Have you seen a zerg?NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
Balance issues....those of is transferring over aren't playing alone, we are playing with others within the factions we choose. What is going on in ppl's minds?
Annyways, the balance concern is how much stronger transferred characters will be against native characters. Not against each other.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
I know that but but when you have 50-200 people around when sieging and defending a keep you will hear them at the same time It basically becomes a zone voice chat with how pvp works. Perhaps you should pvp more
-throws you a cookie and pats your head-
So again...that's not how it works.
In order to hear others
1 you have to have it turned on
2 they have to have their turned on
3 if you're in a raid you wouldn't have both on (accord to PS4 users, prix voice chat turns off and group becomes primary, same with guild chat)
4 you have to be within 20-25 yards of one another
5 the further you're away, the lower their voice is
Having played it myself....again, that's not how it works
Have you seen a zerg?NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
Balance issues....those of is transferring over aren't playing alone, we are playing with others within the factions we choose. What is going on in ppl's minds?
Annyways, the balance concern is how much stronger transferred characters will be against native characters. Not against each other.
Don't think ZOS has gotten back to people on what date they are making the copies of the chars or if they are made yet and when, so that is a wide open question about how powerful transfers will be
Have you seen a zerg?NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
Balance issues....those of is transferring over aren't playing alone, we are playing with others within the factions we choose. What is going on in ppl's minds?
Annyways, the balance concern is how much stronger transferred characters will be against native characters. Not against each other.
Don't think ZOS has gotten back to people on what date they are making the copies of the chars or if they are made yet and when, so that is a wide open question about how powerful transfers will be
It's on June 1. Just got the email.
Have you seen a zerg?NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
Balance issues....those of is transferring over aren't playing alone, we are playing with others within the factions we choose. What is going on in ppl's minds?
Annyways, the balance concern is how much stronger transferred characters will be against native characters. Not against each other.
Don't think ZOS has gotten back to people on what date they are making the copies of the chars or if they are made yet and when, so that is a wide open question about how powerful transfers will be
It's on June 1. Just got the email.
So some powerful chars will be moving in to consoles good.
Have you seen a zerg?NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
Balance issues....those of is transferring over aren't playing alone, we are playing with others within the factions we choose. What is going on in ppl's minds?
Annyways, the balance concern is how much stronger transferred characters will be against native characters. Not against each other.
I also can't wait when they will push consoles out of the road and can do real stuff like DLC, solo zones and spellcrafting. They spent like half a year for nothing. Just hope they will milk enough money from console herd to make new content.
Of course it isn't falling.NewBlacksmurf wrote: »Have you seen a zerg?NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
Balance issues....those of is transferring over aren't playing alone, we are playing with others within the factions we choose. What is going on in ppl's minds?
Annyways, the balance concern is how much stronger transferred characters will be against native characters. Not against each other.
Yes I've seen a Zerg
There will not be any balance issues.
There may be lonely issues but not balance.
Let's say there are 100k ppl copying over.
Or even if only 5k, even if all were VR14, they are still going against other Vr14's along with any other VR characters 1-13
If your idea of PvP is just hunting down players vs taking keeps then you're missing the battle.
The only viable balance concerns could be that certain factions are more populated in the first 30 days but even playing casually I hit vr1 in less than 30 days and that's very slow.
It's console...there will be teens - adults and ppl who have more time than others.
Other than population balance concerns which have nothing to do with PC to console copy it will be fine, normal, the same as PC.
The sky is not falling
NewBlacksmurf wrote: »NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
I know that but but when you have 50-200 people around when sieging and defending a keep you will hear them at the same time It basically becomes a zone voice chat with how pvp works. Perhaps you should pvp more
-throws you a cookie and pats your head-
So again...that's not how it works.
In order to hear others
1 you have to have it turned on
2 they have to have their turned on
3 if you're in a raid you wouldn't have both on (accord to PS4 users, prix voice chat turns off and group becomes primary, same with guild chat)
4 you have to be within 20-25 yards of one another
5 the further you're away, the lower their voice is
Having played it myself....again, that's not how it works
Smurf why do you bother lol i have found that alot on here just right out hate consoles.
They won't listen bud and as we know it works well.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
I know that but but when you have 50-200 people around when sieging and defending a keep you will hear them at the same time It basically becomes a zone voice chat with how pvp works. Perhaps you should pvp more
-throws you a cookie and pats your head-
So again...that's not how it works.
In order to hear others
1 you have to have it turned on
2 they have to have their turned on
3 if you're in a raid you wouldn't have both on (accord to PS4 users, prix voice chat turns off and group becomes primary, same with guild chat)
4 you have to be within 20-25 yards of one another
5 the further you're away, the lower their voice is
Having played it myself....again, that's not how it works
Smurf why do you bother lol i have found that alot on here just right out hate consoles.
They won't listen bud and as we know it works well.
Don't hate consoles just finding things amusing is all and some never fail to amuse on the forums.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
I know that but but when you have 50-200 people around when sieging and defending a keep you will hear them at the same time It basically becomes a zone voice chat with how pvp works. Perhaps you should pvp more
-throws you a cookie and pats your head-
So again...that's not how it works.
In order to hear others
1 you have to have it turned on
2 they have to have their turned on
3 if you're in a raid you wouldn't have both on (accord to PS4 users, prix voice chat turns off and group becomes primary, same with guild chat)
4 you have to be within 20-25 yards of one another
5 the further you're away, the lower their voice is
Having played it myself....again, that's not how it works
Smurf why do you bother lol i have found that alot on here just right out hate consoles.
They won't listen bud and as we know it works well.
Don't hate consoles just finding things amusing is all and some never fail to amuse on the forums.
When something amuses me, I poke it with a stick.
Like sorcs. So I made a giant metal stick to poke them with.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
I know that but but when you have 50-200 people around when sieging and defending a keep you will hear them at the same time It basically becomes a zone voice chat with how pvp works. Perhaps you should pvp more
-throws you a cookie and pats your head-
So again...that's not how it works.
In order to hear others
1 you have to have it turned on
2 they have to have their turned on
3 if you're in a raid you wouldn't have both on (accord to PS4 users, prix voice chat turns off and group becomes primary, same with guild chat)
4 you have to be within 20-25 yards of one another
5 the further you're away, the lower their voice is
Having played it myself....again, that's not how it works
Smurf why do you bother lol i have found that alot on here just right out hate consoles.
They won't listen bud and as we know it works well.
Don't hate consoles just finding things amusing is all and some never fail to amuse on the forums.
I'm sorta the guy that gets in trouble when I use to go to the zoo for rattling a cage.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
I know that but but when you have 50-200 people around when sieging and defending a keep you will hear them at the same time It basically becomes a zone voice chat with how pvp works. Perhaps you should pvp more
-throws you a cookie and pats your head-
So again...that's not how it works.
In order to hear others
1 you have to have it turned on
2 they have to have their turned on
3 if you're in a raid you wouldn't have both on (accord to PS4 users, prix voice chat turns off and group becomes primary, same with guild chat)
4 you have to be within 20-25 yards of one another
5 the further you're away, the lower their voice is
Having played it myself....again, that's not how it works
Smurf why do you bother lol i have found that alot on here just right out hate consoles.
They won't listen bud and as we know it works well.
Don't hate consoles just finding things amusing is all and some never fail to amuse on the forums.
When something amuses me, I poke it with a stick.
Like sorcs. So I made a giant metal stick to poke them with.
Thought DKs where more fun to poke now a-days

NewBlacksmurf wrote: »NewBlacksmurf wrote: »About the zone spam, you did hear how voice chat is being handled in pvp for consoles, might hear a 100 people at times in general voice in the game less you turn it off of-course...so the spam on that thing isn't going anywhere.
Has for fair and balance, even though don't own the bargain pc that is a console now a-days, a number of v 14s chars and some of are quite old and already very far in the champ system are switching to console, so not to sure about how fair and balance it will be at times, but hey we may get ballegrounds now
Huh? That's not how it works at all.
There is no zone voice chat
Its proximity voice chat which is approx 20-25 yard radius
Otherwise it's group/raid chat which will max at 24 ppl.
I know that but but when you have 50-200 people around when sieging and defending a keep you will hear them at the same time It basically becomes a zone voice chat with how pvp works. Perhaps you should pvp more
-throws you a cookie and pats your head-
So again...that's not how it works.
In order to hear others
1 you have to have it turned on
2 they have to have their turned on
3 if you're in a raid you wouldn't have both on (accord to PS4 users, prix voice chat turns off and group becomes primary, same with guild chat)
4 you have to be within 20-25 yards of one another
5 the further you're away, the lower their voice is
Having played it myself....again, that's not how it works
Smurf why do you bother lol i have found that alot on here just right out hate consoles.
They won't listen bud and as we know it works well.
Don't hate consoles just finding things amusing is all and some never fail to amuse on the forums.
When something amuses me, I poke it with a stick.
Like sorcs. So I made a giant metal stick to poke them with.
Thought DKs where more fun to poke now a-days
They are, but khajiit cannot stop chasing the strange light.
@NewBlacksmurf Hey, hey hey... I was preparing myself to vote Republican on the next primary. That means I have to believe that the sky is always falling!
@NewBlacksmurf Hey, hey hey... I was preparing myself to vote Republican on the next primary. That means I have to believe that the sky is always falling!
Thought for them the Sky had already fallen
Moonshadow66 wrote: »I can't wait for console either - better performance for PC users due to less traffic on the server^^
NewBlacksmurf wrote: »NewBlacksmurf wrote: »freespirit wrote: »He's right. I have a pessimistic view of console gaming overall in today's world. But these PC xfer's of all their VR14's, gold, and items doesn't sound like it's going to create much of a fair and balanced environment...
Have to agree with this I'm afraid.....
and to play Devil's Advocate here........
@BrassRazoo, what if the guy who just killed you has brought a transfer?
The thing about PvP is that anyone dies and character level is no content for skill.
Other than that, we are so separated by content and levels that ppl copying over Vr's only helps other VR folks or console only that speed through 50 levels....this is a good thing vs bad.
I don't see why there is any assumption otherwise
- Massive amounts of gold to lock down trader locations
- Ultimate supremacy in PVP due to VR and item quality gap
- Large CP advantage on launch
Don't use the PC experiences and assume they will move to console.
The trader locations and PvP or CP don't really amount to much in the grand scheme of things.
It's not them against all fresh console players. They are playing WITH others guys/gals
NewBlacksmurf wrote: »freespirit wrote: »He's right. I have a pessimistic view of console gaming overall in today's world. But these PC xfer's of all their VR14's, gold, and items doesn't sound like it's going to create much of a fair and balanced environment...
Have to agree with this I'm afraid.....
and to play Devil's Advocate here........
@BrassRazoo, what if the guy who just killed you has brought a transfer?
The thing about PvP is that anyone dies and character level is no content for skill.
Other than that, we are so separated by content and levels that ppl copying over Vr's only helps other VR folks or console only that speed through 50 levels....this is a good thing vs bad.
I don't see why there is any assumption otherwise
- Massive amounts of gold to lock down trader locations
- Ultimate supremacy in PVP due to VR and item quality gap
- Large CP advantage on launch
Summed up in one sentence. Transferred VR14 characters that have accumulated millions of gold, champion points, and superior gear will dominate for a few months on console.
Summed up in one sentence. Transferred VR14 characters that have accumulated millions of gold, champion points, and superior gear will dominate for a few months on console.
A few months...
Who cares about the first few month in an mmo...?
Go swag your yolo somewhere else @uberkull, I'm not buying it.
A few months...Who cares about the first few month in an mmo...?
Go swag your yolo somewhere else uberkull, I'm not buying it.
Summed up in one sentence. Transferred VR14 characters that have accumulated millions of gold, champion points, and superior gear will dominate for a few months on console.
A few months...
Who cares about the first few month in an mmo...?
Go swag your yolo somewhere else @uberkull, I'm not buying it.
You said it wrong, 'console' MMO. Attention span of console players is much shorter. Being beaten down by PC transfers in pvp, the core of a competitive console player due to all the pvp games on console, and the inability to grasp how the game works without seeing text chat showing bits and pieces of the 'life' of a MMOs. These items equal a questionable community after a few months.
Summed up in one sentence. Transferred VR14 characters that have accumulated millions of gold, champion points, and superior gear will dominate for a few months on console.
A few months...
Who cares about the first few month in an mmo...?
Go swag your yolo somewhere else @uberkull, I'm not buying it.
You said it wrong, 'console' MMO. Attention span of console players is much shorter. Being beaten down by PC transfers in pvp, the core of a competitive console player due to all the pvp games on console, and the inability to grasp how the game works without seeing text chat showing bits and pieces of the 'life' of a MMOs. These items equal a questionable community after a few months.
Summed up in one sentence. Transferred VR14 characters that have accumulated millions of gold, champion points, and superior gear will dominate for a few months on console.
A few months...
Who cares about the first few month in an mmo...?
Go swag your yolo somewhere else @uberkull, I'm not buying it.
You said it wrong, 'console' MMO. Attention span of console players is much shorter. Being beaten down by PC transfers in pvp, the core of a competitive console player due to all the pvp games on console, and the inability to grasp how the game works without seeing text chat showing bits and pieces of the 'life' of a MMOs. These items equal a questionable community after a few months.
Speculation & opinion. You know nothing.
Your doom & gloom, apocalyptic preaching schtick is wearing thin. If you would bother to look, you'd find that no one really cares about these things you're fixated on. The game will do just fine on console. Deal with it.