Also, @AngryNord , what MMO meant a few years ago is no longer what MMO means today. In the past, it meant mostly group-oriented content, but today, it simply means a massive amount of people playing the same game at the same time. Gone are the days of WoW and similar titles, so we should stop clinging to what it meant in the past and accept what it means today. Today, MMOs are ruled by casual players who don't always have time to invest in lengthy group content, and solo players, who may want to group on occasion.
Riko_Futatabi wrote: »I don't see why they'd want to make a zones specific to groups and solo. In my opinion a mix of both group and solo content like the original zones is how most areas should be developed.
I do not mind group content, I like them even. However ESO being so solo based and then at the end throw a bunch of group content, it is kind of weird and awkward almost. Most players for ESO treat it as a single player game and I think that the content in this game should be more solo. However if group content was the intent then from lvl 1-50 there should have been more group content.
Also, @AngryNord , what MMO meant a few years ago is no longer what MMO means today. In the past, it meant mostly group-oriented content, but today, it simply means a massive amount of people playing the same game at the same time. Gone are the days of WoW and similar titles, so we should stop clinging to what it meant in the past and accept what it means today. Today, MMOs are ruled by casual players who don't always have time to invest in lengthy group content, and solo players, who may want to group on occasion.
and those players should play the singleplayer games they obviously want to play and stop ruining MMOs for the rest of us...