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Templar Tank Build

UrQuan
UrQuan
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So I've got a VR6 Redguard Templar who I've been running as a healer for dungeons, and a magicka DPS for solo PVE (I've also run him as a DPS in a couple of dungeons, but without nearly as much success as I've had as a dungeon healer).

I kind of want to switch him to a tank, but I'm hoping to do it in such a way that I can swap back and forth to healer or DPS without a respec - just by changing my gear and my skill bars. So first off, is 26K health enough for a VR6 tank doing vet dungeons? That's what I can come to just switching gear (my healer & DPS set-up gear is all magicka enchants, and magicka-oriented sets, while my planned tank gear is all health enchants, 5-piece Hist Bark, and 4-piece Shalidor's Curse) and mundus stone, and using purple food instead of blue (for both my healer set-up and my DPS set-up I use blue magicka & health food, but for a tank I need the extra stamina that purple food gives me). It's low compared to the 30K health I've got on my VR9 tank, but I'm hoping it will be good enough.

Next, how does this look for my skill bars:
Capture_zps2dabtfot.jpg
Here's my thinking behind those skills:
  • Pierce Armor is the standard taunt/debuff.
  • Puncturing Sweeps will be my main DPS and also self-heal.
  • Radiant Ward is a good damage shield.
  • Structured Entropy is slotted on both bars for the bonus to health, and it also will provide a minor damage/self heal.
  • Repentance is slotted on both bars for the bonus to regen for all stats, and will be used whenever there are corpses around.
  • Inner Rage is my ranged magicka taunt.
  • Heroic Slash is my damage debuff for bosses.
  • Radiant Oppression is my execute (the other morph might be better for tanking, but I like this morph better for when I DPS).
  • Solar Prison does a lot of damage, and it reduces damage done by enemies. It's expensive, though, so I'm thinking about maybe putting a cheaper ultimate on one bar.

Thoughts? Suggestions? One other thing I've considered is using the Medium Armor skill Evasion so that I'll be dodging a ton (it stacks with the dodge from Hist Bark, right?), but I'm not sure what I would drop for it, and also I'd have to level my Medium Armor skill a bunch to get access to it (I leveled light and heavy to 50 on this character, but I never leveled medium).
Edited by UrQuan on May 25, 2015 7:10AM
Caius Drusus Imperial DK (DC)
Bragg Ironhand Orc Temp (DC)
Neesha Stalks-Shadows Argonian NB (EP)
Falidir Altmer Sorcr (AD)
J'zharka Khajiit NB (AD)
Isabeau Runeseer Breton Sorc (DC)
Fevassa Dunmer DK (EP)
Manut Redguard Temp (AD)
Tylera the Summoner Altmer Sorc (EP)
Svari Snake-Blood Nord DK (AD)
Ashlyn D'Elyse Breton NB (EP)
Filindria Bosmer Temp (DC)
Vigbjorn the Wanderer Nord Warden (EP)
Hrokki Winterborn Breton Warden (DC)
Basks-in-the-Sunshine Argonian Temp
Someone stole my sweetroll
  • RavenSworn
    RavenSworn
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    Interesting idea though I dont know if it could work with what I assume lower max stamina than max magicka? That stamina will be needed sorely for blocking and dodging.

    I think radial sweep with the reduced incoming damage would be a better oh *** ultimate on at least one of your bars. Have you thought of Immovable for the added armor bonuses aside from the cc imunity? Its a great tanking ability, if not at least it gives you more freedom of movement.
    Ingame: RavenSworn, Pc / NA.


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  • UrQuan
    UrQuan
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    Interesting idea though I dont know if it could work with what I assume lower max stamina than max magicka? That stamina will be needed sorely for blocking and dodging.
    Actually, because he's a Redguard, as long as I give him stamina jewelry for tanking (I'm planning on putting shield play enchants on all of the jewelry to help with stamina costs too) he ends up with almost exactly the same magicka and stamina: 13.5K each (edit: actually I totally forgot to add a couple of skill points back into a passive after respeccing on the PTS to see what the numbers would be, and I'm actually at 14.5K stamina). Do you think I should swap some of the health enchants for stamina ones? I had been planning on relying on keeping my stamina up with a combination of heavy attacks, Repentance, and the Adrenaline Rush racial passive.
    I think radial sweep with the reduced incoming damage would be a better oh *** ultimate on at least one of your bars. Have you thought of Immovable for the added armor bonuses aside from the cc imunity? Its a great tanking ability, if not at least it gives you more freedom of movement.
    I was thinking about maybe using the Empowering Sweep morph of Radial Sweep on my second bar for that - unless you hit 4 or more enemies with it, it's not as good at reducing incoming damage from enemies you're close to as Solar Prison is, but it's got a much much lower ultimate cost, so I'd be able to use it a lot more often... And the damage reduction is against all damage dealt to me rather than just damage dealt by enemies inside the Solar Prison. Yeah, I think you've convinced me to put that on one bar.

    I thought about using Immovable (probably the Unstoppable morph for the added duration). I'm not sure what I could drop for it though. Maybe drop Repentance on my second bar? I plan on spending most of my time on my first bar anyway, so maybe I won't miss the passive boost to regenerating all stats for having it slotted on that bar.
    Edited by UrQuan on May 25, 2015 7:11AM
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Stannum
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    really you don't need put attr points to stamina to tank vet dngns you need to have good block cost reduction (5 heavy, 1h&sh, may be absorb and CP for block cost). Spread attr between magika and health only.
  • TheSunAlsoRises
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    26K HP is plenty for vet dungeons. i've healed tanks with less doing vet v12 dungeons. as for your skills, on bar 2, i'd drop ranged taunt and put in something else like maybe restoring focus (whatever morph) and maybe drop radiant oppression and put in cleansing ritual (whatever morph). i'd also put in a 2nd ult like radial sweep or dawnbreaker to help on trash mobs.

    as for evasion, i read somewhere else that it doesn't stack with histbark but i'd run it anyway. in my NB i always have NB's evasion up when i'm tanking. EDIT: because you're not ALWAYS blocking.

    also worth mentioning that if you have the equipment/skill swap addon like wykyyd's outfitter, you can have a set of bars for trash and a set of bars for bosses. for trash, i setup bars for damage and for bosses, i have bars for mitigation.

    EDIT: i am also a big fan of defensive posture for the block cost reduction. i go with the absorb magic morph.
    Edited by TheSunAlsoRises on May 25, 2015 2:46PM
    No man is an Iland, intire of it selfe
  • UrQuan
    UrQuan
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    really you don't need put attr points to stamina to tank vet dngns you need to have good block cost reduction (5 heavy, 1h&sh, may be absorb and CP for block cost). Spread attr between magika and health only.
    OK, I won't bother to put anything else in stamina then. The 14.5K stamina that I quote above is without having any attribute points in it, and just with the jewelry being stamina jewelry - nothing else to increase stamina aside from passives.

    Oh, and I'll have full passives in the heavy armour and sword & board skill lines, and of course in my class and Redguard racial skill lines. I was hoping that between Fortress (reduce cost of S&B abilities & blocking), Deadly Bash (reduce cost of bash), Constitution (restores stamina when hit once/8 seconds), Bracing (reduce cost of block), Restoring Spirit (reduces stamina ability cost), Repentance (increase stamina regen), Exhilaration (increase stamina regen), Adrenaline Rush (restore stamina when hitting an enemy in melee), and shield play enchants on my jewelry (reduce cost of bash and block) I should be able to almost always have enough stamina. When I do run low the plan is to get more through using some combination of Repentance if there are corpses around, heavy attacks, and tri-pots.

    So you think that'll work fine for stamina then? I had been thinking it would be plenty.
    26K HP is plenty for vet dungeons. i've healed tanks with less doing vet v12 dungeons. as for your skills, on bar 2, i'd drop ranged taunt and put in something else like maybe restoring focus (whatever morph) and maybe drop radiant oppression and put in cleansing ritual (whatever morph). i'd also put in a 2nd ult like radial sweep or dawnbreaker to help on trash mobs.

    as for evasion, i read somewhere else that it doesn't stack with histbark but i'd run it anyway. in my NB i always have NB's evasion up when i'm tanking. EDIT: because you're not ALWAYS blocking.

    also worth mentioning that if you have the equipment/skill swap addon like wykyyd's outfitter, you can have a set of bars for trash and a set of bars for bosses. for trash, i setup bars for damage and for bosses, i have bars for mitigation.

    EDIT: i am also a big fan of defensive posture for the block cost reduction. i go with the absorb magic morph.
    Good to know that 26K health is sufficient. I was playing around a little bit with gear on the PTS and I found that if, instead of my usual method of taking Infused on the large pieces and divines on the small, I take reinforced on all the heavy pieces and keep divines on the 2 light pieces it drops my health by a few hundred only, while increasing my physical and spell resist by a few thousand. I still end up with almost 26K health (I think the actual number was 25.8K), but with significantly higher resistance, so if 26K health is plenty then I'll go that route rather than try to squeeze a bit more health. It seems like the higher resistance will probably work better in the long run.

    To be honest, I've been tempted to drop Inner Rage because I know I'll be using Pierce Armour way more often for my taunt. I'm just concerned that without a ranged taunt it might be too hard to regain aggro from those bosses that randomly teleport. That might be too much of a corner case scenario to be worth keeping it on a bar though. What do you think? Oh, and I think I'm now convinced that I should have Radial Sweep (I'm thinking the Empowering Sweep morph) on one bar instead of Solar Prison on both.

    I'm still on the fence about Evasion. I like the dodge, but I'm on the fence because I'd have to level up my Medium Armour skill line quite a bit before having access to it, and I'm not sure I'll be able to find room for it on my skill bars once I do have access to it. Maybe I should work on leveling my Medium Armour anyway, and then decide later if I'm going to use it.

    Heh, I downloaded Wykyyd's Outfitter just before starting this thread, with the idea that I would use it to easily switch between my tank setup and my healer setup (swapping equipment and skill bars). I haven't really played around with it yet to see how it works. I hadn't actually thought about using it to swap to a DPS bar during a dungeon though. Probably a good idea to help us get through groups of trash mobs more quickly.

    Hmm, I forgot that Defensive Posture passively gave you a block cost reduction just for being slotted... OK, now i have to think about putting that on one bar. But what should I give up for it? Decisions...

    Thanks for the feedback so far @uniq_faznrb18_ESO @dancing.in.the.webeb17_ESO and @TheSunAlsoRises - it's very much appreciated!
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • TheSunAlsoRises
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    i have two tank bar setups in Wyykd's outfitter. one for general trash mob tanking and one for boss tanking. of course i may tweak these for special situations (ie. like putting on ranged taunt for the rare bosses that need it). you can (and should) change up your skill (or even gear) setup in the middle of an instance when not in combat for optimal (and can't forget most fun) play.

    i'll try to look at my NB's tank setup for reference when i get home from work but in general i have as many AOE damage spells as i can on both bars (my secondary bar is my bow) for trash and my boss tank might have some extra mitigation skills on both bars like immovable. i actually don't use entropy because i didn't realize they changed it to add health % while slotted. but NB also have abilities that also add health % while slotted too (dark vigor passive).

    as for your templar, i'd probably just use defensive posture for boss fights and maybe drop repentance for bosses where there aren't corpses to harvest or where resource generation isn't an issue.

    TLDR: don't settle for one all purpose setup but be flexible and change things up as needed using tools like wyykd's to help swap out quickly. my goal is to clear the instance as quickly as possible so whatever helps the group do that would be my goal as a tank.


    No man is an Iland, intire of it selfe
  • UrQuan
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    i have two tank bar setups in Wyykd's outfitter. one for general trash mob tanking and one for boss tanking. of course i may tweak these for special situations (ie. like putting on ranged taunt for the rare bosses that need it). you can (and should) change up your skill (or even gear) setup in the middle of an instance when not in combat for optimal (and can't forget most fun) play.
    The more I think about it, the more I like this idea. Changing my skill bars on the fly depending on what type of fight we're about to get into seems to make a ton of sense.
    i'll try to look at my NB's tank setup for reference when i get home from work but in general i have as many AOE damage spells as i can on both bars (my secondary bar is my bow) for trash and my boss tank might have some extra mitigation skills on both bars like immovable. i actually don't use entropy because i didn't realize they changed it to add health % while slotted. but NB also have abilities that also add health % while slotted too (dark vigor passive).
    Yeah, it's only the Structured Entropy morph that gives a bonus to health while slotted (+5%health is nothing to sneeze at), but I also like it because of the Mages Guild passive that gives +2% to max magicka & magicka regen for each Mages Guild ability slotted, so just by slotting it I get extra health and magicka and magicka regen, even if I never use it (and if I do use it I get to put a DoT on an enemy with a small health restore for me, and increased spell damage). But yeah, if I was doing a Nightblade build it might not make it onto my bar because I might prefer to take some more nightblade abilities for the passives.
    as for your templar, i'd probably just use defensive posture for boss fights and maybe drop repentance for bosses where there aren't corpses to harvest or where resource generation isn't an issue.
    That's a good idea. Unless there are adds, in boss fights the only thing Repentance is doing is providing a minor buff for my regen, so Defensive Posture probably makes much more sense for my "boss fight bars"
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • likewow777
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    Your setup is very similar to mine, especially with some of the suggestions given in the thread. Block cost reduction and increasing block mitigation is definitely a lot more important than straight up stamina. To achieve those things, I use 5 piece Footman's, as well as 5 piece Hist Bark, and I've got 30 CPs into increasing block mitigation. In total, my stamina is about 14k. Adding all that together, it really takes 5-6 DSA type enemies, all taunted on me and giving me hell for my stamina to drop to nothing. And that's if I don't heavy attack and enemies don't die fast enough to use Repentance. With the latter two, stamina is never an issue.

    Bar 1:

    Puncture
    Structured Entropy
    Blazing Shield
    Channeled Focus
    Repentance

    U: Empowering Sweep

    Bar 2:

    Inner Rage
    Structured Entropy
    Blazing Shield
    Volcanic Rune
    Breath of Life

    U: Meteor

    It's all pretty self-explanatory, but to explain some of the differences:

    Templars don't have Talons, so I use Volcanic Rune. In some ways it's better because it can be range casted, and it stuns, but I really wish the radius was bigger. Still, the usefulness of stunning a bunch of enemies far away that are pestering a teammate, then grabbing them with Inner Rage can't be overstated. Next, I keep BoL because it let's me take bosses away from the healer, and I can stay alive on my own. I tend to stay on Bar 1 more, so I usually get the regen boosts of Repentance. Lastly, you will have to pry Meteor from my cold dead fingers for me to give it up :p

    My class is Altmer, so I just have more magicka by default, and that makes life a lot easier when I swap to healing. Changing clothes and from food to drinks takes my 30k+ HP down to 20k and my magicka regen up to close to 1700. I'm sure dedicated healers have higher stats, but I still have no problem casting Healing Springs for eternity.

    Hope that was useful in some way!

    EDIT: I will be adding Engine Guardian to that once I get the stupid helm.
    Edited by likewow777 on May 27, 2015 12:46AM
    "War doesn't build character, it reveals it."
  • UrQuan
    UrQuan
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    likewow777 wrote: »
    Your setup is very similar to mine, especially with some of the suggestions given in the thread. Block cost reduction and increasing block mitigation is definitely a lot more important than straight up stamina. To achieve those things, I use 5 piece Footman's, as well as 5 piece Hist Bark, and I've got 30 CPs into increasing block mitigation. In total, my stamina is about 14k. Adding all that together, it really takes 5-6 DSA type enemies, all taunted on me and giving me hell for my stamina to drop to nothing. And that's if I don't heavy attack and enemies don't die fast enough to use Repentance. With the latter two, stamina is never an issue.
    That's definitely helpful to know. Once I'm high enough level (I'm still only VR6) I'll be looking to get Footman's gear for sure. I figure at that point I'll want to run 5-piece Hist Bark, 5-piece Footman's, and a 2-piece monster set (I'm undecided on which one, but I've got plenty of time to decide, and plenty of farming to do to get the set in any case).
    likewow777 wrote: »
    Bar 1:

    Puncture
    Structured Entropy
    Blazing Shield
    Channeled Focus
    Repentance

    U: Empowering Sweep

    Bar 2:

    Inner Rage
    Structured Entropy
    Blazing Shield
    Volcanic Rune
    Breath of Life

    U: Meteor

    It's all pretty self-explanatory, but to explain some of the differences:

    Templars don't have Talons, so I use Volcanic Rune. In some ways it's better because it can be range casted, and it stuns, but I really wish the radius was bigger. Still, the usefulness of stunning a bunch of enemies far away that are pestering a teammate, then grabbing them with Inner Rage can't be overstated. Next, I keep BoL because it let's me take bosses away from the healer, and I can stay alive on my own. I tend to stay on Bar 1 more, so I usually get the regen boosts of Repentance. Lastly, you will have to pry Meteor from my cold dead fingers for me to give it up :p
    Hmm, interesting - I hadn't thought about using Volcanic Rune at all. On my DK tank I certainly like using Talons to hold mobs in place, so having some AOE CC for mobs would be nice... If I go with a "trash mob fight" setup in addition to my "boss fight" setup (which I'm now definitely thinking I will, with the aid of Wykkyd's Outfitter) it would make a lot of sense to put Volcanic Rune on that. I always keep BoL on my bar when I'm doing DPS so I can off-heal in case our healer is dead/out of magicka/trapped in a bubble/whatever, so it might be a good idea to find a way to put it on one of my boss fight bars too. I'll have to think about what could be swapped out for it. Oh, and I agree about Meteor. I just recently hit Mages Guild 10 on this character, so I've just recently gained access to it. I love it on my main, though - especially the morph that gives you ultimate for every enemy hit. It'll make it onto one of my "trash mob fight" bars for sure.

    Thanks for the insight!
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • Robbmrp
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    I split all of my CP into healing/tank bonuses so I can do either just by changing out gear and spells. My Templar's a V14. With Skill saving Addon "Swap" it works out great. I have preset skills saved for Healing, DPS and Tank and can switch from one role to another within a minute.
    NA Server - Kildair
  • likewow777
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    UrQuan wrote: »
    That's definitely helpful to know. Once I'm high enough level (I'm still only VR6) I'll be looking to get Footman's gear for sure. I figure at that point I'll want to run 5-piece Hist Bark, 5-piece Footman's, and a 2-piece monster set (I'm undecided on which one, but I've got plenty of time to decide, and plenty of farming to do to get the set in any case).

    Personally, I'd go with the Engine Guardian just because it adds to your sustain. I also tend to get more active with my magicka use, healing with BoL to help a teammate, using Inner Fire to taunt everything before a fight, plus I like bashing to add to damage. Admittedly, I take it too far sometimes and run my resources low :p
    Robbmrp wrote: »
    I split all of my CP into healing/tank bonuses so I can do either just by changing out gear and spells. My Templar's a V14. With Skill saving Addon "Swap" it works out great. I have preset skills saved for Healing, DPS and Tank and can switch from one role to another within a minute.

    I do a similar thing, with another 30 CPs into the main healing passive (I forget what it's called). The one that increases healing that you initiate. I once did craft a bunch of armor, Hunding's/Ashen, to try and have a DPS set as well, but I couldn't pull the numbers with 2H so I gave up on it.
    "War doesn't build character, it reveals it."
  • UrQuan
    UrQuan
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    Robbmrp wrote: »
    I split all of my CP into healing/tank bonuses so I can do either just by changing out gear and spells. My Templar's a V14. With Skill saving Addon "Swap" it works out great. I have preset skills saved for Healing, DPS and Tank and can switch from one role to another within a minute.
    Cool - I've got most of my CPs on this character in healing bonuses - both for healing initiated and healing received. That's because of my usual healer role for this character in dungeons, but I think it'll be useful when tanking as well (the healing received especially). I'm also now starting to put some CPs in more tanking-specific things, but I don't think I'm going to respec my CPs in order to do that - just put new ones in that as I get more CPs. I haven't looked into the "Swap" add-on. I'll have to compare it to Wykkyd's Outfitter to see which I prefer for swapping roles...
    likewow777 wrote: »
    UrQuan wrote: »
    That's definitely helpful to know. Once I'm high enough level (I'm still only VR6) I'll be looking to get Footman's gear for sure. I figure at that point I'll want to run 5-piece Hist Bark, 5-piece Footman's, and a 2-piece monster set (I'm undecided on which one, but I've got plenty of time to decide, and plenty of farming to do to get the set in any case).

    Personally, I'd go with the Engine Guardian just because it adds to your sustain. I also tend to get more active with my magicka use, healing with BoL to help a teammate, using Inner Fire to taunt everything before a fight, plus I like bashing to add to damage. Admittedly, I take it too far sometimes and run my resources low :p
    To be honest, I haven't looked very closely at what bonuses the 2-piece monster sets give you, but I was thinking of going with Engine Guardian anyway, just because I think it looks the coolest :D
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • likewow777
    likewow777
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    UrQuan wrote: »
    Robbmrp wrote: »
    I split all of my CP into healing/tank bonuses so I can do either just by changing out gear and spells. My Templar's a V14. With Skill saving Addon "Swap" it works out great. I have preset skills saved for Healing, DPS and Tank and can switch from one role to another within a minute.
    Cool - I've got most of my CPs on this character in healing bonuses - both for healing initiated and healing received. That's because of my usual healer role for this character in dungeons, but I think it'll be useful when tanking as well (the healing received especially). I'm also now starting to put some CPs in more tanking-specific things, but I don't think I'm going to respec my CPs in order to do that - just put new ones in that as I get more CPs. I haven't looked into the "Swap" add-on. I'll have to compare it to Wykkyd's Outfitter to see which I prefer for swapping roles...

    I love using Swap Skills, if that's the one you're talking about. Mainly, I like how it becomes a part of your skill window, but it's also intuitive and easy to setup.
    likewow777 wrote: »
    UrQuan wrote: »
    UrQuan wrote: »
    That's definitely helpful to know. Once I'm high enough level (I'm still only VR6) I'll be looking to get Footman's gear for sure. I figure at that point I'll want to run 5-piece Hist Bark, 5-piece Footman's, and a 2-piece monster set (I'm undecided on which one, but I've got plenty of time to decide, and plenty of farming to do to get the set in any case).

    Personally, I'd go with the Engine Guardian just because it adds to your sustain. I also tend to get more active with my magicka use, healing with BoL to help a teammate, using Inner Fire to taunt everything before a fight, plus I like bashing to add to damage. Admittedly, I take it too far sometimes and run my resources low :p
    To be honest, I haven't looked very closely at what bonuses the 2-piece monster sets give you, but I was thinking of going with Engine Guardian anyway, just because I think it looks the coolest :D

    The effect it gives is a 10% chance to restore health, stamina, or magicka (randomly selected) when you use an ability. Awesome if you need resources. However, my favorite part of it is the dwemer sphere that gets summoned. I don't have a Sorc, but I imagine with both pets, then the vanity pet, plus the summoned sphere, it looks like a mini army of death (in my head at least).
    "War doesn't build character, it reveals it."
  • UrQuan
    UrQuan
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    likewow777 wrote: »
    The effect it gives is a 10% chance to restore health, stamina, or magicka (randomly selected) when you use an ability. Awesome if you need resources. However, my favorite part of it is the dwemer sphere that gets summoned. I don't have a Sorc, but I imagine with both pets, then the vanity pet, plus the summoned sphere, it looks like a mini army of death (in my head at least).
    Hmm, so if I get that set and use my dwemer sphere vanity pet I'll get really confused and never know when the summoned sphere is out... lol I guess I'll have to use my dwemer spider vanity pet with it instead!
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • MissBizz
    MissBizz
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    How about that.. was searching the forums for this exact topic. I was starting to do this before 1.6 dropped, but then kind of gave up because of CP. Now that I've got a bit more CP under my belt I was thinking of trying again.

    @likewow777 especially thanks to you, I also have an altmer so it's good to know this is do-able. I'm just a bit afraid of how different it will be than tanking on my Imperial Dragonknight.. heh.

    @UrQuan have you tested this out yet? Or are you still in the planning stages?
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • UrQuan
    UrQuan
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    MissBizz wrote: »
    How about that.. was searching the forums for this exact topic. I was starting to do this before 1.6 dropped, but then kind of gave up because of CP. Now that I've got a bit more CP under my belt I was thinking of trying again.
    lol well I started thinking about it because of the LWH trials planning meeting... I mean, it was mentioned that we needed more tanks, after all :)
    MissBizz wrote: »
    @UrQuan have you tested this out yet? Or are you still in the planning stages?
    Still in the planning stages @MissBizz - I'm actually planning to get to VR7 before really giving it a proper go, because I'll be crafting a new set of gear then anyway.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • MissBizz
    MissBizz
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    So I'm back on this thought... as I hit VR14 so with the upcoming changes I decided to work on my "future" characters - a khajiit NB that I still don't know what she is going to be.. and an Imperial Templar Tank that I'm a bit scared, as I don't know how tanking on a Templar will be. Almost considered just recreating my Imperial DK tank lol

    Does anyone have some solid advice or builds? I have seen some great info in this thread, but the more I see the more comfortable I'll get :)

    So far I found these...

    http://www.elderscrollsonline.com/en-gb/news/post/2014/10/13/battlemasters-corner--radiant-bastion

    http://www.dungeoncrawlernetwork.com/patch-v2-0-templar-pure-tank-paladin-last-bastion-salvation/

    http://tamrielfoundry.com/topic/untouchable-light-templar-pve-tank-build/

    http://tamrielfoundry.com/topic/templar-heal-tank-build-main-tank-off-heal/

    I don't want to just straight up follow a guide, but I like to review LOTS of guides to see how people gets skills to synergize and have all their bases covered, so I can craft up my own version :)
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • UrQuan
    UrQuan
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    MissBizz wrote: »
    So I'm back on this thought... as I hit VR14 so with the upcoming changes I decided to work on my "future" characters - a khajiit NB that I still don't know what she is going to be.. and an Imperial Templar Tank that I'm a bit scared, as I don't know how tanking on a Templar will be. Almost considered just recreating my Imperial DK tank lol

    Does anyone have some solid advice or builds? I have seen some great info in this thread, but the more I see the more comfortable I'll get :)

    So far I found these...

    http://www.elderscrollsonline.com/en-gb/news/post/2014/10/13/battlemasters-corner--radiant-bastion

    http://www.dungeoncrawlernetwork.com/patch-v2-0-templar-pure-tank-paladin-last-bastion-salvation/

    http://tamrielfoundry.com/topic/untouchable-light-templar-pve-tank-build/

    http://tamrielfoundry.com/topic/templar-heal-tank-build-main-tank-off-heal/

    I don't want to just straight up follow a guide, but I like to review LOTS of guides to see how people gets skills to synergize and have all their bases covered, so I can craft up my own version :)
    Hey @MissBizz, since my last post in this thread I've been doing some tanking on my Templar with my setup being pretty much entirely based on the discussions in this thread.

    My experience has actually been that I'm running out of magicka much more often than I'm running out of stamina - probably because I'm using a bunch of magicka skills, while my Redguard passives and occasional heavy attacks do a good job of maintaining my stamina. I've considered putting a resto staff on my second bar (much like the radiant bastion build you link above) largely as a way to get magicka back, but that would then mean that while I'm doing my heavy attacks with it I'm not able to be up in the face of the boss blocking, and I don't really want to put myself in that position.

    The other big thing that I've been noticing is that I really miss my DK tank's Talons for crowd control. My plan is to make up for that with Caltrops, but in order to do so I'm going to have to go out and do some PVP to raise my Assault level up to 6. Hmm, I might have to actually join a PVP guild :/

    Also, I just hit VR14 last night, so my gear is now 5-piece Footman's (necklace, 2 rings, sabatons, girdle), 5-piece Hist Bark (helm, cuirass, pauldrons, greaves, gloves), and 2-piece Ashen Grip (sword, shield). I'm currently using 6 pieces of heavy, 1 piece of light, but when I've got the Undaunted passive I'm going to swap to 5 pieces of heavy, 1 light, 1 medium. I didn't want to do that just yet, because I'm probably going to swap things around at some point when I get a good monster helm/shoulder combo that I want to use. Actually, if I had been thinking things through, in anticipation of a monster helm/should combo I would have made my 2-piece Ashen Grip the helm and shoulder so that I don't have to make new Hist Bark swords & shields when I get the combo... Oh well, I never claimed to be a clever man.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • MissBizz
    MissBizz
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    @UrQuan That's kind of funny. That's also the same gear I use haha. I also find I am without magicka a lot so I'm considering changing ashen grip for something that gives me magicka instead. I do already have 1 of each type for the undaunted passive though.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
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