ZOS_BrianWheeler wrote: »Greetings all!
We have been monitoring the Cyrodiil queues and have just introduced a new 5-day Non-Veteran campaign for all Xbox One and PlayStation 4 players! This campaign is titled Versidue-Shae, who was one of the Akaviri Potentates that ruled the Second Empire after the death of the Remans. Please note there’s currently an issue in-game stating that this campaign is 90-day and open to everyone; this is strictly a visual error, and will be fixed in our next patch.
We will continue to monitor the campaign populations over the next 48 hours, and will introduce another if necessary in the latter half of the weekend.
Have fun gang, and we’ll see you on the battlefields of Cyrodiil!
I watched a video of a guy wrecking about 25 plus people with relative ease. While amusing to watch, definitely unbalanced. =D A non-vet campaign is not only more fun than the vet campaigns, but just has a better flow.
Have you been monitoring the lag in pc pvp? Haha just kidding
TequilaFire wrote: »Ignoring all the feldercarb, more non vet campaigns are a good thing.
Attorneyatlawl wrote: »Have you been monitoring the lag in pc pvp? Haha just kidding
I hate to say I'm beginning to see a trend...
-PC beta feedback? Relatively sparing posts and concern based on feedback. Console beta feedback? Dozens of dev posts a day.
-PC launch issues? 5-10 posts at most each of the first few days not just reposting the same thing about the same topics across a few threads. Console launch issues? Dozens upon dozens of posts within minutes even from the same person.
-PC user interface issues and lack of functionality, combat info, and general ease of use since launch and closed beta? Essentially ignored entirely. Console user interface issues and lack of functionality, combat info, and general ease of use? A good number of posts during the beta and within days of launch, complaints about no way to see ability information and combat information, buffs and debuffs clearly, etc. answered with a promise of those features being introduced and already in the design phase. Other ease of use features such as item category filters already baked in at launch but not brought to the PC.
-PC issues with server latency, in both PVE and PVP? Sparingly commented on, but little action shown to be taken. Console issues with server latency, overcrowding, and others in both PVE and PVP? A flurry of posts keeping console players apprised of the current status, upcoming changes, server capacity increases coming shortly, and new campaigns to help ease these problems.
It does seem the PC/Mac platform and its community has been receiving very little focus in favor of working on the Xbox One and Playstation 4 versions.
ZOS_BrianWheeler wrote: »Greetings all!
We have been monitoring the Cyrodiil queues and have just introduced a new 5-day Non-Veteran campaign for all Xbox One and PlayStation 4 players! This campaign is titled Versidue-Shae, who was one of the Akaviri Potentates that ruled the Second Empire after the death of the Remans. Please note there’s currently an issue in-game stating that this campaign is 90-day and open to everyone; this is strictly a visual error, and will be fixed in our next patch.
We will continue to monitor the campaign populations over the next 48 hours, and will introduce another if necessary in the latter half of the weekend.
Have fun gang, and we’ll see you on the battlefields of Cyrodiil!
I experience little lag on the console version even with hundreds on the screen. I feel this is attributed to the lack of potential aoe/ability spam and stacking on each other tactics adopted by vet PC players.
Just putting that out there.
I experience little lag on the console version even with hundreds on the screen. I feel this is attributed to the lack of potential aoe/ability spam and stacking on each other tactics adopted by vet PC players.
Just putting that out there.
Rook_Master wrote: »Probably a good thing.
V14 transfers are just absolutely wrecking in vet campaigns right now. You just have to think of them as hero units in an RTS.