O SNAP
just last night i was like, man i wanna do something with my templar but i dont really know where to start.
and then you post this!
Thanks @blabafat
TheSunAlsoRises wrote: »do you have any footage of 1v1 or small groups (3v3 or less) fights?
rendolpheb16_ESO wrote: »Templar is so OP in PvP atm that I rolled a Sorc for more challenge.
rendolpheb16_ESO wrote: »Templar is so OP in PvP atm that I rolled a Sorc for more challenge.
Don't see a single reason why Bloodspawn superior to Malubeth, but anyway.
You forgot to add that Blazing Shield also procs Valkyn meteors. Sadly, after Valkyn nerf it is become unefective, just like set itself.
I a little bit confused by this.Don't see a single reason why Bloodspawn superior to Malubeth, but anyway.
You forgot to add that Blazing Shield also procs Valkyn meteors. Sadly, after Valkyn nerf it is become unefective, just like set itself.
Unfortunately for a Templar, Bloodspawn isn't TOO useful, at least imo. I wish it was as good as it is on a DK on a Templar.
I a little bit confused by this.Don't see a single reason why Bloodspawn superior to Malubeth, but anyway.
You forgot to add that Blazing Shield also procs Valkyn meteors. Sadly, after Valkyn nerf it is become unefective, just like set itself.
Unfortunately for a Templar, Bloodspawn isn't TOO useful, at least imo. I wish it was as good as it is on a DK on a Templar.
Ah i got it. You meant bloodspawn should be on templar as good as on dk, but for dk is it more effective.I a little bit confused by this.Don't see a single reason why Bloodspawn superior to Malubeth, but anyway.
You forgot to add that Blazing Shield also procs Valkyn meteors. Sadly, after Valkyn nerf it is become unefective, just like set itself.
Unfortunately for a Templar, Bloodspawn isn't TOO useful, at least imo. I wish it was as good as it is on a DK on a Templar.
So on a DK Bloodspawn is REALLY good. On a Templar, not as good. I wish bloodspawn was as good on a Templar.

You have a passive that gives you...somewhere around 12,500 armor and spell res while Rite of Passage (or whatever morph you use) is channeling. You're also immune to CC for 4 seconds. If you plop down your Purifying Ritual and then use Remembrance, I think it would be quite a good tanky ability. In short, I think you're downplaying its usefulness a little bit. I can't speak from experience (unfortunatelyUltimate: Rite of Passage - This ultimate isn't the best for PvP. I recommend it for PvE mostly. One of the morphs can come in handy, however, I would take Nova over it any day.
First Morph: Remembrancr- I prefer this morph because the 20% damage mitigation really makes your heals more useful. It's like a mini nova. The 20% damage mitigation is useful when you are taking a lot of damage. You pop it, you take less damage and get tons of heals. For PvP, this is the morph to choose.
Just wanted to point this out.You have a passive that gives you...somewhere around 12,500 armor and spell res while Rite of Passage (or whatever morph you use) is channeling. You're also immune to CC for 4 seconds. If you plop down your Purifying Ritual and then use Remembrance, I think it would be quite a good tanky ability. In short, I think you're downplaying its usefulness a little bit. I can't speak from experience (unfortunatelyUltimate: Rite of Passage - This ultimate isn't the best for PvP. I recommend it for PvE mostly. One of the morphs can come in handy, however, I would take Nova over it any day.
First Morph: Remembrancr- I prefer this morph because the 20% damage mitigation really makes your heals more useful. It's like a mini nova. The 20% damage mitigation is useful when you are taking a lot of damage. You pop it, you take less damage and get tons of heals. For PvP, this is the morph to choose.Dargnab VR rank grind) but, just looking at the raw numbers...
120 Ult cost vs Nova 240. So, you can use two Rites or one Nova. Nova deals more damage, but can be rolled out of, and the damage reduction (according to the tooltip) only applies to an enemy if they're in the Nova, whereas Rites damage reduction always applies. Nova also gives 7% more damage reduction., but doesn't heal. Duration wise, assuming two Rites and one Nova, Nova lasts 1.6 seconds longer.
23% damage reduction for 4
CC immunity for 4 sec
12,500 armor. I think it stacks with your Channeled Focus/Rune Focus armor buff as well.. having...a little trouble checking because apparently going into my character sheet while channeling an ability cancels it O.o *fumes* But that would put my templar - who is currently wearing 7 light - at almost 24000 spell res, 19500 armor. Note the VR rank, as well as I intend to run 2 pieces of heavy once I hit VR14, so the numbers would be higher. Anyway >.>
My VR2 templar would regen - 4k magicka, 1100 ish stamina during the duration. Regen 4400 magicka with Channeled Focus.
The healing - 3600 vs BoL 4500. Basically 4 mini BoLs that heal four allies instead of 3.
________
On vampire's bane - currently my tooltip shows 4k damage DoT, 1804 damage off the bat. Don't forget it gives you 10% more crit, procs your passive class-based ultimate gain, and gives you a 5% spell damage buff (if you haven't cast anything else from that tree yet). Furthermore, the DoT it gives will tick at least one time, even if you spam it. Mine does 642 ticks, 1k crits, bringing 1804 up to 2446 in comparison to Force Pulse 2694. The DoT lasts for 8 seconds, and 5804 damage total is pretty good if you're able to cast it, then perhaps for some reason have to go on the defensive and your recasts don't refresh the DoT.
On the slow travel time - I've found that the ability sometimes has a delay in actually going off. It's...a pain in the butt sometimes, but also quite amusing when the projectile decides to fire off right when I fire off a heavy attack + toppling charge. Edit: Oh, it slows for 40% as well, which is nice.
Just a disclaimer, I'm not VR14 yet, plus my Vampire's Bane ability isn't at max rank like my force pulse is. Thus, the damage difference between them is slightly smaller. Furthermore, I 1) Haven't put correct enchants on my jewelry, and 2) Probably have too much regen. Using the Atronach Mundus. I also intend to be something of a tankier caster in PvP than I think is normal.
Well if you have Nirn trait, Focus giving much more than 5.1k bonus. Coz spellresist from nirn re-applying on all spellresist buffs. With my current 105% buff from nirn, Focus that should granting 5120 resist in fact adding 10939 spellresist. Perfect synergy of trait and skillJust wanted to point this out.You have a passive that gives you...somewhere around 12,500 armor and spell res while Rite of Passage (or whatever morph you use) is channeling. You're also immune to CC for 4 seconds. If you plop down your Purifying Ritual and then use Remembrance, I think it would be quite a good tanky ability. In short, I think you're downplaying its usefulness a little bit. I can't speak from experience (unfortunatelyUltimate: Rite of Passage - This ultimate isn't the best for PvP. I recommend it for PvE mostly. One of the morphs can come in handy, however, I would take Nova over it any day.
First Morph: Remembrancr- I prefer this morph because the 20% damage mitigation really makes your heals more useful. It's like a mini nova. The 20% damage mitigation is useful when you are taking a lot of damage. You pop it, you take less damage and get tons of heals. For PvP, this is the morph to choose.Dargnab VR rank grind) but, just looking at the raw numbers...
120 Ult cost vs Nova 240. So, you can use two Rites or one Nova. Nova deals more damage, but can be rolled out of, and the damage reduction (according to the tooltip) only applies to an enemy if they're in the Nova, whereas Rites damage reduction always applies. Nova also gives 7% more damage reduction., but doesn't heal. Duration wise, assuming two Rites and one Nova, Nova lasts 1.6 seconds longer.
23% damage reduction for 4
CC immunity for 4 sec
12,500 armor. I think it stacks with your Channeled Focus/Rune Focus armor buff as well.. having...a little trouble checking because apparently going into my character sheet while channeling an ability cancels it O.o *fumes* But that would put my templar - who is currently wearing 7 light - at almost 24000 spell res, 19500 armor. Note the VR rank, as well as I intend to run 2 pieces of heavy once I hit VR14, so the numbers would be higher. Anyway >.>
My VR2 templar would regen - 4k magicka, 1100 ish stamina during the duration. Regen 4400 magicka with Channeled Focus.
The healing - 3600 vs BoL 4500. Basically 4 mini BoLs that heal four allies instead of 3.
________
On vampire's bane - currently my tooltip shows 4k damage DoT, 1804 damage off the bat. Don't forget it gives you 10% more crit, procs your passive class-based ultimate gain, and gives you a 5% spell damage buff (if you haven't cast anything else from that tree yet). Furthermore, the DoT it gives will tick at least one time, even if you spam it. Mine does 642 ticks, 1k crits, bringing 1804 up to 2446 in comparison to Force Pulse 2694. The DoT lasts for 8 seconds, and 5804 damage total is pretty good if you're able to cast it, then perhaps for some reason have to go on the defensive and your recasts don't refresh the DoT.
On the slow travel time - I've found that the ability sometimes has a delay in actually going off. It's...a pain in the butt sometimes, but also quite amusing when the projectile decides to fire off right when I fire off a heavy attack + toppling charge. Edit: Oh, it slows for 40% as well, which is nice.
Just a disclaimer, I'm not VR14 yet, plus my Vampire's Bane ability isn't at max rank like my force pulse is. Thus, the damage difference between them is slightly smaller. Furthermore, I 1) Haven't put correct enchants on my jewelry, and 2) Probably have too much regen. Using the Atronach Mundus. I also intend to be something of a tankier caster in PvP than I think is normal.
Very detailed!
So my thoughts:
Channeling Focus only gives 5.1k armor and spell resist.
I prefer Nova also because of the Synergy that my group mates can use (forgot to include that)
Also, Vampires bane CAN work. I personally just don't feel that it is viable enough to replace something on my bar
@blabafatI prefer Nova also because of the Synergy that my group mates can use (forgot to include that)
Also, Vampires bane CAN work. I personally just don't feel that it is viable enough to replace something on my bar
rajaniemiorama_ESO wrote: »What are your thoughts for using Unstable Core into Purifying Light?
Added a little bit of info on valkyn, i wuv it
Added a little bit of info on valkyn, i wuv it
I am currently trying to farm Engine Guardian right now (with no luck lol). Do you suggest forgetting about Engine Guardian and go for Valkyn?
I always saw your vids and knew the use of Engine Guardian, both for the sustain and the Repentance when it dies. But as a Templar, does the added boost of dmg from Valkyn outweigh that? Especially since I don't have Proximity Detonation yet. You definitely need to upload some 1v1 duels with Valkyn doing a showcase for it
Hypertionb14_ESO wrote: »never take 2handed over dual weild for spell power increases, on any class.
you can do more set bonuses for spell power with Dual Wield, and one Templar i know pushes 3.4k spell damage.
Hypertionb14_ESO wrote: »never take 2handed over dual weild for spell power increases, on any class.
you can do more set bonuses for spell power with Dual Wield, and one Templar i know pushes 3.4k spell damage.
Can anyone explain this in a little more detail? I understand the set bonus aspect, but, can't you get the 5% damage bonus with 2h from Heavy Weapons, and the 10% bonus after a full charged attack from Follow Up?
.TheSunAlsoRises wrote: »do you have any footage of 1v1 or small groups (3v3 or less) fights?
I'm going to upload a Templar dueling video soon, and my youtube channel consists of 1vX/Group vs X pvp.
"blabafat eso" is my channel.
timidobserver wrote: ».TheSunAlsoRises wrote: »do you have any footage of 1v1 or small groups (3v3 or less) fights?
I'm going to upload a Templar dueling video soon, and my youtube channel consists of 1vX/Group vs X pvp.
"blabafat eso" is my channel.
In open world 1vX PvP, do you have a strategy for dealing with bow stealth oneshot combo builds? I've been running Radiant Magelight to counter it.