Is it intended for DKs to be able to Dragon Leap into keeps/ outposts?

  • Steelshiv
    Steelshiv
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    I didn't get wiped there, just noted that 4 DK's had jumped into the outpost and capped it without using siege. Which I now know is an exploit, so my question is answered. Thanks all!
    Edited by Steelshiv on June 13, 2015 12:59AM
  • Attorneyatlawl
    Attorneyatlawl
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    Samadhi wrote: »
    ZOS should put in grappling hooks so that all classes can enter keeps without seiging; then Dragonknights being able to waste Ultimate points doing it won't matter.

    Then ZOS should go back and readjust Extended Chains so that the slightest elevation discrepancies no longer totally break the skill and Dragonknights can have a decent Class-based gap closer.

    "Climb Walls" passive used as a moderate-high Alliance War passive; allows players to climb keep walls at or above 81% of their maximum health by interacting with it and climbing like a ladder. Not functional on resources, outposts, and inner keep walls.

    Then we have defenders able to be hurt before breaching the walls, and not able to hide in complete safety during the obligatory wait like we used to have when Extended Chains could pull them down if they were careless, and nightblades' Ambush could bring them up to the enemy if they were silly enough to stick their necks out unprepared. At the 80% or lower health mark, the defenders can begin to hole up and attmept to clear the keep of hostiles that have made it inside, and then the (much more fun and exciting, always) inner keep wall siege begins.
    PeggymoeXD wrote: »
    Leaping through doors at Sej/Nikel/Bleakers is clearly an exploit and is unintended. As far as leaping onto keeps using TakeFlight goes... I do it all the time, and I'll continue to do it until told not to. The skill is called Take Flight for a reason, and theres no real way to prevent it unless they redesign every keep and decrease the range of the skill.

    Exactly. I don't use it to glitch into outposts, but if someone is hanging off the edge of an inner keep trying to snipe me, you can bet I'm jumping over there to them. Keep in mind, I'm burning my ultimate to get up there.

    fun fact... anyone with Werewolf can use the transformation to do this...

    Indeed they can. And frankly? I think they should be able to, just as nightblades had been able to in beta. Just as I thought siege should be re-buffed, and it finally was. And just as I think they need to adjust the aforementioned skills once more. Keeps are intended as fortifications, map control points, and transitus enablers, not invulnerable bunkers.
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
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  • Domander
    Domander
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    Leaping through doors at Sej/Nikel/Bleakers is clearly an exploit and is unintended. As far as leaping onto keeps using TakeFlight goes... I do it all the time, and I'll continue to do it until told not to. The skill is called Take Flight for a reason, and theres no real way to prevent it unless they redesign every keep and decrease the range of the skill.

    This
  • Samadhi
    Samadhi
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    Samadhi wrote: »
    ZOS should put in grappling hooks so that all classes can enter keeps without seiging; then Dragonknights being able to waste Ultimate points doing it won't matter.

    Then ZOS should go back and readjust Extended Chains so that the slightest elevation discrepancies no longer totally break the skill and Dragonknights can have a decent Class-based gap closer.

    "Climb Walls" passive used as a moderate-high Alliance War passive; allows players to climb keep walls at or above 81% of their maximum health by interacting with it and climbing like a ladder. Not functional on resources, outposts, and inner keep walls.

    Then we have defenders able to be hurt before breaching the walls, and not able to hide in complete safety during the obligatory wait like we used to have when Extended Chains could pull them down if they were careless, and nightblades' Ambush could bring them up to the enemy if they were silly enough to stick their necks out unprepared. At the 80% or lower health mark, the defenders can begin to hole up and attmept to clear the keep of hostiles that have made it inside, and then the (much more fun and exciting, always) inner keep wall siege begins.

    Similar to the days when the Elder Scrolls had a Climb stat. This pleases me.

    The grappling hook suggestion was simply because it is something that @ZOS_BrianWheeler has mentioned as a possibility in the past in the sense of siege ladders.

    Think it would be a good solution to the issue, and would allow the combat team to set the skills back to what they were.

    Edited by Samadhi on June 13, 2015 5:10AM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Armitas
    Armitas
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    Some exploits are obvious, like the sorc lag/bolt button, and traveling through walls. Beyond that it's not our job to interpret ZOS's intentions, it's their job to declare them and they have not done so for over a year. They have limited the action but to my knowledge they have never specifically called it an exploit or declared any consequence.

    If they have a problem with it let them say so and put it on the FAQ, it's not our burden to carry this, sift the reasoning out, or try to prevent. That is their burden. When they act like they are concerned over exploitation or communication of right and wrong behavior in cyrodiil then we can help them out. But if you try and shoulder that burden now, you will do so alone and likely get yourself banned in frustration as so many have already done in the past.
    Edited by Armitas on June 13, 2015 2:48PM
    Retired.
    Nord mDK
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    few days ago in chalman, this one red DK was sitting on the front door trying to kill me at range, first with a meteor, then with a coldfire treb.

    after a bit he got some balls and Dragon leaped to me. sadly that was the whole point of me standing on that ledge and i had a friend who had put the mine version of NB fear on the spot, which instantly feared him off the edge.

    i didnt see that DK again after that. (red eventually got the keep)

    me and buddy were laughing our heads off at that poor DK.
    I play every class in every situation. I love them all.
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