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Can't get married

Darkrosesus
Darkrosesus
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Hubby and I are disappointed to find that we needed the Ultimate Edition versions to get married in the game. How about making this an upgrade option soon please? I want my Elder Scrolls wedding! lol
  • Ysne58
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    Check the crown store periodically. The rings of Mara may just show up at some point.
  • Merlin13KAGL
    Merlin13KAGL
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    I thought Ring of Mara was a crown store purchasable option now? At a minimum, pay the $20 equivalent for one of you to upgrade to Imperial Digital edition - you both don't need it to perform the ceremony, as it effectively gives you each a ring.

    You'd only need the second copy for the other features (Imperial Steed, etc) or if you plan on enacting polygamy.
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • The_Sadist
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    The experience gain from getting married is sort of eh, plus it requires you to constantly play together sort of thing and in turn means you can't really jump on for 2 hours while your significant other is at work or you'll quickly out level each other.

    It seems you just want it for a roleplaying purpose though, so I totally agree with @Merlin13KAGL if that's the case.
    Edited by The_Sadist on June 24, 2015 11:58AM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Darkrosesus
    Darkrosesus
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    The_Sadist wrote: »
    The experience gain from getting married is sort of eh, plus it requires you to constantly play together sort of thing and in turn means you can't really jump on for 2 hours while your significant other is at work or you'll quickly out level each other.

    It seems you just want it for a roleplaying purpose though, so I totally agree with @Merlin13KAGL if that's the case.

    So does this mean the rings cannot be removed? I play a bit more than my hubby as he works. We are currently trying to stay on similar levels so we can complete smaller missions together.
  • The_Sadist
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    The_Sadist wrote: »
    The experience gain from getting married is sort of eh, plus it requires you to constantly play together sort of thing and in turn means you can't really jump on for 2 hours while your significant other is at work or you'll quickly out level each other.

    It seems you just want it for a roleplaying purpose though, so I totally agree with @Merlin13KAGL if that's the case.

    So does this mean the rings cannot be removed? I play a bit more than my hubby as he works. We are currently trying to stay on similar levels so we can complete smaller missions together.

    See here, the rings can be taken off and replaced with rings which provide stat bonuses when your hubby isn't online. Furthermore, as he's not online you won't benefit from the 10% experience boost so you'll level at a normal pace. If you still manage to out level him and you're trying to quest together (e.g. your 46 and he's 30) it may not be worthwhile. The last section of the link explains some drawbacks to the rings, it's minimal but for new players it can be quite frustrating.
    Edited by The_Sadist on June 24, 2015 12:15PM
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Merlin13KAGL
    Merlin13KAGL
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    The_Sadist wrote: »
    The experience gain from getting married is sort of eh, plus it requires you to constantly play together sort of thing and in turn means you can't really jump on for 2 hours while your significant other is at work or you'll quickly out level each other.

    It seems you just want it for a roleplaying purpose though, so I totally agree with @Merlin13KAGL if that's the case.

    So does this mean the rings cannot be removed? I play a bit more than my hubby as he works. We are currently trying to stay on similar levels so we can complete smaller missions together.
    @Darkrosesus you only get the XP bonus when you are both wearing your respective rings.

    If you remove the ring (either of them), the bonus ceases.

    Specifics as to requiring you to be grouped and/or in the general vicinity I am unsure about, though I don't believe it's a requirement. (You will get an additional, yet separate bonus for being grouped, though.)

    Unless you are rushing to 'end game' or want the bonus for CP's after Vet, they are honestly not that necessary. If you group often, you will end up overleveled for most zones as it is, simply by having the grouping bonus.

    If you are truly trying to stay around the same level, you're probably going to have to literally limit your play to together-time or you'll have to let him catch up. The best suggestion I can offer for this is to have a solo Alt that you play while you are apart.

    I tried to originally play this way with a friend, but we ended up having a level spread. Either be okay with the difference, or hold out.

    You can't eat lunch before he/she gets there and expect to still be hungry when they finally arrive.

    Good luck!

    EDIT: The ring can be temporarily replaced with alternate jewelry, but your XP bonus will cease until you put it back on.
    Edited by Merlin13KAGL on June 24, 2015 12:20PM
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
  • Darkrosesus
    Darkrosesus
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    Good to know, thanks for the help Sadist. I'm one of those people who spends time changing my armour,weaons & jewellery depending on how I decide to play at the time. I just wish we didn't have to carry around all our necklaces and rings and could store them like we used to do in other Elder Scroll games. Personal houses or bank vaults coming soon maybe? :)
  • The_Sadist
    The_Sadist
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    Good to know, thanks for the help Sadist. I'm one of those people who spends time changing my armour,weaons & jewellery depending on how I decide to play at the time. I just wish we didn't have to carry around all our necklaces and rings and could store them like we used to do in other Elder Scroll games. Personal houses or bank vaults coming soon maybe? :)

    Fingers crossed! Unfortunately it doesn't seem to be on the horizon :disappointed:. That being said, it's probably best to focus on two weapon types and one armour type (so light medium or heavy) while questing in order to unlock passives and spells at an appropriate pace. If you're juggling weapons and armour types you might find yourself struggling a little while soloing against harder enemies.

    Basically I craft 2 weapons with the training trait, which I alternate depending on my mood, alongside armour with the training trait. Furthermore these crafted items have an appropriate set bonus (so Twilights and Willows for a Magicka user, or at least back in the day). For armour I use 5 pieces of the 'main' armour I'm trying to train e.g. light and therefore craft 1 medium and 1 heavy to slowly level those two skill lines for completionist sake.
    "Each event is preceded by Prophecy. But without the hero, there is no Event." ― Zurin Arctus, the Underking.
    Tragrim - How do I work this thing?
    Casually stalking the forums
  • Darkrosesus
    Darkrosesus
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    If you remove the ring (either of them), the bonus ceases.

    Specifics as to requiring you to be grouped and/or in the general vicinity I am unsure about, though I don't believe it's a requirement. (You will get an additional, yet separate bonus for being grouped, though.)

    Unless you are rushing to 'end game' or want the bonus for CP's after Vet, they are honestly not that necessary. If you group often, you will end up overleveled for most zones as it is, simply by having the grouping bonus.

    If you are truly trying to stay around the same level, you're probably going to have to literally limit your play to together-time or you'll have to let him catch up. The best suggestion I can offer for this is to have a solo Alt that you play while you are apart.

    I tried to originally play this way with a friend, but we ended up having a level spread. Either be okay with the difference, or hold out.

    You can't eat lunch before he/she gets there and expect to still be hungry when they finally arrive.

    Good luck!

    EDIT: The ring can be temporarily replaced with alternate jewelry, but your XP bonus will cease until you put it back on.
    [/quote]

    Thanks Merlin. Yep, already created a spare character for alone time. :) Also, I'm in no rush to finish it. I enjoy wasting time fishing, collecting wood & skins & thieving. I haven't even done any group missions yet. Currently on lvl 15. I played Oblivion & Skyrim both well over a year each & never finished my 3rd house in Skyrim. Might go back to it one day. :smile:
  • Merlin13KAGL
    Merlin13KAGL
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    Thanks Merlin. Yep, already created a spare character for alone time. :) Also, I'm in no rush to finish it. I enjoy wasting time fishing, collecting wood & skins & thieving. I haven't even done any group missions yet. Currently on lvl 15. I played Oblivion & Skyrim both well over a year each & never finished my 3rd house in Skyrim. Might go back to it one day. :smile:
    @Darkrosesus , awesome.

    Not in a hurry is a good thing. Don't take too much stock on timeframes and when you should be this or that level. Enjoy the game, improve your skills, and don't sweat where other people thing you have to be.

    Regarding level gap, don't worry too much about this, either. Even if one of you outlevels the other, you will still both get end-of-quest rewards and XP's. You'll still get mob XP's until you're 5 levels above the mobs, at which time your partner will continue to advance as long as they get some hits/heals in.

    I started out as a healer, primarily. I'd throw heals out to passerby's as they needed it. As a result, I ended up getting XP's from their kills as well as my group's kills. This is part of what lead the level disparity.

    In the grand scheme of things, when has it ever been a bad thing to be able to bring along a higher level companion?

    Just do what you're already doing. Enjoy the game. (Worst case scenario, one of you hits max level first and the other eventually hits max level shortly thereafter.)
    Just because you don't like the way something is doesn't necessarily make it wrong...

    Earn it.

    IRL'ing for a while for assorted reasons, in forum, and in game.
    I am neither warm, nor fuzzy...
    Probably has checkbox on Customer Service profile that say High Aggro, 99% immunity to BS
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