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Cadwell's Silver and Gold, Do You Like It?

  • Lumi
    Lumi
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    I would be very sad if I had to create an alt to experience all the content the game has to offer. I'm very happy that my main can now travel anywhere she wants. :) I would be even more happier if the whole map would be available from the start or at least after the main quest.
  • skavenapsb16_ESO
    Gyudan wrote: »
    The poll options are slightly limited. Why is there no answer somewhere between "great" and "makes no sense"?

    to control the answer and make the poll reflects an opinion instead of a fact.
  • Seraphyel
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    It would be awesome if they had re-written the quests to relevant to being from an oposing faction. The espionage aspect could be a whole other game.

    It would have made the whole Veteran content AMAZING. New quests, it could have been less, but still... that would have been great.

    The current VR thing is not good in any way.

    And everybody can simply see that ESO was made to level once from 1-50, if you do it more often (like you're doing it while getting from VR1-14) the game gets worse really quickly.
  • Naor_Sarethi
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    Morna Baine came up with the idea of a cross faction zone and tbh, that kind of made the core problem obvious.
    In no TES game did we have a war going on such as this. Never were the races *this* allied, or *this* hostile.
    Cadwells S&G is terrible because we aren't exploring "new areas" but we're "exploring","hostile areas".
    It's not like visiting High Rock and experiencing Breton history but putting us in the shoes of someone we aren't.
    If it was just a neutral territory for all levels and factions to go to, we wouldn't have a problem.
    The war is in Cyrodiil. And that's fine by me.
    Of course it would be nice if as a Dunmer i could go into another factions territory and attack something, and vice versa, but that's a whole different topic.
    Crossfaction zones imo could save this game and present the best alternative to Cadwells S&G.
    Edited by Naor_Sarethi on March 31, 2015 4:18PM
  • Acrolas
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    Putting a positive spin on things, the veteran starter islands are so nice and quiet. You can go countless months without a single religious flame war or Twilight bite market.

    And there's no Cadwell's Platinum where you play your entire faction over again to remind you why you're loyal to this one. Or maybe that'll be DLC (Cadwell's Crown).


    But back to negatives.

    I think the thing that surprises me the most is that they wrote three Companions into a corner through user choice, meaning they can never be featured again in ESO. It makes the Main Story feel like a unpolished single player idea that was forced into a multiplayer experience. It makes me feel like I've already beaten the game after only a few weeks and that ZeniMax really had no plan for a content-rich, story-driven adventure that spans for years and builds on a strong foundation.

    Which is dumb as all out, because if you're sinking this much money into development, you need to preserve every single element that could help the game grow. A game where Lyris, Varen, and Sai are all functionally dead after only a few hours of face time? It really is game-breaking, because it tells us that nothing we see, that nobody meet in the future will be all that meaningful. It'll just be more do this, do that, wham, bam, thank you ma'am.
    signing off
  • Enodoc
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    Acrolas wrote: »
    A game where Lyris, Varen, and Sai are all functionally dead after only a few hours of face time? It really is game-breaking, because it tells us that nothing we see, that nobody meet in the future will be all that meaningful. It'll just be more do this, do that, wham, bam, thank you ma'am.
    Just like Oblivion and Skyrim :)
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  • Acrolas
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    But, if given the choice of either playing Faction 1 in ESO and having to play Faction 2 and Faction 3 to level my Faction 1 character...

    OR

    Playing Skyrim and having to play vanilla Morrowind and vanilla Oblivion to level my Skyrim character...


    Doesn't the Skyrim path feel a bit more enjoyable?


    Not just on content alone, but because of the fatal flaw of prequels: nothing really matters in the long run. Lazy writers use prequels for timeline convenience and extra sales. It takes a powerful storyteller to make a prequel story feel as relevant as its future relatives. That's what ESO lacks, and Cadwell's fails to make up for. The game's story presentation is weak and that's something the Crown store simply cannot fix.
    signing off
  • Enodoc
    Enodoc
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    I actually meant where the main characters become functionally useless after the few hours of main story in which they appear; in Oblivion, that's Jauffre, Baurus and Martin; in Skyrim, that's Arngeir, Delphene and Esbern.
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  • Ace_SiN
    Ace_SiN
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    The poll is kind of incorrectly written. I mean I know there are people that like it, but the real problem is being FORCED to go through it to continue character progression(like or dislike is not the issue). When they originally talked about Vet zones they talked about it like it was optional. It was a way for(those that wanted to) to experience the other faction's content so that you weren't limited to 1/3 of it. That's not the case though..
    Edited by Ace_SiN on April 1, 2015 12:20AM
    King of Beasts

  • Seraphyel
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    Ace_SiN wrote: »
    The poll is kind of incorrectly written. I mean I know there are people that like it, but the real problem is being FORCED to go through it to continue character progression(like or dislike is not the issue). When they originally talked about Vet zones they talked about it like it was optional. It was a way for(those that wanted to) to experience the other faction's content so that you weren't limited to 1/3 of it. That's not the case though..

    It's not the case because they seemed to be totally unaware how to develop MMORPG endgame content.
  • Sethor
    Sethor
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    I kinda like Cadwells Silver/Gold. It allows me to experience the storylines and quests of the other alliances.

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  • MornaBaine
    MornaBaine
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    Ace_SiN wrote: »
    The poll is kind of incorrectly written. I mean I know there are people that like it, but the real problem is being FORCED to go through it to continue character progression(like or dislike is not the issue). When they originally talked about Vet zones they talked about it like it was optional. It was a way for(those that wanted to) to experience the other faction's content so that you weren't limited to 1/3 of it. That's not the case though..

    My aim was to find out how many people liked it as opposed to how many people do not. I did not wish to dilute the poll with a dozen different "I like this but not that" options. That's what comments are for, to expand upon your reasoning for your like or dislike. Words, use them. ;)
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  • MornaBaine
    MornaBaine
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    ESO LIVE ANSWERS

    Will we ever see the Cadwell Silver and Gold quests amended so rather than a mystic dream we are sent by our own faction to the other zones to continue working for them, or are you planning on moving away from these quests and going to add in a different/better way to go from vet 1 to vet 11? – AshTal
    We don’t have plans to change the Silver and Gold quests, but we are currently working on ways to make accessing them more straightforward. Once we’ve got a solution we’re happy with, we will message it out to all our players.

    So you guys know most people really don't like the current set up for Cadwell's Silver and Gold, right? And supposedly you implemented it in the first place because players wanted to be able to explore all three factions on a single character. But because you made it "end game" content those zones are usually a ghost town and the opportunities to have fun with characters of all levels is absent. I'd really like to know what you mean by, "...but we are currently working on ways to make accessing them more straightforward." Sadly, that answer is super vague. Could you PLEASE expand on it and share with us some of the ideas you are considering?
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • kodo
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    they always said that bethesda idea was that the game will truely start once u reach lvl50 ,and i come to agree on that.
    cause when u start playing the game in your faction,and u go through all the quests ,main quest ,ending coldharbour, and defeating molag bol, it's a sort of a peak. and for me ,once i started silver, i actually play slower,cause u than relize ther's no point to rush ,i do maybe 1-2 quests a day top,sometimes even just 1 a day.but u get immersed more, the stories feel real,
    every region u get is so different than the others u seen before.as a DC to explore grahtwood , wow that's great !
  • Heromofo
    Heromofo
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    This caused friends of mine to leave because it was really silly.
  • badbeansnub18_ESO
    No, I don't like being forced to complete Cadwell's silver or gold. I would have preferred no veteran ranks. No silver or gold. If I wanted to play other realms I'd have rolled up an alt character and class.

    If this had happened then adding more regular levels and neutral zone content would have been awesome. As it is now I'm burned out of the game after being forced to gain VR levels and play the quests. Poor design decision ZoS.
    Edited by badbeansnub18_ESO on May 23, 2015 4:23PM
  • Mashille
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    I like having more content, but it feels so linear and not open which I find really crappy. You should be able to go freely between ALL zones after level 50, not get told 'You must now complete ebonheart before you can go the the covenant' which is annoying.
    House Baratheon: 'Ours Is The Fury'
  • Elsonso
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    I think most people realize that it was a concession prior to release that they had (1) no end game and (2) no time to invent one and have it ready for release. Beta players were likely commenting that they would have to create three characters to play all content and someone got a brilliant, but fateful, idea and Cadwell Silver and Gold was born.

    I have no idea if that is anywhere close to being accurate, but if I ever thought that Cadwell was the plan from the start and not some later idea to solve a couple of problems quickly, I would have to leave and never return. At least with my theory, part of me can be convinced that they intend to eventually come along and dispose of this poo so we can have a real end game.
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  • jkemmery
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    I actually do like doing them. I enjoy this game, it has a lot to offer, and while not all quests are super engaging, there are many in all factions that a fan of Elder Scrolls and RPG games would enjoy.
  • MercyKilling
    MercyKilling
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    Haven't reached them yet...and do not plan on doing them, ever. Likely my leveling path stops at the final zone for each faction, unless people want to carry my un-optimized, completely not minmaxed characters through dungeons.
    I am not spending a single penny on the game until changes are made to the game that I want to see.
    1) Remove having to be in a guild to sell items to other players at a kiosk.
    2) Cosmetic modding for armor and clothing.
    3) Difficulty slider.
    4) Fully customizable player housing that isn't tied to anything in the game other than having the correct resources and enough gold to build. Don't tie it to PvP, guild membership, or anything at all. Oh, make it instanced so as not to take up world map space, too. Zeni screwed this one up already.
    Any /one/ of these things implemented would get me spending again, maybe even subbing.
  • Deome
    Deome
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    I'm not so excited as all that about them, but for the most part I love that The Vestige gets to experience all sides in the War of Three Banners. It definitely has that TES feeling of showing how all factions and races have their heroic and shameful sides; I always had trouble in Skyrim with the civil war because I hated the Empire and the Stormcloaks--they both do really shameful things.
    Deome
    Loremonger, Addon Developer (DataDaedra, etc.), Ministry Malcontent

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  • Woolenthreads
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    I like it. I have 8 Alts each built around a different Paradigm. My current VR's are a Templar Healer and a Sorceror Mage, I am still developing the NB-Archer and the DK-Striker. The Mage-Archer, Templar-Striker, NB-Striker and second DK-Striker (for whom I will have to work out a different build) are sitting around atm. I fully expect that the DK-Stiker will be the alt that facerolls the same content the most, the difference in effectiveness between characters is that obvious.

    #edit: What I'm getting at, is that there are differences in the builds that make development of the characters interesting.
    Edited by Woolenthreads on May 24, 2015 11:13PM
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  • MornaBaine
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    Now that many of the console people are doing this content I'm curious to see their responses as well.
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  • Sausage
    Sausage
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    Yes as much as I liked the main story. I think they were important, without Silver/Gold, Craglorn this game would have been dead long time ago. Maybe when theres solid endgame, remove them, but even then, people would whine "Why I cant do everything with one char, I dont want to make alts" Also without Silver/Gold, people would make more alts, and we would've needed SWTOR's legacy system to encourage alt making. Players always whine, thats it basically. Theres no perfect solution what works for all.
    Edited by Sausage on June 25, 2015 10:29AM
  • Rev Rielle
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    Honestly, if we could do both in parallel (i.e. we unlocked both additional alliance areas at once) the single biggest problem with the mechanism will be addressed.
    If you can be anything, be kind.
  • MornaBaine
    MornaBaine
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    Rev Rielle wrote: »
    Honestly, if we could do both in parallel (i.e. we unlocked both additional alliance areas at once) the single biggest problem with the mechanism will be addressed.

    Definitely. I'm DC so Silver for me is AD...the one faction I have ZERO interest in. And although I really hate the whole really bad "idea" behind Cadwell's now that I am in Gold which for me is EP I am actually enjoying some of it. I am working on my 2nd VR character now and facing the fact that I have to drag her through Silver AD is just killing my recently reclaimed soul. The whole concept of this "content" is just so terribly bad. Please ZoS give Gidorick a job or at least start making use of some of the fantastic ideas he's been giving you for free like this one: forums.elderscrollsonline.com/en/discussion/185967/caldwell-s-silver-and-gold-redux-concept#latest
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  • Gandrhulf_Harbard
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    MornaBaine wrote: »
    I haven't rolled toons for the other factions, which I originally thought I would do. But because I'll have already played all that content on my main I feel no incentive to. If "end game content" is going to consist, even in part, of doing quests then they need to get their writers to work and start developing NEW quests that DON'T make you go on to betray your own faction in some strange alternate universe that is supposed to do...what? Make your character grow as a person? LOL

    I'm having difficulty motivating myself to play my main precisely because I want to level a faction appropriate character through those storylines.

    My main EP-Nord is now at the point in Cadwell's silver that my DC-Orc has got to, and I just don't want to puch any further because I want my 1st play through of those quests to be faction appropriate.

    The problem then becomes that the questing in ESO isn't done well enough to make me want to play through it three times which is what I will need to do to level one toon in each faction to end-game.

    It really was an appalling short-sight, and poorly thought through decision to do it this way IMO.

    All The Best
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  • moesmaker
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    MornaBaine wrote: »
    I haven't rolled toons for the other factions, which I originally thought I would do. But because I'll have already played all that content on my main I feel no incentive to. If "end game content" is going to consist, even in part, of doing quests then they need to get their writers to work and start developing NEW quests that DON'T make you go on to betray your own faction in some strange alternate universe that is supposed to do...what? Make your character grow as a person? LOL

    I'm having difficulty motivating myself to play my main precisely because I want to level a faction appropriate character through those storylines.

    My main EP-Nord is now at the point in Cadwell's silver that my DC-Orc has got to, and I just don't want to puch any further because I want my 1st play through of those quests to be faction appropriate.

    The problem then becomes that the questing in ESO isn't done well enough to make me want to play through it three times which is what I will need to do to level one toon in each faction to end-game.

    It really was an appalling short-sight, and poorly thought through decision to do it this way IMO.

    All The Best

    Exactly my point of view! My plan is to NOT do Cadwell's silver and gold for this reason, do daily pledges etc and wait for new content to level through the VR ranks. Will take some time, but it feels right to do so.
  • AngryNord
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    I loved Cadwell's Silver and Gold.

    (I know, I'm weird)
  • parpin
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    basically you betray no body because tiber septim is gonna finish them all..so it does not really matter what you do.
    and that is my problem with the game..the entire time line of the game( end of second era) is wrong and we already know what is gonna happen not just to factions but also major characters like mad god and king of worms(ES oblivion)..so basically gold and silver are just put in the game to increase the play time and that is it.
    Edited by parpin on June 25, 2015 2:03PM
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