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What to do with Cyrodiil campaign buffs?

MisterBigglesworth
MisterBigglesworth
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What to do with Cyrodiil campaign buffs?
Edited by MisterBigglesworth on June 3, 2015 3:31PM
Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.

What to do with Cyrodiil campaign buffs? 55 votes

Buffs should persist throughout all of PvP and PvE.
5%
ManoekinEmptysev3nwraith808 3 votes
Buffs should persist regardless of the campaign you're in, but turn off outside of Cyrodiil
9%
All_Biznizvortexman11Bfish22090TakllinBigTone 5 votes
Buffs should always be based on the campaign you're currently in
34%
DiviniusIllumouslolo_01b16_ESOEtanielKyomaIxSTALKERxIidkheledironolsborgToRelaxFruitdogFireCowCommandoGarionFluffiestOneWRXQuantineisekoBalinor13halfbadger 19 votes
Buffs should be removed entirely and/or made baseline (i.e. permanent spell damage increase, etc)
38%
driosketchkevlarto_ESORook_MasterMisterBigglesworthZhoyzuMawhonic1990themdogesbiteInvictoNZSoulScreamNukeAllTheThingsDerpyShadowzArioco396leeuxWeberdaSC0TY999PBpsyRoechaccaEirellaAlcastDaveheart 21 votes
Other
12%
Hypertionb14_ESORedTalonWebBullJaxsundaemoniosDraxysSturgeHammer 7 votes
  • Jaxsun
    Jaxsun
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    Other
    Exist only when you're in your home campaign.
  • MisterBigglesworth
    MisterBigglesworth
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    Buffs should be removed entirely and/or made baseline (i.e. permanent spell damage increase, etc)
    Jaxsun wrote: »
    Exist only when you're in your home campaign.

    Oops, meant to add that after "Buffs should always be based on the campaign you're currently in"
    Sucks it won't let me edit it in :(
    Edited by MisterBigglesworth on June 3, 2015 3:48PM
    Really we do it without like, the musical instruments. This is the only musical: the mouth. And hopefully the brain attached to the mouth. Right? The brain, more important than the mouth, is the brain. The brain is much more important.
  • Rook_Master
    Rook_Master
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    Buffs should be removed entirely and/or made baseline (i.e. permanent spell damage increase, etc)
    Remove them entirely. Currently buffs only serve to:

    1. Give incentives for PvE'ers to try to claim a buff campaign.
    2. Skew attributes in favor of the faction that is controlling the map.

    Just give everyone a baseline of buffs and be done with it. No one PvPs for these buffs anyway.
  • olsborg
    olsborg
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    Buffs should always be based on the campaign you're currently in
    Only when in youre home camp.

    PC EU
    PvP only
  • WebBull
    WebBull
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    Other
    PvP only, Home Campaign only.
  • SturgeHammer
    SturgeHammer
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    Other
    Really I think this buff system should be scrapped. If they aren't scrapped then it would be interesting to see how the dynamic would change if the buffs were timed. The idea would be that capping a scroll, or whichever buff, would grant all players homed to that campaign the buff for something like 6 hours, and would be refreshed every 24 hours for as the alliance maintains control of the required objectives. This would at the very least cause there to be more keep flipping which could lead to more meaningful pvp , but that may be overly optimistic.
    First-in-Line - Swings-for-Lethal
    Green-Thumb - Scale-Factor
    Hist-Tree-Major - A-Late-One
    Needs-Some-Help - Dead-Last
  • daemonios
    daemonios
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    Other
    Get rid of buffs already. All it gives us is buff servers, which I'd say isn't exactly the most exciting thing for PvP.
  • Hypertionb14_ESO
    Hypertionb14_ESO
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    Other
    your current campaign, and only in PvP.

    they are wholly not needed in PvE
    I play every class in every situation. I love them all.
  • InvictoNZ
    InvictoNZ
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    Buffs should be removed entirely and/or made baseline (i.e. permanent spell damage increase, etc)
    Remove.

    Give the winning/leading side something... anything... can even be stupid or cosmetic, but not an advantage... they are already leading/buff_servering.
  • Kelleton
    Kelleton
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    get rid of all buffs. They make no sense, lets give a population already dominating a map extra ability to do so which ends up in gate camping. Maybe buff the losing sides (in the campaign only) to attract people to the campaign to push back. The ideal state of the map is all 3 sides holding home keeps.
  • Daveheart
    Daveheart
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    Buffs should be removed entirely and/or made baseline (i.e. permanent spell damage increase, etc)
    I do a lot more PvE than I do PvP. However, I do enjoy PvP. It's just so much more enjoyable to PvP when you’re not worried about gaining and/or holding buffs.

    *I should also note. I'm not completely against keeping buffs in place if they're just for PvP, but they also seem to put the faction(s) with lower pop or worse organization at an even further disadvantage.
    Edited by Daveheart on June 5, 2015 11:31PM
    Daggerfall Covenant (PC-NA)

    The Order of Mundus | Nightfighters
  • RedTalon
    RedTalon
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    Other
    Removed and replaced with flying cows instead
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