I'm sure some people don't care but I agree with you on this. I've had people ask me what armor/dye I was using a few times and it made me feel oddly happy that someone else like the way my character looked. I'm not gonna bother too much with my looks, if it's for my eyes only.
I kinda like how diablo 3 designed their armor customization system.
odenthalb16_ESO wrote: »I'm sure some people don't care but I agree with you on this. I've had people ask me what armor/dye I was using a few times and it made me feel oddly happy that someone else like the way my character looked. I'm not gonna bother too much with my looks, if it's for my eyes only.
I kinda like how diablo 3 designed their armor customization system.
Pretty sure it's basically the same as in guild wars 2, where you change the look of one of your items by the one you've recently found.
odenthalb16_ESO wrote: »You know, that's one of the things which definitely will most likely not happen. It's an MMORPG, not a SP experience. I mean, you wouldn't wear stuff if it wasn't to show it off to others, right?
odenthalb16_ESO wrote: »Possible solution
Reduce the droprate / findrate to an absolute minimum. I mean, honestly, if it was about me, don't even let them drop. It's cosmetical stuff, it doesn't gives you any advantage over other players. So, why the heck even bother with dropping it? Keep it for real money in the cash shop or make it accessible to loyal subscribers, lets say, every month you get one or two. Actually an important incentive to keep people playing the game or at least keep looking into it.
odenthalb16_ESO wrote: »Post Scriptum: To all those saying that unlocking riding skills EARLIER by paying crowns... Please... If you can even unlock them without paying, it's not Pay2Win. It's just "Pay2GetItEarlier", lol.
odenthalb16_ESO wrote: »odenthalb16_ESO wrote: »Post Scriptum: To all those saying that unlocking riding skills EARLIER by paying crowns... Please... If you can even unlock them without paying, it's not Pay2Win. It's just "Pay2GetItEarlier", lol.
Same difference.
Not a valid argument in a persistent themepark.
odenthalb16_ESO wrote: »odenthalb16_ESO wrote: »Post Scriptum: To all those saying that unlocking riding skills EARLIER by paying crowns... Please... If you can even unlock them without paying, it's not Pay2Win. It's just "Pay2GetItEarlier", lol.
Same difference.
Not a valid argument in a persistent themepark.
odenthalb16_ESO wrote: »
What has any of that got to do with being a themepark or a sandbox?
Pay2Win means basically that you take advantage over others. Yet, you do NOT really take any advantage of riding skills if you can unlock them without paying a cent. The only difference is, that those paying for it, can unlock it earlier - nothing else. Now, define "earlier" being a method to "win". Explain one single scenario to me, to help me understand how can something, which can be unlocked, accessed and used without contributing financially, give you an advantage in any part of the game?
So, in order to brandmark something as "Pay2Win", there has to be a competitive background. Yet, it seems like I'm not able to see that competitive background at any place. And if you come up now with PVP - I made today 133 kills on Blackwater - and I've only 1% of additional speed on my wheatbuster. I don't think there's any way to say that it's Pay2Win.
Pay2Win means basically that you take advantage over others. Yet, you do NOT really take any advantage of riding skills if you can unlock them without paying a cent. The only difference is, that those paying for it, can unlock it earlier - nothing else. Now, define "earlier" being a method to "win". Explain one single scenario to me, to help me understand how can something, which can be unlocked, accessed and used without contributing financially, give you an advantage in any part of the game?What has any of that got to do with being a themepark or a sandbox?
odenthalb16_ESO wrote: »Pay2Win means basically that you take advantage over others. Yet, you do NOT really take any advantage of riding skills if you can unlock them without paying a cent. The only difference is, that those paying for it, can unlock it earlier - nothing else. Now, define "earlier" being a method to "win". Explain one single scenario to me, to help me understand how can something, which can be unlocked, accessed and used without contributing financially, give you an advantage in any part of the game?What has any of that got to do with being a themepark or a sandbox?
So, in order to brandmark something as "Pay2Win", there has to be a competitive background. Yet, it seems like I'm not able to see that competitive background at any place. And if you come up now with PVP - I made today 133 kills on Blackwater - and I've only 1% of additional speed on my wheatbuster. I don't think there's any way to say that it's Pay2Win.
Translation: if you want to dress your character to please yourself go play a single-player game .. but in an MMO you'd only gear up to please yourself so you could show it off to others, right?odenthalb16_ESO wrote: »You know, that's one of the things which definitely will most likely not happen. It's an MMORPG, not a SP experience. I mean, you wouldn't wear stuff if it wasn't to show it off to others, right?
odenthalb16_ESO wrote: »
Issue B - Subscriptions
I mean, maybe this doesn't affect other countries, but here in Germany,
odenthalb16_ESO wrote: »Issue C - Payment methods / giropay
Maybe some of you don't know giropay, but actually it is a direct and one of the most secure payment methods for companies to offer, specially when they've a lot of customers in Germany.
odenthalb16_ESO wrote: »Issue H - Open World PVP, or what it could be
Many online games with open world feature have shown that it works. Why not just implementing a PVP Switch? Best example: Grand Theft Auto 5. If you don't want to fight, just go into passive mode. I'd even call it "PVE MODE" for TESOTU. Set up a cooldown of 15 minutes to prevent people abusing from it if they just use it to "flee" from others - just to stab them again once they switch to PVP ON. This said: Open World PVP, please make my day on The Elder Scrolls Online - YOU'RE WELCOME!
odenthalb16_ESO wrote: »Issue I - Lack of content / Apparels / Motifs
I really cannot imagine that the art director couldn't get a talented assistant in charge of modeling new mounts, motif apparels, etc. Give that man a bit of help, please! Or do even implement a player studio, where you just have to click on "Accepted" or "Denied" - or even make it based on votings and take the last word on it. I'm sure the community has more than just a few talented folks able to do AMAZING things. Just take a look on Planetside 2. Your microtransactions will boom!
What is your point? That people in Germany don't deserve proper customer service because we outnumber them?odenthalb16_ESO wrote: »
Issue B - Subscriptions
I mean, maybe this doesn't affect other countries, but here in Germany,
You're right it doesn't affect the 198 other countries than Germany! Basically it doesn't affect 98% of the playing population. sorry...odenthalb16_ESO wrote: »Issue C - Payment methods / giropay
Maybe some of you don't know giropay, but actually it is a direct and one of the most secure payment methods for companies to offer, specially when they've a lot of customers in Germany.
Zos has more customers in the US and Americas than in Germany. Giropay is not supported out of Germany. and is not even considered a European big player in banking transaction. not to mention worldwide. (Sorry again)
lordrichter wrote: »Interesting read. A lot of the payment stuff is "meh" for me because I use a credit card and that is the norm for online purchases for me. I did want to comment on some of the game play issues that you mentioned.odenthalb16_ESO wrote: »Issue H - Open World PVP, or what it could be
Many online games with open world feature have shown that it works. Why not just implementing a PVP Switch? Best example: Grand Theft Auto 5. If you don't want to fight, just go into passive mode. I'd even call it "PVE MODE" for TESOTU. Set up a cooldown of 15 minutes to prevent people abusing from it if they just use it to "flee" from others - just to stab them again once they switch to PVP ON. This said: Open World PVP, please make my day on The Elder Scrolls Online - YOU'RE WELCOME!
I have never been a fan of the "flagged for PVP" feature. They do this to cater to people who want to PVP and people who do not, but my experience is that most people just sit in PVE on servers like this. It ends up being a "duel anywhere" mode, and while I am sure that would be welcomed by some people, my feeling is that it would be a small minority of players.
The only open world PVP that really makes sense is always PVP, all the time, no exceptions, ever. You are born into PVP and there you shall remain for as long as you play the game. This is unacceptable to a larger group of people than would find it acceptable. I don't say that as an ESO statement, I actually believe that this sentiment spans quite a few MMO games, particularly the casual ones like ESO.
In the end, I figure it is a waste of development effort to make open world PVP. It will be interesting to see what they do with the Justice System PVP, if they even implement it.odenthalb16_ESO wrote: »Issue I - Lack of content / Apparels / Motifs
I really cannot imagine that the art director couldn't get a talented assistant in charge of modeling new mounts, motif apparels, etc. Give that man a bit of help, please! Or do even implement a player studio, where you just have to click on "Accepted" or "Denied" - or even make it based on votings and take the last word on it. I'm sure the community has more than just a few talented folks able to do AMAZING things. Just take a look on Planetside 2. Your microtransactions will boom!
Elder Scrolls is a very lore intensive game, and that extends to the visual style. If I were the developer, I would hesitate to allow players to have any real say into the visual style of the game. If you look at the Skyrim and Oblivion mods for armor and weapons, a great many of them simply do not fit into the Elder Scrolls world. They are cool things, often times well done, and would be great art for another game, when they do not actually come from another game. They simply don't share the art style of the universe.
What is your point? That people in Germany don't deserve proper customer service because we outnumber them?odenthalb16_ESO wrote: »
Issue B - Subscriptions
I mean, maybe this doesn't affect other countries, but here in Germany,
You're right it doesn't affect the 198 other countries than Germany! Basically it doesn't affect 98% of the playing population. sorry...odenthalb16_ESO wrote: »Issue C - Payment methods / giropay
Maybe some of you don't know giropay, but actually it is a direct and one of the most secure payment methods for companies to offer, specially when they've a lot of customers in Germany.
Zos has more customers in the US and Americas than in Germany. Giropay is not supported out of Germany. and is not even considered a European big player in banking transaction. not to mention worldwide. (Sorry again)
odenthalb16_ESO wrote: »Still, I don't know what to think about people who want it - if possible - everything for free. It's just a concept which doesn't goes up, knowing there needs to be an average revenue per unique customer per month in order to keep up things.
What is your point? That people in Germany don't deserve proper customer service because we outnumber them?odenthalb16_ESO wrote: »
Issue B - Subscriptions
I mean, maybe this doesn't affect other countries, but here in Germany,
You're right it doesn't affect the 198 other countries than Germany! Basically it doesn't affect 98% of the playing population. sorry...odenthalb16_ESO wrote: »Issue C - Payment methods / giropay
Maybe some of you don't know giropay, but actually it is a direct and one of the most secure payment methods for companies to offer, specially when they've a lot of customers in Germany.
Zos has more customers in the US and Americas than in Germany. Giropay is not supported out of Germany. and is not even considered a European big player in banking transaction. not to mention worldwide. (Sorry again)