Gargragrond wrote: »I receive hate whispers every other time I use a detect potion. It's awesome.

olemanwinter wrote: »I'm beginning to feel like most of the decent players (and by that I mean decent people) have left, leaving the bulk of the community the ....not so decent.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
So I don't PVP, but lately I've been doing some PVE in Cyrodiil. Sometimes that means that I run into enemy players who I have to fight. Naturally if I'm facing a group, I get slaughtered, and that's fine (sometimes I seek out a group of enemy players so that I can get a free teleport). If I encounter just one enemy player, though, usually it ends up being a fairly fun fight - sometimes lasting quite a while. When that happens and I end up getting killed, I've started sending a whisper to the guy who killed me saying something along the lines of "well fought sir!"RoamingRiverElk wrote: »I've gotten a couple of whispers in PvP from unhappy enemies (who died because they had weak builds / didn't know how to play / weren't careful enough) recently, but I can't call it a general trend yet because it's still rare.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I'm definitely seeing a pattern there, and it goes along with some of your other comments: all 3 of those bosses require you to deal with waves of adds, so you've got to have good AOE DPS to deal with them.The worst experiences I had with PUGS were in 1.5 and they involved Praxin, Imiril and Grubull .
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I'm definitely seeing a pattern there, and it goes along with some of your other comments: all 3 of those bosses require you to deal with waves of adds, so you've got to have good AOE DPS to deal with them.The worst experiences I had with PUGS were in 1.5 and they involved Praxin, Imiril and Grubull .
Yeah. Heavy add management is kind of most used boss mechanic in the game and it is the job of the dps.It was even more demanding in 1.5. A lot of PUG dps will however want to stay in their spot and spam their precious single target rotation the entire freaking time. That is why most PUGs will fail at those 3 and also the Guardian, Nerien’eth , the Fire Maw ,almost every boss in DSA.I'm definitely seeing a pattern there, and it goes along with some of your other comments: all 3 of those bosses require you to deal with waves of adds, so you've got to have good AOE DPS to deal with them.The worst experiences I had with PUGS were in 1.5 and they involved Praxin, Imiril and Grubull .
Oh dear. I have been mostly DPS since ESO launch and my rule was kind of Adds first. I am now starting to heal more and I shudder to think how PUGs would look if we had dps score boards only on boss damage.People already have a problem with the add killing concept.traigusb14_ESO2 wrote: »It is a big problem from going from solo to group builds. I'd randomly try to do craiglorn stuff 2-3 times a month, but having everyone right off the grind wagon( with no real grouping knowledge) solo in different directions was just too painful most of the time.
In my short stint in Neverwinter, I played a healer... and 97% of the time I ate every add in a boss fight. game had built in scoreboards for DPS... everyone attacks the boss and I have to keep them alive while kiting 22 adds. Joy.
Whendim_ESO wrote: »I have to admit I miss the pub and concert events from my days in LOTRO. Those were fun.
Eh, I've run into about as many friendly folks as I have total jerks. The good one's might not be as vocal and are considerably more reclusive but they're still out there.
Really when I think about it, it's been about where it's always been. People still camp anchor pinions without contributing to the event. Folks still bicker over the price of vamp and ww bites. Lot's of arguing over ninja looting chests and material nodes. Zone chat in any given 1-50 zone pretty much shatters my faith in humanity on a daily basis... yeah nothing much changed there, lol.
Now let's see, worst person I've run into so far was a random bosmer who so eloguently told me to "@*^& off" after I killed a mob he was fighting. He looked like he was having difficulty so I went over with the sincere intention of giving him a helping hand. Guess he figured I was trying to kill steal or something. Ah well, that's life I guess.
Yeah, most of my dungeons have been done as either a healer or a tank, so I don't have that much experience on the DPS role, but unless there's some boss mechanic that makes it inadvisable I'd think that the standard rule for DPS should be "adds first" (of course certain types of adds need to be prioritized over others).Oh dear. I have been mostly DPS since ESO launch and my rule was kind of Adds first. I am now starting to heal more and I shudder to think how PUGs would look if we had dps score boards only on boss damage.People already have a problem with the add killing concept.
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Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Yeah. Heavy add management is kind of most used boss mechanic in the game and it is the job of the dps.It was even more demanding in 1.5. A lot of PUG dps will however want to stay in their spot and spam their precious single target rotation the entire freaking time. That is why most PUGs will fail at those 3 and also the Guardian, Nerien’eth , the Fire Maw ,almost every boss in DSA.I'm definitely seeing a pattern there, and it goes along with some of your other comments: all 3 of those bosses require you to deal with waves of adds, so you've got to have good AOE DPS to deal with them.The worst experiences I had with PUGS were in 1.5 and they involved Praxin, Imiril and Grubull .
I really like the way it is though . Those bosses are actually some of the most fun to play against. The no add bosses are quite freaking boring.(Blood Spawn, Vorenor, Reggr, 1.6 Mezeluth ,even Valkyn, boss fights in AA). I guess I can use my single target awesome rotation and get really cool large numbers so that makes them fun .
Failure of course the major cause of PUG player bad manners. So yeah if one really need to do pugs is better to avoid the places where failure is probable.Oh dear. I have been mostly DPS since ESO launch and my rule was kind of Adds first. I am now starting to heal more and I shudder to think how PUGs would look if we had dps score boards only on boss damage.People already have a problem with the add killing concept.traigusb14_ESO2 wrote: »It is a big problem from going from solo to group builds. I'd randomly try to do craiglorn stuff 2-3 times a month, but having everyone right off the grind wagon( with no real grouping knowledge) solo in different directions was just too painful most of the time.
In my short stint in Neverwinter, I played a healer... and 97% of the time I ate every add in a boss fight. game had built in scoreboards for DPS... everyone attacks the boss and I have to keep them alive while kiting 22 adds. Joy.