rather than have the same music play throughout the entire game. Each music should be specificly made to reflect the mood of each environment.
Ourorboros wrote: »rather than have the same music play throughout the entire game. Each music should be specificly made to reflect the mood of each environment.
Right, cuz having unique music for each zone is more important than releasing Dark Brotherhood, Thieves Guild, Spellcrafting, fixing lag and bugs. Is that too sarcastic? Think about priorities like the former before asking for fluff, by which I mean nice but not necessary.
Ourorboros wrote: »rather than have the same music play throughout the entire game. Each music should be specificly made to reflect the mood of each environment.
Right, cuz having unique music for each zone is more important than releasing Dark Brotherhood, Thieves Guild, Spellcrafting, fixing lag and bugs. Is that too sarcastic? Think about priorities like the former before asking for fluff, by which I mean nice but not necessary.
One man's fluff is another man's meat.
Ourorboros wrote: »Ourorboros wrote: »rather than have the same music play throughout the entire game. Each music should be specificly made to reflect the mood of each environment.
Right, cuz having unique music for each zone is more important than releasing Dark Brotherhood, Thieves Guild, Spellcrafting, fixing lag and bugs. Is that too sarcastic? Think about priorities like the former before asking for fluff, by which I mean nice but not necessary.
One man's fluff is another man's meat.
RIght? Like your horse trader. Like I said, priorities. Would you rather have unique music and a horse trader or the Dark Brotherhood and Thieves Guild. You may not agree, but I think most players would choose the latter.
Ourorboros wrote: »Right, cuz having unique music for each zone is more important than releasing Dark Brotherhood, Thieves Guild, Spellcrafting, fixing lag and bugs. Is that too sarcastic? Think about priorities like the former before asking for fluff, by which I mean nice but not necessary.
Ourorboros wrote: »rather than have the same music play throughout the entire game. Each music should be specificly made to reflect the mood of each environment.
Right, cuz having unique music for each zone is more important than releasing Dark Brotherhood, Thieves Guild, Spellcrafting, fixing lag and bugs. Is that too sarcastic? Think about priorities like the former before asking for fluff, by which I mean nice but not necessary.