I don't know how things are going down at Zenimax, whether it's busy or lax at work, but there's a huge console release real soon. And with huge releases, there's usually some crunch time in the game dev industry. I've never had to deal with industry crunch time, but have gotten close with huge semester game dev projects that I've procrastinated on. ANd that sucked. So, I'm sure actual crunch time sucks just as much.
I just wanted to say thanks for the hard work you're putting in. Remember to eat lunch and get some kind of sleep guys, even it's for short amounts. If it is crunch time, then you're putting a lot of pressure just from yourself, maybe from others, and certainly from us fans, who are just excited for the future in different ways. Try not to let it bog you down, and instead try to get it to inspire you if possible.
So, just, thanks.