Templar is fun af from what I've experienced. Everyone on console is rolling Templar because of how good they actually are. Magicka Templar need a lift I would agree, but stamina Templar is pretty freakin awesome.. ever seen eseh k? He literally 1 shots ppl with his biting jabs. And I'm sorry, but if you can't land your biting jabs 50% then you probably should go play a tab target auto aim mmo.
1. Lag. (its not our computers. its not our service providers. Its you. But then everyone has known that since launch.)
2. Fear. (The cc break is WAY to slow and most times I can't even break it even with a full bar of stamina.)
3. Nirnhoned. (My magicka templar is hitting like a vegetarian with 2.2k spell damage. Its more like tickling other players.)
4. Physical damage and how its mitigated. (light armor is garbage but you HAVE to use it for magicka anything. meanwhile medium armor users are enjoying infinite dodge rolling, massive reductions for both skills and feats, and getting weapon damage to 3k+. Did I mention stacking nirnhoned to get the full 50% reduction from magicka? Light armor has no such passive for physical damage.)
5. Purify. (Spammed to death by every. single. zerg. Making them invincible. The cost of this skill should be dramatically increased.
On a side note.....
I would like to add that Templars are the absolute WORST in pvp. I can't even begin to tell you how god awful they really are. skills are so clunky and all over the place its maddening.
1. We have no escape.
2. Healing animation is WAY to slow.
3. Biting jabs and Radial sweep completely miss 50% of the time.
4. Our resource management is laughable compared to other classes.
5. you nerfed restoring spirit.
6. you nerfed blazing shield.
7. Your nerfed restoring aura.
8. You nerfed our healing.
9. sun fire and solar flare are so SLOW you can see them coming a mile away. Why do solar flare and spear shards have high arc paths? Its like we are trying to attack the sky only to fail over and over. are we the short bus riders of tamriel?
11. You gave other players a full CC immunity for a .5 sec knock back.
12. Dragonknights get self placed reflects while we have one thats cc breakable.
13. focused charge has a ridiculous GCD.
The class shouldn't be called Templar. It should be called Clowns.
I hate to be "this guy", but it's sadly L2P issue here. NBs have fear, you have Radiant Oppression. Use a combination of both in a group for good results.
5. Purify. (Spammed to death by every. single. zerg. Making them invincible. The cost of this skill should be dramatically increased.
On a side note.....
I would like to add that Templars are the absolute WORST in pvp. I can't even begin to tell you how god awful they really are. skills are so clunky and all over the place its maddening.
2. Healing animation is WAY to slow.
4. Our resource management is laughable compared to other classes.
The class shouldn't be called Templar. It should be called Clowns.
1. Lag. (its not our computers. its not our service providers. Its you. But then everyone has known that since launch.)
3. Nirnhoned. (My magicka templar is hitting like a vegetarian with 2.2k spell damage. Its more like tickling other players.)
3. Biting jabs and Radial sweep completely miss 50% of the time.
Stamina templars are better than fine. Mainly because light armor users stack nirnhoned and get mowed down by stamina crits. (These are also the same people complaining about snipe.)Johngo0036 wrote: »LOL,
Another post "NERF FEAR" - lol,
Yes fear is CC breakable IF you have stamina!
If you say Templars are so awefull, how come most of the top players are Templars,
All classes are equal, some just more equal than others!(Animal farm - George Orwell)
granty2008cyb16_ESO wrote: »fear is a joke stunned till you are dead i don't think cc break actually works on fear
Templar is fun af from what I've experienced. Everyone on console is rolling Templar because of how good they actually are. Magicka Templar need a lift I would agree, but stamina Templar is pretty freakin awesome.. ever seen eseh k? He literally 1 shots ppl with his biting jabs. And I'm sorry, but if you can't land your biting jabs 50% then you probably should go play a tab target auto aim mmo.
So what your saying is some PC player transferred over to a just opened console game with probably at least 150+ champion points and he's one shotting people who are playing for the first time in a non vet campaign? And you think that makes the class on par with the others?
Much to learn you still have.......
Not to mention what your saying is a lie. non vet campaign players are scaled to 30k+ health. even in vet people with lowest health run around with 18k+ health. biting jabs doesn't do that much damage.
please troll someplace else
JonzzLonewolf wrote: »Light armour is a thing of the past..
Welcome to heavy armour gaming.
https://www.youtube.com/watch?v=WxhsgMVP1QEFor #2 I'd say there is an over arching problem with cc in general. Every 5 seconds of PvP is spent breaking free from someone's cc spam. Half the problem comes from skills that do good damage plus cc automatically making cc always in the air. The other half of the problem is there is no way to avoid getting cc'd every 5 seconds. Some of the cc even requires a break free and a roll...every 5 seconds. Fear is its own issue but the whole system is broke.
Oh yeah, forgot to mention. Break free has its own gcd meaning you can't use it till your prior gcd runs its course. The whole system is a frustration ever 5 seconds.