Hey Guys,
I have a little Question.
So Im a Dunmer and I can skill, that i will do 7% more fire dmg. Allright. But in the Destro-Staff-Skillinee I see only 1 Skill which does xFire-,x-ice,-,x-Bolt Dmg.
The other skills are mentioned as "magic" dmgs, but if I use a Fire-Destro-Staff, all the animations are looking like Fire. So does the "magic dmg" change to Fire Dmg, if im using a Fire staff?
Or does the Fire staff only matter for the extra effects, like knockback for the first skill etc.?
So the simple Question is: If im using a Fire staff, will I do fire dmg instead of magic dmg with my skills (because they all look like fire)?
Greets, sorry for my bad english
Hey Guys,
So the simple Question is: If im using a Fire staff, will I do fire dmg instead of magic dmg with my skills (because they all look like fire)?
Greets, sorry for my bad english
@OnThaLoose , Fair enough.OnThaLoose wrote: »I think OP's question was this: "with the dunmer passive to increase fire damage, which skills under destro staff will get the increase?" (Because some are labeled as magic damage and not fire damage)
To which I don't have an answer....
Hey Guys,
I have a little Question.
So Im a Dunmer and I can skill, that i will do 7% more fire dmg. Allright. But in the Destro-Staff-Skillinee I see only 1 Skill which does xFire-,x-ice,-,x-Bolt Dmg.
The other skills are mentioned as "magic" dmgs, but if I use a Fire-Destro-Staff, all the animations are looking like Fire. So does the "magic dmg" change to Fire Dmg, if im using a Fire staff?
Or does the Fire staff only matter for the extra effects, like knockback for the first skill etc.?
So the simple Question is: If im using a Fire staff, will I do fire dmg instead of magic dmg with my skills (because they all look like fire)?
Greets, sorry for my bad english
The staff elements effect a few things
1) The Type of Damage from Heavy/Light attacks
2)The type of Element in your Destructive Touch/Reach, Wall of Elements, and Impulse
The only skill that isn't effected is Force Pulse/Crushing Shock will do all 3 element damages no matter the type of staff you wield.
I personally use Fire staff Main bar and Lightning Off/Execution bar.
Hey Guys,
So the simple Question is: If im using a Fire staff, will I do fire dmg instead of magic dmg with my skills (because they all look like fire)?
Greets, sorry for my bad english
Your English is fine.
Yes, however you should at least try the other types of staff to see if you like the effect as each elemental damage does different things to the mobs. I personally like the Fire Staff (Inferno Staff) myself, but others like the Lightening or Ice Staff. Since these drop from mobs as loot, it is easy to pick up a different staff and equip it and see how it works for you.
Now, once you pick a staff, the various Destruction Staff skills will look different and have different effects (Knockback, Concussion, Freeze) on the mobs. Also, The heavy attacks are different for these staffs, like Lightening is a channel where you have a stream of electricity rather than one big blast. One of these effects might work for your way of playing better than others.
sloppy_O_Shot wrote: »Hey Guys,
I have a little Question.
So Im a Dunmer and I can skill, that i will do 7% more fire dmg. Allright. But in the Destro-Staff-Skillinee I see only 1 Skill which does xFire-,x-ice,-,x-Bolt Dmg.
The other skills are mentioned as "magic" dmgs, but if I use a Fire-Destro-Staff, all the animations are looking like Fire. So does the "magic dmg" change to Fire Dmg, if im using a Fire staff?
Or does the Fire staff only matter for the extra effects, like knockback for the first skill etc.?
So the simple Question is: If im using a Fire staff, will I do fire dmg instead of magic dmg with my skills (because they all look like fire)?
Greets, sorry for my bad english
The staff elements effect a few things
1) The Type of Damage from Heavy/Light attacks
2)The type of Element in your Destructive Touch/Reach, Wall of Elements, and Impulse
The only skill that isn't effected is Force Pulse/Crushing Shock will do all 3 element damages no matter the type of staff you wield.
I personally use Fire staff Main bar and Lightning Off/Execution bar.
1.When you charge up for a heavy attack (takes forever) does it store up the power as long as you hold the button? So say you are charging it for a heavy and you don't have time to let it fully charge......Let's say it charges half way. Will it do half of the full heavy attacks damage? My guess is that it does because instead of a single bolt of fire you get 2 bolts.
2. In the weapon info page tells you it does say Damage - 500 is that for a heavy attack or light? Also if it tell you under that the element is 120 shock damage. Is that 120 shock bonus for any hit light or heavy?
3. Why would I want to mix lets say an inferno staff with a shock? Is it because some enemies are weaker to a certain element or because they have a shield you need to take down? I have read something (passive skill I think) that mention a magic shield. How do you tell what kind of magic shield and how do different elements effect it . Let's say the enemy is on fire. Logic would tell me to use frost/ice. However in some games you need to use the same element to take down their shield. After that are they are subject to the same damage regardless of the element?Hey Guys,
So the simple Question is: If im using a Fire staff, will I do fire dmg instead of magic dmg with my skills (because they all look like fire)?
Greets, sorry for my bad english
Your English is fine.
Yes, however you should at least try the other types of staff to see if you like the effect as each elemental damage does different things to the mobs. I personally like the Fire Staff (Inferno Staff) myself, but others like the Lightening or Ice Staff. Since these drop from mobs as loot, it is easy to pick up a different staff and equip it and see how it works for you.
Now, once you pick a staff, the various Destruction Staff skills will look different and have different effects (Knockback, Concussion, Freeze) on the mobs. Also, The heavy attacks are different for these staffs, like Lightening is a channel where you have a stream of electricity rather than one big blast. One of these effects might work for your way of playing better than others.
I'm confused.....So let's say I craft a staff with no trait. I have 4 options to pick from Inferno, Lightening, Ice, and restoration. I would think that inferno = fire damage, lightening = electric,and Ice does frost/ice damage. From what I remember they all shot about the same except the Restoration staff. That was the one that shot a stream instead of a blast. I'm still new and normally use the same type so I could be wrong.
Now if i was add a glyph of 120 frost to an inferno staff. Will that just add the 120 frost damage not change the mechanics of the staff. Correct? So why add frost to a fire staff?(asked the same question above)
Sorry long week I might be miss understanding this. I will try to find a webpage to help clear it up also.
@sloppy_O_Shot, going to answer some of these and expand on Nestor's reply:sloppy_O_Shot wrote: »1.When you charge up for a heavy attack (takes forever) does it store up the power as long as you hold the button? So say you are charging it for a heavy and you don't have time to let it fully charge......Let's say it charges half way. Will it do half of the full heavy attacks damage? My guess is that it does because instead of a single bolt of fire you get 2 bolts.
2: No. Why? Because little in this game is intuitive the way it should be.sloppy_O_Shot wrote: »2. In the weapon info page tells you it does say Damage - 500 is that for a heavy attack or light? Also if it tell you under that the element is 120 shock damage. Is that 120 shock bonus for any hit light or heavy?
3: You can mix elements for a handful of reasons:sloppy_O_Shot wrote: »3. Why would I want to mix lets say an inferno staff with a shock? Is it because some enemies are weaker to a certain element or because they have a shield you need to take down? I have read something (passive skill I think) that mention a magic shield. How do you tell what kind of magic shield and how do different elements effect it . Let's say the enemy is on fire. Logic would tell me to use frost/ice. However in some games you need to use the same element to take down their shield. After that are they are subject to the same damage regardless of the element?
I'm confused.....So let's say I craft a staff with no trait. I have 4 options to pick from Inferno, Lightening, Ice, and restoration. I would think that inferno = fire damage, lightening = electric,and Ice does frost/ice damage. From what I remember they all shot about the same except the Restoration staff. That was the one that shot a stream instead of a blast. I'm still new and normally use the same type so I could be wrong.
Now if i was add a glyph of 120 frost to an inferno staff. Will that just add the 120 frost damage not change the mechanics of the staff. Correct? So why add frost to a fire staff?(asked the same question above)
Sorry long week I might be miss understanding this. I will try to find a webpage to help clear it up also.