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Console - You went ahead and said it ZOS and you're sticking to it?

  • NewBlacksmurf
    NewBlacksmurf
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    Alphashado wrote: »
    Alphashado wrote: »
    This isn't a COOP game. This is an MMORPG with every standard feature found in a typical MMORPG. All of those features revolving around communication with other people. Limiting means of communication in an environment designed to thrive on communication doesn't seem revolutionary, innovative or visionary to me. It seems impractical, illogical, and destined to fail.

    I could be wrong. Only time will tell.

    I agree it's standard on PC.
    On console....using a standard approach hasn't worked out well.

    Console MMORPG sales vs any FPS or Co-Op games is no contest.
    ZOS might be onto something great

    And if ESO on console is a smash hit w/o text chat, then I will be the first one to say I was wrong.

    On the other hand, I am very curious how the "ra ra" crowd is going to respond if/when console launch is greeted with mass disappointment.

    1. Solo or COOP players are going to be disappointed that so many features are clearly designed around group content. (We already have this crowd, and that is only on PC)
    2. People expecting an MMORPG are going to be disappointed when they realize how limited communication is compared to what they are used to.

    Something tells me that there aren't going to be alot of "Damn, I was wrong. I guess alot of people are indeed upset about this. Maybe they should add text chat". Because I don't think people are viewing this with practical reasoning. I think people are viewing this with personal interests in mind rather than the bigger picture of how this could effect the overall success of a game that requires revenue to succeed.

    I think you are drastically underestimating the console market who don't game on PC.


    Looking at the other thread about the new promo videos. What if they are adding voice chat to PC too. What if in doing so they remove zone text chat from PC but keep all other channels text and voice (complete hypothetical)
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Grim1216
    Grim1216
    Soul Shriven
    Alphashado wrote: »
    Alphashado wrote: »
    This isn't a COOP game. This is an MMORPG with every standard feature found in a typical MMORPG. All of those features revolving around communication with other people. Limiting means of communication in an environment designed to thrive on communication doesn't seem revolutionary, innovative or visionary to me. It seems impractical, illogical, and destined to fail.

    I could be wrong. Only time will tell.

    I agree it's standard on PC.
    On console....using a standard approach hasn't worked out well.

    Console MMORPG sales vs any FPS or Co-Op games is no contest.
    ZOS might be onto something great

    And if ESO on console is a smash hit w/o text chat, then I will be the first one to say I was wrong.

    On the other hand, I am very curious how the "ra ra" crowd is going to respond if/when console launch is greeted with mass disappointment.

    1. Solo or COOP players are going to be disappointed that so many features are clearly designed around group content. (We already have this crowd, and that is only on PC)
    2. People expecting an MMORPG are going to be disappointed when they realize how limited communication is compared to what they are used to.

    Something tells me that there aren't going to be alot of "Damn, I was wrong. I guess alot of people are indeed upset about this. Maybe they should add text chat". Because I don't think people are viewing this with practical reasoning. I think people are viewing this with personal interests in mind rather than the bigger picture of how this could effect the overall success of a game that requires revenue to succeed.

    I think you are drastically underestimating the console market who don't game on PC.


    Looking at the other thread about the new promo videos. What if they are adding voice chat to PC too. What if in doing so they remove zone text chat from PC but keep all other channels text and voice (complete hypothetical)

    Hell no bro , dont give them stupid ideas like that. I like my zone chat, have made so much money and friends with it.
  • glak
    glak
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    Alphashado wrote: »
    Alphashado wrote: »
    This isn't a COOP game. This is an MMORPG with every standard feature found in a typical MMORPG. All of those features revolving around communication with other people. Limiting means of communication in an environment designed to thrive on communication doesn't seem revolutionary, innovative or visionary to me. It seems impractical, illogical, and destined to fail.

    I could be wrong. Only time will tell.

    I agree it's standard on PC.
    On console....using a standard approach hasn't worked out well.

    Console MMORPG sales vs any FPS or Co-Op games is no contest.
    ZOS might be onto something great

    And if ESO on console is a smash hit w/o text chat, then I will be the first one to say I was wrong.

    On the other hand, I am very curious how the "ra ra" crowd is going to respond if/when console launch is greeted with mass disappointment.

    1. Solo or COOP players are going to be disappointed that so many features are clearly designed around group content. (We already have this crowd, and that is only on PC)
    2. People expecting an MMORPG are going to be disappointed when they realize how limited communication is compared to what they are used to.

    Something tells me that there aren't going to be alot of "Damn, I was wrong. I guess alot of people are indeed upset about this. Maybe they should add text chat". Because I don't think people are viewing this with practical reasoning. I think people are viewing this with personal interests in mind rather than the bigger picture of how this could effect the overall success of a game that requires revenue to succeed.

    I think you are drastically underestimating the console market who don't game on PC.


    Looking at the other thread about the new promo videos. What if they are adding voice chat to PC too. What if in doing so they remove zone text chat from PC but keep all other channels text and voice (complete hypothetical)
    PC MMOs have zone chat at the most basic level. Removing that would kill 1) pugs 2) new friends 3) new clientele 4) guild growth.
  • NewBlacksmurf
    NewBlacksmurf
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    glak wrote: »
    Alphashado wrote: »
    Alphashado wrote: »
    This isn't a COOP game. This is an MMORPG with every standard feature found in a typical MMORPG. All of those features revolving around communication with other people. Limiting means of communication in an environment designed to thrive on communication doesn't seem revolutionary, innovative or visionary to me. It seems impractical, illogical, and destined to fail.

    I could be wrong. Only time will tell.

    I agree it's standard on PC.
    On console....using a standard approach hasn't worked out well.

    Console MMORPG sales vs any FPS or Co-Op games is no contest.
    ZOS might be onto something great

    And if ESO on console is a smash hit w/o text chat, then I will be the first one to say I was wrong.

    On the other hand, I am very curious how the "ra ra" crowd is going to respond if/when console launch is greeted with mass disappointment.

    1. Solo or COOP players are going to be disappointed that so many features are clearly designed around group content. (We already have this crowd, and that is only on PC)
    2. People expecting an MMORPG are going to be disappointed when they realize how limited communication is compared to what they are used to.

    Something tells me that there aren't going to be alot of "Damn, I was wrong. I guess alot of people are indeed upset about this. Maybe they should add text chat". Because I don't think people are viewing this with practical reasoning. I think people are viewing this with personal interests in mind rather than the bigger picture of how this could effect the overall success of a game that requires revenue to succeed.

    I think you are drastically underestimating the console market who don't game on PC.


    Looking at the other thread about the new promo videos. What if they are adding voice chat to PC too. What if in doing so they remove zone text chat from PC but keep all other channels text and voice (complete hypothetical)
    PC MMOs have zone chat at the most basic level. Removing that would kill 1) pugs 2) new friends 3) new clientele 4) guild growth.

    It was a hypothetical I'm not being realistic
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • BrassRazoo
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    No LFG tool? The grouping too works better on Console, wait it actually just works.
    Forming parties and groups using inbuilt chat will actually be easier on Console.
    No need for TS, Vent rubbish.
    Who want zone spam anyway.
    If you are in a server phase with a noisy *** just mute him, like in GTA online, it's not that hard.
    Edited by BrassRazoo on May 19, 2015 5:38AM
  • Dixa
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    the best part of the upcoming console release is all of these chicken-little threads.
  • Lionxoft
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    BrassRazoo wrote: »
    No LFG tool? The grouping too works better on Console, wait it actually just works.
    Forming parties and groups using inbuilt chat will actually be easier on Console.
    No need for TS, Vent rubbish.
    Who want zone spam anyway.
    If you are in a server phase with a noisy *** just mute him, like in GTA online, it's not that hard.

    @BrassRazoo

    Are there volume controls with the built in VoIP? Can you invite people into your chat channel without them being in your dungeon group? Sorry, TS is not rubbish. It's extremely user friendly.
  • leshpar
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    Voice chat ruins game immersion to me. I clearly do not sound like an argonian IRL and you probably don't sound like a Nord. I'd much rather read what you say than hear it.

    That said, I do fully support using voice chat for trials and other hard end game stuffs.
  • NewBlacksmurf
    NewBlacksmurf
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    Lionxoft wrote: »
    BrassRazoo wrote: »
    No LFG tool? The grouping too works better on Console, wait it actually just works.
    Forming parties and groups using inbuilt chat will actually be easier on Console.
    No need for TS, Vent rubbish.
    Who want zone spam anyway.
    If you are in a server phase with a noisy *** just mute him, like in GTA online, it's not that hard.

    @BrassRazoo

    Are there volume controls with the built in VoIP? Can you invite people into your chat channel without them being in your dungeon group? Sorry, TS is not rubbish. It's extremely user friendly.


    On Xbox one we have all those options plus more.
    My personal opinion is that the Xbox options are better than TS but so agree TS isn't rubbish
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Spottswoode
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    The lack of keyboard support is really just laziness. I'm sure that there are a number of players who just won't use a keyboard, but not including support in-game for an MMO is just silly.

    XBL can sort out the voice chat between groups but open chat is going to be a *** storm. ZOS should really rethink their console designs.
    Proud Player of The Elder Bank Screen Online.
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  • Frawr
    Frawr
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    I wish pvp actually looked like that trailer!
  • Heromofo
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    Gotta have some laughs here as i own all consoles besides a wii as it is broken lol plus a tower and laptop :D

    Im playing eso on the ps4 :)

    z3VlLry.jpg
    XRDL3o7.jpg
    Edited by Heromofo on May 19, 2015 10:43AM
  • MornaBaine
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    AuldWolf wrote: »
    On the topic of voice making for the greatest inn roleplay one has ever known? Haha. Nope. Any introvert could tell you why. I'm not ragging on the console version, as I'm a multiplatform gamer myself. I'm just pointing out the folly of such a statement.

    Consider...

    An old, beefy khajiit walks in through the door. One might expect a deep, thick, rich middle-eastern accent, something with a certain cadence and a touch of something baritone to it. He addresses himself as 'this one,' and speaks clearly and succinctly.

    What you'll receive is someone with a lilting Wisconsin accent whose voice cracks at every third syllable.

    Or perhaps it was a lanky altmer whose presence you felt, a being with a profound sense of demeanour, exuding elegance with every movement and sublime, silken syllable. They open their mouth and...

    A college student with an abrupt, slightly rude attitude and mumbly voice 'graces' your ears.

    Let's throw a curveball, here. What about a drunken nord? Can't be too hard, right?

    Well, except that you have some southerner trying their best to perform with a Scandinavian accent and failing, painfully, oh so painfully. It hurts so bad, and you want them to stop.

    Argonian?

    Well, not unless you're Steve Blum or Clint, the Lazy Game Reviews guy.

    So what's the solution? Do we cut every race barring Breton and Redguard from the console version? I don't think that's a good idea. I also know that there won't be a whole lot of roleplaying, and that some people will try and enforce 'human only roleplayers' areas, and they will not succeed. Roleplaying requires text, so that the imagination can do the legwork for the voice. Voice chat is absolutely fine for PvP games where there's no lore, no culture to speak of, and no constructs in place for one to operate within. That's dandy. Though perhaps with a game that has the depth of lore of the Elder Scrolls Online, the succor of text chat would be heartily welcomed by any and every kind of console-owning roleplayer.

    I think it's pretty clear that ZOS has very little interest in the roleplaying demographic. They've demonstrated that amply with the PC version of this game. So I frankly expect them to do even less for people who like to experience the game through the RP lens on the console version.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Uberkull
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    K
    The lack of keyboard support is really just laziness. I'm sure that there are a number of players who just won't use a keyboard, but not including support in-game for an MMO is just silly.

    XBL can sort out the voice chat between groups but open chat is going to be a *** storm. ZOS should really rethink their console designs.

    This sums it up.

    Xbox One does nothing more than forms Party chats and you can mute people in the party. This has nothing to do with what ZOS is promoting in the new video. That's the 'proximity chat' that's added to the console version of ESO. So instead of just letting XBOX handle voice, ZOS had to add voice that will take up more network traffic that console can't afford in the first place.

    Going to the bank in town, be prepard for this EVERYTIME....LINK
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  • StaticWax
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    leshpar wrote: »
    Voice chat ruins game immersion to me. I clearly do not sound like an argonian IRL and you probably don't sound like a Nord. I'd much rather read what you say than hear it.

    That said, I do fully support using voice chat for trials and other hard end game stuffs.

    Actually, I sound exactly like a Nord. I think you just need to invest some time into practicing your Argonian impression if that's your bag. A good group could really get some tight immersion going. Maybe roleplay a mute?

    The Khajiit impression prep is not very extensive. Hit the herb & pretend you're Bob Marley with a Russian accent :) .

    Edited by StaticWax on May 19, 2015 2:29PM
    I wish nothing but joy for everyone.
  • Davadin
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    Peekachu99 wrote: »
    The game will be absolutely panned for a lack of basic features (communication and a working LFG panel) after an extra year of development. I envision it will score 6s and 7s at best. I foresee back pedalling and frantic patching to retrofit the game. Then probably a PC and console server merge when populations dwindle and people just leave to play something less irritating,

    I'm really not trying to doom and gloom things, but we've all seen how fickle and unpleasant consumers can be, and we know how shoddy launches historically pan out. Having said all that, I really love this game and I hope that they can salvage it.
    I don't think a merger of servers is technically even possible.

    NOTHING is technically impossible with MMO.

    All you need is a wad load of cash.
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
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  • Hexos
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    There will be a text chat wheel for consoles at launch.

    Plus i have no doubt that the vicinity voice chat is optional and can be toggled on and off for when you are feelin social or want some peace and quiet. Same goes for Guild channels and group channels.


    /relax
    Edited by Hexos on May 19, 2015 3:16PM
  • retyler3_ESO
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    Has anyone tried Neverwinter on the Xbox One? They have a text chat function and no one uses it. It's great because there is no spam. No one has the time to sit there and peck at each letter to make a sentence. The text chat would be a waste.
    Edited by retyler3_ESO on May 19, 2015 3:22PM
  • nastuug
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    Hexos wrote: »
    There will be a text chat wheel for consoles at launch.

    Plus i have no doubt that the vicinity voice chat is optional and can be toggled on and off for when you are feelin social or want some peace and quiet. Same goes for Guild channels and group channels.


    /relax

    I'm thinking it's not so much the control that is an issue for most. It's that given the impulsive decision to group up with someone, sell an item over zone, or discuss the current Cyrodiil tactics, one will not be able to do so with the relative ease of popping this in through a keyboard.

    Sure you can toggle voices off and adjust volume levels. However, you are extremely limited with the proposed chat features on the pending launch.
  • Hexos
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    I probably won't use text chat at all. Ill voice chat with my guild and people i group with.

    When i need to communicate with someone in town or out questing i will turn on vicinity chat.
    But honestly i havent really ever "needed" to talk to random strangers in on the PC. Group, raid and guild voice is plenty good.

    90 percent of my PC game play i have my chat box minimized.


    The upside to this is that i WILL be able to voice chat ALOT more. How many times have i jumped into a PUG or a Cyro Raid and wished I were already in a vocie chat so i wouldnt have to type. Now, that is a reality!!!
  • Hexos
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    I will go so far as to say that i think AvA will benefit from a lack of global chat. Raids will communicate easy than on PC but the zone wont know whose attacking where other than the map cues.

    I think this may help to keep zerging down. :)
    Edited by Hexos on May 19, 2015 3:31PM
  • Romo
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    Robbmrp wrote: »
    uberkull wrote: »
    New Video marketing 'Elder Scrolls with friends' LINK

    - 55 seconds in 'play along side 100s of other players in Cyrodiil''
    - 1:51 seconds in 'initiate trades of crafted goods'

    All without text chat....yes, that's right, it's confirmed now.

    - 1:41 seconds in 'communicate using built-in voice chat'.....and I waited for it.....text chat wheel? surely something other then just voice. Then the video ended.

    That's it...voice communication with '100s of other players'. Oh my gawd.

    Console is going to sound like a mesh of conversations from grade school/juniorhigh/highschool/college/adult all at once . Everyone talking over each other. It will sound like group on Team Speak of 12x12x12 members all joking, whining and complaining at the same time.... I'm glad I'm staying on the PC.....

    I know right!?! It will be just like you are at a real life bazaar.

    Think I'll fix that for you.

    It will be just like you are at a real life bar.

    and a very large one at that with half the peeps drunk or high.
  • gard
    gard
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    Does the console voice chat only work within your group (if you are grouped?)
    or is it a zone chat kinda thing?



    My wife complains that I never listen to her. (Or something like that.)
    -- I'm a one man smurf zerg!

    My ESO addons:
    Midnight - Find out when midnight is so that you can check for ww/vamp spawn.
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  • Uberkull
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    Has anyone tried Neverwinter on the Xbox One? They have a text chat function and no one uses it. It's great because there is no spam. No one has the time to sit there and peck at each letter to make a sentence. The text chat would be a waste.

    That NW port was awful.

    I give a lot of credit to ZOS for the effort they put in to reworking the entire UI for console and they did a great job.

    NW did a quick and dirty port to console, the UI is horrible. The button combos for basic skills are locked and horrible. But to the point, the textbox in NW is poorly implemented and rushed. No wonder no one uses it, poor implementation. You have open the menu on the text area, scroll to the text entry menu and hit a button. Then up comes the on screen keyboard.

    All we ever needed in ESO console was simply the external keyboards supported by the consoles today to interact with the existing text chat that is on ESO(this still is a port to console, so the text chat code is there). You map the Enter key on the keyboard to trigger chat text entry. If you don't want text chat, you disable it, or minimize it. I do this today if I don't want to see zone chat on PC. Adding a simple wireless keyboard to your console is easy, and cheap when you consider how much extra controllers are.

    The ability to use text chat should have been a choice for console users, simple as that.

    Edited by Uberkull on May 19, 2015 6:43PM
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
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  • NewBlacksmurf
    NewBlacksmurf
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    gard wrote: »
    Does the console voice chat only work within your group (if you are grouped?)
    or is it a zone chat kinda thing?



    Voice chat applies to:
    Group
    Proximity - 20 yards
    Guild

    There is no form of voice zone chat other than proximity chat
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Darklord_Tiberius
    Darklord_Tiberius
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    Smart players that play together will use their phones or other devices. Its very easy to use TS or Skype and play with people using plugins with headsets etc.

    I am sure once they figure out a system they will add the chat box, but looks like as of now; its all voice.

    Console players simmer down because trust me your problems could be far worse lol.....
  • Kalifas
    Kalifas
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    uberkull wrote: »
    K
    The lack of keyboard support is really just laziness. I'm sure that there are a number of players who just won't use a keyboard, but not including support in-game for an MMO is just silly.

    XBL can sort out the voice chat between groups but open chat is going to be a *** storm. ZOS should really rethink their console designs.

    This sums it up.

    Xbox One does nothing more than forms Party chats and you can mute people in the party. This has nothing to do with what ZOS is promoting in the new video. That's the 'proximity chat' that's added to the console version of ESO. So instead of just letting XBOX handle voice, ZOS had to add voice that will take up more network traffic that console can't afford in the first place.

    Going to the bank in town, be prepard for this EVERYTIME....LINK
    Or this!
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    An Avid fan of Elder Scrolls Online. Check out my Concepts Repository!
  • Uberkull
    Uberkull
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    k
    Smart players that play together will use their phones or other devices. Its very easy to use TS or Skype and play with people using plugins with headsets etc.

    I am sure once they figure out a system they will add the chat box, but looks like as of now; its all voice.

    Console players simmer down because trust me your problems could be far worse lol.....

    So because of a lack of a basic MMO feature like text chat, that's been in MMOs since EQ, we should resort to requiring random players to use mobile devices to communicate?

    Does that even make sense?
    ▬ஜ Seeds of War, Piles of Skulls ஜ▬
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  • Egonieser
    Egonieser
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    uberkull wrote: »
    So because of a lack of a basic MMO feature like text chat, that's been in MMOs since EQ, we should resort to requiring random players to use mobile devices to communicate?

    Does that even make sense?

    Oh, that makes perfect sense does it not? Ask that completely random dude who might be a murderer or stalker for all you know for his number, thus giving away yours and enjoy that public dungeon of yours! (sarcasm intended, obviously)

    Glad i don't play consoles, gives me the shudders when I think what they consider "normal"
    Edited by Egonieser on May 20, 2015 1:37AM
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  • StaticWax
    StaticWax
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    Or you could just, you know... talk.
    I wish nothing but joy for everyone.
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