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Shades are still doing pityfull dmg and not worthy?
I like the idea of summon a shade to help damaging a strong enemy, but last year i remember that shades where horrible.
That said, shades were never really about being 'pets' that did a lot of damage. Think of the shades as a damage over time spell that reduces your enemy's damage output.
1. It decreases damage output of your enemy by 15%. This is cool.
2. The single-shade version can place a stationary shade. If you activate it again, you'll be ported to his position. This is awesome for getting away.