xMovingTarget wrote: »Remove from PvE entirely.
I do not like it. It´s imbalanced and unfair.
Sallington wrote: »I've thought this was a terrible idea from the start. Buffs you gain from PvP should stay in PvP.
It might be different if there was only one PvP server, and all factions were actually fighting for control of ONE zone, but the whole "buff servers" situation is awful.
xMovingTarget wrote: »Remove from PvE entirely.
I do not like it. It´s imbalanced and unfair.
I think you chose the wrong option bud.
Side note: they are fine srsly who cares its pve they do not affect you.
You should be more cornered about champion points personally i dont care about that ither lol.
Sallington wrote: »I've thought this was a terrible idea from the start. Buffs you gain from PvP should stay in PvP.
It might be different if there was only one PvP server, and all factions were actually fighting for control of ONE zone, but the whole "buff servers" situation is awful.
Now that is a good idea!
Only ONE server that provides PVP Buffs, and perhaps that server is always the server with the highest population.
I like it only for the reason that it brings people into pvp that otherwise would not enter. Thus giving us a higher population total that should in turn give us a bigger voice on the developer table.
I would make the buffs based on total alliance success rather than individual campaign success because it would necessarily redistribute that PvE population and put an end to buff servers.
I like it only for the reason that it brings people into pvp that otherwise would not enter. Thus giving us a higher population total that should in turn give us a bigger voice on the developer table.
I would make the buffs based on total alliance success rather than individual campaign success because it would necessarily redistribute that PvE population and put an end to buff servers.
I can confirm from being in multiple PVE Guilds since Beta of this game and I don't remember once PVE'rs going to PVP when buffs are not up in the hopes of claiming some. It takes too much time when teams want to raid and most of the time teams will just not raid, or do something casual, because there's no point in raiding hardcore when they know whatever they achieve will be beaten shortly by a team who is buffed.
From my experience it absolutely does not help PVP grow with PVE players
I like it only for the reason that it brings people into pvp that otherwise would not enter. Thus giving us a higher population total that should in turn give us a bigger voice on the developer table.
I would make the buffs based on total alliance success rather than individual campaign success because it would necessarily redistribute that PvE population and put an end to buff servers.
I can confirm from being in multiple PVE Guilds since Beta of this game, I don't remember any instances of PVE'rs going to PVP when buffs are not up in the hopes of claiming some. It takes too much time when teams want to raid and most of the time teams will just not raid, or do something casual, because there's no point in raiding hardcore when they know whatever they achieve will be beaten shortly by a team who is buffed.
xMovingTarget wrote: »Remove from PvE entirely.
I do not like it. It´s imbalanced and unfair.
I think you chose the wrong option bud.
Side note: they are fine srsly who cares its pve they do not affect you.
You should be more cornered about champion points personally i dont care about that ither lol.
Psychobunni wrote: »I can't say I think "It's imbalanced and unfair" because it's an option to every player lvl 10 and up, so in that respect it's completely fair.
If you want to be on the leaderboards but are too lazy to utilize every benefit, you can't complain about not being as competitive as others who make the extra effort to gain every edge they can. This is life, no competition (of any meaning) gives the same prize to those who don't work as hard for it.
That said, if they made it a PVP only buff...I'd be okay with that too, because that too would be fair. You'd also see complaints come flying in about PVE needing nerfs, but that's another matter.
Psychobunni wrote: »I can't say I think "It's imbalanced and unfair" because it's an option to every player lvl 10 and up, so in that respect it's completely fair.
If you want to be on the leaderboards but are too lazy to utilize every benefit, you can't complain about not being as competitive as others who make the extra effort to gain every edge they can. This is life, no competition (of any meaning) gives the same prize to those who don't work as hard for it.
That said, if they made it a PVP only buff...I'd be okay with that too, because that too would be fair. You'd also see complaints come flying in about PVE needing nerfs, but that's another matter.
Psychobunni wrote: »I can't say I think "It's imbalanced and unfair" because it's an option to every player lvl 10 and up, so in that respect it's completely fair.
If you want to be on the leaderboards but are too lazy to utilize every benefit, you can't complain about not being as competitive as others who make the extra effort to gain every edge they can. This is life, no competition (of any meaning) gives the same prize to those who don't work as hard for it.
That said, if they made it a PVP only buff...I'd be okay with that too, because that too would be fair. You'd also see complaints come flying in about PVE needing nerfs, but that's another matter.
So you are saying ME as a PvE person HAVE TO go to PvP and get buffs? man, you dont get it right? But its okay, its okay..