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So what happens when (xp pot/champ system stuff)

Kronosphere
Kronosphere
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what happens when the people who grind 999 champ points all day everyday now get the exp potions so are now grinding 99999 cp each day in cracked wood cave (upto a threshhold the more cp they get the more exp/h they get) are now so far ahead not even a small raid can kill them or ever kick them out of the cave?

at the end of the day lets face it no more that around 4 people are going to come help a kick an enemy out since the ideal number is a group of 2 anyway. and then worst is when they leave the cave.. ugh this champ system was not well thought out..

so the strongest players who DONT need more cp will be the only ones that get to use the best exp grind location in the game.. awesome!
~House Indoril~
Submit to the three, the spirits and thy lords.

  • RazzPitazz
    RazzPitazz
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    Because of the cp gains they would only get a total of 1248 CP at the end of the day :wink:
    PC NA
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  • nimander99
    nimander99
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    There are 3600 total champ points at half that they have basically cap-ed in strength, everything above that is just a "hey, great job buddy" champ point ;)
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  • Sausage
    Sausage
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    Its important to realize that CP isnt 45 degree progression, its first 50 degree like first 300 CPs then its 80 degrees. The ideology behind CP is that it gives something to play for, but not making players too powerful.
    Edited by Sausage on June 20, 2015 6:12PM
  • Kronosphere
    Kronosphere
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    i get that but it does add a HELL of a lot of power even if u take away the 10,30.75 and 120 passives..

    i know people who yes are great great players but also the number they pull is insane due to champion points
    Edited by Kronosphere on June 20, 2015 8:03PM
    ~House Indoril~
    Submit to the three, the spirits and thy lords.

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