I have to say, I absolutely love ESO:TU and the previous Elder Scrolls games, though I feel this game could be way better with more immersion and wildlife, it is for sure the best ES game so far, Combat could be improved by adding more mechanics like parrying, and in general faster combat, I know some players would not like this, but it is up for debate.
Elder scrolls online is an amazing game and I think it's flaws [PC] are minimal atm.
Metal10957 wrote: »I have yet to see an epic feel in a dungeon like the very first dungeon in Skyrim, "Bleak Falls Barrow". Nothing in this game feels epic. The dungeons are more like caves.
Metal10957 wrote: »I have yet to see an epic feel in a dungeon like the very first dungeon in Skyrim, "Bleak Falls Barrow". Nothing in this game feels epic. The dungeons are more like caves.
Are you talking about dungeons or delves?
https://www.youtube.com/watch?v=zx23PJ9cPUgyou know there are really awesome single player games like witcher 3 or gta v..each year has 3 to 4 triple A single palyer games worth playing..but that is it for single player games..but mmo is the game you play for long term.
Im eager to see you guys when youl have a 24 men group in cyro get wrecked by a single guy cauz he dumped 200$ to buy gold on third party website and got the best in game gear + he dumped 200$ to get xp potion and has 400 champion points while you have 50. And he know how to infinite dodge roll and animation cancel .
CP
Here is some information for you. In the Elder Scrolls Online, currency actually has little value.
When the main story of Skyrim is done, that's a sign to stop playing. It's an RPG, once the role playing is over, game is over.
Ha ha ha ha, no. In Skyrim, as in any game, when you're not having fun is the sign to stop playing. I know a couple of people who enjoyed many hours of playing Skyrim without even touching the main story. Most of the game has very little, if anything, to do with the main story. And that's even before considering all of the mods available...When the main story of Skyrim is done, that's a sign to stop playing. It's an RPG, once the role playing is over, game is over.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
BurtFreeman wrote: »well, the most important thing i mess in mmo is a modders contents: i mean all of those thousands of quests and new lands, dlc sized that keep alive that game (morrowind, oblivion, skyrim, fallout 3, fallout nv) for decades.
i never got boring in game like that, becouse once you reach spartans level you always going to move your slide at the hardcore mode, and enlarge your spawn mobs as you like.
people that play mods on those game for over 10 years, know very well how was easy to get new high quality content from modders comunity.
some thing that in mmo you will never see.
yes we have addons, but will remain a gestionable and ui utility, almost.
about a new content, modders comunity sites like nexsus are still proposing great content for old game like fallout. you never got boring, becouse you always can customize the game at your glance: difficulty, spawns, combat, monsters, enemies, quests, companions, dungeons, armors, weapons, looting... i could write for a year about those great modders, but you may just find for yourself googling.
this is a reason i always play on pc, becouse of modding, but i'm pretty sure the console will going to do the same very soon.
BurtFreeman wrote: »well, the most important thing i mess in mmo is a modders contents: i mean all of those thousands of quests and new lands, dlc sized that keep alive that game (morrowind, oblivion, skyrim, fallout 3, fallout nv) for decades.
i never got boring in game like that, becouse once you reach spartans level you always going to move your slide at the hardcore mode, and enlarge your spawn mobs as you like.
people that play mods on those game for over 10 years, know very well how was easy to get new high quality content from modders comunity.
some thing that in mmo you will never see.
yes we have addons, but will remain a gestionable and ui utility, almost.
about a new content, modders comunity sites like nexsus are still proposing great content for old game like fallout. you never got boring, becouse you always can customize the game at your glance: difficulty, spawns, combat, monsters, enemies, quests, companions, dungeons, armors, weapons, looting... i could write for a year about those great modders, but you may just find for yourself googling.
this is a reason i always play on pc, becouse of modding, but i'm pretty sure the console will going to do the same very soon.
Yeah, modding is nice and all but playing with real people > single player with modding. At least for me.
Interactions with people, showing off your flashy new armour, beating the pulp out of other players in pvp is something you cannot do in previous TES titles, which makes them fun only for so long before you get bored playing on your own.
Ha ha ha ha, no. In Skyrim, as in any game, when you're not having fun is the sign to stop playing. I know a couple of people who enjoyed many hours of playing Skyrim without even touching the main story. Most of the game has very little, if anything, to do with the main story. And that's even before considering all of the mods available...When the main story of Skyrim is done, that's a sign to stop playing. It's an RPG, once the role playing is over, game is over.