I would like to tank as a templar and since they lack the CC DK's have I would like to use Deep Slash that hits 3 targets and reduces their movement speed by 60%. This works fine as long as the npc tries to move forward. But I have noticed that if the npc move backwards they are not affected by the slow movement speed and just uses their regular backwards speed. I think this is strange because now the npc moves faster going backwards then forwards while under the debuf.
Is this intended or a oversight? Rangers and casters can be particular nasty because of this. Specially since they have the nagging habit to go stand behind a corner/wall or even disappear into a wall and still hit you.
To quote the original Thief game: Join us, join us, join us now!