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Pvp on Pc seems to be dying.

  • Raizin
    Raizin
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    Draxys wrote: »
    Sallington wrote: »
    Heromofo wrote: »
    Look i feel like a **** for saying it but any chance you would join us on consoles.
    I feel your pain but i just spent 5 and half hours in a three way fortress battle with well over a few hundred on consoles with no lag. It felt good for once to have a proper avava battle and it looks unreal.

    I don't want to imagine the rage I'll feel if there's no lag in giant battles on consoles, but they haven't been able to fix it on PC for over a year.

    I will rage quit so hard if that is the case.

    and with u like 1000+ others :D
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  • Nyteshade
    Nyteshade
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    BuggeX wrote: »
    Well in US is prob becaus Consol are more populare there.
    We in EU still beliv in the PC master Race

    That's it. US server was pretty busy until console release, now pvp is a ghost town.
  • FireCowCommando
    FireCowCommando
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    frozywozy wrote: »
    daemonios wrote: »
    It's been dead a long time. Right now it's rotting.

    ZOS killed it by not fixing bugs and lag and allowing exploits to go unchecked.

    No, people making threads about the game dieing and complaining non stop is the root of the problem.

    Cyrodiil is awesome no matter the bugs and the lag, and the fact that people keep posting same threads about same subjects over and over again before browsing first and making sure that the same subject hasn't been started already is the reason why people get influenced in a bad way and eventually leave the game.

    We're all aware that there are plenty of bugs but you aren't helping at all by posting some pessimist, negative and non constructive threads 15times a day about. If you wanna complain, at least use the one million threads already started and stop polluting the forums even more.

    I feel i can form my own negative opinions about the game since i've spent over 80 days played since launch, roughly 60 of those in Cyrodiil.

    I definately dont agree with it being the players fault themselves, either through in game play or forum rage. I place the blame on the developers moving in the wrong direction in many ways and never ever ever ever ever doing anything productive or new since release.
  • kevlarto_ESO
    kevlarto_ESO
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    There is a difference since console released, I still see locked and three bar campaigns they seem to be later in the evening than they used to be, but yes putting pc on hold has taken it's toll on the player base and with all the launch problems they are having with consoles most likely going to be even longer before pc or the game for that matter gets any attention in other areas, I hope the console stuff gets fixed up quickly.
  • jelliedsoup
    jelliedsoup
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    I'm commenting on what I've seen. I play NA chillend during the Oz times and its deserted except for red.

    I come on and leave after a quick reccie.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • Davadin
    Davadin
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    Um... i jump around Chillrend and Thornblade and i start playing around 10PM EST... usually i get into a queue. was position 29 last night, and the night before i believe it was 10?

    it may not be locked, but its definitely 3 stars across the board usually, or 2 locked and 1 is 2-bar...
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
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    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Forestd16b14_ESO
    Forestd16b14_ESO
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    PvP is dying. Sure they say there filled but there filled with the exploiters, hackers, abusers, and so on. Not to mention the elitest guilds who just care about being emperor and don't care whos pvp the have to ruin to become it. Along with the PvE guilds of the game trying to gate camp by having massive zerg group cause they want a buff server for there bad loot trials.

    Fix the exploits, perma-ban the hackers, no more buffs in PvE, no more guest servers cause it allows the guilds to move around to easily to find there "emp server".
  • Minnesinger
    Minnesinger
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    Yeah many are expecting Imperial City to be launched soon and see what it will bring with. This time of the year people are on their holidays too. Lets see what will happen.
    A is for Atronach.
    B is for Bungler's Bane.
    C is for Comberry.
  • Cathexis
    Cathexis
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    If you look at the thread about rating PvP on a scale of 1-10, 41% of players voted a 5 or lower, 15% voting a score of 1.

    Just if anyone needs to quantify how bad it is.
    Edited by Cathexis on June 11, 2015 2:31PM
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  • Docmandu
    Docmandu
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    i log on and there's very few people on. One campaign seems to be the only option.

    There is no reason to PvP... with a million AP and max levels what is the reward?

    The reward is called having fun... I know.. weird concept to many youngsters these days.
  • Snit
    Snit
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    PvP is hardly "dying." There are plenty of people playing, and there's plenty of action to be had.

    Some factions on some servers are dead, and some times are more active than others. But the idea that nobody plays anymore is just individuals declaring, "I quit, so everyone else should, too. My decision must be validated by the misery of others!"

    There are more than enough players in Cyro at primetime to... well, to lag the servers. That is still a problem.

    Snit AD Sorc
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  • FireCowCommando
    FireCowCommando
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    Snit wrote: »
    PvP is hardly "dying." There are plenty of people playing, and there's plenty of action to be had.

    Some factions on some servers are dead, and some times are more active than others. But the idea that nobody plays anymore is just individuals declaring, "I quit, so everyone else should, too. My decision must be validated by the misery of others!"

    There are more than enough players in Cyro at primetime to... well, to lag the servers. That is still a problem.
    With the amount of players i played against and talked to cross faction that logged an average of at least 4 hours daily in pvp who quit in the past 3 weeks i dont feel you would be as adamant with how healthy the future looks. Hardcore players who push keeps, objectives and lead groups going MIA has a pretty big effect on more casual players.
  • Cathexis
    Cathexis
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    Docmandu wrote: »
    i log on and there's very few people on. One campaign seems to be the only option.

    There is no reason to PvP... with a million AP and max levels what is the reward?

    The reward is called having fun... I know.. weird concept to many youngsters these days.

    Except its not even fun because of all the exploits and imbalances.
    I mean really... Getting hit by 4 moves from the same person in 1 second?how are you supposed to counter 30k damage from stealth half the time as you are riding back from being killed by the same crap. Just one example of how players suck the fun out of PvP.
    Tome of Alteration Magic I - Reality is an Ancient Dwemer Construct: Everything You Need to Know About FPS
    https://forums.elderscrollsonline.com/en/discussion/520903/tomb-of-fps-alteration-magic-everything-you-need-to-know-about-fps

    Tome of Alteration Magic II - The Manual of the Deceiver: A Beginner's Guide to Thieving
    https://forums.elderscrollsonline.com/en/discussion/462509/tome-of-alteration-mastery-ii-the-decievers-manual-thieving-guide-for-new-characters

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  • Observant
    Observant
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    Cathexis wrote: »
    Docmandu wrote: »
    i log on and there's very few people on. One campaign seems to be the only option.

    There is no reason to PvP... with a million AP and max levels what is the reward?

    The reward is called having fun... I know.. weird concept to many youngsters these days.

    Except its not even fun because of all the exploits and imbalances.
    I mean really... Getting hit by 4 moves from the same person in 1 second?how are you supposed to counter 30k damage from stealth half the time as you are riding back from being killed by the same crap. Just one example of how players suck the fun out of PvP.

    Can't teach an old dog new tricks, leave him be in his pessimistic world while us millennials take over.
    Edited by Observant on June 11, 2015 5:37PM
    Vehemence
  • Draxys
    Draxys
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    Snit wrote: »
    PvP is hardly "dying." There are plenty of people playing, and there's plenty of action to be had.

    Some factions on some servers are dead, and some times are more active than others. But the idea that nobody plays anymore is just individuals declaring, "I quit, so everyone else should, too. My decision must be validated by the misery of others!"

    There are more than enough players in Cyro at primetime to... well, to lag the servers. That is still a problem.

    No one is saying that nobody plays, but it is completely undeniable that the PvP population dwindles lower and lower every week/month/however you want to quantify it.

    The only jump in population I remember seeing was at the beginning of 1.6 but that was short lived. Other than the 2 mass exodus periods of the fps bug and forward camps being removed, it's been consistently trickling down since 1.2-3.
    2013

    rip decibel
  • Makkir
    Makkir
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    They are making announcements at E3 (it was mentioned in the AMA).
    It will pick up again when the new content is launched (imp City).
    Not sure if pops will remain then, but it was def go up for a little while
  • Ifthir_ESO
    Ifthir_ESO
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    Nyteshade wrote: »
    BuggeX wrote: »
    Well in US is prob becaus Consol are more populare there.
    We in EU still beliv in the PC master Race

    That's it. US server was pretty busy until console release, now pvp is a ghost town.


    lot of my guildmates playing ARK now
  • FireCowCommando
    FireCowCommando
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    Makkir wrote: »
    They are making announcements at E3 (it was mentioned in the AMA).
    It will pick up again when the new content is launched (imp City).
    Not sure if pops will remain then, but it was def go up for a little while

    Great... they wait until the day before to start talking to the community again...

    ZoS clearly only working by their own time table, not working with the community.

    Not sure if the Developers have been reading what some of the more active players have been saying but their current model does not give the players ANY hope of improvement until its actually happening. Grats on giving news so late that more than half the players already in the game wont know they even said anything until the announcements at E3 already happened.

    News of improvements makes you understand they have an idea of what to do with the game. No news while stuff is broken gives the impression they DONT know what to do with their game...

    Please if you believe in your own game start working with your players, stop working against them by letting them rot by being unbelievably silent.
    Edited by FireCowCommando on June 12, 2015 3:00AM
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