TequilaFire wrote: »But what you are all suggesting which is nothing more than another nerf affects players who play normal and grind.
And who is to say what is normal anyway, if someone spends time grinding or questing that is their business.
What this all seems to be about is time and effort jealousy.
Those that don't put in the time and effort want to be on equal footing with those who do.
I have less than 200 CP and have no problems other than zergs and lag in pvp.
Just play the game.
First I agree CPs were/are a stupid, stupid, bad idea. However, it's what gives the hardcores reason for playing the game with less skill.
Also, Zeni can't get rid of CPs unless they're willing to eat crow. And they aren't.
fallensbane_ESO wrote: »First I agree CPs were/are a stupid, stupid, bad idea. However, it's what gives the hardcores reason for playing the game with less skill.
Also, Zeni can't get rid of CPs unless they're willing to eat crow. And they aren't.
CP's were not a bad idea, just poorly implemented. There should have been a wall on them and they should have incrementally increased that wall as time went on, like standard level raising. Like everyone can have 100 at the start and later they bump it up another 20 and so on.
I'm confused about cp, so you all are saying the console crowd has no chance of ever catching a V14 transfer from PC?
I'm confused about cp, so you all are saying the console crowd has no chance of ever catching a V14 transfer from PC?
TequilaFire wrote: »But what you are all suggesting which is nothing more than another nerf affects players who play normal and grind.
And who is to say what is normal anyway, if someone spends time grinding or questing that is their business.
What this all seems to be about is time and effort jealousy.
Those that don't put in the time and effort want to be on equal footing with those who do.
I have less than 200 CP and have no problems other than zergs and lag in pvp.
Just play the game.
I'm confused about cp, so you all are saying the console crowd has no chance of ever catching a V14 transfer from PC?
We are aware of balance concerns from players with more champion points. As Phil mentioned the system was designed to help keep players closer in power level with diminishing returns and enlightenment bonus XP. In the future we can implement catchup mechanics so the first 400 champion ranks require less experience, helping get new players catch up.
In terms of XP, we're actually buffing for some areas in the next major update. Specifically public dungeons and craglorn are being increased. Additionally we're increasing the XP that veteran level quests give so there's more of a parity between gains between questers and grinders. Lastly we're reducing the amount of XP required to get a veteran rank so players can get to the max level content sooner. - ZOS_Eric
http://www.reddit.com/r/xboxone/comments/39gv5r/the_elder_scroll_online_tamriel_unlimited_team/cs3awsr
We are aware of balance concerns from players with more champion points. As Phil mentioned the system was designed to help keep players closer in power level with diminishing returns and enlightenment bonus XP. In the future we can implement catchup mechanics so the first 400 champion ranks require less experience, helping get new players catch up.
In terms of XP, we're actually buffing for some areas in the next major update. Specifically public dungeons and craglorn are being increased. Additionally we're increasing the XP that veteran level quests give so there's more of a parity between gains between questers and grinders. Lastly we're reducing the amount of XP required to get a veteran rank so players can get to the max level content sooner. - ZOS_Eric