Ethromelb14_ESO wrote: »I've had vampirism since level 7, and while I greatly enjoy the powers and passives it offers... It's really not cool that not one NPC in the game (so far) even suspects that I might be one - even at stage 4. It was even worse and extremely disappointing to finally have met an in-game vampire like Count Verandis Ravenwatch, and having him speak to me as though I were human. Every Daedra refers to my character as "mortal", Verandis asks me not to be appalled at him eating blood while I stand before him as a vampire. What??? I look forward to the moment in dialogue when I get to tell him something like 'No worries, I too am a creature of the night', but no, I get left with "Oh no, you're a vampire!?" or [Intimidate] "I must kill you, vampire."
Really, Zenimax?
Moments like this that lacked the relevant dialogue to make me feel like my character can be seen or at the very least mattered. In an RPG-MMO like this, the cosmetic approach was NOT the right move - It just leaves a role-player like myself wanting. This may not matter too much to most of the community, but there are those of us that was expecting more. It's hard to not feel like vampires don't really fit in the script of this world where the story revolves around that Daedric Prince Molag Bal that IS THE FATHER OF VAMPIRES. So how could you all not add depth to the storyline in that regard? Please fix this.
Ethromelb14_ESO wrote: »I've had vampirism since level 7, and while I greatly enjoy the powers and passives it offers... It's really not cool that not one NPC in the game (so far) even suspects that I might be one - even at stage 4. It was even worse and extremely disappointing to finally have met an in-game vampire like Count Verandis Ravenwatch, and having him speak to me as though I were human. Every Daedra refers to my character as "mortal", Verandis asks me not to be appalled at him eating blood while I stand before him as a vampire. What??? I look forward to the moment in dialogue when I get to tell him something like 'No worries, I too am a creature of the night', but no, I get left with "Oh no, you're a vampire!?" or [Intimidate] "I must kill you, vampire."
Really, Zenimax?
Moments like this that lacked the relevant dialogue to make me feel like my character can be seen or at the very least mattered. In an RPG-MMO like this, the cosmetic approach was NOT the right move - It just leaves a role-player like myself wanting. This may not matter too much to most of the community, but there are those of us that was expecting more. It's hard to not feel like vampires don't really fit in the script of this world where the story revolves around that Daedric Prince Molag Bal that IS THE FATHER OF VAMPIRES. So how could you all not add depth to the storyline in that regard? Please fix this.
Merlin13KAGL wrote: »They're probably confused as to how you arrived unscathed in an L40 zone, let alone slaughtered 10 NPC's 35 levels higher than you when such level disparity in any other area of the game would crush an L7.
RPG/Immersion breaking is a L42 respawning 10 times, never sprinting, never resetting (tether), never sounding the alarm to call reinforcements, having no regen, having no ranged attacks, having no CC's and dying every time to a L7.
This is then followed by a suicide (last NPC doesn't run in a circle) and a reward for a 'job well done.'
On second thought, they should definitely acknowledge what should be an impossible task.
ElricFrancis wrote: »
I play a cat in ebonheart and in one dialogue I got called a dunmer. =P
Bookwyrm - The Thread KillerDon't talk to me! I'm a shrub. - Frozen Man
No offense, but there is nowhere else in the game where an L7 can realistically out-resource an L42.Ethromelb14_ESO wrote: »Merlin13KAGL wrote: »They're probably confused as to how you arrived unscathed in an L40 zone, let alone slaughtered 10 NPC's 35 levels higher than you when such level disparity in any other area of the game would crush an L7.
RPG/Immersion breaking is a L42 respawning 10 times, never sprinting, never resetting (tether), never sounding the alarm to call reinforcements, having no regen, having no ranged attacks, having no CC's and dying every time to a L7.
This is then followed by a suicide (last NPC doesn't run in a circle) and a reward for a 'job well done.'
On second thought, they should definitely acknowledge what should be an impossible task.
Honestly, I just play that well. I also recorded it so my friends could see it if they wanted to. I teleported to a friend in Bangkorai, he turned me at the shrine, and I proceed in to the mission. I fed and mist formed a lot then I would interrupt their moves for a brief opening- its really not that hard. If you choose, you can also just far one enemy in there and wait for them to re-spawn.
Merlin13KAGL wrote: »They're probably confused as to how you arrived unscathed in an L40 zone, let alone slaughtered 10 NPC's 35 levels higher than you when such level disparity in any other area of the game would crush an L7.
RPG/Immersion breaking is a L42 respawning 10 times, never sprinting, never resetting (tether), never sounding the alarm to call reinforcements, having no regen, having no ranged attacks, having no CC's and dying every time to a L7.
This is then followed by a suicide (last NPC doesn't run in a circle) and a reward for a 'job well done.'
On second thought, they should definitely acknowledge what should be an impossible task.
Thats odd there are a number of quests where its picked up that your a werewolf even when not in werewolf mode guess vampires don't get staked out has much
@ForgottenHeretic , I find it's also more notable when it rains, for some reason...ForgottenHeretic wrote: »
There is a quest on the DC side where you are hunting a vampire. And at the end of the quest you can choose to kill them or let them escape, and if you are a vampire part of the dialog is, "I learned to live with being vampire, and so can you". There are probably other quest.
There is a quest on the DC side where you are hunting a vampire. And at the end of the quest you can choose to kill them or let them escape, and if you are a vampire part of the dialog is, "I learned to live with being vampire, and so can you". There are probably other quest.
It's in Rivenspire. I recall a similar option, though it may have been the NPC's plea that they could learn to control it, not so much based on your own vampiness.MornaBaine wrote: »There is a quest on the DC side where you are hunting a vampire. And at the end of the quest you can choose to kill them or let them escape, and if you are a vampire part of the dialog is, "I learned to live with being vampire, and so can you". There are probably other quest.
I think you misremember this quest.
Darklord_Tiberius wrote: »The justice system was supposed to make NPCs notice us at various stages and some get hostile when at stage 4. I assume, this is coming with phase 2 of the Justice System; if that still is a thing.