The_Sadist wrote: »This topic has indeed been discussed and argued at length
See:
http://forums.elderscrollsonline.com/en/discussion/170655/housing-suggestion
http://forums.elderscrollsonline.com/en/discussion/145287/another-housing-suggestion-a-3-phase-release-plan
http://forums.elderscrollsonline.com/en/discussion/158619/housing-another-thing-daoc-got-right-and-why-it-should-be-adapted-to-eso-eventually
Search is your friend! http://forums.elderscrollsonline.com/en/search?Search=house+suggestion
MartyVendetta27 wrote: »The_Sadist wrote: »This topic has indeed been discussed and argued at length
See:
http://forums.elderscrollsonline.com/en/discussion/170655/housing-suggestion
http://forums.elderscrollsonline.com/en/discussion/145287/another-housing-suggestion-a-3-phase-release-plan
http://forums.elderscrollsonline.com/en/discussion/158619/housing-another-thing-daoc-got-right-and-why-it-should-be-adapted-to-eso-eventually
Search is your friend! http://forums.elderscrollsonline.com/en/search?Search=house+suggestion
i like how you linked multiple threads, each time with a person creating their own thread for their own idea, and then use that to somehow chastise my own thread doing the same thing as your reference threads.
my idea is a separate and different idea from each of those, with the daedric planes. so it was cool for them to make multiple discussions about it, and reference their own threads in the others, but somehow now mine isn't?
if you're not here to contribute or discuss, just belittle with your passive aggressive "search is your friend!" just move along, i don't have time for you.
such negativity on these boards, ugh.
The_Sadist wrote: »MartyVendetta27 wrote: »The_Sadist wrote: »This topic has indeed been discussed and argued at length
See:
http://forums.elderscrollsonline.com/en/discussion/170655/housing-suggestion
http://forums.elderscrollsonline.com/en/discussion/145287/another-housing-suggestion-a-3-phase-release-plan
http://forums.elderscrollsonline.com/en/discussion/158619/housing-another-thing-daoc-got-right-and-why-it-should-be-adapted-to-eso-eventually
Search is your friend! http://forums.elderscrollsonline.com/en/search?Search=house+suggestion
i like how you linked multiple threads, each time with a person creating their own thread for their own idea, and then use that to somehow chastise my own thread doing the same thing as your reference threads.
my idea is a separate and different idea from each of those, with the daedric planes. so it was cool for them to make multiple discussions about it, and reference their own threads in the others, but somehow now mine isn't?
if you're not here to contribute or discuss, just belittle with your passive aggressive "search is your friend!" just move along, i don't have time for you.
such negativity on these boards, ugh.
I did indeed link multiple threads, with the last thread having several pages of discussion and suggestion. I'm not chastising you, nor is it my intention, most new people here don't know a search function exists so I'm just making them aware. If you felt attacked, for whatever reason, I apologise.
Apples and oranges, really. Adding some lore into the suggestion is always welcome, but ultimately it's the same suggestion constantly echoed in the general discussion, as seen via the search function.
I've done my part, so I guess I'll take my passive aggressive negativity elsewhere! Because that's a thing.
I too feel having oblivion lots is a cop out. What daedric prince would allow this? What if I don't worship Daedra? I like the idea of it being an OPTION in a much broader housing system but not what the housing system is based on. I would also prefer it if an oblivion lot is tied to a specific daedric prince and should be a reward for loyal service. make oblivion lots something players can strive to achieve.
Here was my post on Homes a while back: http://forums.elderscrollsonline.com/en/discussion/145287/another-housing-suggestion-a-3-phase-release-plan
Disagree. ESO can easily implement a player's home off server, meaning the code base is stored locally. This way, there's no server load to contend with and every player's storage and setup is unique.MartyVendetta27 wrote: »...when you consider the obstacles that the devs face in implementing such systems (enough space that 100 players aren't constantly going to the same building with a different instance, where they would add the buildings, etc.)