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Removing Former Emperor Buffs OR Creating Former Players?

BladeBoques
BladeBoques
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Dear Developers,

Hello, I have played and loved your game since the first beta, bought both an XBox & PS4 just to try your game on the consoles and loved it. I was about to begin creating a console PvP music video since my last one was so well received on the community and features on your website, Facebook and Twitter. I have kept 2 accounts actively subscribed to you until today, and want to ask you to reconsider a decision I read which finally made me unsubscribe and lose my monetary contributions and public community endorsements as a streamer and social media content creator.

Please do not remove Former Emperor buffs from PvP. You made us a promise that we would have permanent state increases for the rest of our character lives if we achieved that feat. I have, and I am asking you now to make good on that promise. I was the leader of two guilds in SWTOR, and because of the Emperor system whereby one player could achieve a permanent state increase I decided that this was a better place and 350 members came with me as Exceptional Legion. From a combination of Twitch and Twitter I have over 20,000 followers and both my stream and website have been viewed over 100,000 times. My Tweet request to @TESOnline to not do this has already gotten over 100 Retweets in 24 hours. As a live streamer I have been told by dozens and dozens of people that I have been the deciding factor on their subscription, and their purchase of your game for PC, Xbox and PS4.

I have never before openly asked a game to reconsider a decision because I know you have the hardest job of all by trying to balance what is perceived as "fair" to thousands of people who can't agree on anything. I do not envy your position, though I do think you are making a huge mistake.

Removing Former Emperor buffs is a slap in the face of those most diligent in paying you and loving your game. Those who changed their lives to achieve what you said they could have, in a system which you created to allow for these permanent state increases. In my opinion you made a mistake by introducing less than 30 day campaigns in which "Emperor Farming" could exist, it took me over 5 weeks of playing nearly 20 hours a day, being awake for 37 hours before finally getting Emperor on Auriels Bow. There were ONLY 8 Emperors for DC in Auriels Bow and I was 2 of them. You created a system where through tremendous challenges a player could shine, but then, catering to the whining unpaying masses, you cheapened that system with 5 day and nonvet and everything else which created this fopaa of Emperor farming. Now that there are thousands who have gotten it with insignificant effort the undedicated masses are again calling for change, and you are considering catering to their whims.

The problem with this is that the 2% is not game breaking, Dev Cyrodiil Pickle I still would have killed you before you got an attack on me during the Dev test without the 2%. The problem is that the player base, who LOVES YOU, can no longer trust you. I am a player who would probably be here for 10 years, getting all my characters on both accounts to V14 and eventually getting 3600 Champion Points...except one thing, I do not trust that once I do that, it'll still be there for me. I now see that, IF you go through with removing Former Emperor buffs, you are a game that says "Oh people think the strong and strong, okay now they can't be strong anymore" irrespective of the work they put in to use the system you gave us. I do not believe that when I hit 3600 CP, they will be there, I don't think you'll allow that "imbalance" because you are setting a precedent now that disintegrates the bases from which players build, the trust that they can log in and advance their character. Those that dislike a 2% increase are the fly by night players that play a game during release hype and never look back.

You are considering violating the trust of those of us who are long term lovers and players of your games that do not want to leave, but will, if you prove we cannot trust you.

With that trust of character advancement gone, your game will perish and your funds will dry up like the flesh of a careless youth who never thought of the future and woke up old and said "I am frail and dying. Where has my vitality gone all there years?" You are consuming your own community by this vampiric decision in the same way a man with hunger eats his own limbs rather than reach for food. However, you now have the moment right now to became a beacon of light to MMOs and to the community which WILL support you and raise you up if you do not remove the very legs they stand on.

I am already being asked which game I will go to so that my viewers and friends can leave with me. I do not want to leave, I love this game and what you've done to it, please do not go back on your word to use by removing permanent state increases while inside PvP. Here is the segment of my live stream when I discovered you were making these changes, my reaction, and the Twitch chat reaction who believed I am overly justified and still showing considerable restraint. https://www.youtube.com/watch?v=dP6SZdRwgFo

My name is Blade Boques and both my accounts are @BoquesBlade and @BladeBoques. If the forum community manager who reads this would like to allow for an in person meeting I will go to your headquarters in Rockville MD, my expenses, and explain my concerns and discuss this further in person to your boss.

- Blade Boques
- Twitter @BladeBoques
- Twitch.tv/BladeBoques
- Youtube.com/BladeBoques
- ExceptionalLegion.com
  • Erock25
    Erock25
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    No one cares. Former emp passives create a toxic PVP environment where the goal is to pass around Emp as much as possible and it ruins the balance of campaigns.
    You earned the 500 LOLs badge.
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  • yodased
    yodased
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    Well there are hundreds of people who ruined this for you. If you have issues with it, take it up with them.

    The exploiting emp farming folks are to blame here. Something has to be done to discourage the behavior as obviously people can't be trusted to not cheat their way to getting the buffs unfairly.

    Tl;dr really weigh the fun you have in game vs the business practices you are supporting.
  • xaraan
    xaraan
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    I think there has been way too much emp trading and too little population on some campaigns to justify there being any permanent buff someone gets.

    Also, players need to get off the kick of ZoS saying someone is a way is a "promise" to always be that way and never change. MMOs are always going to be balanced and tinkered with.
    -- @xaraan --
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  • pppontus
    pppontus
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    As a former emp I actually do agree with removing the buffs. It's not like emperor farming has stopped, I see plenty of people playing 24/7, repairing walls and farming friends in other alliances because they want 5% cheaper ultimates in their PVE trial runs or whatever. Which in turn ruins the PvP environment in other ways because we end up crowning emperors who do absolutely nothing useful for anyone because they want to lose it anyway so their friend can have it, besides they have their pve buffs anyway.

    I think removing th incentive to be a former emperor, but retaining the incentive to be the current emperor, is a very good way of dealing with the system. This way it will mostly only be desirable for those who want it to influence their campaign and be team players,
    Edited by pppontus on June 23, 2015 8:01PM
  • Kil
    Kil
    There is very little to strive for if you take away the former Emperor buffs really. Staying as Emp can be so fleeting, you want something that lasts a bit longer, an actual difference that can represent the effort you put in. A title? Really? Is that all people will have now? It's already a bit of a mockery title, it would surely be almost laughable if that person doesn't even have that tiny extra set of buffs.Knowing they went through all that time, pain, lack of sleep, and now have nothing to show for it? You'd attack them just to teabag them and skip on your merry way.

    If Emperor farming is the issue ZoS are trying to correct, change the system, not the reward!

    Time for ZoS to use the servers the game clearly needs, then we can have just TWO campaigns. Vet and non-Vet. let everyone have at it, no "buff campaigns", no Emp farming, and if things are too tough for you, see that as your cue to get better at the game ;)

    Or, you know, keep on making the game easier and paying attention to people who cry about things being too hard, even though they will leave the game to play something else they don't care about.
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  • bosmern_ESO
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    I agree with you Blade. The former emperor passives aren't a deciding factor in pvp, and If you dont have them you really aren't at a loss, Former emperors only have a extremely small advantage over other players who haven't gotten emperor (2% additional regen isn't ground breaking)

    ZoS is trying to fix PvP which is a good thing, but they are changing things that don't even need to be changed. Scoring wont change how people play PvP, because quite frankly no one cares about their alliance winning the campaign because the rewards for your campaign winning are barely anything.

    They can go ahead and make it so taking resources gives points to your alliance and taking keeps wont, people will still play the same way they do before the campaign scoring change, there will still be large groups going for emperor and Scrolls. Getting rid of the small passives people worked for to get Emperor is also ineffective in fixing PvP, there are a lot of people out there already who have the former emperor title it's kind of meaningless, Whats more impressive is a high Alliance rank.

    Though they might be pointless, I'm glad ZoS is finally starting to work and focus on pvp updates.

    ~Thallen~
  • Roselle
    Roselle
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    Take them out, or leave them in. It actually doesn't matter all that much...

    CP gain is the only thing that will make or break your character.
    This one was rekt by Zenimax
  • Garion
    Garion
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    "Removing former emperor buffs or creating former players?"

    I see what you did there. Nice.
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  • Komma
    Komma
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    Ive really enjoyed your streams and think highly of you as a person.

    Emp trading has been a thing since the start of the game. One of the reasons they did away with many of the servers early on.

    To act like those that agree with the decision, to remove what for most was gained not in the spirit of the game, are fly by night whiners is kind of a slap in the face for what is the majority of the player base. Games evolve just like the future removal of the vet system and the addition of the champion system.

    Decisions are made to make the playing experience a better environment for all not just the few who actually have a chance to gain the most ap for any given time in a campaign or their friends who run the ap farming to be at the top. The system was broke from the start and if there should be any complaint it should be that it took so long to make it right.

    I do feel for those like yourself and Sypher just to name a few (and I know there are many more) who have truly earned the title of emperor and not just the in game title but respect among the community. I would hope that you would be bigger than how your post reads and look at the whole situation and maybe through other peoples perspective. It isnt about the minor passives its about corrupted players who will do anything to gain an advantage. There is no other way to wipe the slate clean even if it hurts those like you who actually deserve it.
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  • Ernest145
    Ernest145
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    I don't like how they are taking away former emp buffs to help fix pvp but tbh it is a very small buff but still it lead to players farming emp just to have the buffs. I have a former emperor toon and I really don't mind my buffs being taken away if it going to help pvp.
    Invictus

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  • Dreyloch
    Dreyloch
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    So what we got here is about 8 paragraphs of cry because you had the expendable time to become emperor in a video game.

    Along with saying your no longer going to support the game because of a change of what? 5% regen or some such? Something so minor that's it's not even a factor? Your title isn't going to change. Just the buffs. You do understand that right?

    I've helped crown many emps in my past playtime. I never have, and never will become emp. I'm fine with that. But don't come here and cry when ESO makes a change that is better for the game and PvP overall. Mostly the reason the change is coming....emp trading. I don't know you and can't atest to how you got emp. But I'm sure there was some degree of that trade system going on when it happened. It's the way it's been for just about every emp I've helped crown too.
    "The fear of Death, is often worse than death itself"
  • s7732425ub17_ESO
    s7732425ub17_ESO
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    If you actually care about the state of the game, you will agree that removing former emp buffs is the best thing to do.
  • Hypertionb14_ESO
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    HOLY *** GET OVER IT.


    seriously if its such a "little buff that doesnt matter" like some of the more defensive people are acting like it is, THEN WHY DOES IT MATTER SO MUCH TO KEEP IT?
    I play every class in every situation. I love them all.
  • bosmern_ESO
    bosmern_ESO
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    HOLY *** GET OVER IT.


    seriously if its such a "little buff that doesnt matter" like some of the more defensive people are acting like it is, THEN WHY DOES IT MATTER SO MUCH TO KEEP IT?

    Because its a skill line, and though it is very minor it helps for those min/maxers.

    Not only that but there is literally no point in getting rid of former emperor passive, no one asked for it and no one ever complained former emperors have to many benefits.
    ~Thallen~
  • Publius_Scipio
    Publius_Scipio
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    So you create a thread about your genuine concern about the removal of former emp buffs and buried in it deliver a passive aggressive threat to ZOS that your army of followers are waiting for you to tell them what game you are moving to next?

    How about you play ESO if you want to play ESO, and if you want to invest the time into making emp and staying emp for the abilities do it. If you don't because there are no more former emp passives as incentive then don't.
  • Araxleon
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    Erock25 wrote: »
    No one cares. Former emp passives create a toxic PVP environment where the goal is to pass around Emp as much as possible and it ruins the balance of campaigns.

    toxic?
    HOLY *** GET OVER IT.


    seriously if its such a "little buff that doesnt matter" like some of the more defensive people are acting like it is, THEN WHY DOES IT MATTER SO MUCH TO KEEP IT?

    1. No one complained, This is like when they changed the ult generation system.
    2. cant the same be said for you? if its soo small WHY NOT KEEP IT its a goal to strive for.
  • pppontus
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    deleted
    Edited by pppontus on July 17, 2023 7:14AM
  • Komma
    Komma
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    The ult generation system is much better now....just sayin
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  • Valnas
    Valnas
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    Roselle wrote: »
    Take them out, or leave them in. It actually doesn't matter all that much...

    CP gain is the only thing that will make or break your character.

    QFT

    the removal is purely punitive. champ pt grinding is the best way to advance your char. anyone jealous of the buff needs only spend a night in a cave.

    if little buffs don't matter to all of you peacekeepers, we should just make cyro CP less and see how things go IMO.
    Edited by Valnas on June 23, 2015 8:41PM
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  • pppontus
    pppontus
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    deleted
    Edited by pppontus on July 17, 2023 7:14AM
  • Alcast
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  • BladeBoques
    BladeBoques
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    Without going directly into anyone's specific reply let me refocus this discussion not on the buffs themselves but on the fact that if something as significant as the selling point of the game for me "Earning a permanent state increase forever if you achieve Emperor" is removed, I do not believe anything is safe from removal. Considering the newest system calls for over 150 days of in game played time to max out, and I wanted to do it, I do not feel it will be there after my time investment.

    The topic of discussion is trust in ESO, because we cannot log in and feel we are advancing our characters if we are riddled with doubt that what we earned will stay earned. The topic here is by making this decision they are removing the incentive of the most dedicated supporters for playing and advancing their characters. It'll be a horrible thing for ESO, and as much as I love ESO, and I do, I can't commit to that kind of additional time or money investment if its a shaky system where time incentives promised and attained are deleted arbitrarily.
  • Glory
    Glory
    Class Representative
    I firmly believe that former emp buffs are a major incentive for players to emp farm and do other underhanded tactics that ruin the spirit and point of PvP. If we (as a collective playerbase, not saying all are guilty but to ZOS they have to treat us as a whole) hadn't acted poorly then we would not be seeing this change.

    If you are willing to quit over something so non-impactful as a 2% buff I don't know what to say. I find it sad to see people outraged by this change - if the only reason you wanted emperor was for these buffs then I personally feel you wanted emperor for the wrong reasons.
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  • pppontus
    pppontus
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    deleted
    Edited by pppontus on July 17, 2023 7:14AM
  • Kobaal
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    I think anyone who's played ESO long enough has already lost all trust in it as far as believing anything regarding the actual content of the game.
    Edited by Kobaal on June 23, 2015 8:52PM
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  • Publius_Scipio
    Publius_Scipio
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    Yes it sucks for the people that truly made emp. But hundreds of emperors have been crowned by some BS guild/group emp farming. Their incentive was the former emp buffs. Emperor farming is a part of what is wrong with ESO PvP currently.

    FORMER EMP BUFFS WERE A HUGE MISTAKE WHEN THE IDEA ITSELF WAS HATCHED IN DEVELOPMENT. Why do you have residual emperor powers when you are no longer emperor? What makes being emperor so special if all a player wants is the passives and doesn't really care about staying emp and fighting for the alliance and map?

    You can't blame ZOS making a change to eliminate a problem. Does anyone have another possible solution to stemming emperor farming?

    If the emperor passives were your incentive THAT IS THE REASON emperor farming exists. Do away with these former emp buffs and let those who really want to be emperor for the sake of being emperor take the crown.
  • oddsmaker
    oddsmaker
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    If you actually care about the state of the game, you will agree that removing former emp buffs is the best thing to do.

    Couldn't have said this any better myself. The removal sucks, isn't fair to the people who worked for it, and cheats honest players. However, it is necessary to get rid of a toxic PvP environment. The people who would ACTUALLY quit the game over their removal are not really the type of people you want playing this game in the first place...
  • Komma
    Komma
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    Without going directly into anyone's specific reply let me refocus this discussion not on the buffs themselves but on the fact that if something as significant as the selling point of the game for me "Earning a permanent state increase forever if you achieve Emperor" is removed, I do not believe anything is safe from removal. Considering the newest system calls for over 150 days of in game played time to max out, and I wanted to do it, I do not feel it will be there after my time investment.

    The topic of discussion is trust in ESO, because we cannot log in and feel we are advancing our characters if we are riddled with doubt that what we earned will stay earned. The topic here is by making this decision they are removing the incentive of the most dedicated supporters for playing and advancing their characters. It'll be a horrible thing for ESO, and as much as I love ESO, and I do, I can't commit to that kind of additional time or money investment if its a shaky system where time incentives promised and attained are deleted arbitrarily.

    I understand your concerns but as long as any changes are in a better direction then why should it matter. Games change all the time. Some for the better and some for the worst.

    They didn't foresee what was gonna happen even though they should have. They were probably warned of this in beta but im not sure.

    They have went back on their words on several things and made changes to the system in major ways. Once the dust had settled, pretty much all of those changes has made the game better and more enjoyable.

    I hope you will reconsider your stance on this one and play as long as the game is fun...subbed or not...you are fun to watch. =)
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  • Araxleon
    Araxleon
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    Kobaal wrote: »
    I think anyone who's played ESO long enough has already lost all trust in it as far as believing anything regarding the actual content of the game.

    I can see what blade is saying, If something like former emp buffs get removed, then something like someone who earns all 3600 CP and then it gets removed making that person lose all progress.

    and the thought process of (oh *** that can acutally happen with the champion system and they wont care, because they show they dont care here) we shouldnt even be thinking that something like that can happen.
    Edited by Araxleon on June 23, 2015 9:01PM
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    The former emperor buffs were far too powerful for something that requires more politics and free time than actual skill. I'm glad to see them gone. RIP we hardly knew ye.
    :trollin:
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