Maintenance for the week of July 27:
• [COMPLETE] NA megaservers for maintenance – July 27, 6:00AM EDT (10:00 UTC) - 11:00AM EDT (15:00 UTC)
• [COMPLETE] EU megaservers for maintenance – July 27, 10:00 UTC (6:00AM EDT) - 15:00 UTC (11:00AM EDT)

What they should have done

dnalerb
dnalerb
They should have just called this the two week pre-release beta, play at your own risk, etc. etc. At least that way we would not have expected it to work out of the gate. Most would have been excited to get in "early", even if it didn't work.

So, was it fixed last night?
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    They often do an "early access" for preorders for this stuff. By they, I mean most MMOs and even this one for PC. Not sure how much of it is to say its still pre-launch when bugs happen, but I assure you; people still will complain they are losing valuable time to get a head start in front of the imaginary players that are waiting until actual launch date and somehow still have that big of interest in the game.
  • dnalerb
    dnalerb
    technohic wrote: »
    They often do an "early access" for preorders for this stuff. By they, I mean most MMOs and even this one for PC. Not sure how much of it is to say its still pre-launch when bugs happen, but I assure you; people still will complain they are losing valuable time to get a head start in front of the imaginary players that are waiting until actual launch date and somehow still have that big of interest in the game.

    I agree, but those arguments would just be silly. Ark Survival for pc did this, they launched last week or maybe a week before for pre-access. The actual release date for the game is 2016 for PC and consoles. The point is, there were MANY issues on launch day and beyond, but it's pre-access, so nobody was really concerned about it, even though the game cost $29.

    Anyway, hopefully this junk will get straight soon.
  • bertenburnyb16_ESO
    bertenburnyb16_ESO
    ✭✭✭✭✭
    lol they're not going to fix anything in 2 weeks
    Haze Ramoran Dunmer Dragonknight Tank/Dps – Smoked-Da-Herb Saxheel Templar Tank/Healer

    Red Diamond, Protect us 'til the end (EU EP Thorn)
  • Azrael008uk
    I've got to say that I'm actually really impressed with the release on the XBox ONE.

    The game worked immediately. There's been the occasional stutter when you reach a heavily populated multiplayer area but so far the game doesn't chug.

    The UI on console is so speedy it's surprising and in a good way.

    Easily the best launch of a popular title I've been a part of in ages.

    I do appreciate that not everyone's experience has been as smooth though and hopefully the only way things can go is "for the better".
  • dnalerb
    dnalerb
    I've got to say that I'm actually really impressed with the release on the XBox ONE.

    The game worked immediately. There's been the occasional stutter when you reach a heavily populated multiplayer area but so far the game doesn't chug.

    The UI on console is so speedy it's surprising and in a good way.

    Easily the best launch of a popular title I've been a part of in ages.

    I do appreciate that not everyone's experience has been as smooth though and hopefully the only way things can go is "for the better".

    I'm glad somebody's experience was good. Mine so far has not been. The first day, I got on and got dropped a few times, but in between it was so laggy I could barely do anything. Then last night, I would get in a queue and wait for 15-30 minutes only to play for 3-5 minutes and get dropped and have to start all over. After about 3 or 4 times they shut the server down completely, so I didn't play after that. It appears this isn't an isolated case, seems there are a ton of people having the same issues.

    Hoping tonight will be different.
  • rb2001
    rb2001
    ✭✭✭✭
    What I've donnneee. Erased my self.

    On a serious note, I kind of agree with you. PC player, but hope they sort things out and generate some nice revenue.
    Edited by rb2001 on June 11, 2015 4:05PM
  • dnalerb
    dnalerb
    Must say, other than a 15-20 minute wait for the queue everything went great tonight. Was able to play for several hours without issue. Glad to see its finally working. Here's to hoping it stays that way.
  • Ace_of_Destiny
    Ace_of_Destiny
    ✭✭✭✭✭
    I must be a very lucky person...I haven't really had any trouble logging in any time I wanted to play.
    EQUALIZE ALL PLATFORMS!
    IF ONE HAS IT...ALL SHOULD HAVE IT!
    !

    )==================================================(
    ~MegaServer~>PS4 (NA) ~PSN~>Ace-of-Destiny
    )===================================================(
    I don't care what platform it is on...an MMORPG without Text Chat is NOT an MMORPG!
  • ADarklore
    ADarklore
    ✭✭✭✭✭
    ✭✭✭✭✭
    Let's also keep in mind that this game has been HIGHLY ANTICIPATED on consoles for quite a long time, which means the number of players trying to log on at launch is mind-boggling. As I've mentioned numerous times in other threads, they are not going to throw money out the window by spending millions on servers just for launch. All game developers know that the first month of launch or when new DLCs are released, the servers will be overloaded. They also realize that while this may frustrate some players, in the long run it is not cost effective to invest in servers that will just sit idle a short time later.

    Also keep in mind that, while some players may 'leave the game' because of this, considering they purchased the title, they most likely will try the game again a month or two from now once everything has calmed down.
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: May 2026 | Returning: uncertain~~
Sign In or Register to comment.