Is there anything lore-friendly in the TES world that would prevent someone from being cured of Lycanthropy? In one of the RP Guilds I'm in, there's this character who...ah, dislikes...Lycans. My character is one and it's known to this other person. He's basically threatened to attack if my character refuses to get cured.
So what I'm looking for is something that might make a cure fail. Could the wolf spirit be too powerful to "cast out", as it were? Too tightly interwoven with the afflicted's soul? Prior ties to Oblivion making the ties to Hircine that much stronger and thus harder to sever?
Being a Werewolf wasn't something I originally intended to make into an IC thing for this character, but now it's kinda stuck and I'd rather keep it and have this cool tense dynamic w/o the possible risk of my character constantly being hassled XD. After all, if she agrees to try a cure and it fails, it's not like it's her fault, right?
PC-NA | Been around since closed beta
Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!
RP Characters:
Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time