xC0MMAND0x wrote: »Interesting...
So if my brother had actually "hit" the enemies he would have gotten XP and been able to loot...
As far as the "scaling to group leader" we tried again, when I made my friend the group leader, but enemies were still really high levels...
If they do Banished Cells when they are around LVL 10 or so, how can I help them beat it easily without it scaling to a high level? Are you sure it's just the group leader and not a group average?
More than a 5 level difference too - that's a bummer, haven't heard that before...
stojekarcub18_ESO wrote: »to add to the notes about dungeons scaling to group leader:
It has been my experience that the dungeons will scale to whomever was the ORIGINAL group leader upon formation of the party. Even if you pass the crown to another group member before entering the dungeon, it scales to whomever had it first. We've had to disband and reform, with the player who's level we've wanted the dungeon to scale to be the one to send out the invites.
xC0MMAND0x wrote: »Interesting...
So if my brother had actually "hit" the enemies he would have gotten XP and been able to loot...
As far as the "scaling to group leader" we tried again, when I made my friend the group leader, but enemies were still really high levels...
If they do Banished Cells when they are around LVL 10 or so, how can I help them beat it easily without it scaling to a high level? Are you sure it's just the group leader and not a group average?
More than a 5 level difference too - that's a bummer, haven't heard that before...
Why should someone who does nothing (no damage, no healing, just hides behind someone else) get any XP or loot? Of course your brother has to actually do something to get rewarded, otherwise we could all just group up and let 1 person do stuff while the rest of us go read a book or something!
Why powerlevel ? .... more fun to experience the game at your level and progress learning how to play your class along the way. (my opinion anyways)
xC0MMAND0x wrote: »Question - how does it determine WHO gets XP? Is it if the enemies are more than 5 LVLS apart, you don't get XP?
Example - I am doing a dungeon with friends. They are all LVL 12 and host it. I am LVL 30 and go in and help them kill all LVL 15 enemies...
Do they all get XP because the enemies are 3 LVLs off? And I wouldn't get any because I'm much higher of a level? Can I still get loot drops at least?
Thanks!
xC0MMAND0x wrote: »xC0MMAND0x wrote: »Question - how does it determine WHO gets XP? Is it if the enemies are more than 5 LVLS apart, you don't get XP?
Example - I am doing a dungeon with friends. They are all LVL 12 and host it. I am LVL 30 and go in and help them kill all LVL 15 enemies...
Do they all get XP because the enemies are 3 LVLs off? And I wouldn't get any because I'm much higher of a level? Can I still get loot drops at least?
Thanks!
Any insight into exactly how this detail works?