Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Delay Removal of Travel-To-Player
Proposing that ZOS delays removal of the travel to player function for 1.7 to allow more time for existing metas surrounding the feature to adjust. My concern is that like all change, most don't like it, but if timed correctly needless issues can be at least minimized. Just a few examples of positive and significant metas that a large majority currently enjoy: dueling, finding better fights, avoiding lag. Yes there are negatives to this feature, but my belief is that they pale in comparison to the positives. So thoughts on absorbing all the other newness first?
Edited by Sacadon on June 20, 2015 5:20PM
Delay Removal of Travel-To-Player 82 votes