose to kill them or let them escape, and if you are a vampire part of the dialog is, "I learned to live with being vampire, and so can you". There are probably other quest.

    I think you misremember this quest.
    It's in Rivenspire. I recall a similar option, though it may have been the NPC's plea that they could learn to control it, not so much based on your own vampiness.

    There are a very few quests that actually have ultimate trickle down effect on others
    One regarding Molag's teeth, and another regarding killing members of a certain group
    , but they are poetic when they are implemented properly.

    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Darklord_Tiberius
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    The justice system was supposed to make NPCs notice us at various stages and some get hostile when at stage 4. I assume, this is coming with phase 2 of the Justice System; if that still is a thing.
  • MornaBaine
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    The justice system was supposed to make NPCs notice us at various stages and some get hostile when at stage 4. I assume, this is coming with phase 2 of the Justice System; if that still is a thing.

    I REALLY hope they haven't thrown that idea away. It was barely even hinted at by Paul Sage ONCE.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

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