transitus-transportation would transport the player to keeps only and wayshrines throughout Cyrodiil in specific areas/zones would transport players for dailies and or other pvp-activities. gems would resurrect player in same place with timers, the more resurrections in short time the longer the timer would be (like swtor)
all pve-activities and pvp-activities within Cyrodiil must contribute towards the Alliance War and yield Alliance XP.
I would divide Cyrodiil in zones and try to make new content with it... also timed and instanced pvp-"trials" , accessible via groupfinder.
Thanx..
Xandryah